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04-10-2018, 04:19 PM
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#1
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Human being with feelings
Join Date: May 2010
Posts: 4,105
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v5.79pre11 - April 10 2018
v5.79pre11 - April 10 2018
+ FX learn: fix controller mapping defaults when FX name contains brackets [t=205458]
+ MIDI editor: improve multi-context grid quantization behavior [t=137514]
+ MIDI editor: preserve zoom level when switching contexts, do not auto-zoom in [p=1977060]
+ MIDI editor: various fixes to visibility/editability linking, same-track option
+ MIDI editor: when in one editor-per-project/track modes, always show full ruler [p=1977060]
+ Solo: improve receive behavior when folder track and child track soloed [t=205456]
# linux: support optional disabling of power management via /dev/cpu_dma_latency
+ kenny - fixed the ability to see that you just copied a custom action in said action list
Full changelog - Latest pre-releases
Last edited by Kenny Gioia; 04-10-2018 at 04:26 PM.
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04-10-2018, 04:32 PM
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#2
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Human being with feelings
Join Date: Mar 2014
Posts: 266
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Quote:
Originally Posted by Kenny Gioia
+ kenny - fixed the ability to see that you just copied a custom action in said action list
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Kenny feature added, yayyy! Even if I don't know what is it
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04-10-2018, 04:51 PM
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#3
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Human being with feelings
Join Date: Nov 2015
Location: Switzerland
Posts: 1,966
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I was just talking with Justin about this a while ago. Kenny is just an acronym (like Reaper and Walter) for a new AI developped by Cockos that will allow the user to connect mind and body to Reaper in order to produce music directly with ideas and physiological stimulation.
Kenny stands for:
Knowledge Ecosystem for a Native and Natural Yourself
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04-10-2018, 04:54 PM
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#4
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Human being with feelings
Join Date: May 2010
Posts: 4,105
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Quote:
Originally Posted by DaveKeehl
I was just talking with Justin about this a while ago. Kenny is just an acronym (like Reaper and Walter) for a new AI developped by Cockos that will allow the user to connect mind and body to Reaper in order to produce music directly with ideas and physiological stimulation.
Kenny stands for:
Knowledge Ecosystem for a Native and Natural Yourself
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Tee Hee
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04-10-2018, 05:10 PM
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#5
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Human being with feelings
Join Date: Apr 2010
Location: London (UK)
Posts: 412
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Thank you so much guys, working with piano roll and notation bak and forth is getting better and better!!!! thanks!!!
Please consider adding the option to also automatically record arm the track when activated...or maybe to have an action in the MIDI editor so that I could create a custom action with "activate next track" + "record-arm"...I'm asking this here as I consider it strictly related to the work you're doing in the midi / notation editors
in my opinion it would make much much sense as it is exactly how notation programs work: you click on a flute bar and you can play and input flute notes with your midi keyboard, you click on the piano track and you can play and input piano notes with your midi keyboard, etc etc.
I've explained it through on this post:
https://forum.cockos.com/showpost.ph...7&postcount=15
or in this FR:
https://forum.cockos.com/showthread.php?t=205395
Thank you guys you are the best!
__________________
MacOS 10.15.7
Mac Pro 6-Core - 64GB ram
Motu M4
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04-10-2018, 07:02 PM
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#6
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Human being with feelings
Join Date: Mar 2014
Posts: 266
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Quote:
Originally Posted by DaveKeehl
I was just talking with Justin about this a while ago. Kenny is just an acronym (like Reaper and Walter) for a new AI developped by Cockos that will allow the user to connect mind and body to Reaper in order to produce music directly with ideas and physiological stimulation.
Kenny stands for:
Knowledge Ecosystem for a Native and Natural Yourself
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Makes sense. Now I know why I feel so Kenny-ish
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04-10-2018, 07:52 PM
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#7
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,117
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Quote:
Originally Posted by Kenny Gioia
v5.79pre11 - April 10 2018
+ Solo: improve receive behavior when folder track and child track soloed [t=205456]
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Thank you Justin! As an FYI for what this now allows:
For those of us processing big chunks of tracks using folders (ie. sidechain ducking, filter effects) and needing to print stems with that processing Embedded in the stems:
1. Solo the track(s) you'd like to stem.
2. Solo the folder(s) the track belongs to. Ie, if Kick is in the DRUMS folder, which is in the INSTRUMENTAL folder, solo Kick, DRUMS, INSTRUMENTAL.
3. Select the lowest-level folder in the chain you'd like to print processing from. ie. in above example, select INSTRUMENTAL.
4. "Render track post-fader" on that folder.
This new behaviour allows the above beautifully. Thanks Justin! Now to find a way to script the above for all selected tracks, and we have an automated "Print Stems with Folder Processing" function, which is essential for those of us doing Pop.
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04-10-2018, 11:32 PM
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#8
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Will test MIDI editor improvements soon! Thanks devs for finally addressing this! Stoked
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04-10-2018, 11:38 PM
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#9
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Human being with feelings
Join Date: Feb 2014
Location: Ukraine
Posts: 205
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In the monitoring-fx circuit differ readings of the SPAN Analyzer, settings are the same in both projects. After reboot, the Reaper, Analyzer starts working as expected.
The problem appears if the analyzer was in offline state before inclusion.
Reaper 5.78
Reaper 5.79pre11
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04-10-2018, 11:56 PM
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#10
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Human being with feelings
Join Date: Aug 2015
Location: Florence, Italy
Posts: 463
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I don't know if this is in the changes I read here but as you are doing some improovements in midi editor I could ask something inherent:
Could you change the way zoom out works when I have triplets grid division?
I mean, when I zoom out in some scenarios I see multiple of 4 in grid divison instead of multiple of 3 as it should be.
I would show you what I mean but actually I can't.
Ask if I have to explain better.
Thank you.
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04-11-2018, 01:45 AM
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#11
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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OK Reaper still autozooms instead of scrolling at current zoom level in some cases in one MIDI editor per project mode. Mainly when activating a single item outside of the current viewport area. This is easy to see here (BTW we can also see our old "friend" negative measures here... MIDI editor ruler should never EVER show values that aren't in the main arrange ruler!):
I understand some people might like this behavior, but an option to never autozoom would be welcome over here. As mentioned before, in the above case, when clicking on that third "far away" item, MIDI editor should center the view around the area where the item was clicked in the arrange view, retaining the current zoom level. Just an option to never EVER autozoom would be nice (after all, we have an action to zoom to content if need arises).
Current behavior is better than it was before, but while at it, why not perfect it?
(With all this in mind, a new timebase mode that would synchronize the viewports of arrange and MIDI editors (ruler/horiz scrolling and zoom level) would ALSO be extremely welcome. Current "project synced" timebase doesn't work correctly in the above layout where MIDI editor is on its own monitor offset from the arrange view. I know that's not the intention of that timebase, but it'd be so awesome if we had this.)
Last edited by EvilDragon; 04-11-2018 at 02:01 AM.
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04-11-2018, 02:05 AM
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#12
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Human being with feelings
Join Date: Jun 2008
Posts: 25
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notation editor: clef problem
The clef assignment seems still unreliable.
Example: MIDI item with a single C2 note is shown with treble clef (see attachment).
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04-11-2018, 03:23 AM
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#13
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,096
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MIDI editor on a roll, yay! Thanks.
(ED, could you please link that large image externally ? It totally blows up the forum horizontally for me (meaning constant left / right scrolling to read). Thanks. )
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04-11-2018, 03:57 AM
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#14
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by nofish
(ED, could you please link that large image externally ? It totally blows up the forum horizontally for me (meaning constant left / right scrolling to read). Thanks. )
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Use Reaper 5 forum theme, it autoreduces the images.
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04-11-2018, 04:11 AM
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#15
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,096
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Quote:
Originally Posted by EvilDragon
Use Reaper 5 forum theme, it autoreduces the images.
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Ha, it all looks a bit unfamiliar now (I was on REAPER 3 forum theme forever) but it works.
Thanks for the heads up.
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04-11-2018, 05:39 AM
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#17
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Human being with feelings
Join Date: Mar 2017
Location: Switzerland
Posts: 212
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Hey devs
Sorry for sneaking this in:
While you‘re looking at solo-behaviour, could you take a look at this?
https://forum.cockos.com/showthread.php?t=204679
Seems to be related to folder/send stuff.
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04-11-2018, 06:10 AM
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#18
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by fred
The clef assignment seems still unreliable.
Example: MIDI item with a single C2 note is shown with treble clef (see attachment).
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Hmm, in your example you have it forced to only show a treble clef... right click near the clef and choose "Default clef" "Treble and Bass" or "Bass"
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04-11-2018, 06:30 AM
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#19
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Human being with feelings
Join Date: Feb 2014
Location: Ukraine
Posts: 205
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Now when I open item I have to put the cursor in its beginning, otherwise I see empty space, it is extremely uncomfortable. Who would need that? Add a new behavior as an option. Working in the Reaper, constantly have to follow the list of innovations and change their habits. But then there will be no time for work)), I understand that this is a pre-release version, but I do not want this behavior to be transferred to the final build. I apologize for my English, I use a translator.
Reaper 5.78
Reaper 5.79pre11
Last edited by Dimson; 04-11-2018 at 06:43 AM.
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04-11-2018, 07:08 AM
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#20
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Human being with feelings
Join Date: Jun 2008
Posts: 25
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Quote:
Originally Posted by Justin
Hmm, in your example you have it forced to only show a treble clef... right click near the clef and choose "Default clef" "Treble and Bass" or "Bass"
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But can the default clef somehow be disabled?
Generally I would prefer that Reaper chooses the proper clef just from the pitch range.
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04-11-2018, 07:24 AM
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#21
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Human being with feelings
Join Date: Aug 2015
Posts: 3,671
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Quote:
Originally Posted by Kenny Gioia
+ MIDI editor: various fixes to visibility/editability linking, same-track option
+ MIDI editor: when in one editor-per-project/track modes, always show full ruler [p=1977060]
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i hope this is on topic for this pre. i'm happy to retract/move this post if not.
i've wished for a long time that there was no consideration of "active or non-active" midi item for when a user enters a one-editor-per-project/track mode. i wish the whole track was active as if it were 1 big item, despite consisting of multiple items.
as someone who does a lot of quick editing from the arrange view (example, slicing out sections of a midi item in order to quickly delete notes) i end up with a lot of midi items that i'd rather edit as one, without forcibly re-gluing all of the time.
i guess i don't understand the benefit of active/non-active items and wish there was a mode to set the entire track as "Active" automatically. if this exists already, i haven't been able to figure it out. having all of the track items active/editable while remaining separate items is beneficial for zoom-to-item-contents purposes etc.
the closest i can get to what i want is this, where double clicking in different midi items activates subsequently clicked items, leaving the last activated item active, but deactivates the previously active item. i want them all to be active if they exist on the same track.
Last edited by mccrabney; 04-11-2018 at 07:33 AM.
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04-11-2018, 07:55 AM
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#22
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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You can only have a single active item with the way Reaper is currently, but you can have all visible items editable if you want (if item selection is linked to both visibility AND editability)...
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04-11-2018, 09:03 AM
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#23
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Human being with feelings
Join Date: Feb 2018
Posts: 30
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Nice to see some love for the midi editor.
Couple of suggestions
- limit max note height for vertical zoom
- new mouse modifier for midi piano roll/left drag -> insert note then drag to extend or change velocity.
Thanks!
You're doing a fantastic job!
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04-11-2018, 09:39 AM
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#24
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Human being with feelings
Join Date: Aug 2015
Posts: 3,671
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Quote:
Originally Posted by EvilDragon
You can only have a single active item with the way Reaper is currently, but you can have all visible items editable if you want (if item selection is linked to both visibility AND editability)...
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thanks, yeah until recently i used those settings, but lately i've really enjoyed being able to see uneditable, semi-transparent midi from other tracks, necessitating "media item selection linked to visibility" to be toggled off. i wish there was a way to have both full-track edit ability and full-project transparent visibility.
i'm looking at the midi editor actions and seeing that these prefs can be changed via action, so i'll be adding these to a midi toolbar to toggle between views for now
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04-11-2018, 10:13 AM
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#25
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Quote:
Originally Posted by EvilDragon
You can only have a single active item with the way Reaper is currently, but you can have all visible items editable if you want (if item selection is linked to both visibility AND editability)...
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Bug or excepected sad behaviour ? I'm not able to select midi notes of the pasted item.
If I want to be able to select the notes, I have to active the midi item.
Last edited by ovnis; 04-11-2018 at 09:25 PM.
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04-11-2018, 11:00 AM
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#26
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by mccrabney
thanks, yeah until recently i used those settings, but lately i've really enjoyed being able to see uneditable, semi-transparent midi from other tracks, necessitating "media item selection linked to visibility" to be toggled off. i wish there was a way to have both full-track edit ability and full-project transparent visibility.
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You can make it so that MIDI editor always shows all project MIDI, then you get semi-transparent notes from other items all the time. But yeah, sel linked to visibility then needs to be off. But you can still have selection linked to editability enabled.
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04-11-2018, 11:02 AM
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#27
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by ovnis
Bug or excepected sad behaviour ? I'm not able to select midi notes of the pasted item (I haven't selected it).
If I want to be able to select the notes, I have to active the midi item.
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What are your visibility/editability settings? If you have selection linked to visibility, then of course you need to have items you wish to edit across selected.
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04-11-2018, 01:00 PM
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#28
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,117
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I want to share a script I just wrote (aka hacked-together from X-Raym's code lol) that leverages the new SOLO functionality of this pre!
Usage: select track(s) you'd like to print through parent folder, run script.
Notice the folder mute gets printed to the stem, and so does the sidechain ducking from the kick!
Let me know where it's appropriate to post this - it's surely invaluable to people working on modern pop, EDM.
Last edited by ferropop; 04-11-2018 at 01:24 PM.
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04-11-2018, 01:00 PM
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#29
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Human being with feelings
Join Date: Aug 2015
Posts: 3,671
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Quote:
Originally Posted by EvilDragon
But you can still have selection linked to editability enabled.
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hmm.
when i enter a midi item on a track, i run a custom action to zoom to item content (among doing a few other unrelated things). just now, with "selection linked to editability" enabled, i added "select all items on track" to the end of that custom action. i then entered an item on a track with multiple midi items on it.
it worked, kind of -- all track midi was editable. however, upon double clicking on another section of the midi item and activating another midi item, i get the same behavior as in the licecap i pasted before, where only the last 2 selected midi items are editable, and the previously selected items are not.
this would work if it was possible to leave all items selected on the track while browsing the track via midi editor, but i think the best solution from a user perspective would be to have all items editable on the track without needing to have them selected/active, the way they are with "media item selection is linked to visibility" on.
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04-11-2018, 01:03 PM
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#30
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Quote:
What are your visibility/editability settings?
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All is checked.
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04-12-2018, 01:30 PM
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#31
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Human being with feelings
Join Date: Jan 2007
Posts: 496
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Quote:
Originally Posted by mccrabney
...but i think the best solution from a user perspective would be to have all items editable on the track without needing to have them selected/active, the way they are with "media item selection is linked to visibility" on.
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Totally agreed, a menu option for 'all items editable on same track' would be cool.
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05-13-2018, 04:27 AM
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#32
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Human being with feelings
Join Date: Jan 2007
Posts: 496
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+ Solo: improve receive behavior when folder track and child track soloed [t=205456]
I have a 'bug' to report with the solo behaviour.
Managed to create a project with only reaper plugins:
https://www.dropbox.com/s/m8by7pi9i7...thing.rpp?dl=0
Play the project
You hear 3 synth drum sounds
Now try to solo the channels labeled SN, BD and BLIP
If you solo them separately, everything works as expected
Now solo all 3 channels http://prntscr.com/jh9cqs
Only the BLIP channel will play.
Notice that the BLIP channel has disabled sends to the SN and BD channels.
If you remove those disabled sends, the solo will work as expected.
Even if you just enable the sends, only the BLIP channel's audio will go through the soloed BD and SN tracks.
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05-15-2018, 06:01 PM
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#33
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by HighVoltage
+ Solo: improve receive behavior when folder track and child track soloed [t=205456]
I have a 'bug' to report with the solo behaviour.
Managed to create a project with only reaper plugins:
https://www.dropbox.com/s/m8by7pi9i7...thing.rpp?dl=0
Play the project
You hear 3 synth drum sounds
Now try to solo the channels labeled SN, BD and BLIP
If you solo them separately, everything works as expected
Now solo all 3 channels http://prntscr.com/jh9cqs
Only the BLIP channel will play.
Notice that the BLIP channel has disabled sends to the SN and BD channels.
If you remove those disabled sends, the solo will work as expected.
Even if you just enable the sends, only the BLIP channel's audio will go through the soloed BD and SN tracks.
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This is an old behavior (in 5.62 and earlier), and has some legitimate uses (soloing one destination of a track makes that destination the exclusive route...).
Workarounds: 1) solo the drum sub folder as well, or 2) use Solo (ignore routing)
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05-16-2018, 11:46 AM
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#34
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Human being with feelings
Join Date: Jan 2007
Posts: 496
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Quote:
Originally Posted by Justin
This is an old behavior (in 5.62 and earlier), and has some legitimate uses (soloing one destination of a track makes that destination the exclusive route...).
Workarounds: 1) solo the drum sub folder as well, or 2) use Solo (ignore routing)
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I understand this workflow, but if the sends are bypassed, the exclusive route should not apply, since the audio wont pass through anyway.
So maybe a tweak is possible so reaper passes audio through if the send is bypassed.
I can just simply delete the bypassed sends now and it behaves as expected.
It makes no sense that a bypassed -non working - send blocks audio, and when deleting it, it passes it through.
(P.S: Workaround 1 won't work if the tracks are not in a folder.)
Edit: I think you meant soloing the sending midi track, in that case it works, and might be a good workaround
Last edited by HighVoltage; 05-16-2018 at 11:54 AM.
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