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04-03-2020, 01:56 AM
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#1
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Human being with feelings
Join Date: Jun 2007
Location: Terra incognita
Posts: 7,670
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v6.08rc2 - April 2 2020
v6.08rc2 - April 2 2020
+ NINJAM import: create a track full of empty item chat messages
# NINJAM import: remember concat state
# ReaNINJAM: fixed issue with sync (would either crash or seek to the incorrect time)
# ReaNINJAM: sync options behave properly on background projects
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.
Generated by X-Raym's REAPER ChangeLog to BBCode
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04-03-2020, 03:01 AM
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#2
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,690
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ReaNinjam setting the time selection length according to the server setting is great.
But IMHO it should not reset the start of the time selection to the start of the project (but e.g. simply leave it where it is when hitting "set project loop and tempo"), to allow for projects that contain multiple loops or loops with some kind of introduction.
Otherwise we would always need to cut the audio appropriately.
-Michael
Last edited by mschnell; 04-03-2020 at 03:49 AM.
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04-03-2020, 03:53 AM
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#3
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,690
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ReaNinJam:
We found a problem with the voice-chat functionality.
- Sometimes there is a huge delay, even if voice-chat is shown at both sites and it'running since a long time. Maybe it even did not switch to chat mode at both sites. It can be cured by switching to normal mode and then back to voice-chat mode. Now it works perfectly (delay less than 1/2 sec).We found this issue several times.
- when switching from normal mode to voice-chat mode we needed to wait until the loop is completely through until the listening to chat was activated. Maybe it's a bug, but maybe it can't be done otherwise...
-Michael
Last edited by mschnell; 04-04-2020 at 02:45 PM.
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04-03-2020, 03:57 AM
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#4
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,690
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ReaNinJam:
IMHO it would be appropriate to be able to set the new sync->StartReaper mode even if disconnected and store it temporarily and in the ini file so that disconnecting and reconnecting is more easy.
-Michael
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04-03-2020, 04:14 AM
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#5
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Human being with feelings
Join Date: Mar 2007
Posts: 3,978
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Quote:
Originally Posted by mschnell
ReaNinJam:
IMHO it would be appropriate to be able to set the new sync->StartReaper mode even if disconnected and store it temporarily and in the ini file so that disconnecting and reconnecting is more easy.
-Michael
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I am not sure about this one. As Justin already stated and also is documented in changelogs, that auto-start is "on-demand". It may appear counterproductive if everytime you disconnect/connect Reaper starts to play its timeline (maybe different project tab is currently selected, maybe you connected to different server for whatever reason and then you start to play timeline audio into their currently running jam unintentionally, also tempo does not have to match when doing so).
For me, on-demand tempo and auto-play actions are more appropriate. Just my opinion.
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04-03-2020, 04:16 AM
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#6
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Human being with feelings
Join Date: Mar 2007
Posts: 3,978
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Quote:
v6.08rc2 - April 2 2020
+ NINJAM import: create a track full of empty item chat messages
# NINJAM import: remember concat state
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Thanks for these ones.
EDIT: Tested and works great (both)
On Windows (don't know if Linux Mac is different in this) if more chat messages are included in one interval, they are pretty nicely displayed in items on the timeline - they are on spearate lines (only if height of track is tiny, it starts to put them after each other on one line which is fine), but if I open the text edit window, messages are on one line, adding Enter to separate them here results in blank lines in item diplay then, which is bad. So I think it has something to do with newline codes OD OA versus OA only (difference in displayin these Linux/DOS line separators in items versus edit window)? Not extra big problem if it should be complicated...
Quote:
v6.08rc2 - April 2 2020
# ReaNINJAM: fixed issue with sync (would either crash or seek to the incorrect time)
# ReaNINJAM: sync options behave properly on background projects
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Nice for these (starting from any point in time line where cursor is placed is working)
Didn't tested background projects, yet.
!!! BAD !!! - auto-play start sync is all over the place again. In rc1 it was already absolutelly reliable, everytime I ordered to start from ninjam its metronomes lined up (even with audio buffer 1024). Now it's hit'n'miss although
I will try this release later.
Last edited by akademie; 04-03-2020 at 05:29 AM.
Reason: EDIT: quick testing added, BAD auto-play start sync
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04-03-2020, 05:03 AM
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#7
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,690
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Quote:
Originally Posted by akademie
I am not sure about this one. As Justin already stated and also is documented in changelogs, that auto-start is "on-demand". It may appear counterproductive if everytime you disconnect/connect Reaper starts to play its timeline (maybe different project tab is currently selected, maybe you connected to different server for whatever reason and then you start to play timeline audio into their currently running jam unintentionally, also tempo does not have to match when doing so).
For me, on-demand tempo and auto-play actions are more appropriate. Just my opinion.
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So maybe it could be optionally:
[No]
[Active]
[Always Active]
-Michael
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04-03-2020, 07:02 AM
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#8
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Human being with feelings
Join Date: Oct 2017
Location: U.K
Posts: 542
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Would it be possible to update REAPER's built-in BitBlt and StretchBlt to apply per-pixel alpha in Metal? Or more simply, some scripts on mac require you to use the classic (old) draw mode when we want to be able to use metal to draw and scripts that need that functionality to still work.
https://forum.cockos.com/showthread.php?p=2265706
It's too technical for me to fully explain/understand but any mods/devs will get the problem we are talking about after a quick browse of the linked thread above.
Cheers
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04-03-2020, 07:26 AM
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#9
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by akademie
auto-play start sync is all over the place again
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Ah thanks, fixing for rc3.
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04-03-2020, 08:32 AM
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#10
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Human being with feelings
Join Date: Mar 2007
Posts: 3,978
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Quote:
Originally Posted by schwa
Ah thanks, fixing for rc3.
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Great, schwa.
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