Old 07-27-2015, 06:41 AM   #721
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Originally Posted by airon View Post
Enjoy your vacation.
If you wish, I'll email you my registration information. I have no immediate need for AATranslator, so no hurry(or added grey hairs).
Email me asap and we will get this sorted out straight away
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Old 07-27-2015, 06:43 AM   #722
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Quote:
Originally Posted by vocalnick View Post
Can I buy you a beer while you're down here?
I'd look forward to it - PM me when you get a chance and lets see if we make that happen
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Old 07-31-2015, 01:03 AM   #723
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I've visited every pub I could find just in case I ran into someone wearing a reaper tshirt though it's so cold down here no one is wearing any tshirt lol
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Old 08-14-2015, 03:35 AM   #724
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There is no 'mac version' exactly but for some time now we have had detailed instructions for installing AAT under emulators like Wine/WineBottler and while it isn't the same as a native mac version it does do the job from all reports.
I understand Thanks.
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Old 08-14-2015, 07:50 PM   #725
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I've visited every pub I could find just in case I ran into someone wearing a reaper tshirt though it's so cold down here no one is wearing any tshirt lol
Haha sorry man, I got caught up with some personal stuff and this completely slipped my mind. Hope you had a great time anyway
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Old 08-15-2015, 09:05 AM   #726
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Had a great time - I took the missus because she hates flying and hates the cold. Not only were there 60klm crosswinds coming into land but it snowed for the first time in Hobart in 30 years.

While I'm not exactly in the good books if I stand on a crate I can see them in the distance LOL

EDIT: She actually had a good time - great seafood and more importantly she was unable to find any good shops to buy stuff - so a win win IMO ;-)
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Old 08-24-2015, 08:38 AM   #727
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We should have version 6.1 out in about a week or so.

Since v6.0.71 we have added these.....

* AAF Export: Referenced media will be copied to the output folder for reference AAFs
* AAF Export: Referenced media will not be copied to the output folder for embedded AAFs
* AAF Import: Added more informative messages for large conversions
* AAF Import: Fixed timeout during conversion of huge AAFs eg 12gb
* AAF Import: Further improvements reading Media Composer v8 AAFs
* ADL Export: Fixed a potential overflow error
* ADL Export: Now display more informative messages for large conversions
* Append session function fixed
* ARG Import: Fixed potential fade value that could cause AAT to crash
* ARG Import: Fixed Run-time Error 62 - "Input past end of file"
* Cubase XML Import: Fixed issues with incorrect values under WINE in non-english regions
* FCP XML Import: Fixed potential overflow error
* FCP XML Import: Now allows for more than 32,000 markers/cues
* Nuendo XML Import: Fixed issues with incorrect values under WINE in non-english regions
* OMF Export: Referenced media will be copied to the output folder for reference OMFs
* OMF Export: Referenced media will not be copied to the output folder for embedded OMFs
* PTF Export: Corrected 'equal gain' fadeout shape incorrectly set as 'equal power'
* PTF Import: Now allow for more than 32768 fade files
* PTX Import: Improved conversion of video clip details for PTv11 PTX files
* PTX Import: Now allow for more than 32768 fade files
* RPP Import: Now use the marker name rather than the marker ID
* SAW Import: Added limited support for SAW Plus 32 EDLs
* SAW Import: Added limited support for SAW Pro EDLs
* SAW Import: Fixed potential overflow error
* SES Import: Added support for Cool Edit 2000 v1.1 session files

Doesn't seem like much but trust me when I say a lot of work by all concerned goes into this as well as keeping the documentation updated

No doubt something else will weasel its way into the next release
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Old 08-24-2015, 10:48 AM   #728
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Quote:
Doesn't seem like much
It does seem like much
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Old 09-18-2015, 10:41 PM   #729
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V6.1 has now left the building.
A few more items managed to sneak into the release and all registered users should be notified by now.
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Old 09-19-2015, 10:22 PM   #730
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I'm seriously considering getting AATranslator. If I need exactly what Raymond has shared in his tutorial (going from Premiere Pro to Reaper), will the standard version of AATranslator be enough for me? Thanks.
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Old 09-19-2015, 11:03 PM   #731
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thanks Mike for 6.1.0 got it installed tonight.

How was Tasmania, ...looks like a lovely place from what I can [of course my POV is upside down... ]
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Old 09-20-2015, 12:49 AM   #732
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Originally Posted by boka View Post
I'm seriously considering getting AATranslator. If I need exactly what Raymond has shared in his tutorial (going from Premiere Pro to Reaper), will the standard version of AATranslator be enough for me? Thanks.
Yes - EDL to RPP or even FCP XML from PPro to RPP and all you need is the 'standard' version of AAT
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Old 10-26-2015, 09:45 AM   #733
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Just spent the best part of two days sorting out a particularly convoluted Avid MC AAF - it's certainly not as much fun as you would think

'Industry standard' - ha I don't think so
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Old 11-25-2015, 10:48 PM   #734
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Laziness has prohibited me from updating this thread but this is now outweighed by me being sick of coding for the moment

Currently working on adding improved support for poly media files as well as significant speed improvements when converting sessions - especially large sessions with lots of big media files.
A big thanks to Ron for his valuable input.

And of course there are the many fixes and improvements across most formats including the usual suspects - OMFs & AAFs from PT & Avid MC

JL is doing lots of testing as there has been some intricate brain surgery required to retrofit some of these improvements
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Old 12-15-2015, 06:59 PM   #735
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Default Wine / WineBottler / WineTricks

Up until recently we have had great success installing AAT under WineBottler. However, recently Microsoft in their infinite wisdom moved one of their support files which has resulted in Winetricks being unable to download and install some of these MS support files.
Now apparently Winetricks was fixed a couple of weeks ago:
https://github.com/Winetricks/winetr...8a3aa8a02a26f4
However, it seems that WineBottler grabs an old (?) version which tries to download files like comctl32ocx from the original location.

Does anyone know how to get WineBottler to grab the updated winetricks instead?
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Old 12-23-2015, 05:02 AM   #736
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The WineBottler issue is now resolved.

The developer Mike Kronenberg was contacted and informed of the issue and to his credit he responded promptly and effectively and updated WineBottler.

"Looks like Winetricks has closed that issue… things are working again.
I’ll keep that on my watchlist. But the credit goes to you for rising the issue and reporting it — and Winetricks for fixing it "
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Old 02-16-2016, 07:06 AM   #737
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Just so you don't think we've left the building - still hard at work on version 6.2
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Old 02-16-2016, 12:51 PM   #738
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Glad to hear that.
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Old 03-03-2016, 12:49 PM   #739
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Got a question about a cosmetic thing in Reaper to Protools conversion.

I'm prepping ADR and dubbing takelists in Reaper. I use a single empty audio file for this and copy it around. Wrote a script to export CSV data, the gentlemen coders over in the JS/Scripting section helped on Lua code to number the takes sorted by timecode.

Ok, then AATranslator converts it to Protools. I import the tracks of the conversion result in to a template, as Protools 11.3.1 seems unstable if it opens those directly. It's Protools being Protools. Fine so far.

The clips are named as I expect them, but have an added "-number" counter added, which isn't necessary since every clip/item has a unique name, even though it has the single audio file as a source.

Is there a way to prevent AATranslator from adding that counter to every clip name that has the same audio file as a source in a Protools session ?
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Old 03-03-2016, 05:35 PM   #740
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Quote:
Originally Posted by airon View Post
The clips are named as I expect them, but have an added "-number" counter added, which isn't necessary since every clip/item has a unique name, even though it has the single audio file as a source.

Is there a way to prevent AATranslator from adding that counter to every clip name that has the same audio file as a source in a Protools session ?
I just spent 4 hours having a cursory look back through the convoluted steps required to massage data into a PT digestible format and this line here "which isn't necessary since every clip/item has a unique name" doesn't hold up - just giving the clips unique names makes no difference - the PTF will crash. I appreciate the cosmetics of the issue but I would have to spend a couple of intense weeks going back through the code to try and get around the clip numbering thing with no guarantee of success.
The complexity of even what one might consider a trivial entry in the PTF is beyond comprehension.

That is sort of the long answer.

The short answer, unfortunately, is no.
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Old 03-04-2016, 02:53 AM   #741
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That's ok. It's not breaking anything. Thanks for checking nevertheless.

No scripting support in Protools unfortunately . As if that'll ever happen.
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Old 04-18-2016, 05:08 AM   #742
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Little bug report.

AATranslator v6.1.01 Enhanced

Protools PTX from Protools 11.3.1 to Reaper conversion.

Source Offset is incorrect in one or two items per session. Easy to spot, yet still an error. I managed to get it down to a small instance in a session and packed up the original session, the audio and the conversion result. In the original session I included a conslidated audio version of the cutup lines, plus a third track in the conversion result that hand-corrects the offset.

The file is linked to in a PM to you in this forum.
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Old 04-18-2016, 08:05 AM   #743
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I'm currently attending NAB but I have passed this on to John in the UK to confirm the issue.
In the meantime I have sent you a link to the current beta version just in case this is an issue and that we have already fixed it.
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Old 04-18-2016, 08:31 AM   #744
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Thanks Mike. Have a good time at NAB.

Edit: It didn't fix the bug, but holy H.Christ it's a lot faster.
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Last edited by airon; 04-18-2016 at 09:32 AM.
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Old 04-23-2016, 09:11 AM   #745
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Quote:
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Thanks Mike. Have a good time at NAB.

Edit: It didn't fix the bug, but holy H.Christ it's a lot faster.
LOL We have been doing a heap of work for the next version on a number of fronts ;-)

BTW I got back into Sydney a few hours ago and now that I'm back I have fixed that bug - It's a really weird sort of scenario which we had trapped previously and where we have to adjust the offset & size of the clip contrary to what the session file actually says it is - we just hadn't adjusted the clip's audio offset (probably because any sessions we had previously seen didn't require it).
The clip is strange in that it doesn't have a xfade nor is it butted up against the previous clip.
Anyway bottom line is that this scenario should now be fixed.
Contact me in a couple of days for an update as I have a couple of other small (MC AAF) 'bugs' to sort out before I compile another beta.

Thanks for your patience.
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Old 05-10-2016, 02:44 AM   #746
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Not long to go and provided nothing else distracts us and we should have v6.2 ready to roll out the door.

This is what will be in the next release (unless we squeeze something else in)......

* AAF Export: Fixed crashing when creating embedded AAF due to "&" in media filename
* AAF Export: Now correctly writes keyframe data when opened in Adobe Premiere Pro
* AAF Import: Fixed bug that could potentially create a corrupted SAW EDL
* AAF Import: Fixed incorrect clip length reading last clip on track padded by filler in Avid MC AAF
* AAF Import: Further improvements in reading complex MC AAFs
* AAF Import: Improved memory handling of huge AAFs
* AAF Import: Improved reading of Avid MC format containing rendered files
* ADL Export: Fixed alignment of stereo channels when a mix of mono and stereo tracks is present
* ADL Import: Fixed issue which could cause missing right channel clips
* ALS Export: Fixed corrupted ALS caused by German umlaut
* ALS Export: Increased support when converting from Samplitude VIP files
* ALS Import: Session sample rate checked against media and modified to match media
* Capture Export: fixed incorrect formatting of filenames (now contain '\' rather than '/')
* Capture Export: Now correctly represent tracks as mono or stereo
* Capture Export: Now write track volume and track pan value
* Capture Export: Studio One should now be able to locate the media files
* Capture Import: Fixed referencing multiple instances of the same filename
* Capture Import: Now read track volume and track pan value
* Cubase Export: Fixed a bug where some clips would not link their audio when converting to PTF
* Cubase XML Export: Fixed potential XML issues with filenames containing "&"
* Cubase XML Export: Improved conversion speed
* Cubase XML Import: Faster conversion of Mac XMLs
* Cubase XML Import: Fixed issue with incorrect clip locations when a tempo track is present
* Cubase XML Import: Instrument track causes AAT to timeout now fixed
* FCP XML Import: Improved handling of poly channel (wav & aif) media
* NHSX Import: Fixed error reading NHSX files from Macs
* NHSX Import: Fixed numerous errors reading NHSX files
* Nuendo Export: Fixed a bug where some clips would not link their audio when converting to PTF
* Nuendo XML Export: Fixed potential XML issues with filenames containing "&"
* Nuendo XML Export: Improved conversion speed
* Nuendo XML Import: Faster conversion of Mac XMLs
* Nuendo XML Import: Fixed issue with incorrect clip locations when a tempo track is present
* Nuendo XML Import: Instrument track causes AAT to timeout now fixed
* OMF Export: Improved DAW compatibility
* PTF Export: Fixed a bug where some clips would not link their audio when converting from Cubendo XML
* PTF Export: Fixed error writing 30fps PTF
* PTF Export: Improved conversion of clip envelopes to track automation by adding non existing points at the end of clips
* PTX Import: Fixed issue with track comments which had potential to cause a crash
* PTX Import: Increased support for ProTools v12
* PTX Import: Should now correctly read track solo and track mute flags
* Pyramix Export: Fixed potential for crash due to invalid characters
* SAW Export: Fixed bug that could potentially create a corrupted SAW EDL
* Tracktion Import: Session sample rate checked against media and modified to match media
* TXT Import: Now extracts audio from M2T files
* TXT Import: Session sample rate checked against media and modified to match media
* Veg Import: Now extracts audio from M2T files
* VIP Import: Fixed crash caused by embedded Waves FX data
* VIP Import: Fixed issue where object automation could sometimes not be displayed
* VIP Import: Fixed issue with incorrect object pan automation values
* VIP Import: Loops converted when exporting to Ableton
* VIP Import: Now read BPM
* Added support for splitting poly channel wav & aif files
* Fixed 'Use Clip Env for PT Output' and 'Automation' options not saving on exit when PTF export selected
* If converted session name exists there are now 3 options 'Overwrite Existing Session Name', 'Abort Conversion', 'Increment Name & Continue'
* 'Combine Split Mono wav files' option now fixed
* Removed 'Reaper EDL' option as no longer relevant
* When converting from NHSX to PTF if there are no clip/region envelopes AND the ‘Use Clip Env for PT Output’ option is selected then clip/region gain will be converted to Track Volume Automation in the PTF

It was certainly a lot less fun working on those things than it sounds
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Old 05-10-2016, 03:31 AM   #747
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It was certainly a lot less fun working on those things than it sounds
Well, it sounds like it was just one long session of wine, women and song!
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Old 05-10-2016, 03:56 AM   #748
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Yay! I was going to ask about some issues from AAF (Logic Pro X) to Reaper (PC) I'm having, but I see you already fixed that probably. I'll just wait for 6.2
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Old 05-10-2016, 05:45 AM   #749
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Well, it sounds like it was just one long session of wine, women and song!
Well there was some bourbon involved
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Old 05-10-2016, 05:50 AM   #750
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Quote:
Originally Posted by phonofranz View Post
Yay! I was going to ask about some issues from AAF (Logic Pro X) to Reaper (PC) I'm having, but I see you already fixed that probably. I'll just wait for 6.2
Maybe, maybe not. You have to remember that there is no such thing as a 'standard' AAF and Media Composer AAFs are the worst. They are stupidly complex for absolutely no reason and they chew up a significant amount of resources as they can easily generate 50,000 to 100,000 lines of XML that has to be deciphered and debugged.
Logic (it's a wonder they haven't been sued for that misnomer LOL) AAFs are another beast altogether so might be an idea to organise to get me one of those AAFs that are causing you grief or better still PM me and I will hook you up with our latest beta and you can let me know if we have you covered - otherwise we need to get you sorted ASAP.
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Old 05-24-2016, 04:02 AM   #751
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Default Version 6.2 Now Available

As usual we do try and cram as much into each AATranslator release as we can so things can take a little while and this one certainly took a lot longer than expected but we finally managed to kick it out the door

A huge amount of testing is required prior to every release but with an application this complex things can still be missed so don't hesitate to contact us if you have concerns about a particular conversion.

As always we reinforce our commitment to our product and again have resisted all urges to either charge for upgrades or have advertising on our web site and once again this update is provided without any additional cost beyond the initial purchase.

This is what we changed or added in this release:-

Version 6.2.0
* AAF Export: AAF not being created when FPS is 23.98 now fixed
* AAF Export: Fixed crashing when creating embedded AAF due to "&" in media filename
* AAF Export: Now correctly writes keyframe data when opened in Adobe Premiere Pro
* ALS Export: VIP stretch modes converted to warp modes
* AAF Import: Fixed bug that could potentially create a corrupted SAW EDL
* AAF Import: Fixed incorrect clip length reading last clip on track padded by filler in Avid MC AAF
* AAF Import: Further improvements in reading complex MC AAFs
* AAF Import: Improved memory handling of huge AAFs
* AAF Import: Improved reading of Avid MC format containing rendered files
* AAF Import: Now correctly read stereo track flags in Avid MC AAFs and attempt to join the embedded mono files
* ADL Export: Fixed alignment of stereo channels when a mix of mono and stereo tracks is present
* ADL Import: Fixed issue which could cause missing right channel clips
* ALS Export: Fixed corrupted ALS caused by German umlaut
* ALS Export: Increased support when converting from Samplitude VIP files
* ALS Export: VIP stretch modes converted to warp modes
* ALS Import: Session sample rate checked against media and modified to match media
* Capture Export: fixed incorrect formatting of filenames (now contain '\' rather than '/')
* Capture Export: Now correctly represent tracks as mono or stereo
* Capture Export: Now write track volume and track pan value
* Capture Export: Studio One should now be able to locate the media files
* Capture Import: Fixed referencing multiple instances of the same filename
* Capture Import: Now read track volume and track pan value
* Cubase XML Export: Fixed a bug where some clips would not link their audio when converting to PTF
* Cubase XML Import: Fixed issue where sometimes only filenames and not full pathnames were being read
* Cubase XML Export: Fixed potential XML issues with filenames containing "&"
* Cubase XML Export: Improved conversion speed
* Cubase XML Import: Faster conversion of Mac XMLs
* Cubase XML Import: Fixed issue with incorrect clip locations when a tempo track is present
* Cubase XML Import: Instrument track causes AAT to timeout now fixed
* FCP XML Import: Better conversion of poly channel sessions
* FCP XML Import: Improved handling of poly channel (wav & aif) media
* NHSX Import: Fixed error reading NHSX files from Macs
* NHSX Import: Fixed numerous errors reading NHSX files
* Nuendo Export: Fixed a bug where some clips would not link their audio when converting to PTF
* Nuendo XML Export: Fixed potential XML issues with filenames containing "&"
* Nuendo XML Export: Improved conversion speed
* Nuendo XML Import: Faster conversion of Mac XMLs
* Nuendo XML Import: Fixed issue with incorrect clip locations when a tempo track is present
* Nuendo XML Import: Fixed issue where sometimes only filenames and not full pathnames were being read
* Nuendo XML Import: Instrument track causes AAT to timeout now fixed
* OMF Export: Improved DAW compatibility
* PTF Export: Fixed a bug where some clips would not link their audio when converting from Cubendo XML
* PTF Export: Fixed error writing 30fps PTF
* PTF Export: Improved conversion of clip envelopes to track automation by adding non existing points at the end of clips
* PTX Import: Fixed issue with track comments which had potential to cause a crash
* PTX Import: Increased support for ProTools v12
* PTX Import: Should now correctly read track solo and track mute flags
* Pyramix Export: Fixed potential for crash due to invalid characters
* RPP Export: Now write loop details when converting from Samplitude VIP files
* SAW Export: Fixed bug that could potentially create a corrupted SAW EDL
* Tracktion Import: Session sample rate checked against media and modified to match media
* TXT Import: Now extracts audio from M2T files
* TXT Import: Session sample rate checked against media and modified to match media
* Veg Import: Now extracts audio from M2T files
* VIP Import: Fixed crash caused by embedded Waves FX data
* VIP Import: Fixed issue where object automation could sometimes not be displayed
* VIP Import: Fixed issue with incorrect object pan automation values
* VIP Import: Loops converted when exporting to Ableton and partially when exporting to Reaper
* VIP Import: Now read BPM
* Added support for splitting poly channel wav & aif files
* Fixed 'Use Clip Env for PT Output' and 'Automation' options not saving on exit when PTF export selected
* If converted session name exists there are now 3 options 'Overwrite Existing Session Name', 'Abort Conversion', 'Increment Name & Continue'
* 'Combine Split Mono wav files' option now fixed
* Removed 'Reaper EDL' option as no longer relevant
* When converting from NHSX to PTF if there are no clip/region envelopes AND the ‘Use Clip Env for PT Output’ option is selected then clip/region gain will be converted to Track Volume Automation in the PTF

An enormous effort has gone into providing and maintaining a great deal of very detailed documentation which is installed with AATranslator in a sub-folder appropriately called 'Documentation'

PS 'Close the Door'
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Old 08-12-2016, 07:42 AM   #752
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Hi. First, like to ask do you do your mixing in both Audition and Reaper? I have both Audition 3.01 (32bit) and Reaper(64bit). Looking at getting AA Translator to open older Adobe sessions in Reaper.

Thought I'd bring this to your attn: Justin created a script to change old CEP audio to play in Reaper Here

What's missing is conversion of the Adobe session file to rpp.
Thanks for bringing it to my attention.
I have pretty much every DAW but I choose to use Audition for recording, editing and mixing because it suits my needs. I won't bore you with the reasons but I mainly use Reaper for conversion testing.

I honestly don't recall what we do (if anything) with wav files from old Cool Edit sessions but if you want to send me a session with media that is of concern I will happily check it out and if necessary organise a mod to convert the audio to standard format but then again Justin's script will work fine for Reaper users.
I could dig back through a pile of old test sessions but it is probably easier for you to locate one

I've found that most people who want to convert old CEP and Au3 sessions are usually converting to later versions of Audition and use another of our applications (ses2sesx) because it converts all the plugins as well
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Old 08-13-2016, 01:23 AM   #753
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Bore? Never!!

Long time Adobe Audition user here - from CEP to AA 3.01. Never bought the latest AA / purchase release - now 64 bit Audition is subscription only. What version of Audition do you use most / like best? Do you use the subscription 64 bit software? If you're using 32 bit software, do you mind using 32 bit plugins? Wav Plugins - Abbey Road Studios - eq / reverb plates / Redd Mixing desks / J47 reel - will quality be less at 32 bit?

BTW you're a great musician as well as creator of software!!!

Just a thought - you're really missing out on making great recordings not using Reaper64. Use AA to Adjust Fade ins/outs - spectral / waveform.
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Old 08-13-2016, 01:37 AM   #754
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Thinking I might need AA Translator: I'm using Reaper more: alot of my older work is with Audition CEP to AA 3.01. Any remixing I might want to do w/plugins in Reaper requires .ses to .rpp conversion. Further, I'd like to prepare a session in Audition / Reaper and export it for people I know who use PT. 200.00 for PT use is out of my range. See sales ideas for users #####

Do you need any beta testers for Audition (CEP to AA 3.01) to Reaper?

//////////////////////////////////////

HOW TO SELL AA TRANSLATOR *****

Push this great opportunity / reason to buy AA translator to: TV / Radio Stations / Recording Studios (Commercial and University): Move your audio archive so you can remix / master with plugins!!

Like Reaper, have one price for commercial work - with a cap on profit made that will determine if the user must buy the more expensive license; a reduced price for University blanket license work; and a small user license price for individuals (Honor System: making it clear profit using your software must be less than X). #####

Partner with all Major DAWS and give them a cut of your sales. Be a recommended option on their sales site: a key reason for them to attract new users, and a way for new users to easily convert to their new software. With musicians switching back and forth, you've already seen this need for conversion from one DAW to another.

Good Luck with Investors!!! Get Justin @ Reaper to work with you. That's amazing advertising right there. Think of all the audio companies / investor's following him globally? Actually, he already has worked with you - writing an elegant script to convert 2000 CEP (32bit) to 2016 Reaper 64 - flawlessly. Contact him. You code - see what he's done / Thank him!! Get to know him - he's a very smart / great person. So are you. Says it all. Win-Win!!!

Look at Reaper forums: Lots of top end radio / film people are moving to Reaper. Low cost. No subscription. Quality software. People who created Reaper care about it like Syntrillium - remember them? Syntrillium Software was founded in the early 1990s by Robert Ellison and David Johnston, both former Microsoft employees. Today, Reaper is taking off while Audition (now owned by Adobe) is bravely trudging roads in life looking for destiny.

You might want to create a forum - like Audiomasters - with a section for Audition to Reaper users.

How'd that drum session at 9:30 am work out with finishing coding at 5:00 am? Grab coffee / get to work Life and times of a software genius / super talented musician!! Hope all is going well. Keep rocking!!!

Note - no formal sales exp / keep hearing from musician friends busking in Europe - Push!! Push!! Push!!! *****

Last edited by Liquid Fusion; 08-13-2016 at 02:34 AM.
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Old 08-13-2016, 07:45 AM   #755
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Bore? Never!!

Long time Adobe Audition user here - from CEP to AA 3.01. Never bought the latest AA / purchase release - now 64 bit Audition is subscription only. What version of Audition do you use most / like best? Do you use the subscription 64 bit software? If you're using 32 bit software, do you mind using 32 bit plugins? Wav Plugins - Abbey Road Studios - eq / reverb plates / Redd Mixing desks / J47 reel - will quality be less at 32 bit?

BTW you're a great musician as well as creator of software!!!

Just a thought - you're really missing out on making great recordings not using Reaper64. Use AA to Adjust Fade ins/outs - spectral / waveform.
I use the latest Au 64bit and that is the the best, fastest, etc version (and I have them all).

I have some wav plugins but I rarely if ever use them - I just don't particularly like them. I use a couple of 32bit free plugins (a reverb and a delay) but I don't use many plugins other than a compressor or two, a parametric, Steve Slate Trigger2, Amplitude and a couple of others.

I'm a reasonable bass player (I have an album coming out on vinyl in October) but I stopped playing live about 10 years ago and don't miss it at all. My time is spent making other people sound great, doing live sound for tribute shows and writing software.
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Old 08-13-2016, 08:09 AM   #756
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Quote:
Originally Posted by Liquid Fusion View Post
Thinking I might need AA Translator: I'm using Reaper more: alot of my older work is with Audition CEP to AA 3.01. Any remixing I might want to do w/plugins in Reaper requires .ses to .rpp conversion. Further, I'd like to prepare a session in Audition / Reaper and export it for people I know who use PT. 200.00 for PT use is out of my range.
Just give them stems - that's all they need to do the mix

Quote:
Originally Posted by Liquid Fusion View Post
Do you need any beta testers for Audition (CEP to AA 3.01) to Reaper?
I'm pretty well covered - thanks ;-)

Quote:
Originally Posted by Liquid Fusion View Post
HOW TO SELL AA TRANSLATOR *****
Thanks for the suggestions ;-)
However, my business model is very simple.
I have a price I think the product is worth to me to sell it at.
If someone agrees that that price works for them then they buy it - if they don't then they don't.
If they purchased 6 years ago then they got it even cheaper and they have received 6 years of free updates and total commitment to user support. The sooner one buys the better value it is ;-)

Without hopefully sounding like a dick I have had lots of discussions with all sorts of people and daws and been offered both large and small amounts for all sorts of things but for now I'm quite happy the way things are ;-)

Quote:
Originally Posted by Liquid Fusion View Post
How'd that drum session at 9:30 am work out with finishing coding at 5:00 am? Grab coffee / get to work Life and times of a software genius / super talented musician!! Hope all is going well. Keep rocking!!!
Today was more like...
Fix the neighbour's wifi
Fix the other neighbour's CCTV cameras
Finish of editing 2 vocal tracks
Put the finishing touches to a mix
Load the PA and lighting gear into the truck
Load in and setup at the venue
Do FOH for a tribute show
Pull down and bump out
Unload the truck
Contemplate a coffee while replying to this post and wonder why I have spent this long on a single post ;-)
Spend a couple of hours fixing some issues in the latest AAT beta
Crash for the night

Cheers

BTW Neither software genius nor super talented musician but more like everyone else on this forum doing what they do the best they can ;-)
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Old 08-13-2016, 11:16 AM   #757
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Hi. Credit to your working and getting things done in the real world.

Creative cloud
- Single App - US$239.88/yr - after 10 years = US$2398.80 (buys a nice small speedboat/80's Fender P Bass)
- 2 Apps - US$479.76/yr - after 10 years = US$4797.6 (buys a nice small sailboat/guitar amps/guitars) ******
- All Apps - US$599.88/yr - after 10 years = US$5998.8 (buys a small piece of land in New Zealand)

****** Adobe Audition / Premiere Pro

After 10 years, you're paying US $2398.8 for the use of one app, US $4797.6 for 2 apps. In 10 years you might upgrade 5X: say $US 250.00 - initial cost of software + $US 100.00 / upgrade = $US 250.00 + $US 500.00 = $US 750.00. If Adobe CC licensing ever shuts down, perpetual licensed pdts keep you going without interruption. If CC works for you, and you're making $$$$, all the best. At the very least, it's a tax write off.

Last edited by Liquid Fusion; 08-20-2016 at 01:24 AM.
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Old 08-13-2016, 04:41 PM   #758
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Quote:
Originally Posted by Liquid Fusion View Post
Hi. Credit to your working and getting things done in the real world.

Creative cloud
- Single App - US$239.88/yr - after 10 years = US$2398.80 (buys a nice small speedboat/80's Fender P Bass)
- 2 Apps - US$479.76/yr - after 10 years = US$4797.6 (buys a nice small sailboat/guitar amps/guitars) ******
- All Apps - US$599.88/yr - after 10 years = US$5998.8 (buys a small piece of land in New Zealand)

****** Adobe Audition / Premiere Pro

After 10 years, you're paying US $2398.8 for the use of one app, US $4797.6 for 2 apps. In 10 years you might upgrade 5X: say $US 250.00 - initial cost of software + $US 100.00 / upgrade = $US 250.00 + $US 500.00 = $US 750.00. If Adobe CC licensing ever shuts down, perpetual licensed pdts keep you going without interruption. If CC works for you, and you're making $$$$, all the best. At the very least, it's a tax write off.
What you say is true BUT it always comes down to what is the software worth to you (or in this case me) and you can't look at things in isolation. If I happen to be purchasing the entire Adobe suite the pricing is different and if I happen to use most of the suite its even better plus as you say it is tax deductible.
Would I prefer to get the suite for the price of Reaper - hell yeah but that is not an option LOL

Cheers
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Old 10-20-2016, 04:54 AM   #759
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Gearing up for another big AATranslator release.

Lots of behind the scenes stuff but this list should give you an idea of what to expect in version 6.3.0

* AAF Export: Fixed bug which could cause an invalid AAF to be created
* AAF Import: Now delete extracted split mono files from embedded Avid MC AAFs which are converted to stereo when internal MC AAF stereo track flag is set.
* ADL Import: Added support for Dalet multitrack sessions
* AES31/ADL Export: If audio from an embedded OMF or AAF needs to be converted to a BWF wav then the superfluous extracted audio will now be deleted
* ALS Export: Fixed issue with extended ascii characters in marker names
* Auria PRJ Import: Now updated to reflect v1.6 (Auria Pro)
* Capture Export: Fixed error in clip values due to insufficient decimal places used in calculations
* Capture Export: Fixed issues with some filenames which could cause a corrupt file
* Capture Import: Fixed a number of issues with capture files from Macs
* Cubase XML Export: Fixed issues with some clip/region names which could cause a corrupt file
* EDL Import: Fixed issue with CMX3600 EDLs where track volume automation was ignored
* FCP XML Export: Poly wav files no longer required to be split
* Fixed error converting M2T or MP3 to BWF when converting to AES31, OpenTL, OMF, SAW or FCP XML and the 'overwrite' option was not selected
* NHSX Import: Improved handling of Hindenburg session files
* Nuendo XML Export: Fixed issues with some clip/region names which could cause a corrupt file
* OMF Export: Fixed bug which could cause an invalid OMF to be created
* PRS Import: Fixed issue with v5.3.1 not referencing the correct media
* PTF Import: Fixed session offset error where timecode is 23.976
* PTX Import: Fixed session offset error where timecode is 23.976
* Pyramix XML Import: Added v10 changes to read video details
* RPP Export: Removed Null characters from track names
* RPP Import: Fix for when a clip's audio start time causes the clip to loop
* Sesx Export: Fixed issues with keyframes showing scientific notation
* Sesx Export: Fixed Show/Hide unused tracks
* Song Export: Now support writing Presonus Studio One session format
* Song Import: Now support reading Presonus Studio One session format
* Added functionality to automatically send all output (session file & media) to a zip file
* Added import/export scripts for Vegas version 14
* Suppressed system messages when importing AAF and exporting Vegas TXT using the command line

Lots of documentation to be updated and a bit more testing but hopefully we should be good to go in a few weeks
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Old 12-18-2016, 02:05 AM   #760
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I was hoping to get the next version out for xmas but still haven't finished adding some things and we have a few other small issues to sort out so don't look under the tree for AAT this year ;-)

BTW This article was just brought to my attention - it's always good to get a mention
http://www.thebeachhousestudios.com/...tion-overview/
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