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Old 10-06-2021, 11:39 PM   #1
karlingen
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Default [Not A Bug] Different spacing between window items in arm64 compared to x86_64

Please see attached screenshot.
Left: x86_64. Right: arm64.
Both have the exact same configuration loaded but the spacing/padding between the rows is different.
This is the preferences window, but it’s the same in the FX Window.
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File Type: jpg dddddd.jpg (47.7 KB, 125 views)

Last edited by karlingen; 02-14-2022 at 11:22 PM.
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Old 02-12-2022, 04:08 AM   #2
karlingen
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This one's still an issue
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Old 02-12-2022, 09:08 AM   #3
Justin
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there’s an option in preferences/general/advanced, something about listview margins on big sur, that may affect this. But in general that’s a macOS-quirk and not a bug (live with it)
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Old 02-12-2022, 09:20 AM   #4
karlingen
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Quote:
Originally Posted by Justin View Post
there’s an option in preferences/general/advanced, something about listview margins on big sur, that may affect this. But in general that’s a macOS-quirk and not a bug (live with it)
I'm not comparing the Windows and macOS version of Reaper here. The image I posted above is the same Reaper version on the exact same Mac but with two different builds - the x86_64 and the arm64/universal build.

I have both builds installed and I only see the issue in the arm64/universal build. How come?

Last edited by karlingen; 02-12-2022 at 03:58 PM.
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Old 02-12-2022, 08:05 PM   #5
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Quote:
Originally Posted by karlingen View Post
I'm not comparing the Windows and macOS version of Reaper here. The image I posted above is the same Reaper version on the exact same Mac but with two different builds - the x86_64 and the arm64/universal build.

I have both builds installed and I only see the issue in the arm64/universal build. How come?
They look different because when an application is built, the version of the macOS SDK affects the appearance of its list/tree controls, and those two builds use different SDK versions (the intel build uses an older SDK for maximum compatibility).
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Old 02-14-2022, 08:43 AM   #6
karlingen
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Quote:
Originally Posted by Justin View Post
They look different because when an application is built, the version of the macOS SDK affects the appearance of its list/tree controls, and those two builds use different SDK versions (the intel build uses an older SDK for maximum compatibility).
Oh I see. Thanks for clarifying that! I'll mark this as "won't fix"
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Old 02-14-2022, 06:38 PM   #7
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"not a bug" is more accurate
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Old 02-14-2022, 11:22 PM   #8
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