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Old 09-24-2018, 08:04 AM   #81
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Originally Posted by Rangler View Post
Thanks. We need to start a fund to get someone to write a VST/AU plugin for SMD! Or maybe I should try using the sforzando version. It's definitely worth the trouble.
Ha ha, well, that's a pretty expensive proposition. I think Kontakt is the best platform for it, and yes, the
sfrzando version is the one I recommend if you don't have Kontakt, it has DFD mode and uses way less memory, you
can easily use the full kit without any problems.
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Old 04-29-2022, 03:13 PM   #82
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Hi everyone!
I'm fascinated by this project but for the life of me, I can't get this set to run. I managed to get the reaper version (all others require access permit) but when I open the project template, There's no Reasamplonic5k, and by golly I can't even tell where are the sounds coming from when you just press play.

Would be awesome if someone gave pointers to what's up with this intriguing sample library. I know it's been a while, but hopefully...
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Old 04-30-2022, 03:25 AM   #83
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Hi everyone!
I'm fascinated by this project but for the life of me, I can't get this set to run. I managed to get the reaper version (all others require access permit) but when I open the project template, There's no Reasamplonic5k, and by golly I can't even tell where are the sounds coming from when you just press play.

Would be awesome if someone gave pointers to what's up with this intriguing sample library. I know it's been a while, but hopefully...
I believe that the drum tracks are hidden, so go to View - > Track Manager, and un-hide them.
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Old 04-30-2022, 12:44 PM   #84
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Originally Posted by Sagittary View Post
Hi everyone!
I'm fascinated by this project but for the life of me, I can't get this set to run. I managed to get the reaper version (all others require access permit) but when I open the project template, There's no Reasamplonic5k, and by golly I can't even tell where are the sounds coming from when you just press play.

Would be awesome if someone gave pointers to what's up with this intriguing sample library. I know it's been a while, but hopefully...
Were you able to get all the reaper files Sagittary? If you did then you should have some project files that have everything loaded.

I'm assuming you downloaded from this link?
https://forum.cockos.com/showthread.php?t=150868
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Old 06-23-2022, 05:21 AM   #85
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Were you able to get all the reaper files Sagittary? If you did then you should have some project files that have everything loaded.

I'm assuming you downloaded from this link?
https://forum.cockos.com/showthread.php?t=150868

Hi, Do you know where I can get the manual? I downloaded the files from the SM drum website and click the link to grant acess to the manual but never got a response. Does anyone have the 21 page manual or is there anotherway to get it?.

I got the project file template from the SM drum website. I see here that there is a template for the stereo samples (on the first page of this forum). It also take me to a page to have access. Is it possible to get the project template file as well?

Thanks

Last edited by Diamondrecords; 06-23-2022 at 07:43 AM.
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Old 06-24-2022, 03:27 PM   #86
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Hi, Do you know where I can get the manual? I downloaded the files from the SM drum website and click the link to grant acess to the manual but never got a response. Does anyone have the 21 page manual or is there anotherway to get it?.

I got the project file template from the SM drum website. I see here that there is a template for the stereo samples (on the first page of this forum). It also take me to a page to have access. Is it possible to get the project template file as well?

Thanks
what version are you wanting Diamondrecords?

I think you would be better off getting everything from this link.

https://forum.cockos.com/showthread.php?t=150868

If you have any problems let me know.
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Old 06-24-2022, 06:09 PM   #87
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what version are you wanting Diamondrecords?

I think you would be better off getting everything from this link.

https://forum.cockos.com/showthread.php?t=150868

If you have any problems let me know.

Hi Tod, I am missing the SM Drums stereo drums (sample) and also SM Drums for reaper project files for RS5k.

Both of those links tae me to a google drive that requires acess. I sent the acces request but got no confirmation by mail as stated on the link.

Thanks
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Old 06-24-2022, 07:56 PM   #88
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Hi Tod, I am missing the SM Drums stereo drums (sample) and also SM Drums for reaper project files for RS5k.

Both of those links tae me to a google drive that requires acess. I sent the acces request but got no confirmation by mail as stated on the link.

Thanks
Okay, I'll check that out and get back.
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Old 06-24-2022, 08:19 PM   #89
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Okay, I'll check that out and get back.
Do these work for you?

SMDrums STereo (Samples).zip>>===========
https://drive.google.com/file/d/0B8s...zjG0pF0jzgn0BA

SMDrums Reaper Proj files.zip>>
https://drive.google.com/file/d/0B8s...zFgfp7HD3HNzmw

I don't know why the links on that page aren't working, I just checked them and they are setup so that anyone with the link can get them.

So were these all that you needed?
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Old 06-25-2022, 03:09 AM   #90
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I just tried them & even signed into my google account, I got the "we`re sorry but" message on both of them.
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Old 06-25-2022, 01:10 PM   #91
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I just tried them & even signed into my google account, I got the "we`re sorry but" message on both of them.
Thank you my friend, I just checked for the 3rd time and they are all set up with "Anyone who has the link" can access them.

I have an account for my Google drive and I just contacted them. Hopefully this will get cleared up.
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Old 06-25-2022, 02:56 PM   #92
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Originally Posted by Tod View Post
Do these work for you?

SMDrums STereo (Samples).zip>>===========
https://drive.google.com/file/d/0B8s...zjG0pF0jzgn0BA

SMDrums Reaper Proj files.zip>>
https://drive.google.com/file/d/0B8s...zFgfp7HD3HNzmw

I don't know why the links on that page aren't working, I just checked them and they are setup so that anyone with the link can get them.

So were these all that you needed?

Hi Tod, the new link works. yes that's all I was missing. Thank you very much
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Old 06-25-2022, 10:45 PM   #93
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Hi Tod, the new link works. yes that's all I was missing. Thank you very much
Great I'm glad you got them.
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Old 06-26-2022, 05:35 AM   #94
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Yay! Both links working fine now, Tod. Thanks!

I plan on trying them in my linux setup first....
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Old 06-26-2022, 07:37 AM   #95
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Yay! Both links working fine now, Tod. Thanks!

I plan on trying them in my linux setup first....
I use the SFZ version of SM_Drums in Linux.

Opening them in the free native Linux (or Windows/Mac) VST3 player, "Sfizz", lets me adjust a lot of parameters, such as pitch, pan, volume, decay, Etc. This also works on my Raspberry Pi 4.

Edit: I decided to see if I could get separate outputs from the SFZ version of SM_Drums in Sfizz, and by adding the "output=" opcode to each of the "mappings" files, I'm now getting six outputs. This is an example of the additional "output" opcode I added to the file "smdrums_sfz_ride17tip.sfz", which puts it on the 6th output of Sfizz (or whatever multi-output SFZ player you might use).

Code:
ampeg_sustain_oncc$RI17D=-100
ampeg_sustain_curvecc$RI17D=7
output=5
I now have SM Drums on separate tracks for Kick, Snare, Rack Toms, Floor Toms, HiHat, and Cymbals.

Attached Images
File Type: jpg SM_Drums.jpg (72.0 KB, 52 views)
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Old 06-26-2022, 10:31 PM   #96
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Yay! Both links working fine now, Tod. Thanks!

I plan on trying them in my linux setup first....
Aah, okay, so it's working now, thanks Ivan.
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Old 06-26-2022, 10:34 PM   #97
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Originally Posted by Glennbo View Post
I use the SFZ version of SM_Drums in Linux.

Opening them in the free native Linux (or Windows/Mac) VST3 player, "Sfizz", lets me adjust a lot of parameters, such as pitch, pan, volume, decay, Etc. This also works on my Raspberry Pi 4.

Edit: I decided to see if I could get separate outputs from the SFZ version of SM_Drums in Sfizz, and by adding the "output=" opcode to each of the "mappings" files, I'm now getting six outputs. This is an example of the additional "output" opcode I added to the file "smdrums_sfz_ride17tip.sfz", which puts it on the 6th output of Sfizz (or whatever multi-output SFZ player you might use).

Code:
ampeg_sustain_oncc$RI17D=-100
ampeg_sustain_curvecc$RI17D=7
output=5
I now have SM Drums on separate tracks for Kick, Snare, Rack Toms, Floor Toms, HiHat, and Cymbals.

Wow Clennbo, that looks complicated, cool, but complicated.
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Old Yesterday, 06:10 AM   #98
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Wow Clennbo, that looks complicated, cool, but complicated.
One thing I found is that closing it and reopening it, the SM_Drums files were overriding my settings for volumes and pitches, so last night I sat down on my V-Drums and one by one, set the pitches specifically of the toms, plus the note numbers and volumes of just about everything, by modifying the individual .sfz files.

My V-Drums are for the most part sending General Midi standard note values out, so I remapped SM_Drums via editing jillions of .sfz files, to match. My hihat, which is a dual trigger pad, now has four samples assigned, with two degrees of open and two degrees of closed on the center or rim of the pad.

Another test I'm going to try today is to remove all the hard coded volumes, pitches and other attributes from the .sfz files, and see if the Sfizz player can set them and remember them, which would be easier to deal with.

Sfizz can do 8 stereo outputs and is available for Windows, Mac, and Linux here:

https://sfz.tools/sfizz/downloads

.
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Old Yesterday, 10:22 AM   #99
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After more tweaking of all the .sfz files, I have got them sounding like this when played from my V-Drums using Sfizz as the sample player.

https://www.soundclick.com/music/son...ongID=14454106

Unfortunately, the only way to make changes that stick, seems to be in the .sfz files themselves. In Sfizz, I can make changes to pitch, volume, pan, decay, Etc., but saving it both in Sfizz and the project in REAPER results in always reverting to what the .sfz files have in them, so I just edited almost every one of them to arrive at the balance and tuning of the above test with V-Drums.
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Old Yesterday, 12:19 PM   #100
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Sfizz can do 8 stereo outputs and is available for Windows, Mac, and Linux here:

https://sfz.tools/sfizz/downloads
Thanks for the url Glennbo, what all exactly are in this download package?


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Originally Posted by Glennbo View Post
After more tweaking of all the .sfz files, I have got them sounding like this when played from my V-Drums using Sfizz as the sample player.

https://www.soundclick.com/music/son...ongID=14454106

Unfortunately, the only way to make changes that stick, seems to be in the .sfz files themselves. In Sfizz, I can make changes to pitch, volume, pan, decay, Etc., but saving it both in Sfizz and the project in REAPER results in always reverting to what the .sfz files have in them, so I just edited almost every one of them to arrive at the balance and tuning of the above test with V-Drums.
They sound great Glennbo.

Regarding the sfz files, it's great that you've figured out how to do that. I always use the Kontakt version, so I wasn't aware that certain settings were built in to the sfz files.

Thanks again Glennbo.
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Old Yesterday, 01:49 PM   #101
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Thanks for the url Glennbo, what all exactly are in this download package?
It's just a free SFZ player, somewhat like sForzando. If you load the SFZ version of SM_Drums in it, they will play right off the bat, and the player is cross-platform, for Windows, Mac, and a native Linux version.

Quote:
They sound great Glennbo.
Thanks Tod, it's your samples that play a giant role in the sound of that clip. Mostly I remapped the keys to be more General Midi mappings, since my V-Drums adhere to the spec somewhat, but I did also tune the toms to match the small acoustic kit of Ludwig drums sitting right behind me, plus messed with the balance of the hihat samples to work better with the V-Drums HiHat.

Quote:
Regarding the sfz files, it's great that you've figured out how to do that. I always use the Kontakt version, so I wasn't aware that certain settings were built in to the sfz files.

Thanks again Glennbo.
I saw in the credits that you did the samples and someone else did the SFZ programming. This is the first time I've messed with tweaking any .sfz files, and there are a LOT of them in the SFZ version of SM_Drums. Great sounding samples BTW.
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