Go Back   Cockos Incorporated Forums > REAPER Forums > REAPER Feature Requests

View Poll Results: Option to exclude selected actions from Undo History
Yes. I would use this. 62 100.00%
No. I wouldn't use this. 0 0%
Don't care. I never use undo. 0 0%
Voters: 62. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 10-24-2016, 02:45 AM   #1
Andywanders
Human being with feelings
 
Andywanders's Avatar
 
Join Date: Jun 2006
Posts: 1,113
Default Option to exclude actions from undo history

I'd like to see an option in the Actions List which, when checked, will exclude the selected action from the undo history.

Reason - I have created custom actions for transport Play and Stop, and these get used A LOT - far more than any other action/command. Therefore, the Undo History fills up pretty quickly with a long list of "Play/Stop' commands, and other edits/changes get buried deep within it.

This would prevent the undo history from becoming cluttered and make it easier to find a needed undo point. It will also prevent the Undo History from filling up too quickly and possibly losing earlier edits because it exceeds the limit. Yes, I know it's possible to increase the limit, but even so.

A simple checkbox would suffice (don't include in Undo History) so that when an action is selected, the user can decide to have it in Undo or not.

I'm sure other Reaperites have actions they would rather exclude from Undo, so support this request if you are one.
__________________
Some of My Songs

Andy M. VST

Last edited by Andywanders; 10-26-2016 at 06:53 AM.
Andywanders is offline   Reply With Quote
Old 10-24-2016, 04:25 AM   #2
vitalker
Human being with feelings
 
vitalker's Avatar
 
Join Date: Dec 2012
Posts: 13,333
Default

Yeah, it would help in some difficult situations.
vitalker is online now   Reply With Quote
Old 10-25-2016, 10:58 PM   #3
Andywanders
Human being with feelings
 
Andywanders's Avatar
 
Join Date: Jun 2006
Posts: 1,113
Default

Bumpity bump

And thanks to those who've voted so far.
__________________
Some of My Songs

Andy M. VST
Andywanders is offline   Reply With Quote
Old 10-26-2016, 03:12 AM   #4
vitalker
Human being with feelings
 
vitalker's Avatar
 
Join Date: Dec 2012
Posts: 13,333
Default

It would be extremely useful. For example, if we want to have some custom actions using transport, we really don't need to undo stop or go forward.
vitalker is online now   Reply With Quote
Old 01-17-2017, 02:41 PM   #5
Luster
Human being with feelings
 
Luster's Avatar
 
Join Date: Nov 2015
Posts: 642
Default

Kind of surprised that nobody is pushing this request.
I use the BBPlay/Pause/Stop script for my transport and in a way renders sometimes the undo list useless. There are several actions which are more of a cosmetic/viewing thingie were an undo point isn't desirable...

+1
Luster is offline   Reply With Quote
Old 01-18-2017, 04:16 AM   #6
vitalker
Human being with feelings
 
vitalker's Avatar
 
Join Date: Dec 2012
Posts: 13,333
Default

Quote:
Originally Posted by Luster View Post
I use the BBPlay/Pause/Stop script for my transport and in a way renders sometimes the undo list useless. There are several actions which are more of a cosmetic/viewing thingie were an undo point isn't desirable...

+1
Yep. I agree with you.
vitalker is online now   Reply With Quote
Old 01-26-2017, 08:38 AM   #7
Hippocratic Mastering
Human being with feelings
 
Join Date: Sep 2016
Posts: 42
Default

+1.

I use a custom action for play and it really clutters up the undo history.
Hippocratic Mastering is offline   Reply With Quote
Old 09-30-2017, 02:56 PM   #8
vitalker
Human being with feelings
 
vitalker's Avatar
 
Join Date: Dec 2012
Posts: 13,333
Default

We could combine these two FR's: https://forum.cockos.com/showthread.php?t=119798
vitalker is online now   Reply With Quote
Old 01-21-2018, 09:29 AM   #9
_Stevie_
Human being with feelings
 
_Stevie_'s Avatar
 
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
Default

+1, there are way too many custom start / stop commands here as well. Would be great if we could exclude them.
__________________
My Reascripts forum thread | My Reascripts on GitHub
If you like or use my scripts, please support the Ukraine: Ukraine Crisis Relief Fund | DirectRelief | Save The Children | Razom
_Stevie_ is offline   Reply With Quote
Old 08-01-2018, 10:37 AM   #10
Anghil
Human being with feelings
 
Join Date: Jan 2018
Posts: 4
Default

Unable to vote, but +100 yes please!
Anghil is offline   Reply With Quote
Old 08-02-2018, 06:04 AM   #11
force_redo
Human being with feelings
 
Join Date: Apr 2011
Location: Location: Location
Posts: 254
Default

Maybe, even better: The ability to filter the undo history by type of actions. So you could colour all "selection" actions yellow, "transport" actions blue and whatnot. And maybe decide to have certain types hidden.

This way you could have them all visible but could find that important red item (or whatever) quickly amongst all those green ones. Or have the green ones not show at all.

And, because it's reaper: All the colours are configurable, of course
force_redo is offline   Reply With Quote
Old 11-12-2019, 01:55 PM   #12
USR
Human being with feelings
 
Join Date: Jun 2018
Posts: 138
Default

+1

This would be really useful. Sometimes I have to press Cmd+Z several times to undo what I just did a few seconds ago.
USR is offline   Reply With Quote
Old 11-12-2019, 02:18 PM   #13
_Stevie_
Human being with feelings
 
_Stevie_'s Avatar
 
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
Default

Yes, that's also one of my gripes. Pressing undo more often than needed.
__________________
My Reascripts forum thread | My Reascripts on GitHub
If you like or use my scripts, please support the Ukraine: Ukraine Crisis Relief Fund | DirectRelief | Save The Children | Razom
_Stevie_ is offline   Reply With Quote
Old 04-16-2020, 10:53 AM   #14
Phazma
Human being with feelings
 
Join Date: Jun 2019
Posts: 2,872
Default

Bump! +1
Phazma is offline   Reply With Quote
Old 10-23-2020, 10:31 AM   #15
JRTaylorMusic
Human being with feelings
 
Join Date: Feb 2019
Location: Austin, TX
Posts: 413
Default

This would massively helpful!
JRTaylorMusic is offline   Reply With Quote
Old 10-24-2020, 09:34 AM   #16
panicaftermath
Human being with feelings
 
Join Date: Dec 2014
Posts: 537
Default

I would find this very useful and have long wanted it.

First things I would exclude: closing the FX chain window, and closing floating FX windows.
panicaftermath is offline   Reply With Quote
Old 10-24-2020, 07:00 PM   #17
valy
Human being with feelings
 
Join Date: Jan 2020
Posts: 1,927
Default



valy is offline   Reply With Quote
Old 10-27-2020, 09:38 AM   #18
ovnis
Human being with feelings
 
ovnis's Avatar
 
Join Date: Oct 2011
Posts: 2,924
Default

+10000 Very nice option.
ovnis is offline   Reply With Quote
Old 12-24-2020, 07:24 PM   #19
panicaftermath
Human being with feelings
 
Join Date: Dec 2014
Posts: 537
Default

Bumping this.

Another action that I would want to exclude from being in the undo queue is toggling free item positioning. (I was making a bunch of edits then turned FIP on, then continued making more edits, then decided to undo the edits from before I turned FIP on, but I didn't want to turn FIP off. I fall into that loop all the time.)

Would be good to be able to right click an event in the undo list and exclude it, like in a reaper-UNDOexclude.ini file or some such.

Some actions lend themselves to that more easily than others, obviously.

Be well all.
panicaftermath is offline   Reply With Quote
Old 12-28-2020, 03:19 AM   #20
AZpercussion
Human being with feelings
 
Join Date: Oct 2019
Location: Moscow / Tbilisi
Posts: 909
Default

Totally agree!!!
We need checkmarks for toggle undo in action list.
AZpercussion is offline   Reply With Quote
Old 01-03-2021, 06:09 PM   #21
Stimulus
Human being with feelings
 
Join Date: Nov 2016
Posts: 251
Default

Quote:
Originally Posted by force_redo View Post
Maybe, even better: The ability to filter the undo history by type of actions. So you could colour all "selection" actions yellow, "transport" actions blue and whatnot. And maybe decide to have certain types hidden.

This way you could have them all visible but could find that important red item (or whatever) quickly amongst all those green ones. Or have the green ones not show at all.

And, because it's reaper: All the colours are configurable, of course
I was just going to suggest this. Filter out undo's in the undo window itself would be a good solution here. Check boxes in a separate tab within it but the colouring sounds good too. Maybe both?

Also Logic has undo's separated into 3 sections, Sequencer, Mixer and I think Plug-ins or stock devices. This would be fantastic too.
Stimulus is offline   Reply With Quote
Old 01-03-2021, 06:21 PM   #22
Stimulus
Human being with feelings
 
Join Date: Nov 2016
Posts: 251
Default

Quote:
Originally Posted by force_redo View Post
Maybe, even better: The ability to filter the undo history by type of actions. So you could colour all "selection" actions yellow, "transport" actions blue and whatnot. And maybe decide to have certain types hidden.

This way you could have them all visible but could find that important red item (or whatever) quickly amongst all those green ones. Or have the green ones not show at all.

And, because it's reaper: All the colours are configurable, of course
I was just going to suggest this. Filter out undo's in the undo window itself would be a good solution here. Check boxes in a separate tab within it but the colouring sounds good too. Maybe both?

Also Logic has undo's separated into 2 sections, Mixer and Plug-ins. This would be fantastic too.
Stimulus is offline   Reply With Quote
Old 01-04-2021, 05:29 AM   #23
mozart999uk
Human being with feelings
 
Join Date: Nov 2010
Posts: 1,722
Default

+1. Would definitely be useful for me!
mozart999uk is online now   Reply With Quote
Old 02-04-2021, 04:35 PM   #24
x-tropic
Human being with feelings
 
x-tropic's Avatar
 
Join Date: May 2020
Location: Yevpatoria
Posts: 30
Default

+1, I want to choose my own actions for UNDO-History.
x-tropic is offline   Reply With Quote
Old 02-24-2021, 05:26 AM   #25
ejanejarr
Human being with feelings
 
ejanejarr's Avatar
 
Join Date: May 2013
Posts: 142
Default

+1 too, make all actions undoable by default but give the user the power to customize. In my case, doing A/B while checking mono compatibility gets a little cumbersome.
ejanejarr is online now   Reply With Quote
Old 05-20-2021, 05:47 AM   #26
depaffect
Human being with feelings
 
Join Date: Oct 2020
Posts: 3
Default

i want this feature so bad
depaffect is offline   Reply With Quote
Old 06-09-2021, 04:12 AM   #27
MCJ
Human being with feelings
 
Join Date: Dec 2020
Posts: 35
Default

Quote:
Originally Posted by _Stevie_ View Post
+1, there are way too many custom start / stop commands here as well. Would be great if we could exclude them.
Same here. Definitely would be a great enhancement.
MCJ is offline   Reply With Quote
Old 02-10-2022, 10:31 AM   #28
jonnyjupiter
Human being with feelings
 
jonnyjupiter's Avatar
 
Join Date: Jan 2022
Posts: 68
Default

+1, mashing CMD+Z endlessly every time I want to undo something simple has become part of my workflow. And then if I do something like press my custom play action and then decide I want to redo I'm screwed. This would be an amazing update!
jonnyjupiter is offline   Reply With Quote
Old 02-10-2022, 10:48 AM   #29
Meo-Ada Mespotine
Human being with feelings
 
Meo-Ada Mespotine's Avatar
 
Join Date: May 2017
Location: Leipzig
Posts: 6,621
Default

I've done a similar request for API-functions for scripters.
However, the more I think through this, the more problems arise from it.

Many examples shown here could easily be excluded from history, however, there are more actions, that, if excluded, would cause a lot of problems.

You need to keep in mind, that many things you did in the past, are the basis for later actions and therefore undo-states. So you have dependencies in here.

So yes, excluding them would be possible, but the outcome is very impossible to predict.
So even if you can exclude an action, you'll quickly realise, that in some cases, including them would have been the better idea, because of unforeseeable dependencies.
Maybe in more cases, then you think.

And in these cases, the project becomes a mess, when undoing things and could totally destroy it.

And then, accidentally run an action so you can't redo the undone actions and you're screwed.

As I said, some things could work like that, but others wouldn't.
And finding a system, that allows excludable actions and disallows potentially problematic actions that are better included is more complicated than you think.

I would love to see such thing as well, but it could be one of the things, that are simply unsolveable and a cluttered undo-list could be the best of all options(even if annoying).

(I'd love to be proven wrong, though...)


Edit:

Maybe Consolidating actions into one undo-point could help.
So if you have 20 "Play-Stop"-actions, Reaper could try to combine them into one and therefore make space in the undolist.

Custom actions have such a feature to consolidate undo-points of all actions run in them, so having this in the undo-list as well to combine multiple undo-points into a single one(maybe even scriptable?) could make things a little more comfortable.
__________________
Use you/she/her.Ultraschall-Api Lua Api4Reaper - Donate, if you wish

On vacation for the time being...
Meo-Ada Mespotine is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 09:05 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.