Quote:
Originally Posted by Lokasenna
I found it surprisingly easy to just add a "window" element within my GUI to simulate modal dialogs - designate a few textboxes and buttons that are only shown with the window, and when the window opens all other GUI input/updating is paused.
Even if you aren't interested in using my GUI library, feel free to borrow from Class - Window.lua if it offers any inspiration.
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Well, I don't really won't to learn a new structure. I've created my own gui and finished the dialog last night that simulates GetUserInputs. Basically works for my purpose. I had the gui code already but just had to get the dialog to work modally, which I was able to do after figuring out the problem with defer(which wasted a few hours).
I guess if one really needs control then using external apps with more capabilities would be best. Not sure the binding situation with reaper though, not really important though as I don't want to go there. I just really needed to be able to supply feedback for the user inputs.