Old 04-13-2019, 09:12 AM   #1
Sexan
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Default LUA : Area(51) Selection Alpha

Code:
AREA 51 
Most of the functionality is implemented. 

Missing:
1. Undo System
3. Automation Items

Still work in progress, and some code needs to be cleaned up.
Working on OSX - Drawing mode needs to be set to "FORCE CLASSIC MODE"
------------------------------------------------------------------------------------------------------
CTRL (CMD) + SHIFT + DRAG --> Make SINGLE AREA
CTRL (CMD) + SHIFT + ALT + DRAG --> Non-Contiguous Area Selections (MULTIPLE)
1,2,3,4 etc --> ACTIVATE SINGLE AREA FROM MULTIPLE ONES WHILE IN COPY MODE

CTRL (CMD) + C --> COPY MODE (Show ghost helpers)
CTRL (CMD) + V --> PASTE
CTRL (CMD) + D --> DUPLICATE
 S --> SPLIT

CTRL (CMD) + DRAG --> Drag COPY

ESC --> Clear everything
-------------------------------------------------------------------------------------------------------
Area resizing --> Click and drag over the edges of the area to extend or in center to move area
Available on my ReaPack repository
Code:
https://github.com/GoranKovac/ReaScripts/raw/master/index.xml

Requirements JS_API v1.002

EDIT : 21.05.










zones:


ghost copies


Select AS via 1-9 (Activate AS)


folders:


cursors:


my weird shit while testing

Last edited by Sexan; 04-19-2020 at 01:12 AM.
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Old 04-13-2019, 10:06 AM   #2
vitalker
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What a cool thing! I think that the most useful feature would be to have an ability to create noncontiguous area (51, what a nice reference ).
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Old 04-13-2019, 10:29 AM   #3
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Well that should bring a lot of happiness into the world...
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Old 04-13-2019, 10:48 AM   #4
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Oh my gooooood!!! I am currently using Pro Tools for some editing and this is really the only thing I am missing in REAPER. You guys are making the impossible possible. Thank you!!!
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Old 04-13-2019, 11:00 AM   #5
nappies
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This is crazy Sexan!

With AS need:
1) If item or automation or AI in AS then item or envelope points or AI must be selected(for various actions)
2) Copying(including envelopes and automation items)
3) Duplication (including envelopes and automation items)
4) Cut (including envelopes and automation items)
5) Split by AS borders
6) Drag Cut item slice if part of item in AS
7)Delete (You already done)
8) AS can copying content of tracks in folders even if folders collapsed.

Maybe something else I forgot.
I think that AS should do what TS can do and little bit more.
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Old 04-13-2019, 11:14 AM   #6
Sexan
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Lets make ITEM behavior first:

1. Deleting/Cutting works so lets say that one is ok for now
2. Splitting also works (forgot to enable it, deleting code works via split code)

Lets make 3. Copy:
Portion of AS needs to be pasted, at edit cursor? Other/New AS?
Duplicate is similar to copy so where it should duplicate? Edit cursor? New AS?
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Old 04-13-2019, 11:43 AM   #7
nappies
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Quote:
Originally Posted by Sexan View Post
Lets make ITEM behavior first:

1. Deleting/Cutting works so lets say that one is ok for now
2. Splitting also works (forgot to enable it, deleting code works via split code)

Lets make 3. Copy:
Portion of AS needs to be pasted, at edit cursor? Other/New AS?
Duplicate is similar to copy so where it should duplicate? Edit cursor? New AS?
I think the simplest way make like in Ableton:
When you paste.Old AS destroyed and created new AS around pasted data.
Duplicate right after AS. And as in copying behavior Old AS destroyed and new created around pasted data.Thus ready for next duplication.IHMO


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Old 04-13-2019, 01:48 PM   #8
heda
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it is awesome Sexan! Very requested feature. I guess this is only the beginning...
I must take a look at this API
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Old 05-13-2020, 02:09 PM   #9
Phfraiengngchkxzcs
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Default Force Classic

Hi @sexan this looks amazing. Pardon my ignorance, but i am unclear on how to run in Force Classic drawing mode for mac OS. I am running 10.12.5 and can't find any information about running classic mode past 10.5. and can't find anything about running reaper in classic mode. Any help would be much appreciated. Thanks!
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Old 05-13-2020, 02:10 PM   #10
Sexan
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https://forum.cockos.com/showpost.ph...postcount=1034
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Old 05-14-2020, 06:23 PM   #11
_Stevie_
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The latest pre might have fixed Metal!
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Old 05-15-2020, 03:45 AM   #12
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Quote:
Originally Posted by _Stevie_ View Post
The latest pre might have fixed Metal!
Exciting! I've just seen Justin confirm it will be coming to a dev build soon!
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Old 05-16-2020, 10:06 PM   #13
Chimpscookie
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Thanks Sexan. Great script.
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Old 05-17-2020, 11:00 AM   #14
Phfraiengngchkxzcs
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Quote:
Originally Posted by Sexan View Post
THANKS!
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