Old 03-11-2012, 01:43 PM   #1
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Default v4.20rc1 - March 10 2012 # (rc1)

v4.20rc1 - March 10 2012
# (rc1) VST: fixed support for plug-ins with more than 64 inputs or outputs (Halion4)
# (rc1) Media explorer: localization fixes, might have to remove extra Shortcut3T= etc lines from reaper.ini to fix localization of My Computer, etc
# (rc1) Localization UTF-8 fix for fx pin window
+ Actions: support full continuous controller range for actions to set track FX parameters
+ APE: no longer including APE support in REAPER, separate download will be available for Win32/Win64
+ API: many new functions for FX presets, open/close UI, bypass, sends/receives, tempo
+ API: many new functions for control surface support, scroll/zoom, track visibility, mixer scrolling
+ API: access media item text notes via GetSetMediaItemInfo()
+ API: register OSC clients for 2-way communication
+ API: GetSetObjectState() locking improvements for less audio interruption
+ AU: support for generator AUs (such as AUNetReceive)
+ Custom action editor: faster list updating when filtering
+ Dynamic split: prevent creating MIDI notes with velocity >127
+ FLAC: fixed seeking after error on FLAC files, fixes problems where FLAC drops out in certain instances
+ Freeze/Render: better behavior when rendering multiple files
+ Freeze: better subsample alignment of frozen items
+ Freeze: by default only the media items plus FX tail length setting are rendered, with options for other behavior
+ Freeze: fixed possible undo corruption of freeze states after reordering tracks
+ Freeze: fixed warning when unfreezing after editing frozen track
+ Freeze: freezing tracks clears track polarity, unfreezing restores
+ Glue: avoid leaving tiny shards of items in certain instances
+ Glue: use audio device blocksize for better compatibility with take FX
+ Input FX: fixed glitches when looping
+ Item fades: right-click to change fade shape applies to all selected/grouped items by default
+ Item properties: option to apply changes after 2 seconds of inactivity
+ Item properties: fixed normalization outside of fader range via normalize button
+ JS: fixed possible crashes on preset load with pin mappings set
+ JS: fixed preset saving for JSFX that use @serialize
+ List views: show arrow in header to indicate sort column and direction
+ Live FX multiprocessing: slight performance improvements when using large track counts
+ Localization: localization support (see <--' insert URL here for langpack webpage '-->)
+ Localization: configuration (prefs/general) for language pack selection, optional prompt on startup
+ Master track: save custom master track color with project
+ Media explorer: preliminary media database support (right click in shortcut list to create/manage databases)
+ Media explorer: native view remembers column widths
+ Media explorer: support for binding MIDI/OSC to media explorer actions
+ Media items: improved consistency of fade and item edge timing
+ Memory warnings: better default values (32 bit on Win64/OSX have higher defaults)
+ MIDI editor: fixed actions to move notes one semitone when hiding note rows and snapping to scale
+ MIDI editor: fixed swing grid when using odd time signatures
+ MIDI file import: fixed bug when importing tempo maps with frequent tempo changes
+ MIDI file import: properly handle snapping odd-numbered 8th-note time signatures
+ MIDI buses: now supporting up to 16 buses per track (main bus and 15 auxiliary buses)
+ MIDI buses: track send panels allow choosing source, destination buses
+ MIDI buses: bus support for VST/AU/ReWire, JS (to use in JS, set ext_midi_bus=1 in @init, then midi_bus is used for bus indices)
+ Mouse modifiers: fixed autoseek on click when left-drag customized to marquee select
+ OSC: control surface support
+ OSC: default REAPER-specific controller specification, plus user-configurable pattern mapping
+ OSC: optional support for binding OSC messages to REAPER actions and FX learn
+ OSC: please see http://www.reaper.fm/sdk/osc/osc.php for more information
+ OSX: fixed focus-related issues when setting default text selections
+ OSX: fullscreen mode auto-hides menu, hides dock on 10.6+ (pref to auto-hide dock in prefs/general/advanced)
+ OSX: possible stability improvements in certain instances (IsWindow() improvements)
+ OSX: compatibility fixes for Mountain Lion beta
+ OSX: show error and keep device closed when unable to open a CoreAudio device
+ Performance meter: optimizations
+ Pitch shifters: reduced excessive flushing/improved performance on certain items
+ Pitch shifters: workaround for Elastique quality bug when using very short items
+ Preferences: fixed changing default project template
+ Project load: can be aborted on memory warning or missing media
+ Reasamplomatic: improved support for UTF-8 filenames
+ ReaScript: added function to send a simple OSC message to REAPER
+ ReaScript: increased maximum returned string length to 4MB
+ ReaScript: special Python handling for GetAudioAccessorSamples (support examining audio samples directly)
+ ReaTune: fixed overlap for offline analysis, other improvements
+ ReaTune: removed buffer mode configuration; PDC is always used when correction enabled, not used otherwise
+ ReaTune: when in analysis-only mode (tuner), offload processing to GUI thread for better performance
+ Record input menu: support for assigning inputs for all selected tracks
+ Record input menu: support for assigning sequential inputs for selected tracks
+ Region manager: avoid autoseek when selecting multiple items, clicking color/render columns
+ Region manager: selecting a marker/region scrolls it into view, if option enabled
+ Render dialog: improved focus setting on open
+ Screensets: fixed changing of autosave flags
+ Slip editing: improved sample-snap behavior
+ Take FX: take FX output is constrained to item+tail (for using tone generators, etc)
+ TCP/mixer: better autoscroll behavior
+ Toolbars: fixed actions to open floating toolbars 5-8 at mouse cursor
+ Track manager: right click in record arm column allows changing record settings
+ Track paste: do not offset by edit cursor when offset option for track template import is set
+ Track selection: do not select hidden tracks when shift+click selecting a range of tracks
+ Track/region manager: fixed color display bug
+ Undo: improved updating of various views when loading undo states via history
+ VST/AU: ensure that full FX state is saved with projects/templates
+ VST: bridging now supports SysEx to/from plug-ins
+ VST: fixed support for plug-ins with more than 64 inputs or outputs (Halion4)
+ WALTER: added new theme images master_mcp_io and master_tcp_io for master track
+ WALTER: added trans.sel.color, trans.curtimesig.color, made trans.rate.color affect both rate label and rate text
+ WALTER: fixed some overlay redraw issues
+ WAV writing: support for embedding cues from project markers, regions, or both

[imagine Roberto Benigni jumping over chairs at the Oscars. ]
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Old 03-11-2012, 01:46 PM   #2
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Damn you Mr Linguist! Just pipped me to glory!
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Old 03-11-2012, 01:47 PM   #3
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Originally Posted by Kundalinguist View Post
[imagine Roberto Benigni jumping over chairs at the Oscars. ]
best oscar moment ever
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Old 03-11-2012, 02:00 PM   #4
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it would be great if you could fix the bug that i have mentioned several times now. i have also tested it on a windows machine with the same results. enabling the option in project bay to automatically retain media files only works when the project bay is open. any media deleted from the playlist when the bay is not open is NOT retained.
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Old 03-11-2012, 02:16 PM   #5
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Default Language Packs

Now that the option to select language has been added to Prefs, General (with 4.20), could someone confirm please how these language packs are to be acquired by users?

At present I believe that these are tucked away somewhere in Landoleet: I imagine that either they will be included with the installer or there will be a more easy to find URL, possibly linked to the Prefs General dialog?

I'm asking so that I can document it in the User Guide update.

Thanks!
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Old 03-11-2012, 02:27 PM   #6
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best oscar moment ever
Indeed!
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Old 03-11-2012, 04:19 PM   #7
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Originally Posted by nicholas View Post
Now that the option to select language has been added to Prefs, General (with 4.20), could someone confirm please how these language packs are to be acquired by users?
Hmm, perhaps we should include a few languages in the default installer -- who has some ready?

We'll look at adding a hyperlink in the prefs to get more languages, that might be a good step regardless...
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Old 03-11-2012, 05:37 PM   #8
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That's a hell of a change log!
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Old 03-11-2012, 05:39 PM   #9
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http://www.reaper.fm/sdk/osc/osc.php seems to be dead...
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Old 03-11-2012, 06:19 PM   #10
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Wow...

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Originally Posted by semiquaver View Post
It works here/now.
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Old 03-11-2012, 06:56 PM   #11
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Quote:
Originally Posted by Kundalinguist View Post
v4.20rc1 - March 10 2012
+ OSX: fullscreen mode auto-hides menu, hides dock on 10.6+ (pref to auto-hide dock in prefs/general/advanced)
The fullscreen stuff still seems to have some problems. Earlier today, while I was not even running REAPER, I noticed the auto-hiding was not working as usual (I always have it enabled). Switching it on/off in OS X did not work. I had to launch REAPER and toggle full screen mode (which I have not even used for at least a couple of days) on and off to get it working again.

Also, the REAPER installer (Finder) window just went hiding behind Safari in fullscreen mode on Lion. I had to kick Safari out of fullscreen mode just to be able to see the installer again.
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Old 03-11-2012, 07:58 PM   #12
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Quote:
Originally Posted by Justin View Post
We'll look at adding a hyperlink in the prefs to get more languages, that might be a good step regardless...
I think that's the way to go! We could then simply give the link to the page also in the User Guide (even if there are none yet ready!) with a comment that more language packs will appear over time (or some such!)
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Old 03-11-2012, 08:07 PM   #13
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I have reported this 3 times now, not once has it received an official reply.

Drag'n'drop effect doesn't copy pin routing correctly.

To reproduce (in MCP):
Insert an effect,
Change I/O pin configuration from 2 pins to 4 pins,
Change routing from 1+2 to 3+4,
Drag'n'drop effect to a new track,
Open duplicated effect and you will see:

1) Only 2 pins are shown (none of the checkboxes are filled)
2) When you press the [+] button to reveal pins 3+4, they are correctly filled.


This is also the perfect time to mention this:

Please change plugin drag'n'drop behaviour to observe the position where the plugin is dropped.
Currently, when you drag'n'drop a plugin, it's always placed at the bottom of the chain, not in order of where you dropped it. This is REALLY annoying if you are duplicating something like Slate VCC across 90+ tracks.


All the best,
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Old 03-11-2012, 08:49 PM   #14
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Quote:
Originally Posted by daxliniere View Post
...Please change plugin drag'n'drop behaviour to observe the position where the plugin is dropped.
Currently, when you drag'n'drop a plugin, it's always placed at the bottom of the chain, not in order of where you dropped it. This is REALLY annoying if you are duplicating something like Slate VCC across 90+ tracks.
+1000

Not only that, but by automatically going to the bottom of the chain, sometimes really "loud and dangerous” things happen, such as when dropping a VST noise generator that defaults to full volume. This can result in damage to loudspeakers/headphones/eardrums. OTOH, if the drop-in order was respected, we could drop the plug-in immediately to a better place in the chain. (i.e. put the noise generator just before a compressor - this would prevent any overload)
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Old 03-11-2012, 09:16 PM   #15
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WOW !!!
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Old 03-11-2012, 09:45 PM   #16
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Default +1

Quote:
Originally Posted by daxliniere View Post
I have reported this 3 times now, not once has it received an official reply.

Drag'n'drop effect doesn't copy pin routing correctly.

To reproduce (in MCP):
Insert an effect,
Change I/O pin configuration from 2 pins to 4 pins,
Change routing from 1+2 to 3+4,
Drag'n'drop effect to a new track,
Open duplicated effect and you will see:

1) Only 2 pins are shown (none of the checkboxes are filled)
2) When you press the [+] button to reveal pins 3+4, they are correctly filled.


This is also the perfect time to mention this:

Please change plugin drag'n'drop behaviour to observe the position where the plugin is dropped.
Currently, when you drag'n'drop a plugin, it's always placed at the bottom of the chain, not in order of where you dropped it. This is REALLY annoying if you are duplicating something like Slate VCC across 90+ tracks.


All the best,
Agreed....impressive changelog nonetheless!
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Old 03-12-2012, 12:02 AM   #17
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Localization: Undo history window still needs UTF8 fix with rc1 ...




Quote:
Hmm, perhaps we should include a few languages in the default installer -- who has some ready?

We'll look at adding a hyperlink in the prefs to get more languages, that might be a good step regardless...
Langpack FR is almost ready but still needs some improvements. It's a bit early to include it in the default installer.
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Old 03-12-2012, 01:50 AM   #18
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Quote:
Originally Posted by daxliniere View Post
Please change plugin drag'n'drop behaviour to observe the position where the plugin is dropped.
Currently, when you drag'n'drop a plugin, it's always placed at the bottom of the chain, not in order of where you dropped it. This is REALLY annoying if you are duplicating something like Slate VCC across 90+ tracks.
+1

4.2=impressive work
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Old 03-12-2012, 02:03 AM   #19
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Quote:
Originally Posted by Justin View Post
Hmm, perhaps we should include a few languages in the default installer -- who has some ready?

We'll look at adding a hyperlink in the prefs to get more languages, that might be a good step regardless...
Polish is ready (too long strings were not shortened yet however, because of promised resizing).

https://stash.reaper.fm/v/11714/polish.txt

I did not receive any feedback from users, but maybe they do not know how to install the langpack... or they are so happy with localization
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Old 03-12-2012, 02:56 AM   #20
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Quote:
Originally Posted by daxliniere View Post
Please change plugin drag'n'drop behaviour to observe the position where the plugin is dropped.
Currently, when you drag'n'drop a plugin, it's always placed at the bottom of the chain, not in order of where you dropped it. This is REALLY annoying if you are duplicating something like Slate VCC across 90+ tracks.


All the best,
I beg for this too! This is #1 request for me. Please!
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Old 03-12-2012, 03:17 AM   #21
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Quote:
Originally Posted by daxliniere View Post
This is also the perfect time to mention this:

Please change plugin drag'n'drop behaviour to observe the position where the plugin is dropped.
Currently, when you drag'n'drop a plugin, it's always placed at the bottom of the chain, not in order of where you dropped it. This is REALLY annoying if you are duplicating something like Slate VCC across 90+ tracks.
You're talking about drag'n'drop between MCPs and FX Chain windows now, correct ?

That I can relate to, at least in the MCP.

@Cockos, here's a small idea for the really-long-fx-chain users in particular.

Drag'n'drop in to left half of the MCP -> positional drag'n'drop with dynamically up/down-out-of-the-way-getting-inserts.

Drag'n'drop in to the right half(or 33%) of the MCP insert area or perhaps anywhere but the insert area of the target MCP, -> instant scroll to the bottom of insert display if necessary, flashing or semi-transparent insert entry at the end of the chain.

That way it the ambiguity disappears on where the plugin will end up in the chain. This would be a v4.21+ implementation though. It's a serious little FR after all. At some point you guys might want to rethink about a slot system, mainly just for the control surface users, OSC in particular. In my experience it's highly beneficial to have the same sends or fx line up across tracks. The less control resources the user has, the more important that becomes, and that isn't possible without a slot system.
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Old 03-12-2012, 03:20 AM   #22
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Quote:
Originally Posted by airon View Post
At some point you guys might want to rethink about a slot system, mainly just for the control surface users, OSC in particular. In my experience it's highly beneficial to have the same sends or fx line up across tracks. The less control resources the user has, the more important that becomes, and that isn't possible without a slot system.
Oh definitely - FX window and sends simply need to be SLOT BASED!
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Old 03-12-2012, 03:35 AM   #23
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+ MIDI file import: fixed bug when importing tempo maps with frequent tempo changes


Hallelujah,
thought I was a bit dumb ...
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Old 03-12-2012, 03:45 AM   #24
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Quote:
Originally Posted by EvilDragon View Post
Oh definitely - FX window and sends simply need to be SLOT BASED!
+100000
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Old 03-12-2012, 04:03 AM   #25
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Just a reminder: Please let's try and keep the pre-release forum as free as possible from requests and bug reports unrelated to the current pre-release.
I know how tempting it is to plug them here and am guilty myself . But still. They are off topic here.
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Old 03-12-2012, 04:10 AM   #26
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I agree completely.

I hope I can take advantage of the OSC innovations at some point. I certainly hope to see plenty of good examples for apps like TouchOSC in the releases to come that we can all build on.

I've posted a discussion thread in the FR forum on the matter of slots. Pros and cons.
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Last edited by airon; 03-12-2012 at 04:41 AM.
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Old 03-12-2012, 04:56 AM   #27
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Default Free draw snap to grid squared envelopes

Please, don't forget "Snap to grid square mode at free draw envelopes"(as Ableton) and "Envelopes Items"(as Reason)
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Old 03-12-2012, 06:06 AM   #28
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Default bug

Mouse modifier : Media item - left click - Shift : "Add item to selection if already selected extend time selection" doesn't work when "Left drag" context with shift modifier is assigned
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Old 03-12-2012, 06:06 AM   #29
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+ Item properties: option to apply changes after 2 seconds of inactivity

Where can I find it?

EDIT: Found (right click Item properties dialog - well hidden!)
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Old 03-12-2012, 06:36 AM   #30
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Quote:
Originally Posted by airon View Post
You're talking about drag'n'drop between MCPs and FX Chain windows now, correct ?
Nope, from one track to another in the MCP.

Also, drag'n'drop to a blank insert slot should COPY the plugin. Currently we have to copy to an adjacent track, then copy to the original track, then delete the instance in the adjacent track.
Samplitude has this stuff nailed.
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Old 03-12-2012, 06:42 AM   #31
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Quote:
Originally Posted by daxliniere View Post
Also, drag'n'drop to a blank insert slot should COPY the plugin. Currently we have to copy to an adjacent track, then copy to the original track, then delete the instance in the adjacent track.
Then how we'd change our plug-ins order in a track? Drag'n'drop functionality is crucial there.
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Old 03-12-2012, 06:59 AM   #32
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Originally Posted by Mercado_Negro View Post
Then how we'd change our plug-ins order in a track? Drag'n'drop functionality is crucial there.
Perhaps it's all crucial, and what is needed is an upgrade to the "slot" system.

There was some old FR (iirc), and this new one from Airon comes to mind.
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Old 03-12-2012, 07:00 AM   #33
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Quote:
Originally Posted by daxliniere View Post
Also, drag'n'drop to a blank insert slot should COPY the plugin. Currently we have to copy to an adjacent track, then copy to the original track, then delete the instance in the adjacent track.
Ctrl + Drag to a slot on the same track to copy the plugin

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Old 03-12-2012, 07:11 AM   #34
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Quote:
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Ctrl + Drag to a slot on the same track to copy the plugin

Subz
Exactly.
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Old 03-12-2012, 07:45 AM   #35
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Quote:
Originally Posted by gofer View Post
Just a reminder: Please let's try and keep the pre-release forum as free as possible from requests and bug reports unrelated to the current pre-release.
I know how tempting it is to plug them here and am guilty myself . But still. They are off topic here.
I firmly agree. This has also taken up valuable space and inhibited feedback regarding Roberto Benigni.

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Old 03-12-2012, 07:55 AM   #36
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Originally Posted by Kundalinguist View Post
I firmly agree. This has also taken up valuable space and inhibited feedback regarding Roberto Benigni.

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Old 03-12-2012, 08:01 AM   #37
Tomm
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4.20... awww man, this has GOT to be the best version of reaper EVER. I'll never upgrade past this point
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Old 03-12-2012, 08:57 AM   #38
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Originally Posted by Tomm View Post
4.20... awww man, this has GOT to be the best version of reaper EVER. I'll never upgrade past this point
Or so you would like to think
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Old 03-12-2012, 09:36 AM   #39
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Originally Posted by Some Guy View Post
it would be great if you could fix the bug that i have mentioned several times now. i have also tested it on a windows machine with the same results. enabling the option in project bay to automatically retain media files only works when the project bay is open. any media deleted from the playlist when the bay is not open is NOT retained.
This will be fixed for the first prerelease build of the next version. Thanks for persisting with the report.
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Old 03-12-2012, 09:46 AM   #40
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Default Batch Converter Error

There is no convert button anywhere?!

I tired:
selecting the items I want to convert.
resizing the window.
choosing different formats.

Nothing changes!

I read the manual, then tried a lot of things. But it just seems like a bug. Sorry if its misdirected. I've noticed this bug ever since 4.10 atleast. Please fix it?!

<image> http://forum.cockos.com/attachment.p...1&d=1331570862
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