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05-20-2022, 05:42 PM
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#16841
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,869
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Quote:
Originally Posted by Funkybot
Are we thinking SubZones for Zoom, Scrub, and Nudge? Any other buttons on the MCU we think need a corresponding SubZone? Flip?
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Does anyone know of a Reaper Action that can turn the audio on and off while using the Jog Wheel? It's there in the Reaper prefs but I've never been able to find an Action to do the same.
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05-21-2022, 05:46 AM
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#16842
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Human being with feelings
Join Date: Aug 2021
Posts: 69
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Quote:
Originally Posted by MixMonkey
Does anyone know of a Reaper Action that can turn the audio on and off while using the Jog Wheel? It's there in the Reaper prefs but I've never been able to find an Action to do the same.
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This thread references how to create such an action; I had trouble when trying to trigger the action when going to my Scrub zone, perhaps you'll have better luck! https://forum.cockos.com/archive/ind.../t-189493.html
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05-21-2022, 05:49 AM
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#16843
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,869
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Quote:
Originally Posted by chinpou
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Thanks! I'll give it a try.
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05-21-2022, 05:49 AM
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#16844
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Human being with feelings
Join Date: Feb 2022
Location: Almost Canada
Posts: 505
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Quote:
Originally Posted by chinpou
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Nice find!
If it's a script and it's not out there already I can give it a shot!
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05-21-2022, 06:23 AM
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#16845
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Human being with feelings
Join Date: Aug 2021
Posts: 69
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Quote:
Originally Posted by Puck
Nice find!
If it's a script and it's not out there already I can give it a shot!
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I found that:
reaper.SNM_SetIntConfigVar("scrubmode", 1025) sets "scrub/jog when moving edit cursor via ctrl surface" to on
reaper.SNM_SetIntConfigVar("scrubmode", 1026) sets "only play selected tracks when scrubbing/jogging" to on
reaper.SNM_SetIntConfigVar("scrubmode", 1027) sets both to on
reaper.SNM_SetIntConfigVar("scrubmode", 1024) sets both to off
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05-21-2022, 08:51 AM
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#16846
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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Geoff, in terms of SubZone syntax, are you thinking something like this?
Code:
Zone "Buttons"
IncludedSubZones
"Zoom"
"Scrub"
IncludedSubZonesEnd
Then to activate the zones...
Code:
Zoom GoSubZone "Zoom"
Scrub GoSubZone "Scrub"
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05-21-2022, 09:00 AM
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#16847
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
Geoff, in terms of SubZone syntax, are you thinking something like this?
Code:
Zone "Buttons"
IncludedSubZones
"Zoom"
"Scrub"
IncludedSubZonesEnd
Then to activate the zones...
Code:
Zoom GoSubZone "Zoom"
Scrub GoSubZone "Scrub"
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Almost, just leave out "Included"
Code:
Zone "Buttons"
SubZones
"Zoom"
"Scrub"
SubZonesEnd
Then to activate the zones...
Code:
Zoom GoSubZone "Zoom"
Scrub GoSubZone "Scrub"
That's how it is currently coded.
__________________
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For installation instructions and documentation see the Wiki
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05-21-2022, 09:05 AM
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#16848
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Here's the current mapping for the Encoder Assigns:
Code:
Zone "Buttons"
Track GoHome
Pan NoAction
EQ GoSelectedTrackReceive
Send GoSelectedTrackSend
Plugin GoSelectedTrackFXMenu
Instrument ToggleEnableFocusedFXMapping
...
ZoneEnd
Does it make sense to add thusly for the Track variants:
Code:
Zone "Buttons"
Track GoHome
Pan NoAction
EQ GoSelectedTrackReceive
Send GoSelectedTrackSend
Plugin GoSelectedTrackFXMenu
Instrument ToggleEnableFocusedFXMapping
Shift+Track GoHome
Shift+Pan NoAction
Shift+EQ GoTrackReceive
Shift+Send GoTrackSend
Shift+Plugin GoTrackFXMenu
Shift+Instrument ToggleEnableFocusedFXMapping
...
ZoneEnd
to keep a consistent feel ?
__________________
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For installation instructions and documentation see the Wiki
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05-21-2022, 09:11 AM
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#16849
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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Quote:
Originally Posted by Geoff Waddington
Here's the current mapping for the Encoder Assigns:
Does it make sense to add thusly for the Track variants...
to keep a consistent feel ?
Code:
Zone "Buttons"
Track GoHome
Pan NoAction
EQ GoSelectedTrackReceive
Send GoSelectedTrackSend
Plugin GoSelectedTrackFXMenu
Instrument ToggleEnableFocusedFXMapping
Shift+Track GoHome
Shift+Pan NoAction
Shift+EQ GoTrackReceive
Shift+Send GoTrackSend
Shift+Plugin GoTrackFXMenu
Shift+Instrument ToggleEnableFocusedFXMapping
...
ZoneEnd
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I'm not sure we need Shift+Track to GoHome again, but I agree that's a good idea. Or maybe do one of these...
Code:
Shift+Track GoHome
Shift+Track Reaper "_S&M_WNCLS3" //Close all floating FX windows
Shift+Track Reaper "_S&M_WNCLS4" //Close all FX chain windows
Shift+Track Reaper "_S&M_TOGLFXCHAIN" //Toggle FX Chain for selected tracks
Or keep that in the "GlobalView" button.
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05-21-2022, 09:18 AM
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#16850
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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What about a Pan SubZone just to use that button? I know we have improved MCUTrackPan, but I hate to see a button not go to use.
I'm thinking something like this:
Code:
SubZone "Pan"
DisplayUpper| TrackNameDisplay
DisplayLower| TrackPanWidthDisplay
Fader|Touch+DisplayLower| TrackPanDisplay
Fader| TrackPan "0"
Rotary| TrackPanWidth "1"
SubZoneEnd
...but then, would that need to be a SubZone of Track because of the channel context?
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05-21-2022, 09:21 AM
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#16851
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
I'm not sure we need Shift+Track to GoHome again, but I agree that's a good idea. Or maybe do one of these...
Code:
Shift+Track GoHome
Shift+Track Reaper "_S&M_WNCLS3" //Close all floating FX windows
Shift+Track Reaper "_S&M_WNCLS4" //Close all FX chain windows
Shift+Track Reaper "_S&M_TOGLFXCHAIN" //Toggle FX Chain for selected tracks
Or keep that in the "GlobalView" button.
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Yeah, struggling with making "Track" or "GlobalView" the Home button.
Now you have me thinking
Code:
Zone "Buttons"
Track Shift
Pan NoAction
EQ GoSelectedTrackReceive
Send GoSelectedTrackSend
Plugin GoSelectedTrackFXMenu
Instrument ToggleEnableFocusedFXMapping
Shift+Pan NoAction
Shift+EQ GoTrackReceive
Shift+Send GoTrackSend
Shift+Plugin GoTrackFXMenu
Shift+Instrument ToggleEnableFocusedFXMapping
GlobalView GoHome
GlobalView Reaper "_S&M_WNCLS3" //Close all floating FX windows
GlobalView Reaper "_S&M_WNCLS4" //Close all FX chain windows
GlobalView Reaper "_S&M_TOGLFXCHAIN" //Toggle FX Chain for selected tracks
Shift Shift
...
ZoneEnd
How about that one?
__________________
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For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 09:26 AM
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#16852
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
What about a Pan SubZone just to use that button? I know we have improved MCUTrackPan, but I hate to see a button not go to use.
I'm thinking something like this:
Code:
SubZone "Pan"
DisplayUpper| TrackNameDisplay
DisplayLower| TrackPanWidthDisplay
Fader|Touch+DisplayLower| TrackPanDisplay
Fader| TrackPan "0"
Rotary| TrackPanWidth "1"
SubZoneEnd
...but then, would that need to be a SubZone of Track because of the channel context?
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Yup, that one continues to rattle around inside my head
That would mean a global change -- aka all rotaries at once, has both pluses and minuses...
One thing that has been mentioned -- it would free up the rotary press to centre Pan or set PanWidth to 100%, depending on context.
It's really a workflow thing, when I'm mixing, I tend to bounce between Pan and Width on a single Channel as I work to get the sonics I desire, but hey, that's just me
__________________
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Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 09:31 AM
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#16853
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Here's yet another:
Code:
Zone "Buttons"
Track GoHome
Track Reaper "_S&M_WNCLS3" //Close all floating FX windows
Track Reaper "_S&M_WNCLS4" //Close all FX chain windows
Track Reaper "_S&M_TOGLFXCHAIN" //Toggle FX Chain for selected tracks
Pan Shift
EQ GoSelectedTrackReceive
Send GoSelectedTrackSend
Plugin GoSelectedTrackFXMenu
Instrument ToggleEnableFocusedFXMapping
Shift+Pan NoAction
Shift+EQ GoTrackReceive
Shift+Send GoTrackSend
Shift+Plugin GoTrackFXMenu
Shift+Instrument ToggleEnableFocusedFXMapping
GlobalView GoHome
GlobalView Reaper "_S&M_WNCLS3" //Close all floating FX windows
GlobalView Reaper "_S&M_WNCLS4" //Close all FX chain windows
GlobalView Reaper "_S&M_TOGLFXCHAIN" //Toggle FX Chain for selected tracks
Shift Shift
...
ZoneEnd
__________________
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For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 09:35 AM
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#16854
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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I still think "I'm a new user, I just bought my brand new X-Touch Universal, I'm trying out CSI for the first time, I hit the Pan button, I move some stuff, ok, that does nothing..."
Just why I'm thinking it should do something pan related, even if it's just a slightly different pan workflow than MCUTrackPan.
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05-21-2022, 09:36 AM
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#16855
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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Here's a Nudge SubZone.
Code:
SubZone "Nudge"
JogWheelRotaryCCW Reaper "41279" //Item edit: Nudge left by saved nudge dialog settings 1
JogWheelRotaryCW Reaper "41275" //Item edit: Nudge right by saved nudge dialog settings 1
Up Reaper "41925" //Item: Nudge items volume +1dB
Down Reaper "41924" //Item: Nudge items volume -1dB
Left Reaper "41279" //Item edit: Nudge left by saved nudge dialog settings 1
Right Reaper "41275" //Item edit: Nudge right by saved nudge dialog settings 1
Nudge GoHome
SubZoneEnd
Jogwheel and left/right arrows are the same actions, but I figure that both might be useful depending on how far you're trying to nudge something. Jogwheel for faster movements and buttons for finer movements.
Last edited by Funkybot; 05-21-2022 at 09:56 AM.
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05-21-2022, 09:43 AM
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#16856
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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Quote:
Originally Posted by Geoff Waddington
Yup, that one continues to rattle around inside my head
That would mean a global change -- aka all rotaries at once, has both pluses and minuses...
One thing that has been mentioned -- it would free up the rotary press to centre Pan or set PanWidth to 100%, depending on context.
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Let's say I do manage convince to you to have the Pan button call up a dedicated Pan zone and we do add those set default actions to RotaryPush, does it make more sense to do this (Pan on Faders and PanWidth on Rotary)....
Code:
SubZone "Pan"
DisplayUpper| TrackNameDisplay
DisplayLower| TrackPanWidthDisplay
Fader|Touch+DisplayLower| TrackPanDisplay
Fader| TrackPan "0"
Rotary| TrackPanWidth "1"
RotaryPush| TrackPanWidth [ 1.0 ]
Shift+RotaryPush| TrackPan [ 0.5 ]
SubZoneEnd
or this (keep pan on the Rotary like the track zone and move PanWidth to faders)...
Code:
SubZone "Pan"
DisplayUpper| TrackNameDisplay
DisplayLower| TrackPanDisplay
Fader|Touch+DisplayLower| TrackPanWidthDisplay
Fader| TrackPanWidth "0"
Rotary| TrackPan "1"
RotaryPush| TrackPan [ 0.5 ]
Shift+RotaryPush| TrackPanWidth [ 1.0 ]
SubZoneEnd
...At first I as leaning towards the former, but now I'm leaning towards the latter.
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05-21-2022, 09:56 AM
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#16857
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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And a Zoom zone for the X-Touch. This one turns off the lights, which I found distracting on my X-Touch One.
Code:
SubZone "Zoom"
Up Reaper "40111" // Zoom in vertical
Property+Up NoFeedback // Turns off the button light
Down Reaper "40112" // Zoom out vertical
Property+Down NoFeedback
Left Reaper "1011" // Zoom out horizontal
Property+Left NoFeedback
Right Reaper "1012" // Zoom in horizontal
Property+Right NoFeedback
Shift+Up Reaper "40113" // Toggle track height to maximum
Property+Shift+Up NoFeedback
Shift+Down Reaper "40727" // Minimize all tracks
Property+Shift+Down NoFeedback
Zoom GoHome
SubZoneEnd
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05-21-2022, 10:04 AM
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#16858
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
I still think "I'm a new user, I just bought my brand new X-Touch Universal, I'm trying out CSI for the first time, I hit the Pan button, I move some stuff, ok, that does nothing..."
Just why I'm thinking it should do something pan related, even if it's just a slightly different pan workflow than MCUTrackPan.
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Yup, I think is the best one so far:
Code:
Zone "Buttons"
Track Shift
Pan NoAction
EQ GoSelectedTrackReceive
Send GoSelectedTrackSend
Plugin GoSelectedTrackFXMenu
Instrument ToggleEnableFocusedFXMapping
Shift+Pan NoAction
Shift+EQ GoTrackReceive
Shift+Send GoTrackSend
Shift+Plugin GoTrackFXMenu
Shift+Instrument ToggleEnableFocusedFXMapping
GlobalView GoHome
GlobalView Reaper "_S&M_WNCLS3" //Close all floating FX windows
GlobalView Reaper "_S&M_WNCLS4" //Close all FX chain windows
GlobalView Reaper "_S&M_TOGLFXCHAIN" //Toggle FX Chain for selected tracks
Shift Shift
...
ZoneEnd
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 10:07 AM
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#16859
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
Let's say I do manage convince to you to have the Pan button call up a dedicated Pan zone and we do add those set default actions to RotaryPush, does it make more sense to do this (Pan on Faders and PanWidth on Rotary)....
Code:
SubZone "Pan"
DisplayUpper| TrackNameDisplay
DisplayLower| TrackPanWidthDisplay
Fader|Touch+DisplayLower| TrackPanDisplay
Fader| TrackPan "0"
Rotary| TrackPanWidth "1"
RotaryPush| TrackPanWidth [ 1.0 ]
Shift+RotaryPush| TrackPan [ 0.5 ]
SubZoneEnd
or this (keep pan on the Rotary like the track zone and move PanWidth to faders)...
Code:
SubZone "Pan"
DisplayUpper| TrackNameDisplay
DisplayLower| TrackPanDisplay
Fader|Touch+DisplayLower| TrackPanWidthDisplay
Fader| TrackPanWidth "0"
Rotary| TrackPan "1"
RotaryPush| TrackPan [ 0.5 ]
Shift+RotaryPush| TrackPanWidth [ 1.0 ]
SubZoneEnd
...At first I as leaning towards the former, but now I'm leaning towards the latter.
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With either one on the fader you lose that beautiful Rotary LED ring visual indication of what you are doing.
I say we don't worry about the fallowed Pan for the moment.
__________________
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05-21-2022, 10:08 AM
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#16860
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
Here's a Nudge SubZone.
Code:
SubZone "Nudge"
JogWheelRotaryCCW Reaper "41279" //Item edit: Nudge left by saved nudge dialog settings 1
JogWheelRotaryCW Reaper "41275" //Item edit: Nudge right by saved nudge dialog settings 1
Up Reaper "41925" //Item: Nudge items volume +1dB
Down Reaper "41924" //Item: Nudge items volume -1dB
Left Reaper "41279" //Item edit: Nudge left by saved nudge dialog settings 1
Right Reaper "41275" //Item edit: Nudge right by saved nudge dialog settings 1
Nudge GoHome
SubZoneEnd
Jogwheel and left/right arrows are the same actions, but I figure that both might be useful depending on how far you're trying to nudge something. Jogwheel for faster movements and buttons for finer movements.
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Maybe use modifiers to adjust the scale too.
__________________
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05-21-2022, 10:10 AM
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#16861
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
And a Zoom zone for the X-Touch. This one turns off the lights, which I found distracting on my X-Touch One.
Code:
SubZone "Zoom"
Up Reaper "40111" // Zoom in vertical
Property+Up NoFeedback // Turns off the button light
Down Reaper "40112" // Zoom out vertical
Property+Down NoFeedback
Left Reaper "1011" // Zoom out horizontal
Property+Left NoFeedback
Right Reaper "1012" // Zoom in horizontal
Property+Right NoFeedback
Shift+Up Reaper "40113" // Toggle track height to maximum
Property+Shift+Up NoFeedback
Shift+Down Reaper "40727" // Minimize all tracks
Property+Shift+Down NoFeedback
Zoom GoHome
SubZoneEnd
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Cool, once again could add modifiers for extra goodies...
__________________
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For installation instructions and documentation see the Wiki
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05-21-2022, 10:28 AM
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#16862
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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Quote:
Originally Posted by Geoff Waddington
Maybe use modifiers to adjust the scale too.
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How about this?
Code:
SubZone "Nudge"
JogWheelRotaryCCW Reaper "41250" //Item edit: Nudge left by last nudge dialog settings
JogWheelRotaryCW Reaper "41249" //Item edit: Nudge right by last nudge dialog settings
Up Reaper "41925" //Item: Nudge items volume +1dB
Down Reaper "41924" //Item: Nudge items volume -1dB
Left Reaper "41279" //Item edit: Nudge left by saved nudge dialog settings 1
Right Reaper "41275" //Item edit: Nudge right by saved nudge dialog settings 1
Nudge GoHome
Shift+Nudge Reaper "41228" //Item edit: Toggle open/close nudge/set dialog
F1 Reaper "41279" //Item edit: Nudge left by saved nudge dialog settings 1
F2 Reaper "41280" //Item edit: Nudge left by saved nudge dialog settings 2
F3 Reaper "41281" //Item edit: Nudge left by saved nudge dialog settings 3
F4 Reaper "41282" //Item edit: Nudge left by saved nudge dialog settings 4
F5 Reaper "41291" //Item edit: Nudge left by saved nudge dialog settings 5
F6 Reaper "41292" //Item edit: Nudge left by saved nudge dialog settings 6
F7 Reaper "41293" //Item edit: Nudge left by saved nudge dialog settings 7
F8 Reaper "41294" //Item edit: Nudge left by saved nudge dialog settings 8
Shift+F1 Reaper "41275" //Item edit: Nudge right by saved nudge dialog settings 1
Shift+F2 Reaper "41276" //Item edit: Nudge right by saved nudge dialog settings 2
Shift+F3 Reaper "41277" //Item edit: Nudge right by saved nudge dialog settings 3
Shift+F4 Reaper "41278" //Item edit: Nudge right by saved nudge dialog settings 4
Shift+F5 Reaper "41287" //Item edit: Nudge right by saved nudge dialog settings 5
Shift+F6 Reaper "41288" //Item edit: Nudge right by saved nudge dialog settings 6
Shift+F7 Reaper "41289" //Item edit: Nudge right by saved nudge dialog settings 7
Shift+F8 Reaper "41290" //Item edit: Nudge right by saved nudge dialog settings 8
Alt+F1 Reaper "41271" //Item edit: Save nudge dialog settings 1
Alt+F2 Reaper "41272" //Item edit: Save nudge dialog settings 2
Alt+F3 Reaper "41273" //Item edit: Save nudge dialog settings 3
Alt+F4 Reaper "41274" //Item edit: Save nudge dialog settings 4
Alt+F5 Reaper "41283" //Item edit: Save nudge dialog settings 5
Alt+F6 Reaper "41284" //Item edit: Save nudge dialog settings 6
Alt+F7 Reaper "41285" //Item edit: Save nudge dialog settings 7
Alt+F8 Reaper "41286" //Item edit: Save nudge dialog settings 8
SubZoneEnd
Shift+Nudge toggles the Nudge dialog window.
You can make whatever settings in Reaper, then use Alt+ one of the function buttons to save those as a preset. Then you'd use the corresponding Function button or Shift+ said function button to use the preset settings you have saved.
This also opens up a concept I hadn't previously considered and that's using the function buttons in some of these sub-zones.
Last edited by Funkybot; 05-21-2022 at 10:36 AM.
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05-21-2022, 10:54 AM
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#16863
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
How about this?
Code:
SubZone "Nudge"
JogWheelRotaryCCW Reaper "41250" //Item edit: Nudge left by last nudge dialog settings
JogWheelRotaryCW Reaper "41249" //Item edit: Nudge right by last nudge dialog settings
Up Reaper "41925" //Item: Nudge items volume +1dB
Down Reaper "41924" //Item: Nudge items volume -1dB
Left Reaper "41279" //Item edit: Nudge left by saved nudge dialog settings 1
Right Reaper "41275" //Item edit: Nudge right by saved nudge dialog settings 1
Nudge GoHome
Shift+Nudge Reaper "41228" //Item edit: Toggle open/close nudge/set dialog
F1 Reaper "41279" //Item edit: Nudge left by saved nudge dialog settings 1
F2 Reaper "41280" //Item edit: Nudge left by saved nudge dialog settings 2
F3 Reaper "41281" //Item edit: Nudge left by saved nudge dialog settings 3
F4 Reaper "41282" //Item edit: Nudge left by saved nudge dialog settings 4
F5 Reaper "41291" //Item edit: Nudge left by saved nudge dialog settings 5
F6 Reaper "41292" //Item edit: Nudge left by saved nudge dialog settings 6
F7 Reaper "41293" //Item edit: Nudge left by saved nudge dialog settings 7
F8 Reaper "41294" //Item edit: Nudge left by saved nudge dialog settings 8
Shift+F1 Reaper "41275" //Item edit: Nudge right by saved nudge dialog settings 1
Shift+F2 Reaper "41276" //Item edit: Nudge right by saved nudge dialog settings 2
Shift+F3 Reaper "41277" //Item edit: Nudge right by saved nudge dialog settings 3
Shift+F4 Reaper "41278" //Item edit: Nudge right by saved nudge dialog settings 4
Shift+F5 Reaper "41287" //Item edit: Nudge right by saved nudge dialog settings 5
Shift+F6 Reaper "41288" //Item edit: Nudge right by saved nudge dialog settings 6
Shift+F7 Reaper "41289" //Item edit: Nudge right by saved nudge dialog settings 7
Shift+F8 Reaper "41290" //Item edit: Nudge right by saved nudge dialog settings 8
Alt+F1 Reaper "41271" //Item edit: Save nudge dialog settings 1
Alt+F2 Reaper "41272" //Item edit: Save nudge dialog settings 2
Alt+F3 Reaper "41273" //Item edit: Save nudge dialog settings 3
Alt+F4 Reaper "41274" //Item edit: Save nudge dialog settings 4
Alt+F5 Reaper "41283" //Item edit: Save nudge dialog settings 5
Alt+F6 Reaper "41284" //Item edit: Save nudge dialog settings 6
Alt+F7 Reaper "41285" //Item edit: Save nudge dialog settings 7
Alt+F8 Reaper "41286" //Item edit: Save nudge dialog settings 8
SubZoneEnd
Shift+Nudge toggles the Nudge dialog window.
You can make whatever settings in Reaper, then use Alt+ one of the function buttons to save those as a preset. Then you'd use the corresponding Function button or Shift+ said function button to use the preset settings you have saved.
This also opens up a concept I hadn't previously considered and that's using the function buttons in some of these sub-zones.
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Very cool concept !!
That said, I would find the constant pressing of the Shift to change direction to be a buzz kill
How about breaking them up into pairs like this and using shift like a coarse / fine mechanism ?
Code:
F1 Reaper "41279" //Item edit: Nudge left by saved nudge dialog settings 1
F2 Reaper "41275" //Item edit: Nudge right by saved nudge dialog settings 1
F3 Reaper "41280" //Item edit: Nudge left by saved nudge dialog settings 2
F4 Reaper "41276" //Item edit: Nudge right by saved nudge dialog settings 2
F5 Reaper "41281" //Item edit: Nudge left by saved nudge dialog settings 3
F6 Reaper "41277" //Item edit: Nudge right by saved nudge dialog settings 3
F7 Reaper "41282" //Item edit: Nudge left by saved nudge dialog settings 4
F8 Reaper "41278" //Item edit: Nudge right by saved nudge dialog settings 4
Shift+F1 Reaper "41291" //Item edit: Nudge left by saved nudge dialog settings 5
Shift+F2 Reaper "41287" //Item edit: Nudge right by saved nudge dialog settings 5
Shift+F3 Reaper "41292" //Item edit: Nudge left by saved nudge dialog settings 6
Shift+F4 Reaper "41288" //Item edit: Nudge right by saved nudge dialog settings 6
Shift+F5 Reaper "41293" //Item edit: Nudge left by saved nudge dialog settings 7
Shift+F6 Reaper "41289" //Item edit: Nudge right by saved nudge dialog settings 7
Shift+F7 Reaper "41294" //Item edit: Nudge left by saved nudge dialog settings 8
Shift+F8 Reaper "41290" //Item edit: Nudge right by saved nudge dialog settings 8
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 11:00 AM
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#16864
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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Works for me! Agree that's better.
Note: I'm not a heavy user of nudge so if anyone that actually uses it regularly has better thought, please jump in.
So for now we've got...
Code:
SubZone "Nudge"
JogWheelRotaryCCW Reaper "41250" //Item edit: Nudge left by last nudge dialog settings
JogWheelRotaryCW Reaper "41249" //Item edit: Nudge right by last nudge dialog settings
Up Reaper "41925" //Item: Nudge items volume +1dB
Down Reaper "41924" //Item: Nudge items volume -1dB
Left Reaper "41279" //Item edit: Nudge left by saved nudge dialog settings 1
Right Reaper "41275" //Item edit: Nudge right by saved nudge dialog settings 1
Nudge GoHome
Shift+Nudge Reaper "41228" //Item edit: Toggle open/close nudge/set dialog
F1 Reaper "41279" //Item edit: Nudge left by saved nudge dialog settings 1
F2 Reaper "41275" //Item edit: Nudge right by saved nudge dialog settings 1
F3 Reaper "41280" //Item edit: Nudge left by saved nudge dialog settings 2
F4 Reaper "41276" //Item edit: Nudge right by saved nudge dialog settings 2
F5 Reaper "41281" //Item edit: Nudge left by saved nudge dialog settings 3
F6 Reaper "41277" //Item edit: Nudge right by saved nudge dialog settings 3
F7 Reaper "41282" //Item edit: Nudge left by saved nudge dialog settings 4
F8 Reaper "41278" //Item edit: Nudge right by saved nudge dialog settings 4
Shift+F1 Reaper "41291" //Item edit: Nudge left by saved nudge dialog settings 5
Shift+F2 Reaper "41287" //Item edit: Nudge right by saved nudge dialog settings 5
Shift+F3 Reaper "41292" //Item edit: Nudge left by saved nudge dialog settings 6
Shift+F4 Reaper "41288" //Item edit: Nudge right by saved nudge dialog settings 6
Shift+F5 Reaper "41293" //Item edit: Nudge left by saved nudge dialog settings 7
Shift+F6 Reaper "41289" //Item edit: Nudge right by saved nudge dialog settings 7
Shift+F7 Reaper "41294" //Item edit: Nudge left by saved nudge dialog settings 8
Shift+F8 Reaper "41290" //Item edit: Nudge right by saved nudge dialog settings 8
Alt+F1 Reaper "41271" //Item edit: Save nudge dialog settings 1
Alt+F2 Reaper "41272" //Item edit: Save nudge dialog settings 2
Alt+F3 Reaper "41273" //Item edit: Save nudge dialog settings 3
Alt+F4 Reaper "41274" //Item edit: Save nudge dialog settings 4
Alt+F5 Reaper "41283" //Item edit: Save nudge dialog settings 5
Alt+F6 Reaper "41284" //Item edit: Save nudge dialog settings 6
Alt+F7 Reaper "41285" //Item edit: Save nudge dialog settings 7
Alt+F8 Reaper "41286" //Item edit: Save nudge dialog settings 8
SubZoneEnd
Last edited by Funkybot; 05-21-2022 at 11:21 AM.
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05-21-2022, 11:23 AM
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#16865
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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Just looking at other things in the MCU/X-Touch BUttons zone, I have no idea what Replace was meant to do in the original MCU, but I think that one makes sense for the cycle ripple editing action.
Code:
Replace Reaper "1155" //Options: Cycle ripple editing mode
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05-21-2022, 11:37 AM
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#16866
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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One request for when the dust settles on the big v2 development: it may be worth seeing if it's possible to implement scrubbing via the jogwheel like Reaper's native action (that requires access to the MIDI port). It sounds like it may be possible to write a script to implement scrubbing, but a native CSI action would be preferable. I'm hoping there's some API or function that CSI could call to do the same thing as Reaper's native implementation, or maybe Justin/Schwa can add API calls for this if they don't already exist.
Right now, I just don't know of a good way to implement a Scrub subzone that actually scrubs the audio.
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05-21-2022, 12:46 PM
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#16867
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
Just looking at other things in the MCU/X-Touch BUttons zone, I have no idea what Replace was meant to do in the original MCU, but I think that one makes sense for the cycle ripple editing action.
Code:
Replace Reaper "1155" //Options: Cycle ripple editing mode
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Cool, I like it.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 12:47 PM
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#16868
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
One request for when the dust settles on the big v2 development: it may be worth seeing if it's possible to implement scrubbing via the jogwheel like Reaper's native action (that requires access to the MIDI port). It sounds like it may be possible to write a script to implement scrubbing, but a native CSI action would be preferable. I'm hoping there's some API or function that CSI could call to do the same thing as Reaper's native implementation, or maybe Justin/Schwa can add API calls for this if they don't already exist.
Right now, I just don't know of a good way to implement a Scrub subzone that actually scrubs the audio.
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Yup, this has definitely been a CSI weak point for quite a while now
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 12:47 PM
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#16869
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Human being with feelings
Join Date: Apr 2018
Posts: 123
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XTouch without the touch
Hi,
I like my XTouch, but once you've finished reading this, you may wonder why I got it.
XTouch Fans, blasphemy head...
As someone who relies entirely on touch, you can probably guess what's coming. Is there, or could there be a way to disable the touch aspect of the XTouch. I'm getting used to it now, but we now have CSI speaking, so feeling your way to a control sets off a whole load of speech most of which is completely unnecessary, (Pandora's box).
This isn't a complaint, as the XToouch does what it's supposed to do, and so does CSI, but is there a way to disable touch, i.e. I only select a track if I press the select button?
Thanks.
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05-21-2022, 01:12 PM
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#16870
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
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How about this for a Zoom zone? Open to suggestions. Ignore all the Property+ stuff if you're not using an X-Touch.
Code:
SubZone "Zoom"
Up Reaper "40111" // Zoom in vertical
Property+Up NoFeedback // Turns off the button light
Down Reaper "40112" // Zoom out vertical
Property+Down NoFeedback
Left Reaper "1011" // Zoom out horizontal
Property+Left NoFeedback
Right Reaper "1012" // Zoom in horizontal
Property+Right NoFeedback
Shift+Up Reaper "40113" // View: Toggle track zoom to maximum height
Property+Shift+Up NoFeedback
Shift+Down Reaper "40110" // View: Toggle track zoom to minimum height
Property+Shift+Down NoFeedback
Shift+Left Reaper "40295" // View: Zoom out project
Property+Shift+Left NoFeedback
Shift+Right Reaper "41190" // View: Set horizontal zoom to default project setting
Option+Up Reaper "_SWS_TOGZOOMI" //SWS: Toggle zoom to selected items or time selection
Property+Option+Up NoFeedback
Option+Down Reaper "40727" //Minimize all tracks
Property+Option+Down NoFeedback
Option+Left Reaper "_SWS_UNDOZOOM" //SWS: Undo zoom
Property+Option+Left NoFeedback
Option+Right Reaper "_SWS_TOGZOOMHORIZ" //SWS: Toggle horizontal zoom to selected items or time selection
Zoom GoHome
SubZoneEnd
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05-21-2022, 01:54 PM
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#16871
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
|
And now the start of a Marker zone. Feedback welcome! I'm particularly curious about what the default behavior should be: "insert at edit position" or "insert at current position?" I prefer the former, as I tend not to insert markers during playback, but I wonder if the latter is more what people would expect.
Code:
SubZone "Marker"
Up Reaper "40171" // Markers: Insert and/or edit marker at current position
Property+Up NoFeedback // Turns off button light
Shift+Up Reaper "40157" // Markers: Insert marker at current position
Propery+Shift+Up NoFeedback
Down Reaper "40613" // Markers: Delete marker near cursor
Property+Down NoFeedback
Left Reaper "40172" // Markers: Go to previous marker/project start
Property+Left NoFeedback
Right Reaper "40173" // Markers: Go to next marker/project end
Property+Right NoFeedback
F1 Reaper "40161" // Markers: Go to marker 01
Property+F1 NoFeedback
F2 Reaper "40162" // Markers: Go to marker 02
Property+F2 NoFeedback
F3 Reaper "40163" // Markers: Go to marker 03
Property+F3 NoFeedback
F4 Reaper "40164" // Markers: Go to marker 04
Property+F4 NoFeedback
F5 Reaper "40165" // Markers: Go to marker 05
Property+F5 NoFeedback
F6 Reaper "40166" // Markers: Go to marker 06
Property+F6 NoFeedback
F7 Reaper "40167" // Markers: Go to marker 07
Property+F7 NoFeedback
F8 Reaper "40168" // Markers: Go to marker 08
Property+F8 NoFeedback
Shift+F1 Reaper "40169" // Markers: Go to marker 09
Property+Shift+F1 NoFeedback
Shift+F2 Reaper "40160" // Markers: Go to marker 10
Property+Shift+F2 NoFeedback
Shift+F3 Reaper "41251" // Markers: Go to marker 11
Property+Shift+F3 NoFeedback
Shift+F4 Reaper "41252" // Markers: Go to marker 12
Property+Shift+F4 NoFeedback
Shift+F5 Reaper "41253" // Markers: Go to marker 13
Property+Shift+F5 NoFeedback
Shift+F6 Reaper "41254" // Markers: Go to marker 14
Property+Shift+F6 NoFeedback
Shift+F7 Reaper "41255" // Markers: Go to marker 15
Property+Shift+F7 NoFeedback
Shift+F8 Reaper "41256" // Markers: Go to marker 16
Property+Shift+F8 NoFeedback
Markers GoHome
Shift+Marker Reaper "40326" // View: Show region/marker manager window
SubZoneEnd
Do we need more than "Go to" 16 markers? Reaper goes up to 30 and we still have more modifiers.
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05-21-2022, 02:34 PM
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#16872
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Equitone
Hi,
I like my XTouch, but once you've finished reading this, you may wonder why I got it.
XTouch Fans, blasphemy head...
As someone who relies entirely on touch, you can probably guess what's coming. Is there, or could there be a way to disable the touch aspect of the XTouch. I'm getting used to it now, but we now have CSI speaking, so feeling your way to a control sets off a whole load of speech most of which is completely unnecessary, (Pandora's box).
This isn't a complaint, as the XToouch does what it's supposed to do, and so does CSI, but is there a way to disable touch, i.e. I only select a track if I press the select button?
Thanks.
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In your .mst file you could find the fader definitions - Fader1, Fader2, etc., and remove the Touch part - I think it's the third line. However that also means you won't have Touch capability when writing automation, maybe you are OK with that.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 02:35 PM
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#16873
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
How about this for a Zoom zone? Open to suggestions. Ignore all the Property+ stuff if you're not using an X-Touch.
Code:
SubZone "Zoom"
Up Reaper "40111" // Zoom in vertical
Property+Up NoFeedback // Turns off the button light
Down Reaper "40112" // Zoom out vertical
Property+Down NoFeedback
Left Reaper "1011" // Zoom out horizontal
Property+Left NoFeedback
Right Reaper "1012" // Zoom in horizontal
Property+Right NoFeedback
Shift+Up Reaper "40113" // View: Toggle track zoom to maximum height
Property+Shift+Up NoFeedback
Shift+Down Reaper "40110" // View: Toggle track zoom to minimum height
Property+Shift+Down NoFeedback
Shift+Left Reaper "40295" // View: Zoom out project
Property+Shift+Left NoFeedback
Shift+Right Reaper "41190" // View: Set horizontal zoom to default project setting
Option+Up Reaper "_SWS_TOGZOOMI" //SWS: Toggle zoom to selected items or time selection
Property+Option+Up NoFeedback
Option+Down Reaper "40727" //Minimize all tracks
Property+Option+Down NoFeedback
Option+Left Reaper "_SWS_UNDOZOOM" //SWS: Undo zoom
Property+Option+Left NoFeedback
Option+Right Reaper "_SWS_TOGZOOMHORIZ" //SWS: Toggle horizontal zoom to selected items or time selection
Zoom GoHome
SubZoneEnd
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Looks like a good start, will have to see how it feels.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 02:37 PM
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#16874
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
|
Quote:
Originally Posted by Funkybot
And now the start of a Marker zone. Feedback welcome! I'm particularly curious about what the default behavior should be: "insert at edit position" or "insert at current position?" I prefer the former, as I tend not to insert markers during playback, but I wonder if the latter is more what people would expect.
Code:
SubZone "Marker"
Up Reaper "40171" // Markers: Insert and/or edit marker at current position
Property+Up NoFeedback // Turns off button light
Shift+Up Reaper "40157" // Markers: Insert marker at current position
Propery+Shift+Up NoFeedback
Down Reaper "40613" // Markers: Delete marker near cursor
Property+Down NoFeedback
Left Reaper "40172" // Markers: Go to previous marker/project start
Property+Left NoFeedback
Right Reaper "40173" // Markers: Go to next marker/project end
Property+Right NoFeedback
F1 Reaper "40161" // Markers: Go to marker 01
Property+F1 NoFeedback
F2 Reaper "40162" // Markers: Go to marker 02
Property+F2 NoFeedback
F3 Reaper "40163" // Markers: Go to marker 03
Property+F3 NoFeedback
F4 Reaper "40164" // Markers: Go to marker 04
Property+F4 NoFeedback
F5 Reaper "40165" // Markers: Go to marker 05
Property+F5 NoFeedback
F6 Reaper "40166" // Markers: Go to marker 06
Property+F6 NoFeedback
F7 Reaper "40167" // Markers: Go to marker 07
Property+F7 NoFeedback
F8 Reaper "40168" // Markers: Go to marker 08
Property+F8 NoFeedback
Shift+F1 Reaper "40169" // Markers: Go to marker 09
Property+Shift+F1 NoFeedback
Shift+F2 Reaper "40160" // Markers: Go to marker 10
Property+Shift+F2 NoFeedback
Shift+F3 Reaper "41251" // Markers: Go to marker 11
Property+Shift+F3 NoFeedback
Shift+F4 Reaper "41252" // Markers: Go to marker 12
Property+Shift+F4 NoFeedback
Shift+F5 Reaper "41253" // Markers: Go to marker 13
Property+Shift+F5 NoFeedback
Shift+F6 Reaper "41254" // Markers: Go to marker 14
Property+Shift+F6 NoFeedback
Shift+F7 Reaper "41255" // Markers: Go to marker 15
Property+Shift+F7 NoFeedback
Shift+F8 Reaper "41256" // Markers: Go to marker 16
Property+Shift+F8 NoFeedback
Markers GoHome
Shift+Marker Reaper "40326" // View: Show region/marker manager window
SubZoneEnd
Do we need more than "Go to" 16 markers? Reaper goes up to 30 and we still have more modifiers.
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Hmmm...
I was envisioning markers using the left/right/up/down buttons:
Up -- remove current marker
Down -- place a marker
Left -- previous marker
Right -- next marker
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 02:43 PM
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#16875
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
|
Quote:
Originally Posted by Geoff Waddington
Hmmm...
I was envisioning markers using the left/right/up/down buttons:
Up -- remove current marker
Down -- place a marker
Left -- previous marker
Right -- next marker
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So keep the same and flip the Up and Down actions? Otherwise, that’s what is happening there.
Last edited by Funkybot; 05-21-2022 at 02:59 PM.
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05-21-2022, 02:58 PM
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#16876
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by Funkybot
So keep the same and flip the Up and Down actions? Otherwise, that’s what is happening there.
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Haha, my eyes got mesmerized with all of those Function buttons, didn't even see the first part.
Yeah, I think I prefer add a marker on the Down key, you can just hit Down whilst running through the tune to do the initial marker setup.
And I would drop the Function keys altogether, at least in my workflow.
I tend to put markers at verse, chorus, bridge, etc., usually less than 8, using Left/Right along with the arrange window is plenty for me, the Function keys would just add confusion, "is F3 the chorus, or was that F4" kind of stuff
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 02:59 PM
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#16877
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
|
Quote:
Originally Posted by Geoff Waddington
Haha, my eyes got mesmerized with all of those Function buttons, didn't even see the first part.
Yeah, I think I prefer add a marker on the Down key, you can just hit Down whilst running through the tune to do the initial marker setup.
And I would drop the Function keys altogether, at least in my workflow.
I tend to put markers at verse, chorus, bridge, etc., usually less than 8, using Left/Right is plenty for me, the Function keys would just add confusion
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Can do.
Here you go:
Code:
SubZone "Marker"
Up Reaper "40613" // Markers: Delete marker near cursor
Property+Up NoFeedback // Turns off button light
Down Reaper "40171" // Markers: Insert and/or edit marker at current position
Property+Down NoFeedback
Shift+Down Reaper "40157" // Markers: Insert marker at current position
Propery+Shift+Down NoFeedback
Left Reaper "40172" // Markers: Go to previous marker/project start
Property+Left NoFeedback
Right Reaper "40173" // Markers: Go to next marker/project end
Property+Right NoFeedback
Markers GoHome
Shift+Marker Reaper "40326" // View: Show region/marker manager window
SubZoneEnd
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05-21-2022, 03:01 PM
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#16878
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
|
Quote:
Originally Posted by Funkybot
Can do.
Here you go:
Code:
SubZone "Marker"
Up Reaper "40613" // Markers: Delete marker near cursor
Property+Up NoFeedback // Turns off button light
Down Reaper "40171" // Markers: Insert and/or edit marker at current position
Property+Down NoFeedback
Shift+Down Reaper "40157" // Markers: Insert marker at current position
Propery+Shift+Down NoFeedback
Left Reaper "40172" // Markers: Go to previous marker/project start
Property+Left NoFeedback
Right Reaper "40173" // Markers: Go to next marker/project end
Property+Right NoFeedback
Markers GoHome
Shift+Marker Reaper "40326" // View: Show region/marker manager window
SubZoneEnd
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That one works for me
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 03:42 PM
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#16879
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
|
Seems like today is X-Touch Navigation Buttons day
Thinking about Associated Zone banking.
With these:
Code:
SelectedTrackSend
SelectedTrackReceive
SelectedTrackFXMenu
Horizontal banking is the intuitive way to go.
But with these:
Code:
TrackSend
TrackReceive
TrackFXMenu
Vertical banking is more intuitive.
Enter our new best friend - X-Touch Navigation Buttons.
So, if any of the Selected Track Associated Zone variants are active, Left/Right come to life for banking.
Conversely, if any of the Track Associated Zone variants are active, Up/Down come to life for banking.
I think it's a winner, what say you good folk ?
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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05-21-2022, 04:48 PM
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#16880
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 5,988
|
Quote:
Originally Posted by Geoff Waddington
Seems like today is X-Touch Navigation Buttons day
Thinking about Associated Zone banking.
With these:
Code:
SelectedTrackSend
SelectedTrackReceive
SelectedTrackFXMenu
Horizontal banking is the intuitive way to go.
But with these:
Code:
TrackSend
TrackReceive
TrackFXMenu
Vertical banking is more intuitive.
Enter our new best friend - X-Touch Navigation Buttons.
So, if any of the Selected Track Associated Zone variants are active, Left/Right come to life for banking.
Conversely, if any of the Track Associated Zone variants are active, Up/Down come to life for banking.
I think it's a winner, what say you good folk ?
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Can’t we already do this with the banking actions we have? Not sure I follow what’s different. Or is this really just about what makes sense for default behavior of an MCU/X-Touch?
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