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Old 07-22-2017, 11:21 AM   #1
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Default reaper skipping the first sample of playback?

hey I do a lot of stuff with unit pulses...diracs etc.

I loaded a pretty small wav file in reaper...and when it was at the absolute beginning of the first bar in the project i didn't hear a sound when pressing play...or even looping the beginning of that bar.

but if i move the object one sample over it plays.


does reaper drop the audio the first sample of a track? is there a setting i can change to get it to play?

cheers

j

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Old 07-22-2017, 01:13 PM   #2
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when you move the item over, do you also move the edit cursor to the start of the item or is it still at the start of the project?

I can reproduce this only when the item is at the very start of the project, so maybe there is some bug here. One strange thing I notice is that when i move the item and cursor over, the play cursor actually seems to appear a couple samples before the edit cursor, which is kind of odd.
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Old 07-22-2017, 01:41 PM   #3
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There's also "Prefernces -> Audio -> Tiny fade in on playback start" which could influence this if enabled I guess.
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Old 07-22-2017, 02:45 PM   #4
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Quote:
Originally Posted by nofish View Post
There's also "Prefernces -> Audio -> Tiny fade in on playback start" which could influence this if enabled I guess.
Yea that was my first guess too, but there's definitely something weird here. If I take an item of the smallest possible size and move it around the grid at its highest resolution, it makes sound at some positions but not others and it's kind of random. Have a look:
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Old 07-22-2017, 03:35 PM   #5
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i can not reproduce.
the first sample always plays for me.
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Old 07-22-2017, 07:47 PM   #6
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Quote:
Originally Posted by foxAsteria View Post
I can reproduce this only when the item is at the very start of the project,
this is what i meant.

i'll make a video about this soon

j

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Old 07-23-2017, 12:56 AM   #7
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Quote:
Originally Posted by foxAsteria View Post
Yea that was my first guess too, but there's definitely something weird here. If I take an item of the smallest possible size and move it around the grid at its highest resolution, it makes sound at some positions but not others and it's kind of random. Have a look:
i can reproduce this...but only if an item is less than 2 sample points. (like your pic)
as long as it has 2 sample points, it plays every time, regardless of where it is placed.
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