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08-27-2019, 06:16 AM
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#4201
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Quote:
Originally Posted by Geoff Waddington
In answer to your previous post, autogenerate is really just a shorthand for repetitive things and is illustrated by Send|1-8.
This will be expanded internally to 8 Zones -- named Send1, Send2, Send3... Send8.
You have the Rotary definitions right -- any | characters get replaced with a number, so autogenerate gives you RotaryA1, RotaryA2...
You are missing the switch to turn it on -- and yes there has been discussion of having a checkbox option in config to have it default to on -- saves having to map a button for it -- but for now, you need this last piece in your Buttons Zone and you should be good to go:
Code:
Zone Buttons
someButton ToggleMapSends
ZoneEnd
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Would it be possible (now) to map out all 8 of those sends and send mutes without using the autogenerate?
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08-27-2019, 06:20 AM
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#4202
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 5,003
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Quote:
Originally Posted by Mr. Green
What does that command do? (Curious)
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It links scrolling between Screen and Surface. So if you select a track on screen that isn't visible on the surface, the surface will bank to place that track on the left hand channel of the surface(s) or a specified channel:
Code:
someButton ToggleScrollLink 17
.. will place the selected track on surface channel 17.
Similarly, if you select a surface channel that is not visible on the screen, the screen will scroll to place that channel at the left hand end of the Reaper mixer.
Quote:
Would it be possible (now) to map out all 8 of those sends and send mutes without using the autogenerate?
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Not at the present time, though it has been discussed.
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08-27-2019, 06:43 AM
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#4203
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Quote:
Originally Posted by MixMonkey
Not at the present time, though it has been discussed.
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So if I wanted to map out my various eq knobs on my Console 1 to the send controls, I could do that right now by renaming the controls, "EQ1", "EQ2", etc?
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08-27-2019, 07:12 AM
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#4204
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Is there a "set to default value" action?
i.e. Press the send (or FX) knob to reset the parameter to it's default value (like double-click in Reaper)?
...or perhaps a way to send a specific value?
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08-27-2019, 08:27 AM
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#4205
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by Mr. Green
I would definitely like that. In fact, my main goal for the past day has been to map out a group of send controls I don't have to dig past a layer to get to. Thx!
Btw - I discovered that if I precede the command "ToggleMapSends" with the condition "OnTrackSelection", I can crash the whole DAW - muahaha. :-)
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Uh-oh, then don't do that
Seriously, thanks for finding that one.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-27-2019, 08:28 AM
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#4206
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by Mr. Green
Would it be possible (now) to map out all 8 of those sends and send mutes without using the autogenerate?
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Yes, with the new build just put up.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-27-2019, 08:32 AM
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#4207
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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New build is up.
You can now make Sends/FXMenu Zones manually, but you must do this like so:
Code:
Zone Send1
anyButtonYouLike SomeSendAction
ZoneEnd
Zone Send2
anyOtherButtonYouLike SomeSendAction
ZoneEnd
Zone Send3
yetAnotherButtonYouLike SomeSendAction
ZoneEnd
The Zones MUST be named Send1, Send2, Send3, etc.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-27-2019, 08:34 AM
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#4208
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by WaveTrans
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Right Click is always your friend in Reaper
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-27-2019, 08:40 AM
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#4209
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by Mr. Green
Is there a list of the various types of widgets I can use for reference?
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Working on docs but for now:
Midi Widgets
CSI Message Generators
Press
PressRelease
Fader14Bit
Fader7Bit
Encoder
Feedback Processors
FB_TwoState
FB_ Fader14Bit
FB_ Fader7Bit
FB_ Encoder
FB_VUMeter
FB_GainReductionMeter
FB_QConProXMasterVUMeter
FB_MCUTimeDisplay
FB_MCUVUMeter
FB_MCUDisplayUpper
FB_MCUDisplayLower
FB_MCUXTDisplayUpper
FB_MCUXTDisplayLower
FB_MCUC4DisplayUpper
FB_MCUC4DisplayLower
OSC Widgets
CSI Message Generators
Control
Feedback Processors
FB_Processor
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-27-2019, 08:48 AM
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#4210
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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OK so we have:
ToggleScrollLink
ToggleMapSends
ToggleMapFX
ToggleMapFXMenu
Might as well add
ToggleMapFocusedFX
Good folk, please assist in coming up with nice short names for these for the Surface config panel a la:
Reaper Scrolls With Surface
Automatically Map Sends
Automatically Map FX
Automatically Map Focused FX
Any others we're missing ?
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-27-2019, 08:49 AM
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#4211
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 923
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How is the configurator coming along MixMonkey?
Any new improvements to try?
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08-27-2019, 08:52 AM
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#4212
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 5,003
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Quote:
Originally Posted by Geoff Waddington
Good folk, please assist in coming up with nice short names for these for the Surface config panel a la:
Reaper Scrolls With Surface
Automatically Map Sends
Automatically Map FX
Automatically Map Focused FX
Any others we're missing ?
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ReaperFollowsSurface
AutoMapSends
AutoMapFX
AutoMapFocusFX
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08-27-2019, 08:58 AM
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#4213
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 5,003
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Quote:
Originally Posted by Freex
How is the configurator coming along MixMonkey?
Any new improvements to try?
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Yep, have sorted out the Zone saving under different names and also rewritten the ZoneLoad code so it's faster. Also squashed a few bugs.
Work on modifiers is ongoing and I've just discovered a bug that I have to fix before you can play with it
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08-27-2019, 09:24 AM
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#4214
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 923
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Quote:
Originally Posted by MixMonkey
Yep, have sorted out the Zone saving under different names and also rewritten the ZoneLoad code so it's faster. Also squashed a few bugs.
Work on modifiers is ongoing and I've just discovered a bug that I have to fix before you can play with it
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All sounds great, it explains your absence, too busy coding.
I look forward to it.
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08-27-2019, 10:30 AM
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#4215
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Quote:
Originally Posted by Geoff Waddington
Yes, with the new build just put up.
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Thanks SO MUCH!!
Digging in now...
btw - where is this supposed to go?:
"SelectedTrackNavigator"
..and - please forgive me for asking - how does it work?
edit: - also, does it still require a toggle?
Last edited by Mr. Green; 08-27-2019 at 10:39 AM.
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08-27-2019, 10:48 AM
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#4216
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by Mr. Green
Thanks SO MUCH!!
Digging in now...
btw - where is this supposed to go?:
"SelectedTrackNavigator"
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If you have a Zone that requires a Context -- SelectedTrack, FocusedFXTrack etc., you indicate that by providing a Navigator.
Since Sends are based on the Selected Track the Zones should look something like:
Code:
Zone Send1
SelecteTrackNavigator
aButton anAction
anotherButton anotherAction
...
ZoneEnd
Zone Send2
SelecteTrackNavigator
aButton anAction
anotherButton anotherAction
...
ZoneEnd
.
.
Quote:
Originally Posted by Mr. Green
.and - please forgive me for asking - how does it work?
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Not quite sure what you mean here.
Quote:
Originally Posted by Mr. Green
edit: - also, does it still require a toggle?
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Until later today or tomorrow, when I finish the new UI
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-27-2019, 10:54 AM
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#4217
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 5,003
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Geoff, would it be a lot of work to make modifiers work in the context of GoZone buttons? ie
Code:
Shift+SomeButton GoZone SomeFXZone
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08-27-2019, 11:04 AM
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#4218
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by MixMonkey
Geoff, would it be a lot of work to make modifiers work in the context of GoZone buttons? ie
Code:
Shift+SomeButton GoZone SomeFXZone
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That doesn't work now ?
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-27-2019, 11:19 AM
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#4219
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 5,003
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Quote:
Originally Posted by Geoff Waddington
That doesn't work now ?
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Not as far as I can tell, only tried it in the context of FX Zones though.
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08-27-2019, 11:39 AM
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#4220
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Quote:
Originally Posted by Geoff Waddington
Not quite sure what you mean here.
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You explained it perfectly - thank you!
Quote:
Originally Posted by Geoff Waddington
Until later today or tomorrow, when I finish the new UI
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BIG THANK YOU!!
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08-27-2019, 11:43 AM
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#4221
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Question for any who might know,
I found in one of the .mst files a button with an extra value of "0.5" attached to the end. It has the effect of keeping a "momentary" led lit. What is that 0.5 doing exactly?
Code:
Widget MC
Press 9a 10 7f
FB_TwoState 9a 10 7f 8a 10 00 0.5 <=====???
WidgetEnd
On a related note, I have found that I can assign a button to a TrackSendVolume output and would like to alter it's maximum value. Would that be possible?
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08-27-2019, 12:16 PM
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#4222
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Geoff - I think a question for you:
Do you know the "Shape" VUmeter midi value for the Console1?
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08-27-2019, 12:41 PM
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#4223
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Ugh - I'know I'm killing you guys - so srry...
So I need to create separate zones for "Focused FX (floating)" and "Focused FX Chain". Is that doable atm?
edit: - or maybe I just need to know if "OnFXFocus" will work for both?
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08-27-2019, 01:03 PM
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#4224
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 923
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Quote:
Originally Posted by MixMonkey
Not as far as I can tell, only tried it in the context of FX Zones though.
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Are you using the C4.mst with the update modifier's? It was wrong forever, that one stumped me for a while until I figured it out.
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08-27-2019, 01:24 PM
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#4225
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 5,003
|
Quote:
Originally Posted by Freex
Are you using the C4.mst with the update modifier's? It was wrong forever, that one stumped me for a while until I figured it out.
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No, I saw your post and changed them to the right messages
The Modifiers are definitely operational, putting them before an FXParam produces the expected behaviour, plus you see the Automation lights on the MCU come on when Shift is pressed (I guess modifiers are global, ZoneLink is off)
I wanted to use them in the context of GoZone because it would greatly expand the number of extra Zones you could access from the C4 lower buttons, without the messiness of the usual modifier+Push/Rotary parameter access ie you have to use two hands everytime you want to access a modified control.
If you could just switch into a Zone using the modifier, the modified behaviour is then latched and you can use one hand again.
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08-27-2019, 01:33 PM
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#4226
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Human being with feelings
Join Date: Aug 2019
Location: Forest City
Posts: 341
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Hello again!
Quote:
Originally Posted by Geoff Waddington
Great !!
The lighting/not lighting is controlled by the .zon file, not the .mst file.
Unfortunately, the Reaper action feedback is kinda' all over
Some return feedback, others don't, others seem permanently on, etc.
Try exchanging the zoom/nudge definitions in the .zon file, and see what happens.
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I did that but it did not change the described behaviour just shifted it to the marker button.
I sort of solved the nudge issue by finding that I never needed it before so
I assigned ToggleScrollLink to it, which works perfectly fine now.
Engaging it switches on ToggleScrollLink, the nudge button is lit, but the select button is also lit and remains lit without showing any apparent effect.
By the Way, I think the tick box idea for the ToggleScollLink function in the set up menu is good saving a button and the requirement of pushing it
Quote:
Originally Posted by Geoff Waddington
As far as the mapping, let's sort this out first.
Yeah, this will be documented later, but see the definition:
that means it will be expanded to Channel1, Channel2, Channel3, ... Channel8
also anything with a | will get replaced by a number so
Code:
Zone Pan|1-8
TrackNavigator
Rotary| TrackPan 0
RotaryPush| GoZone PanWidth|
ZoneEnd
will generate Rotary1, Rotary2, Rotary3, .. Rotary8
See how your .mst file has this:
Code:
Widget Rotary
Encoder b0 10 7f
FB_Encoder b0 10 7f
WidgetEnd
There is a definition for Rotary, not for Rotary1, Rotary2, ... etc.
Sine you only have one Channel, you can avoid all of this -- just keep your .mst file and modify your .zon files like this:
Code:
Zone Home
OnTrackSelection MapSelectedTrackSendsToWidgets
IncludedZones
Buttons
Channel
IncludedZonesEnd
ZoneEnd
Zone Channel
TrackNavigator
....
RotaryPush GoZone PanWidth
Rotary TrackPan 0
.....
ZoneEnd
Zone Pan
TrackNavigator
Rotary TrackPan 0
RotaryPush GoZone PanWidth
ZoneEnd
Zone PanWidth
TrackNavigator
Rotary TrackPanWidth 1
RotaryPush GoZone Pan
ZoneEnd
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I did as told, removing the | symbols, which was successesful for Pan and faders!
Did also adapt the Pan as suggested so Track Pan is working now; it seems that Pan is switched on/off by rotary push while I believed it is meant to re-center the panwidth (set up wrong or my misunderstanding?). Faders (Master and Slave) work too.
The scroll left/right/up/down works fine if the buttons are in the Button zone;
Then I tried to set up Zoom in/out using "Zoom GoZone Zoom1" and alternatively "Zoom+up" etc.; in both cases the key arrows zoomed in both directions independently of the zoom button and no scrolling anymore.
The zoom button refused to light up and function although a midi command is sent (64).
Code:
Widget Zoom
Press 90 64 7f
FB_TwoState 90 64 7f 90 64 00
WidgetEnd
and like this
Code:
Widget Zoom
PressRelease 90 64 7f 90 64 00
FB_TwoState 90 64 7f 90 64 00
WidgetEnd
with the Zone:
Code:
Zone Buttons
ChannelLeft TrackBank -1
ChannelRight TrackBank 1
BankLeft TrackBank -8
BankRight TrackBank 8
....
Nudge ToggleScrollLink
...
UnSolo Reaper 40340
F1 Reaper 40917 /MonoStereo
F2 Reaper 40029 /Undo
F3+Undo Reaper 40030 /Redo
F3 Shift
Marker Reaper 40157
F4 GoZone FXMenu
Cycle CycleTimeline
Click Reaper 40364
MasterFader MasterTrackVolume
Zoom GoZone Zoom1 NoAction
Up Reaper 40138
Down Reaper 40139
Left Reaper 40140
Right Reaper 40141
ZoneEnd
Zone Zoom1
Up Reaper 40111
Down Reaper 40112
Left Reaper 1011
Right Reaper 1012
ZoneEnd
Alternatively:
Code:
Zone Buttons
......
MasterFader MasterTrackVolume
Up Reaper 40138
Down Reaper 40139
Left Reaper 40140
Right Reaper 40141
Zoom+Up Reaper 40111
Zoom+Down Reaper 40112
Zoom+Left Reaper 1011
Zoom+Right Reaper 1012
ZoneEnd
Also the channel left/right and Banking still do not work.
Code:
Zone Channel
TrackNavigator
DisplayUpper TrackNameDisplay
DisplayLower TrackPanDisplay
....
Select TrackUniqueSelect
Shift+Select TrackRangeSelect
.....
ZoneEnd
Further Display and Meter are blank.
I wanted to do some testing with the Icon Platform Nano too, especially if the ScrollToggleLink works. See how that turns out.
Meanwhile thanks and ever grateful for any help!
Cordially,
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08-27-2019, 03:15 PM
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#4227
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 923
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Quote:
Originally Posted by MixMonkey
No, I saw your post and changed them to the right messages
The Modifiers are definitely operational, putting them before an FXParam produces the expected behaviour, plus you see the Automation lights on the MCU come on when Shift is pressed (I guess modifiers are global, ZoneLink is off)
I wanted to use them in the context of GoZone because it would greatly expand the number of extra Zones you could access from the C4 lower buttons, without the messiness of the usual modifier+Push/Rotary parameter access ie you have to use two hands everytime you want to access a modified control.
If you could just switch into a Zone using the modifier, the modified behaviour is then latched and you can use one hand again.
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It would be hand if they could be push on , push off, sticky or latching.
as opposed to "shift GoZone Shift" which would greatly reduce and complicate all zones,
I can't say i'v tried shift+key GoZone, I know i did a while back but I think it was before correcting the modifiers.
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08-27-2019, 03:35 PM
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#4228
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Basic channel functions and sends are working!
Trying to map my first FX .zon and totally failing.
Need help...
Code:
Zone Home
OnTrackSelection GoZone Channel
OnTrackSelection MapSelectedTrackSendsToWidgets
OnFXFocus MapFocusedTrackFXToWidgets
DisplayOn Reaper _S&M_TOGLFXCHAIN
Equalizer ToggleMapSends
ZoneEnd
...
and the FX .zon...
Code:
Zone "VST3: TR5 White 2A (IK Multimedia)"
FocusedFXTrackNavigator
InputGain FXParam Gain
Threshold FXParam Peak Reduction
Compressor FXParam Limit / Compress
//Bypass
PhaseInv FXParam Bypass
Parallel FXParam Wet
ZoneEnd
No working. :-(
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08-27-2019, 04:11 PM
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#4229
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 923
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Quote:
Originally Posted by Mr. Green
Basic channel functions and sends are working!
Trying to map my first FX .zon and totally failing.
Need help...
Code:
Zone Home
OnTrackSelection GoZone Channel
OnTrackSelection MapSelectedTrackSendsToWidgets
OnFXFocus MapFocusedTrackFXToWidgets
DisplayOn Reaper _S&M_TOGLFXCHAIN
Equalizer ToggleMapSends
ZoneEnd
...
and the FX .zon...
Code:
Zone "VST3: TR5 White 2A (IK Multimedia)"
FocusedFXTrackNavigator
InputGain FXParam Gain
Threshold FXParam Peak Reduction
Compressor FXParam Limit / Compress
//Bypass
PhaseInv FXParam Bypass
Parallel FXParam Wet
ZoneEnd
No working. :-(
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I think the FXParam need to have numbers after them, 0,1,2...
In accordance with the order they are display from the plugin.
It allows us scope, for when plugin developers are lazy and use gain, gain, gain, or freq, freq,
Last edited by Freex; 08-27-2019 at 04:19 PM.
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08-27-2019, 04:14 PM
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#4230
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 5,003
|
Quote:
Originally Posted by Mr. Green
Basic channel functions and sends are working!
Trying to map my first FX .zon and totally failing.
Need help...
Code:
Zone "VST3: TR5 White 2A (IK Multimedia)"
FocusedFXTrackNavigator
InputGain FXParam Gain
Threshold FXParam Peak Reduction
Compressor FXParam Limit / Compress
//Bypass
PhaseInv FXParam Bypass
Parallel FXParam Wet
ZoneEnd
No working. :-(
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Nearly
You need to use the FX parameter index numbers instead of the names. Whilst these are not output in the file produced by CSI, they are easy to determine.
Here's ReaEQ:
Code:
VST: ReaEQ (Cockos)
Freq-Low Shelf
Gain-Low Shelf
Q-Low Shelf
Freq-Band 2
Gain-Band 2
Q-Band 2
Freq-Band 3
Gain-Band 3
Q-Band 3
Freq-High Shelf
Gain-High Shelf
Q-High Shelf
Bypass
Wet
The index numbers are:
Code:
VST: ReaEQ (Cockos)
0 Freq-Low Shelf
1 Gain-Low Shelf
2 Q-Low Shelf
3 Freq-Band 2
4 Gain-Band 2
5 Q-Band 2
6 Freq-Band 3
7 Gain-Band 3
8 Q-Band 3
9 Freq-High Shelf
10 Gain-High Shelf
11 Q-High Shelf
12 Bypass
13 Wet
You don't have any displays to worry about, just replace the parameter name with its corresponding index number:
Code:
InputGain FXParam 0
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08-27-2019, 05:04 PM
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#4231
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
|
Quote:
Originally Posted by Mr. Green
Question for any who might know,
I found in one of the .mst files a button with an extra value of "0.5" attached to the end. It has the effect of keeping a "momentary" led lit. What is that 0.5 doing exactly?
Code:
Widget MC
Press 9a 10 7f
FB_TwoState 9a 10 7f 8a 10 00 0.5 <=====???
WidgetEnd
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That's for surfaces that require a constant refresh.
By default CSI only sends out changes -- in order to keep traffic down.
Some surfaces require data every so often to "stay alive".
0.5 means refresh every 0.5 seconds at least -- more if data is changing.
Quote:
Originally Posted by Mr. Green
On a related note, I have found that I can assign a button to a TrackSendVolume output and would like to alter it's maximum value. Would that be possible?
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With a button it's either a 1 (full volume) or a 0 (off).
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
|
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08-27-2019, 05:05 PM
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#4232
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Thanks for the help guys!
Unfortunately, I still can't get things to work yet. :-/
Here's the entirety of both files complete with scratch...
Code:
Zone Home
OnTrackSelection GoZone Channel
OnTrackSelection MapSelectedTrackSendsToWidgets
// OnFXFocus GoZone FocusedFX
OnFXFocus MapFocusedTrackFXToWidgets
DisplayOn Reaper _S&M_TOGLFXCHAIN
Equalizer ToggleMapSends
ZoneEnd
//Zone FocusedFX
// FocusedFXTrackNavigator
// PageDown Reaper _S&M_SELFXPREV
// PageUp Reaper _S&M_SELFXNEXT
//ZoneEnd
Zone Channel
SelectedTrackNavigator
// InputGain TrackBank 1
PageDown Reaper 40286
PageUp Reaper 40285
InputMeterLeft TrackOutputMeter 0
InputMeterRight TrackOutputMeter 1
OutputMeterLeft TrackOutputMeter 0
OutputMeterRight TrackOutputMeter 1
PhaseInv Reaper 40282
Volume TrackVolume
Pan TrackPan
Mute TrackMute
Solo TrackSolo
ZoneEnd
Zone Send1
SelectedTrackNavigator
SelectTrack1 TrackSendMute
LowMidQ TrackSendVolume
ZoneEnd
Zone Send2
SelectedTrackNavigator
SelectTrack2 TrackSendMute
HighMidQ TrackSendVolume
ZoneEnd
Zone Send3
SelectedTrackNavigator
SelectTrack3 TrackSendMute
LowFrequency TrackSendVolume
ZoneEnd
Zone Send4
SelectedTrackNavigator
SelectTrack4 TrackSendMute
LowMidFrequency TrackSendVolume
ZoneEnd
Zone Send5
SelectedTrackNavigator
SelectTrack5 TrackSendMute
HighMidFrequency TrackSendVolume
ZoneEnd
Zone Send6
SelectedTrackNavigator
SelectTrack6 TrackSendMute
HighFrequency TrackSendVolume
ZoneEnd
Zone Send7
SelectedTrackNavigator
SelectTrack7 TrackSendMute
LowGain TrackSendVolume
ZoneEnd
Zone Send8
SelectedTrackNavigator
SelectTrack8 TrackSendMute
LowMidGain TrackSendVolume
ZoneEnd
Zone Send9
SelectedTrackNavigator
SelectTrack9 TrackSendMute
HighMidGain TrackSendVolume
ZoneEnd
Zone Send10
SelectedTrackNavigator
SelectTrack10 TrackSendMute
HighGain TrackSendVolume
ZoneEnd
updated FX zon...
Code:
Zone "VST3: TR5 White 2A (IK Multimedia)"
FocusedFXTrackNavigator
InputGain FXParam 0 Gain
Threshold FXParam 1 Peak Reduction
Compressor FXParam 2 Limit / Compress
//Bypass 3
PhaseInv FXParam 4 Bypass
Parallel FXParam 5 Wet
ZoneEnd
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08-27-2019, 05:06 PM
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#4233
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by Mr. Green
Geoff - I think a question for you:
Do you know the "Shape" VUmeter midi value for the Console1?
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Sorry don't know that one, if you find it let me know, we'll include it.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-27-2019, 05:13 PM
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#4234
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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New build is up.
Lots of config panel options to try
This change will, break your CSI.ini file
You can fix it up by using the CSI.ini in the build as an example.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
Last edited by Geoff Waddington; 08-27-2019 at 05:52 PM.
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08-27-2019, 05:15 PM
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#4235
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by Mr. Green
Thanks for the help guys!
Unfortunately, I still can't get things to work yet. :-/
Here's the entirety of both files complete with scratch...
Code:
Zone Home
OnTrackSelection GoZone Channel
OnTrackSelection MapSelectedTrackSendsToWidgets
// OnFXFocus GoZone FocusedFX
OnFXFocus MapFocusedTrackFXToWidgets
DisplayOn Reaper _S&M_TOGLFXCHAIN
Equalizer ToggleMapSends
ZoneEnd
//Zone FocusedFX
// FocusedFXTrackNavigator
// PageDown Reaper _S&M_SELFXPREV
// PageUp Reaper _S&M_SELFXNEXT
//ZoneEnd
Zone Channel
SelectedTrackNavigator
// InputGain TrackBank 1
PageDown Reaper 40286
PageUp Reaper 40285
InputMeterLeft TrackOutputMeter 0
InputMeterRight TrackOutputMeter 1
OutputMeterLeft TrackOutputMeter 0
OutputMeterRight TrackOutputMeter 1
PhaseInv Reaper 40282
Volume TrackVolume
Pan TrackPan
Mute TrackMute
Solo TrackSolo
ZoneEnd
Zone Send1
SelectedTrackNavigator
SelectTrack1 TrackSendMute
LowMidQ TrackSendVolume
ZoneEnd
Zone Send2
SelectedTrackNavigator
SelectTrack2 TrackSendMute
HighMidQ TrackSendVolume
ZoneEnd
Zone Send3
SelectedTrackNavigator
SelectTrack3 TrackSendMute
LowFrequency TrackSendVolume
ZoneEnd
Zone Send4
SelectedTrackNavigator
SelectTrack4 TrackSendMute
LowMidFrequency TrackSendVolume
ZoneEnd
Zone Send5
SelectedTrackNavigator
SelectTrack5 TrackSendMute
HighMidFrequency TrackSendVolume
ZoneEnd
Zone Send6
SelectedTrackNavigator
SelectTrack6 TrackSendMute
HighFrequency TrackSendVolume
ZoneEnd
Zone Send7
SelectedTrackNavigator
SelectTrack7 TrackSendMute
LowGain TrackSendVolume
ZoneEnd
Zone Send8
SelectedTrackNavigator
SelectTrack8 TrackSendMute
LowMidGain TrackSendVolume
ZoneEnd
Zone Send9
SelectedTrackNavigator
SelectTrack9 TrackSendMute
HighMidGain TrackSendVolume
ZoneEnd
Zone Send10
SelectedTrackNavigator
SelectTrack10 TrackSendMute
HighGain TrackSendVolume
ZoneEnd
updated FX zon...
Code:
Zone "VST3: TR5 White 2A (IK Multimedia)"
FocusedFXTrackNavigator
InputGain FXParam 0 Gain
Threshold FXParam 1 Peak Reduction
Compressor FXParam 2 Limit / Compress
//Bypass 3
PhaseInv FXParam 4 Bypass
Parallel FXParam 5 Wet
ZoneEnd
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Is the FX .zon file in the same folder as the first Home .zon file ?
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-27-2019, 05:26 PM
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#4236
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 5,003
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Try this:
Code:
Zone "VST3: TR5 White 2A (IK Multimedia)"
FocusedFXTrackNavigator
InputGain FXParam 0
Threshold FXParam 1
Compressor FXParam 2
//Bypass 3
PhaseInv FXParam 4
Parallel FXParam 5
ZoneEnd
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08-27-2019, 05:33 PM
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#4237
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Quote:
Originally Posted by Geoff Waddington
Is the FX .zon file in the same folder as the first Home .zon file ?
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No - It's in the ZoneFXFiles folder...
Is that right?
Here's the file just in case that helps... (added .txt to the end to attach)
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08-27-2019, 05:40 PM
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#4238
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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btw - when I have a floating fx open (or chain), the Channel zone is still active - is that right?
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08-27-2019, 05:42 PM
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#4239
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Human being with feelings
Join Date: Jul 2010
Posts: 373
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Do I need to be enabling something on the FX to make them catch?
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08-27-2019, 05:42 PM
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#4240
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by Mr. Green
No - It's in the ZoneFXFiles folder...
Is that right?
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Nope, when you set up your config you select a Zone folder for a Surface.
All Zones you want to load, Home, FX, whatever MUST be in that folder or a subfolder of that folder.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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