Old 09-15-2017, 07:57 AM   #161
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It's detailed in https://forum.cockos.com/showthread.php?t=85588&page=45

https://forum.cockos.com/showthread.php?t=85588&page=49

Maybe an i7 with 8 threads can get over it, but a dual core can't.
Both those links go to page 22 for me (as I've reconfigured my views of the forum) But no matter I read all the posts, and none tells me if you have 2 or 4 threads... I guess I'll just set my system to 2 cpus (2 threads) once I get around to testing, that ought to be even worse than your system if it actually has 4 threads. Who knows that might be the problem too, as I remember Spark doing something really weird. But it's difficult to reproduce problems without getting accurate information..

The only thing I can take away from that thread is that I'll have to test with Spark, Ezdrummer and possibly FM8.
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Old 09-17-2017, 06:12 PM   #162
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Hi OSXMIDI,
I'm using the latest REAPER, LinVst and Wine. I can't close plug-in windows. Even if I shut down REAPER they're still there until I kill them. This is with Ephonic Drumatic4, Toneboosters Barricade4 and Melda MPowerSynth.
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Old 09-17-2017, 08:46 PM   #163
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Hi OSXMIDI,
I'm using the latest REAPER, LinVst and Wine. I can't close plug-in windows. Even if I shut down REAPER they're still there until I kill them. This is with Ephonic Drumatic4, Toneboosters Barricade4 and Melda MPowerSynth.
I've updated LinVst, see if that helps.

Last edited by osxmidi; 09-18-2017 at 04:10 AM.
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Old 09-18-2017, 09:32 AM   #164
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Thanks OSXMIDI,
it's a bit better, plugins still wont close if I 'x' their window but will if I 'x' the REAPER plugin window. Melda MPowerSynth, however, still wont close and requires killing.
Also plugins always open behind REAPER which is a bit annoying.

On another note, I recently updated Ubuntu Studio to 17.04 and am about to go back to 16.04 because the native U-he synths' menus don't work. Do you think this has any bearing on LinVSt, as in are you developing it on any particular distro or kernel version?
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Old 09-18-2017, 12:54 PM   #165
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hello osxmidi,

what does it really mean for my system that you are now compiling with wine-staging 2.16 and I am running the stable 2.02? could this be bad news for my stability, or should it not make any difference?

I can't quite get my head around what part of my system will be using the installed wine, and what part the staging 2.16.

cheers.
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Old 09-18-2017, 09:02 PM   #166
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Thanks OSXMIDI,
it's a bit better, plugins still wont close if I 'x' their window but will if I 'x' the REAPER plugin window. Melda MPowerSynth, however, still wont close and requires killing.
Also plugins always open behind REAPER which is a bit annoying.

On another note, I recently updated Ubuntu Studio to 17.04 and am about to go back to 16.04 because the native U-he synths' menus don't work. Do you think this has any bearing on LinVSt, as in are you developing it on any particular distro or kernel version?
With the new version, the closing of the window was disabled, so that's why it didn't work.

I've enabled window closing and also the window appearing as the top most window in the LinVst code at github (I havn't updated the binary releases yet).

But when the plugin is first loaded, it appears behind reaper, but if the plugin ui is closed and then opened then it appears in front of reaper as it should, so I'm looking into it.

Last edited by osxmidi; 09-18-2017 at 10:54 PM.
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Old 09-18-2017, 09:06 PM   #167
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hello osxmidi,

what does it really mean for my system that you are now compiling with wine-staging 2.16 and I am running the stable 2.02? could this be bad news for my stability, or should it not make any difference?

I can't quite get my head around what part of my system will be using the installed wine, and what part the staging 2.16.

cheers.
I don't think it means too much.

I've had to go back to Wine 1.8 for Ubuntu 14.04 and if I make LinVst using Wine 1.8 then it still works ok on Debian 9 or Ubuntu 16.10 with Wine staging 2.16
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Old 09-19-2017, 12:10 AM   #168
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With the new version, the closing of the window was disabled, so that's why it didn't work.

I've enabled window closing and also the window appearing as the top most window in the LinVst code at github (I havn't updated the binary releases yet).

But when the plugin is first loaded, it appears behind reaper, but if the plugin ui is closed and then opened then it appears in front of reaper as it should, so I'm looking into it.
I can make the plugin window be always on top, so if that's what you want then save any of the makefiles ending in ontop to Makefile and then enter make.
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Old 09-21-2017, 12:46 PM   #169
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I just did a fresh install of Ubuntu Studio 16.04 as 17.04 doesn't work with U-He synths. One of the first things I did was install Development Branch WINE to test LinVst but I ran into a problem. I tried installing Melda's plugin .exe and, after the Mono and Gecko warnings, threw up this error:

Could not initialize the GUI subsystem.
Error:No styles available. Please reinstall the software.

Does anyone know what I'm doing wrong? Jack?
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Old 09-21-2017, 01:16 PM   #170
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Originally Posted by nosucherror View Post
I just did a fresh install of Ubuntu Studio 16.04 as 17.04 doesn't work with U-He synths. One of the first things I did was install Development Branch WINE to test LinVst but I ran into a problem. I tried installing Melda's plugin .exe and, after the Mono and Gecko warnings, threw up this error:

Could not initialize the GUI subsystem.
Error:No styles available. Please reinstall the software.

Does anyone know what I'm doing wrong? Jack?
The mono and gecko warnings are normal, imo when that happens just install them. For the rest I don't know and don't have time right now to play with plugins
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Old 09-27-2017, 09:32 AM   #171
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I managed to fix it (I wont say "figure it out"!).
I was going through osxmidi's advice on GitHub regarding Wine prefixes and DLL overrides which is pretty new to me. I knew that it couldn't be anything too drastic as I have installed all the Melda 11.05 plugs on a Ubuntu 17.04 machine. So I started trying older bundles of the Melda plugs starting with MDrummerLarge6.07 and Melda 10.07 which installed fine, after that I kept iterating and ended up at the latest versions which (so far) are working.
So I'm guessing there is some redistributable library in the older installers that isn't in the new ones.
Is there any way of telling if libraries are missing when Wine wont install an app? Or is it just trial and error?
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Old 09-28-2017, 04:28 AM   #172
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lib64freetype6 V 2.81

apparently has a bug
that prevents a lot of wine functionality,
winecfg won't open, windows reaper and standalone
apps needing wine won't launch.

I reverted to the 2.71 release of the lib64freetype6,
and all was well again.


Some bug reports were from wine-staging 2.17 users,
I confirm also in 2.15, so it's not wine at fault, at least
on the surface, where us non-coders lurk.

Now the good news, I have IK Multimedia's free version of
Syntronik working in Reaper550RC23, the mouse cursor
needs a quick drag out of, and back into, the preset selector panel,
everything else seems to be working fine so far. It has 50 sounds,
a lot of fine effects, and 4 layers, so a wide range of vintage synth sounds are awaiting. It's a 1 gig download,
and the gui holds a lot of functions in what amounts to
a tabbed interface. Well worth setting up an account.

Docking and undocking the gui may help the cursor oddities a bit.
Cheers
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Old 09-29-2017, 02:21 AM   #173
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Quote:
Originally Posted by 4duhwinnn View Post
lib64freetype6 V 2.81

apparently has a bug
that prevents a lot of wine functionality,
winecfg won't open, windows reaper and standalone
apps needing wine won't launch.

I reverted to the 2.71 release of the lib64freetype6,
and all was well again.


Some bug reports were from wine-staging 2.17 users,
I confirm also in 2.15, so it's not wine at fault, at least
on the surface, where us non-coders lurk.

Now the good news, I have IK Multimedia's free version of
Syntronik working in Reaper550RC23, the mouse cursor
needs a quick drag out of, and back into, the preset selector panel,
everything else seems to be working fine so far. It has 50 sounds,
a lot of fine effects, and 4 layers, so a wide range of vintage synth sounds are awaiting. It's a 1 gig download,
and the gui holds a lot of functions in what amounts to
a tabbed interface. Well worth setting up an account.

Docking and undocking the gui may help the cursor oddities a bit.
Cheers
Thanks for the heads up! I checked Fedora 26 with
Code:
dnf info freetype*
and its using 2.71, phew! 2.86 is coming as it's in the Rawhide repo... maybe they fixed it by that version?
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Old 09-29-2017, 12:51 PM   #174
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SampleTank 3 CS and Syntonik standalones works OK
in wine-staging with over-rides, Syntonik plugin
works in linux reaper using airwave, but the SampleTank plugin
does not.

Both windows versions plugins work in windows reaper
with wine-staging.

Maybe someone can try LinVst on the SampleTank plugin?
It is a 400+ meg download, with a separate download
of a 400+ meg soundset. (plus a standard Syntronik install
will make the Syntronik 1gig soundset available in SampleTank)

An IK account actually works very well, I have 8 products,
and reauthorizing is simple using their software.
Cheers
(SampleTank is 16 part multi-tymbral, a bit like a zynaddsubfx
for samples)

www.ikmultimedia.com

EDIT the versions I mentioned are free, with lots of
helpful youtubes out there.
Cheers

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Old 10-01-2017, 07:55 PM   #175
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I've always had this issue with the embedded version of linvst. It happens with Voxengo's, ValhallaDSP's, Surreal Machine's Diffuse (this one also has a problem when dragging knobs, mouse goes crazy), Xpand!2, and some other VST I'm unable to recall now. In standalone window version all plugin windows works as intended. Airwave did not have this issue but any attempt to resize a window would crash Airwave and host. It was a pain
I think I've worked it out in LinVst 1.7 (hopefully).

I've had to add tracking and syncing of events for the embedded window for the mouse and menus to work normally with some Windows vst plugins.

Airwave uses XEMBED and that can lead to display issues but the mouse and menus will work normally, but the downside is that sometimes the vst appears partially drawn and other issues like instability can happen as well.

Abique's vst bridge (which Airwave is based on) didn't use XEMBED and I'm not using it either, so the mouse and menus for some plugins were out of sync but I've added sync event tracking in LinVst 1.7.

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Old 10-02-2017, 02:44 PM   #176
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I think I've worked it out in LinVst 1.7 (hopefully).

I've had to add tracking and syncing of events for the embedded window for the mouse and menus to work normally with some Windows vst plugins.

Airwave uses XEMBED and that can lead to display issues but the mouse and menus will work normally, but the downside is that sometimes the vst appears partially drawn and other issues like instability can happen as well.

Abique's vst bridge (which Airwave is based on) didn't use XEMBED and I'm not using it either, so the mouse and menus for some plugins were out of sync but I've added sync event tracking in LinVst 1.7.
IT WORKS! I'm amazed. What you've been doing here is great and very important to me. Thanks!
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Old 10-04-2017, 04:45 AM   #177
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I've managed to get drag and drop working with the embedded version in LinVst 1.75.

It's useful for dragging sfz files onto sforzando and for drag and drop with other plugins.

Might not always work, because it depends on Wines drag and drop but sforzando's drag and drop seems to work ok at least on my setups.
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Old 10-05-2017, 10:12 PM   #178
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Dragging and dropping grooves into the composer works now for MT Power Drumkit 2 with the LinVst 1.76 embedded (drag) version.

MT Power Drumkit 2 might/probably needs d2d1 to be disabled in the winecfg Libraries dll list.

The new Wine staging 2.18 has some new d2d1 routines added, but I don't know if that is going to help some plugins that use d2d1.dll.

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Old 10-06-2017, 01:57 AM   #179
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There's been a lot of work being done on d2d1 lately, I suggest anyone having d2d1 issues with plugins to regularly update wine and to test troublesome plugins again. Chances are that at some point more plugins will start working correctly
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Old 10-12-2017, 09:33 PM   #180
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Peavey Revalver 4 is working in linux 550rc23
edit: (5.60rc10 reaper's menus would
flash for a flash, then vanish, so I rolled back)
Revalver also works in wine 2.17/2.18 with d2d1,
and the typical wine over-rides.

And it has a '3rd party vst' option among it's
module loading menu, and after it scanned for vsts,
I chose to load Amplitube 4, to have a powerhouse ampsim
inside a powerhouse ampsim....yyyaaaaawwwnnnnnn,
just another linux doodad to fool around with.
(well there's a poorly set-up attempt at droll humour)

Those new to Peavey Revalver, it offers a free limited version,
and loading modules with a pricetag (they are $7.99 or less!!!)
invokes a silly cartoonish sound effect that miight make you giggle.

Revalver is just under 240 meg download, and the installer went on and on and on,
me thinking some weird loop occurred. It finally finished. Lots of little files to place.

I ran the standalone first, it appeared to work, sound visible in meters, but not audible.
So I moved to the plugin in Reaper which seems fine.

Workflow is simple, click to select either stomps, amps, or effects
on the main gui, then click the modules button to see
a visual list of what's available to populate the given slot
in the pedalboard gui.
Cheers

edit: for this I was using wine-staging 2.18, and Mono and Gecko both got installed
while I was sleeping, and Airwave wrapped the Revalver/Amplitube plugins.

Last edited by 4duhwinnn; 10-14-2017 at 12:50 AM. Reason: clarity
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Old 10-26-2017, 11:58 AM   #181
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Hello,

Anyone using Xfer Serum in here ? I get to make it work with linVST but the interface lacks transparency and some texts elements, when it loads which is not everytime I try to insert it :/
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Old 10-26-2017, 08:42 PM   #182
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Hello,

Anyone using Xfer Serum in here ? I get to make it work with linVST but the interface lacks transparency and some texts elements, when it loads which is not everytime I try to insert it :/
It's probably Wine's d2d1.dll

You could try to disable d2d1 in the winecfg Libraries tab or maybe try this https://github.com/phantom-code/airwave/issues/62
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Old 10-27-2017, 02:18 AM   #183
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It's probably Wine's d2d1.dll

You could try to disable d2d1 in the winecfg Libraries tab or maybe try this https://github.com/phantom-code/airwave/issues/62
Thanks, I'll try it and edit my answer.
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Old 11-07-2017, 04:05 AM   #184
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Serum 32 bit is working in wined-based 64bit Reaper 565pre8

64bit mint 18
using wine-staging 2.20

d2d1 is not disabled, and these are the over-rides
I have installed:

ucrtbase
msvcr120
msvcp140
msvcp120
msvbvm60
mscoree
gdiplus
d3dx9_41
d3dx9_35
d2d1
concrt140
api-ms-win-crt-time-|1-1-0
api-ms-win-crt-runtime-|1-1-0

All the controls seem to work, and the many drawing functions
also are OK, likely not as fluid as a real windows setup.

The 64 bit version just draws a blank window,
and I now defer as Sergeant Schulz.
But Serum 32bit sounds great!
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Old 11-07-2017, 08:19 AM   #185
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Default linvst recursive conversion

Hi osxmidi, is there a way to convert the vsts recursively? I organise my plugins into subfolders and am having to run the GTK app for each directory. I was looking into using 'find' in the terminal but without success.
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Old 11-07-2017, 11:10 AM   #186
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This new free reverb (till November 22) seems very popular, but uses "iLok soft manager" (no hardware required).

https://www.soundtoys.com/product/little-plate/

Has anyone tried this protection on Linux? It sounds like evil forces at work, but if it works, then the freebie looks awesome
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Old 11-07-2017, 12:29 PM   #187
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Originally Posted by David Else View Post
This new free reverb (till November 22) seems very popular, but uses "iLok soft manager" (no hardware required).

https://www.soundtoys.com/product/little-plate/

Has anyone tried this protection on Linux? It sounds like evil forces at work, but if it works, then the freebie looks awesome
I can't get iLok to work on Linux Mint - just use ReaVerb
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Old 11-07-2017, 01:27 PM   #188
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Hi osxmidi, is there a way to convert the vsts recursively? I organise my plugins into subfolders and am having to run the GTK app for each directory. I was looking into using 'find' in the terminal but without success.
I use find & GNU parallel

run this on vst folder root. cp -f is to overwrite preexistent .so files

Code:
find -name '*.dll' | parallel cp -f /path/to/linvst.so "{.}".so
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Old 11-07-2017, 05:57 PM   #189
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Hi osxmidi, is there a way to convert the vsts recursively? I organise my plugins into subfolders and am having to run the GTK app for each directory. I was looking into using 'find' in the terminal but without success.
Yes, it's linvstconverttree instead of linvstconvert.

It's included in the binary release.

It converts all dll's in all subdirectories (goes down a directory tree, hence the tree in the name).

Last edited by osxmidi; 11-07-2017 at 06:22 PM.
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Old 11-07-2017, 07:03 PM   #190
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I can't get iLok to work on Linux Mint - just use ReaVerb
Hi, is that the software ilok-manager
you're trying? Do you have the latest wine-staging,
and a collection .dll over-rides? How about mono/gecko frof typical repos,
or any .netframework installs? Any dlls referred to in terminal
output etc?
Cheers
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Old 11-07-2017, 07:24 PM   #191
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@osxmidi
I'm sorry to say that I don't know what I'm doing with those cpp files, how do I go about running one?

@kytdkut
Thanks for the script, I had to install parallel and moreutils and it worked fine.
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Old 11-07-2017, 07:32 PM   #192
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@osxmidi
I'm sorry to say that I don't know what I'm doing with those cpp files, how do I go about running one?

@kytdkut
Thanks for the script, I had to install parallel and moreutils and it worked fine.
No need to do anything with the cpp files, but linvstconvert and linvstconvertree can be made by running a makefile script that's included in the linvstconvertsrc.zip file, but there is no real need to make them because they are already included in the binary release (LinVst 1.76.zip).

In the LinVst 1.76.zip file at https://github.com/osxmidi/LinVst/releases there is a convert folder that contains linvstconvertree (gtk2 & gtk3) and it should work on anything from Ubuntu 14.04 on up.
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Old 11-08-2017, 03:17 AM   #193
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Quote:
Originally Posted by 4duhwinnn View Post
Hi, is that the software ilok-manager
you're trying? Do you have the latest wine-staging,
and a collection .dll over-rides? How about mono/gecko frof typical repos,
or any .netframework installs? Any dlls referred to in terminal
output etc?
Cheers
Yes iLok manager with wine 2.17 staging. Haven't tried tinkering with dll overrides though.

Update: I just tried reinstalling it through Play On Linux and it seems to be working... I've been able to log in and download my licenses. Not sure if EW play will run though but I'm tempted to try.
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Last edited by reddiesel41264; 11-08-2017 at 03:26 AM.
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Old 11-08-2017, 08:21 AM   #194
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Thanks osxmidi! Works great.
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Old 11-08-2017, 09:36 AM   #195
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Quote:
Originally Posted by reddiesel41264 View Post
Yes iLok manager with wine 2.17 staging. Haven't tried tinkering with dll overrides though.

Update: I just tried reinstalling it through Play On Linux and it seems to be working... I've been able to log in and download my licenses. Not sure if EW play will run though but I'm tempted to try.
thanks, this is fantastic, iLok actually works, finally I get to use my eventide licences (btw 2016 stereo room, ultrachannel and EQuivocate they all work with linvst)

soundtoys' stuff crashes when scanning, I'm sure some overrides are required

edit: soundtoys's vsts works, no obscure overrides, just what's on osxmidi's README.md

Last edited by kytdkut; 11-08-2017 at 09:56 PM. Reason: I was wrong
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Old 11-08-2017, 09:43 PM   #196
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Quote:
Originally Posted by reddiesel41264 View Post
Yes iLok manager with wine 2.17 staging. Haven't tried tinkering with dll overrides though.

Update: I just tried reinstalling it through Play On Linux and it seems to be working... I've been able to log in and download my licenses. Not sure if EW play will run though but I'm tempted to try.
Thanks for the update, glad it's working so far. I have an ilok
AirTech software bundle from a keyboard I bought, hoping to
use it when the snows come. I tried my sneakernet Kontakt 5 Elements
last night, loading three of the World instruments, and it seemed to
work fine, and quite snappy, too.
Cheers

The over-rides are handled in the libraries tab of winecfg,
rename a .dll in /home/you/.wine/drive_c/windows/system32


Google the name of a dll you want to over-ride,
download/copy the real one alongside the renamed one, and use the
selector window in the libraries tab to choose which dll you want
to over-ride.

Last edited by 4duhwinnn; 11-08-2017 at 09:52 PM. Reason: mow
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Old 11-09-2017, 11:17 PM   #197
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Finding out what dll's to possibly override can be done by running "strings vstname.dll | grep -i dll", which will display a list of dll's from the plugins dll file.

For instance, if the dll list contains d2d1.dll and there are problems running the plugin, then d2d1 might possibly be a candidate to override or disable.

Last edited by osxmidi; 11-11-2017 at 03:32 AM.
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Old 11-10-2017, 02:32 AM   #198
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I notice in the dll listing for synthedit plugins,
there is

se_vst.dll

but it fails to appear in search engine results.
Maybe it's part of some synthedit SDK?
The plugins work OK in wine without that dll
in windows/system32. Curiosity.
Cheers
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Old 11-10-2017, 03:07 AM   #199
osxmidi
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Quote:
Originally Posted by 4duhwinnn View Post
I notice in the dll listing for synthedit plugins,
there is

se_vst.dll

but it fails to appear in search engine results.
Maybe it's part of some synthedit SDK?
The plugins work OK in wine without that dll
in windows/system32. Curiosity.
Cheers
Yes, some of the listed dll's are local to the plugin and not part of wine/windows, but the well known windows/wine ones are the ones that can be useful such as gdiplus, d2d1, wininet etc.
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Old 11-10-2017, 04:10 PM   #200
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anyone had issues with wine-staging 2.20? almost all of my vsts did not load, even after rebuilding linvst and all that

I had to revert to 2.19 for the time being... hope this is solved on 2.21 or whatever

I did not do proper testing because I had to work so reverting was the fastest, maybe I should run reaper on terminal and see what output I get from wine
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