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Old 11-25-2018, 12:14 PM   #161
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Thanks guys! Everything should be fine in v2.10

* Changelog:
* v2.10 (2018-11-25)
+ fix flickering bug when docked (introduced in v2.07)
+ fix loss of focus from Reaper when initially opening the script (introduced in v2.09)
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Old 11-25-2018, 12:25 PM   #162
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Yes, v2.10 works great. Thanks.
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Old 11-25-2018, 02:49 PM   #163
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Works great 2.10!
g
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Old 11-25-2018, 03:07 PM   #164
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Would it be possible to support more than 24 colors or would that break something?
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Old 11-26-2018, 02:32 AM   #165
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It would certainly need A LOT of work... I am afraid I can't do it at the moment, sorry!
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Old 11-26-2018, 03:31 AM   #166
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No worries, just asking!
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Old 12-03-2018, 06:11 AM   #167
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I think there is an issue with the font size at the top of the window.
OSX El Capitan.

https://drive.google.com/open?id=1ME...lDC7uvarfb-JDK
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Old 12-04-2018, 05:51 PM   #168
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Yes, there is. I am on Windows and have no Mac to test, so I don't know how to fix it... Is there some font that exists in both platforms?
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Old 12-05-2018, 01:44 AM   #169
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Quote:
Originally Posted by amagalma View Post
Yes, there is. I am on Windows and have no Mac to test, so I don't know how to fix it... Is there some font that exists in both platforms?
I don't know !
If it is a matter of font, why is the font at the middle and bottom of the plugin window OK on OSX ?
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Old 12-05-2018, 03:26 AM   #170
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No idea.. Maybe another dev who has experience and access to both platforms could help me?


Could you post a screenshot of how it looks on Mac so I could compare? Thanks!
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Old 12-05-2018, 03:36 AM   #171
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Originally Posted by amagalma View Post
No idea.. Maybe another dev who has experience and access to both platforms could help me?


Could you post a screenshot of how it looks on Mac so I could compare? Thanks!
image on my post 12-03-2018 above, clic on the google drive link
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Old 12-05-2018, 04:00 AM   #172
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I have no idea why they look different, as I use the Arial font, which is supposed to be the same on both platforms..

Code:
gfx.setfont(1,"Arial", 15)
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Old 12-05-2018, 04:18 AM   #173
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Ok, it seems that this is a bug maybe in Reaper
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Old 12-05-2018, 04:48 AM   #174
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That's a job for Justin !
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Old 12-05-2018, 05:22 AM   #175
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Please, try this version and tell me if it is OK. Check also the help text size when you hover the mouse over various elements. Thanks!

@Linux users: is there any font size problem with ReaNoir on your platform?
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Old 12-05-2018, 06:32 AM   #176
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Quote:
Originally Posted by amagalma View Post
Please, try this version and tell me if it is OK. Check also the help text size when you hover the mouse over various elements. Thanks!

@Linux users: is there any font size problem with ReaNoir on your platform?
That's sound better on OSX !

https://drive.google.com/open?id=13h...EWHe63wOUP834U
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Old 12-05-2018, 07:09 AM   #177
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Nice! They look almost identical now:




uploaded to ReaPack

* Changelog:
* v2.11 (2018-12-05)
+ fix for OSX font size
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Old 12-05-2018, 07:46 AM   #178
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Quote:
Originally Posted by amagalma View Post
Nice! They look almost identical now:




uploaded to ReaPack

* Changelog:
* v2.11 (2018-12-05)
+ fix for OSX font size
thanks for the fast debugging.
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Old 12-05-2018, 11:32 AM   #179
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I didn't want to bother you about this before, but in Linux that font problem still exists even after your fix for OSX.
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Old 12-05-2018, 07:12 PM   #180
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Could you try this code and tell me what it showed? Thanks!
Code:
OS=reaper.GetOS()
gfx.setfont(1,"Arial", 14)
gfx.drawstr("This is Arial font size 14")
w,h=gfx.measurestr("This is Arial font size 14")
reaper.ShowConsoleMsg("Width=" .. w)
reaper.ShowConsoleMsg("Height=" .. h)
reaper.ShowConsoleMsg("OS=" .. OS)
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Old 12-05-2018, 09:16 PM   #181
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I'd never made a LUA file before so I wasn't sure what to do. I figured it out though. Here's what the console message was:

Code:
Width=150.0Height=16.0OS=Other
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Old 12-06-2018, 07:26 AM   #182
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Oh, I didn't expect these numbers..

Googling around the internet it seems that finding a cross-platform font is a lot harder than I thought...

Do you have msttcorefonts installed?

If not, could you install them and see if the problem is fixed? If not, run again the script above and tell me the numbers. Thanks!
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Old 12-06-2018, 05:06 PM   #183
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Yes, I have version 3.6 which is apparently the latest Debian installer version. That's one of the first things I did once I installed the OS, just in case.
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Old 12-07-2018, 11:10 AM   #184
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Could you try these two versions and tell me which one looks more correct in Linux? Also, check the size of the help info on top, when you hover the mouse over various elements. Thanks!


Version 1

Version 2
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Old 12-07-2018, 03:08 PM   #185
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Version 1 looks best in general, but the tooltip area at the top is a bit small. Version 2 is better for that, more legible, and all the text (no matter what feature I hover over) still fits in that space.

Thanks!
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Old 12-07-2018, 09:09 PM   #186
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Is this version now OK?
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Old 12-07-2018, 09:38 PM   #187
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Yes, thank you!
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Old 12-08-2018, 05:23 AM   #188
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Thanks! New version uploaded to ReaPack.


Changelog:
* v2.12 (2018-12-08)
+ fix for Linux font size
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Old 01-19-2019, 07:48 AM   #189
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@amalgama : I love you man ! This script is just awesome !
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Old 10-17-2019, 07:02 PM   #190
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@amagalma
Hello! Could you make REAzard of Oz.lua remember the last position and open in that position instead than top - left as it does now? In ReaNoir Its fixed. Its very important for me ;-)
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Old 10-20-2019, 06:57 AM   #191
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Quote:
Originally Posted by daeavelwyn View Post
@amalgama : I love you man ! This script is just awesome !

Thank you!



Quote:
Originally Posted by juddem View Post
@amagalma
Hello! Could you make REAzard of Oz.lua remember the last position and open in that position instead than top - left as it does now? In ReaNoir Its fixed. Its very important for me ;-)

I am sorry my friend but REAzard of Oz is a script by Spacemen Tree., which I do not maintain. You could ask him if he could add this.
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Old 10-23-2019, 07:25 PM   #192
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Default More boxes needed !!

Hi here,

Is there a way to get more color boxes ? When working on big project, it could really helps to have around 40 color boxes !
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Old 10-24-2019, 01:24 AM   #193
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Unfortunately not. It would require a complete rewrite of the script. Maybe you could try airon's Colour Swatch instead? Or maybe load different palettes in ReaNoir?
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Old 10-24-2019, 01:38 PM   #194
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Yep, I've seen his scriptn but it doesn't permit to quickly store and re-use colors, not as handy as yours
Nevermind, I can live with this as I've done futher palettes and load a second one when the first is fully used
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Old 01-05-2020, 11:24 PM   #195
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Hi Amagalma. Thank you for this useful script. Unfortunately I'm having some issues with it - I'm running one 4K screen, and one 1080, and the script is undersized on the 4k screen. This is to be expected, most scripts with GUI's have this issue on HiDPI screens. My usual solution is to move the window over to my second 1080 monitor, but when I do that with reanoir, the whole GUI window turns white and starts flickering very rapidly, at which point I can't click anything on it.

I'm on Win10, Reaper 6.02. I see the same behaviour when trying it in the latest dev version too.

I'm using 'multimonitor aware' mode. When I switch Reapers HiDPI mode to 'unaware' or 'aware', it works as expected, so it seems to be related to the 'multimonitor' HiDPI modes.

Any idea if a fix is possible?
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Old 02-19-2020, 07:13 AM   #196
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Thanks amalgama! I just found this yesterday and use it a LOT. During my premix I have a set of colors I use for various instruments, and Reanoir makes it simple to keep open and color the tracks during the learning process as I'm sorting out the tracks. Nice job!
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Old 02-21-2020, 10:00 AM   #197
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HI amalgama,

Great work!! Really!!

One question, how hard would it be to have a ReaNoir "B" script that would read files from a different folder path? The idea would be to have 2 ReaNoir scripts accessing different color profiles and loading them with a key Command. Maybe that would be easier than trying to code more color options as this would primarily be just changing paths?

Cheers,

Andrew K
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Old 02-23-2020, 04:23 PM   #198
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Quote:
Originally Posted by Joe90 View Post
Hi Amagalma. Thank you for this useful script. Unfortunately I'm having some issues with it - I'm running one 4K screen, and one 1080, and the script is undersized on the 4k screen. This is to be expected, most scripts with GUI's have this issue on HiDPI screens. My usual solution is to move the window over to my second 1080 monitor, but when I do that with reanoir, the whole GUI window turns white and starts flickering very rapidly, at which point I can't click anything on it.

I'm on Win10, Reaper 6.02. I see the same behaviour when trying it in the latest dev version too.

I'm using 'multimonitor aware' mode. When I switch Reapers HiDPI mode to 'unaware' or 'aware', it works as expected, so it seems to be related to the 'multimonitor' HiDPI modes.

Any idea if a fix is possible?
Unfortunately, I don't have any idea. Maybe ask the Devs about it? Does this happen with other scripts with a GUI?
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Old 02-23-2020, 04:23 PM   #199
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Quote:
Originally Posted by Rusty Falcon View Post
Thanks amalgama! I just found this yesterday and use it a LOT. During my premix I have a set of colors I use for various instruments, and Reanoir makes it simple to keep open and color the tracks during the learning process as I'm sorting out the tracks. Nice job!
Thank you!
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Old 02-23-2020, 04:27 PM   #200
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Quote:
Originally Posted by Thonex View Post
HI amalgama,

Great work!! Really!!

One question, how hard would it be to have a ReaNoir "B" script that would read files from a different folder path? The idea would be to have 2 ReaNoir scripts accessing different color profiles and loading them with a key Command. Maybe that would be easier than trying to code more color options as this would primarily be just changing paths?

Cheers,

Andrew K
Thanks! I think that could work.. when I find time I may do it for you
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