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11-25-2018, 12:14 PM
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#161
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Thanks guys! Everything should be fine in v2.10
* Changelog:
* v2.10 (2018-11-25)
+ fix flickering bug when docked (introduced in v2.07)
+ fix loss of focus from Reaper when initially opening the script (introduced in v2.09)
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11-25-2018, 12:25 PM
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#162
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Human being with feelings
Join Date: Dec 2015
Posts: 476
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Yes, v2.10 works great. Thanks.
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11-25-2018, 02:49 PM
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#163
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Human being with feelings
Join Date: Jan 2015
Posts: 794
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Works great 2.10!
g
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11-25-2018, 03:07 PM
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#164
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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Would it be possible to support more than 24 colors or would that break something?
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11-26-2018, 02:32 AM
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#165
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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It would certainly need A LOT of work... I am afraid I can't do it at the moment, sorry!
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11-26-2018, 03:31 AM
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#166
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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No worries, just asking!
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12-04-2018, 05:51 PM
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#168
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Yes, there is. I am on Windows and have no Mac to test, so I don't know how to fix it... Is there some font that exists in both platforms?
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12-05-2018, 01:44 AM
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#169
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Human being with feelings
Join Date: Nov 2007
Location: France
Posts: 919
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Quote:
Originally Posted by amagalma
Yes, there is. I am on Windows and have no Mac to test, so I don't know how to fix it... Is there some font that exists in both platforms?
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I don't know !
If it is a matter of font, why is the font at the middle and bottom of the plugin window OK on OSX ?
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12-05-2018, 03:26 AM
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#170
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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No idea.. Maybe another dev who has experience and access to both platforms could help me?
Could you post a screenshot of how it looks on Mac so I could compare? Thanks!
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12-05-2018, 03:36 AM
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#171
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Human being with feelings
Join Date: Nov 2007
Location: France
Posts: 919
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Quote:
Originally Posted by amagalma
No idea.. Maybe another dev who has experience and access to both platforms could help me?
Could you post a screenshot of how it looks on Mac so I could compare? Thanks!
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image on my post 12-03-2018 above, clic on the google drive link
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12-05-2018, 04:00 AM
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#172
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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I have no idea why they look different, as I use the Arial font, which is supposed to be the same on both platforms..
Code:
gfx.setfont(1,"Arial", 15)
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12-05-2018, 04:18 AM
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#173
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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12-05-2018, 04:48 AM
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#174
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Human being with feelings
Join Date: Nov 2007
Location: France
Posts: 919
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Quote:
Originally Posted by amagalma
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That's a job for Justin !
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12-05-2018, 05:22 AM
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#175
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Please, try this version and tell me if it is OK. Check also the help text size when you hover the mouse over various elements. Thanks!
@Linux users: is there any font size problem with ReaNoir on your platform?
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12-05-2018, 06:32 AM
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#176
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Human being with feelings
Join Date: Nov 2007
Location: France
Posts: 919
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Quote:
Originally Posted by amagalma
Please, try this version and tell me if it is OK. Check also the help text size when you hover the mouse over various elements. Thanks!
@Linux users: is there any font size problem with ReaNoir on your platform?
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That's sound better on OSX !
https://drive.google.com/open?id=13h...EWHe63wOUP834U
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12-05-2018, 07:09 AM
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#177
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Nice! They look almost identical now:
uploaded to ReaPack
* Changelog:
* v2.11 (2018-12-05)
+ fix for OSX font size
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12-05-2018, 07:46 AM
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#178
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Human being with feelings
Join Date: Nov 2007
Location: France
Posts: 919
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Quote:
Originally Posted by amagalma
Nice! They look almost identical now:
uploaded to ReaPack
* Changelog:
* v2.11 (2018-12-05)
+ fix for OSX font size
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thanks for the fast debugging.
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12-05-2018, 11:32 AM
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#179
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Human being with feelings
Join Date: Aug 2011
Location: Near a big lake
Posts: 3,943
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I didn't want to bother you about this before, but in Linux that font problem still exists even after your fix for OSX.
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12-05-2018, 07:12 PM
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#180
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Could you try this code and tell me what it showed? Thanks!
Code:
OS=reaper.GetOS()
gfx.setfont(1,"Arial", 14)
gfx.drawstr("This is Arial font size 14")
w,h=gfx.measurestr("This is Arial font size 14")
reaper.ShowConsoleMsg("Width=" .. w)
reaper.ShowConsoleMsg("Height=" .. h)
reaper.ShowConsoleMsg("OS=" .. OS)
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12-05-2018, 09:16 PM
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#181
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Human being with feelings
Join Date: Aug 2011
Location: Near a big lake
Posts: 3,943
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I'd never made a LUA file before so I wasn't sure what to do. I figured it out though. Here's what the console message was:
Code:
Width=150.0Height=16.0OS=Other
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12-06-2018, 07:26 AM
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#182
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Oh, I didn't expect these numbers..
Googling around the internet it seems that finding a cross-platform font is a lot harder than I thought...
Do you have msttcorefonts installed?
If not, could you install them and see if the problem is fixed? If not, run again the script above and tell me the numbers. Thanks!
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12-06-2018, 05:06 PM
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#183
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Human being with feelings
Join Date: Aug 2011
Location: Near a big lake
Posts: 3,943
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Yes, I have version 3.6 which is apparently the latest Debian installer version. That's one of the first things I did once I installed the OS, just in case.
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12-07-2018, 11:10 AM
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#184
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Could you try these two versions and tell me which one looks more correct in Linux? Also, check the size of the help info on top, when you hover the mouse over various elements. Thanks!
Version 1
Version 2
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12-07-2018, 03:08 PM
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#185
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Human being with feelings
Join Date: Aug 2011
Location: Near a big lake
Posts: 3,943
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Version 1 looks best in general, but the tooltip area at the top is a bit small. Version 2 is better for that, more legible, and all the text (no matter what feature I hover over) still fits in that space.
Thanks!
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12-07-2018, 09:09 PM
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#186
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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12-07-2018, 09:38 PM
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#187
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Human being with feelings
Join Date: Aug 2011
Location: Near a big lake
Posts: 3,943
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Yes, thank you!
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12-08-2018, 05:23 AM
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#188
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Thanks! New version uploaded to ReaPack.
Changelog:
* v2.12 (2018-12-08)
+ fix for Linux font size
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01-19-2019, 07:48 AM
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#189
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Human being with feelings
Join Date: Dec 2014
Posts: 597
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@amalgama : I love you man ! This script is just awesome !
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10-17-2019, 07:02 PM
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#190
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Human being with feelings
Join Date: Oct 2017
Posts: 4
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@amagalma
Hello! Could you make REAzard of Oz.lua remember the last position and open in that position instead than top - left as it does now? In ReaNoir Its fixed. Its very important for me ;-)
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10-20-2019, 06:57 AM
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#191
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Quote:
Originally Posted by daeavelwyn
@amalgama : I love you man ! This script is just awesome !
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Thank you!
Quote:
Originally Posted by juddem
@amagalma
Hello! Could you make REAzard of Oz.lua remember the last position and open in that position instead than top - left as it does now? In ReaNoir Its fixed. Its very important for me ;-)
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I am sorry my friend but REAzard of Oz is a script by Spacemen Tree., which I do not maintain. You could ask him if he could add this.
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10-23-2019, 07:25 PM
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#192
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Human being with feelings
Join Date: Dec 2014
Posts: 597
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More boxes needed !!
Hi here,
Is there a way to get more color boxes ? When working on big project, it could really helps to have around 40 color boxes !
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10-24-2019, 01:24 AM
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#193
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Unfortunately not. It would require a complete rewrite of the script. Maybe you could try airon's Colour Swatch instead? Or maybe load different palettes in ReaNoir?
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10-24-2019, 01:38 PM
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#194
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Human being with feelings
Join Date: Dec 2014
Posts: 597
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Yep, I've seen his scriptn but it doesn't permit to quickly store and re-use colors, not as handy as yours
Nevermind, I can live with this as I've done futher palettes and load a second one when the first is fully used
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01-05-2020, 11:24 PM
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#195
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Human being with feelings
Join Date: Aug 2019
Posts: 853
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Hi Amagalma. Thank you for this useful script. Unfortunately I'm having some issues with it - I'm running one 4K screen, and one 1080, and the script is undersized on the 4k screen. This is to be expected, most scripts with GUI's have this issue on HiDPI screens. My usual solution is to move the window over to my second 1080 monitor, but when I do that with reanoir, the whole GUI window turns white and starts flickering very rapidly, at which point I can't click anything on it.
I'm on Win10, Reaper 6.02. I see the same behaviour when trying it in the latest dev version too.
I'm using 'multimonitor aware' mode. When I switch Reapers HiDPI mode to 'unaware' or 'aware', it works as expected, so it seems to be related to the 'multimonitor' HiDPI modes.
Any idea if a fix is possible?
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02-19-2020, 07:13 AM
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#196
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Human being with feelings
Join Date: Sep 2012
Location: Alabama
Posts: 434
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Thanks amalgama! I just found this yesterday and use it a LOT. During my premix I have a set of colors I use for various instruments, and Reanoir makes it simple to keep open and color the tracks during the learning process as I'm sorting out the tracks. Nice job!
__________________
PRS 2014 Brushstroke 24 / PRS 2008 Custom 24 / Axe-FX 2
Reaper / RME HDSP Multiface 1 / Tannoy 502s / Monoprice 10" Subwoofer
Hughes and Kettner Tubemeister 18 and 1x12 cab
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02-21-2020, 10:00 AM
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#197
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Human being with feelings
Join Date: May 2018
Location: Los Angeles
Posts: 1,719
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HI amalgama,
Great work!! Really!!
One question, how hard would it be to have a ReaNoir "B" script that would read files from a different folder path? The idea would be to have 2 ReaNoir scripts accessing different color profiles and loading them with a key Command. Maybe that would be easier than trying to code more color options as this would primarily be just changing paths?
Cheers,
Andrew K
__________________
Cheers... Andrew K
Reaper v6.80+dev0621 - June 21 2023 • Catalina • Mac Mini 2020 6 core i7 • 64GB RAM • OS: Catalina • 4K monitor • RME RayDAT card with Sync Card and extended Light Pipe.
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02-23-2020, 04:23 PM
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#198
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Quote:
Originally Posted by Joe90
Hi Amagalma. Thank you for this useful script. Unfortunately I'm having some issues with it - I'm running one 4K screen, and one 1080, and the script is undersized on the 4k screen. This is to be expected, most scripts with GUI's have this issue on HiDPI screens. My usual solution is to move the window over to my second 1080 monitor, but when I do that with reanoir, the whole GUI window turns white and starts flickering very rapidly, at which point I can't click anything on it.
I'm on Win10, Reaper 6.02. I see the same behaviour when trying it in the latest dev version too.
I'm using 'multimonitor aware' mode. When I switch Reapers HiDPI mode to 'unaware' or 'aware', it works as expected, so it seems to be related to the 'multimonitor' HiDPI modes.
Any idea if a fix is possible?
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Unfortunately, I don't have any idea. Maybe ask the Devs about it? Does this happen with other scripts with a GUI?
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02-23-2020, 04:23 PM
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#199
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Quote:
Originally Posted by Rusty Falcon
Thanks amalgama! I just found this yesterday and use it a LOT. During my premix I have a set of colors I use for various instruments, and Reanoir makes it simple to keep open and color the tracks during the learning process as I'm sorting out the tracks. Nice job!
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Thank you!
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02-23-2020, 04:27 PM
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#200
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Quote:
Originally Posted by Thonex
HI amalgama,
Great work!! Really!!
One question, how hard would it be to have a ReaNoir "B" script that would read files from a different folder path? The idea would be to have 2 ReaNoir scripts accessing different color profiles and loading them with a key Command. Maybe that would be easier than trying to code more color options as this would primarily be just changing paths?
Cheers,
Andrew K
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Thanks! I think that could work.. when I find time I may do it for you
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