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02-05-2017, 08:36 AM
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#41
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by vitalker
I mean it's a bit inconvenient to open snap/grid setting every time you need to change swing settings. It's a waste of time.
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I'm pretty sure there will be actions to change the swing percentage, just like there are for MIDI editor.
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02-05-2017, 10:52 AM
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#42
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Human being with feelings
Join Date: May 2010
Location: Norway
Posts: 7,318
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Quote:
Originally Posted by musicbynumbers
Devs... What happened to this amazing idea from the past?
If we had this as a definable grid system between each measure for both arrange and midi, this would be insanely amazing! I hope it's not forever dead!
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I'd say this would be better implemented as a groove tool:
- Grove extract from midi/audio
- Apply with strength to midi/audio.
But, of course, could be implemented for grid as well, with pattern A/B/C/D etc.
It's a good thing bringing it to attention here,
in case groove grid-implementation is choosen.
__________________
Reaper x64, win 11
Composer, text-writer, producer
Bandcamp
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02-07-2017, 02:57 PM
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#44
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Human being with feelings
Join Date: Nov 2006
Posts: 2,182
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Amazing news
Will it also mean the good old FR of "Grid Edit Mode" (manually moving grid lines, and snapping them to midi note starts or ends)?
I have recently had a dream about it, and thought - this will not happen in my lifetime, but now...
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02-07-2017, 03:38 PM
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#45
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by G-Sun
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Studioone's way is much better than Live's one.
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02-07-2017, 05:48 PM
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#46
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Human being with feelings
Join Date: Oct 2008
Posts: 1,598
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Quote:
Originally Posted by sebas777
Amazing news
Will it also mean the good old FR of "Grid Edit Mode" (manually moving grid lines, and snapping them to midi note starts or ends)?
I have recently had a dream about it, and thought - this will not happen in my lifetime, but now...
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It would be so cool to have a multiple grid line option like this
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02-08-2017, 04:06 AM
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#47
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Or even just being able to select a bunch or audio items or midi notes within a bar and make that are grid lines for all bars would be amazing!
Maybe it can auto detect how many bars overall though as you might have a live drum beat over say 16 bars that you want to align the whole grid to in that area.
Probably not easy to do though!
We can do this now by using heda's brilliant empty item to marker system but having it on the grid would be great too!
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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02-08-2017, 02:01 PM
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#48
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by TonE
Genius! 1000 x thanks! Was less than 30 mins, I knew it.
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It's even better now. You can check it by downloadnig the last pre.
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02-08-2017, 04:15 PM
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#49
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Human being with feelings
Join Date: Jan 2008
Location: Vancouver, BC
Posts: 3,793
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OMG! The Reaper Swingers Club can finally get it's groove on!
__________________
FRs: v5 Media Explorer Requests, Global Quantization, Session View
Win10 Pro 64-bit, Reaper 6(x64), AMD 3950x, Aorus X570 Master, 64GB DDR4 3600, PowerColor Red Devil 5700XT, EVO 970 2TB, 10TB HD, Define R6
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02-08-2017, 05:40 PM
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#50
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Human being with feelings
Join Date: Jun 2008
Location: Whales, UK
Posts: 6,009
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btw this was the 2nd time anyone used the inline midi editor
just messing. this looks v cool. keep trucking.
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02-10-2017, 05:08 PM
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#51
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Human being with feelings
Join Date: Jan 2015
Location: Cape Town, South Africa
Posts: 52
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Ohhh snap :-D. This is exciting news!
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02-10-2017, 06:11 PM
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#52
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Human being with feelings
Join Date: Sep 2016
Location: Toronto
Posts: 744
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+1 for a native groove implementation with grid
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02-11-2017, 08:39 AM
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#53
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Human being with feelings
Join Date: May 2014
Location: Norway
Posts: 982
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Should the swing be a part of tempo-markers? Just an idea.
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02-11-2017, 10:09 AM
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#54
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Human being with feelings
Join Date: Dec 2014
Posts: 417
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Anyone knoow what the option "Adjust all items when changong swing" does?
It does'nt seem to do what I think it would, and that is move the items as swing is adjusted. Is there maybe another option somewhere that I need to check?
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02-11-2017, 10:11 AM
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#55
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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Good one ..
Exactly the same confusion here ..
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02-11-2017, 06:07 PM
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#56
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Human being with feelings
Join Date: Jun 2012
Posts: 2,173
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Seems to work here on Windows 7 REAPER 64.
Make sure the check box is enabled. Items have to be on grid line when you start adjusting.
Apparently doesn't work (yet?) with notes in MIDI editor.
D
The little diamonds in the MIDI editor are kind of cool. Maybe arrange could benefit from that too? Or a mouse modifier for ruler context?
REAPERs Item: Quantize item positions to grid...
seems to work with swing grid lines, but not SWS actions like:
SWS: Quantize item's end to grid (change length)
Makes sense, but hopefully Justin/Schwa will replace the important ones.
I think it would be nice to have true "toggle" actions for some/most of the check boxes in Snap Settings window. Especially this one, but also ones like Snap media items to media items, Snap cursor to media items, etc. So a user can have a toolbar indication of their status at all times.
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02-13-2017, 08:58 AM
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#57
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Human being with feelings
Join Date: Nov 2006
Posts: 2,182
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mhm mhm... multiple grids (maybe item based), that can be easily used as rulers/imported to other items...
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03-15-2017, 04:41 AM
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#58
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Human being with feelings
Join Date: Jan 2011
Posts: 284
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I am crying just ride now )))
At last!!!!!!!
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03-15-2017, 06:27 AM
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#59
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Quote:
Originally Posted by Mordi
Should the swing be a part of tempo-markers? Just an idea.
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+100000
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03-23-2017, 01:00 PM
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#60
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Human being with feelings
Join Date: Mar 2016
Location: Victoria, BC
Posts: 198
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I've been messing with this in 5.4rc3, it's awesome, you can set stretch markers on audio on the grid and when you change the swing value, the stretch markers follow the grid to compensate, making it possible to turn a one-bar loop of precisely on-time 1/16th note closed hihat hits into a swung version of same in a few clicks. Badass.
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03-23-2017, 03:07 PM
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#61
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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- Audio item, aligned to Grid.
- Stretch marker on every 1/16 Grid.
- I open Snap / Grid settings window.
- Enable swing grid,
- checkmark "adjust" button
- now i adjust the swing slider.
Outcome: the stretchmarkers aren't moved according to the set swing slider.
So no swing is taking place on audio item.
Am i doing something wrong ?
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03-23-2017, 03:51 PM
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#62
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Human being with feelings
Join Date: Mar 2016
Location: Victoria, BC
Posts: 198
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Quote:
Originally Posted by vanhaze
- Audio item, aligned to Grid.
- Stretch marker on every 1/16 Grid.
- I open Snap / Grid settings window.
- Enable swing grid,
- checkmark "adjust" button
- now i adjust the swing slider.
Outcome: the stretchmarkers aren't moved according to the set swing slider.
So no swing is taking place on audio item.
Am i doing something wrong ?
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I'm not sure, maybe timebase setting for the track? Mine's set as you describe and as I swing the swing slider back and forth, it stretches and squashes the audio between the markers in concert, I'll make a GIF when I'm home in an hour or so, right now all I have is a laptop with a secondary Reaper install on it at work.
I've got the track set to project default timebase, which in my case is "Beats (position, length, rate)", are you using a different setting maybe?
Edit: checked, it's the timebase setting, hope this helps.
Last edited by run_esc; 03-23-2017 at 04:27 PM.
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03-25-2017, 06:20 AM
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#63
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Human being with feelings
Join Date: Oct 2008
Posts: 1,598
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Quote:
Originally Posted by sebas777
mhm mhm... multiple grids (maybe item based), that can be easily used as rulers/imported to other items...
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Sounds interesting!
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03-25-2017, 06:38 AM
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#64
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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Quote:
Originally Posted by run_esc
I'm not sure, maybe timebase setting for the track? Mine's set as you describe and as I swing the swing slider back and forth, it stretches and squashes the audio between the markers in concert, I'll make a GIF when I'm home in an hour or so, right now all I have is a laptop with a secondary Reaper install on it at work.
I've got the track set to project default timebase, which in my case is "Beats (position, length, rate)", are you using a different setting maybe?
Edit: checked, it's the timebase setting, hope this helps.
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Thank you for helping me !
- I have set timebase item to beats (position,length,rate) but still doesn't work:
when moving swing slider (adjust all items when changing swing checkmarked).
the stretchmarkers don't change their position, only grid lines positions change.
Wondering if this is maybe is a Reaper - mac issue..
Can some other Reaper - mac user maybe check ?
OSX 10.12.3
Reaper 5.40 - 64bit
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03-25-2017, 07:50 AM
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#65
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Human being with feelings
Join Date: Mar 2016
Location: Victoria, BC
Posts: 198
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No worries, I've noticed some problems with it since posting last, for example:
If you change the pitch-shift algo while doing this, it sometimes mangles the waveform even after returning the swing slider to 0 (so no stretching happening). Not consistent, so I don't know how to reproduce for a bug report.
Though the shifting works great immediately after the stretch markers are created, occasionally random stretch markers will sort of lose their grip on the waveform and stop reacting to swing slider changes, though nothing obvious changed to make it happen.
Stretch markers added after shifting using the swing slider won't react to the swing slider, this can be useful to create dead zones that don't shift at all and remain anchored in the timeline.
Other things, anyway it's a great mechanism and I'm sure they'll sort it out over the next few releases.
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03-25-2017, 11:10 AM
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#66
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Human being with feelings
Join Date: Nov 2014
Posts: 798
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Quote:
Originally Posted by FnA
Seems to work here on Windows 7 REAPER 64.
Make sure the check box is enabled. Items have to be on grid line when you start adjusting.
Apparently doesn't work (yet?) with notes in MIDI editor.
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It works if you leave the quantise window open, but that's pretty hacky. Hopefully midi notes will update their positions in the future. Then it will become more similar to groove in Maschine etc, where you just set a percentage and notes update automatically
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03-26-2017, 03:22 PM
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#67
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Human being with feelings
Join Date: Jul 2006
Posts: 12,480
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I would love to see the swing grid without the visual feedback (display with straight grid but audio output with swing applied).
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03-26-2017, 04:09 PM
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#68
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,875
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Is there a way to automate the swing value ? If we want swing in a part of a song, and not in another ?
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03-27-2017, 12:55 AM
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#69
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by X-Raym
Is there a way to automate the swing value ? If we want swing in a part of a song, and not in another ?
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It doesn't move the items until you won't check "Adjust ... items". What is the reason for this FR?
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03-27-2017, 04:22 AM
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#70
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,875
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@vitalker
the reason is to have swing parts i the middle of pure straight sounds.
I had a song like that, which was straight, except one bridge which was swing.
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03-27-2017, 08:45 AM
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#71
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by X-Raym
@vitalker
the reason is to have swing parts i the middle of pure straight sounds.
I had a song like that, which was straight, except one bridge which was swing.
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I got it. But how can it look like?
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05-09-2017, 04:00 PM
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#72
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Human being with feelings
Join Date: Nov 2008
Location: London, UK
Posts: 2,581
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Holt shit, this is great.
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06-03-2017, 10:28 AM
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#73
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Human being with feelings
Join Date: Mar 2015
Location: India Mumbai
Posts: 816
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Quote:
Originally Posted by G-Sun
I'd say this would be better implemented as a groove tool:
- Grove extract from midi/audio
- Apply with strength to midi/audio.
But, of course, could be implemented for grid as well, with pattern A/B/C/D etc.
It's a good thing bringing it to attention here,
in case groove grid-implementation is choosen.
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+1
groove extraction
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