Old 06-21-2018, 11:22 PM   #1
lonestar
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Default An easy technical question for those in the know...

...by a total programming newbie.

Does the VST2 standard impose any restrictions as far as bit-depth for data transfers between chained plug-ins? Is there a maximum limit of 32FP?

And how about VST3, then? I've read somewhere that this architecture should be capable of 64FP data transfers... Is it true?

Advance thanks for any answers.
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Old 06-22-2018, 04:02 AM   #2
azslow3
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Both support 32bit and 64bit processing explicitly (and do not support anything else, f.e. there is no 24bit integer processing).
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Old 06-22-2018, 06:53 AM   #3
lonestar
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Quote:
Originally Posted by azslow3 View Post
Both support 32bit and 64bit processing explicitly (and do not support anything else, f.e. there is no 24bit integer processing).
Ok, thank you.

So that means that also the VST2 protocol is able to send and receive 64FP streams to and from any plug-in depending on the employed code, right?
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Old 06-22-2018, 10:33 AM   #4
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Quote:
Originally Posted by lonestar View Post
Ok, thank you.

So that means that also the VST2 protocol is able to send and receive 64FP streams to and from any plug-in depending on the employed code, right?
All the plugins and the host involved will have to support it. (Plugins and hosts are not required to support the 64 bit floating point processing, it's optional.)
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