Old 10-15-2020, 03:56 AM   #1
Florian.S
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Default Passing OSC Value to ReaScript

Hallo,

is there a way to pass a OSC Value into a ReaScript?

Following behavior is desired:

Triggering a script via "/action/str _RSaadca421ec7e271597f22b259716fbbd2dc74b98" works for triggering the Script.

Now i want so send "/action/str _RSaadca421ec7e271597f22b259716fbbd2dc74b98 1.0"
_RSaadca421ec7e271597f22b259716fbbd2dc74b98 is send as a string
1.0 is send as a float

If it is possible it would be easy to move markers or trigger different behaviors of a script via Osc Input values.

It is said that you can retrieve MIDI/OSC/mouse-wheel/trackpad input values when the script is bound to MIDI/OSC controllers.

Can somebody guide me how to use this?
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Old 10-15-2020, 05:15 AM   #2
Meo-Ada Mespotine
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There is no way to get OSC-messages in ReaScript.

However, by using the reaper.OscLocalMessageToHost-function, you can send a local (means Reaper-internally-only) OSC-message with an optional 14-bit-value-parameter, which can be read by the function reaper.get_action_context.

Maybe you can find a way to trigger that behavior from OSC to at least be able to send a value that is seen by reaper.get_action_context()...

Apart from that, I haven't seen anything yet.

Edit:
I made a FR for that
https://forum.cockos.com/showthread....78#post2353178
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Last edited by Meo-Ada Mespotine; 10-15-2020 at 05:23 AM.
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Old 10-15-2020, 06:11 AM   #3
Florian.S
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Thanks,

i will toy around with this. Maybe i can work something out.

Getting OSC values into scripts would be a really powerful function.
Is it possible to get info out of a midi command? If this is possible converting osc to midi would be a way around.
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Old 10-16-2020, 02:49 AM   #4
mschnell
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Quote:
Originally Posted by Meo-Ada Mespotine View Post
There is no way to get OSC-messages in ReaScript.
Seems like an involuntary shortcoming or a bug, as this does work fine with ControlPath Messages derived from Midi messages.
Hence ControlPath Messages derived from OSC messages should work exactly the same.

-Michael

Last edited by mschnell; 10-17-2020 at 10:44 PM.
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Old 10-20-2020, 01:59 PM   #5
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I replied to your other post but I'll mention it here as well.

There's more in https://forum.cockos.com/showthread.php?t=202734 but essentially...
Code:
  -- the only way to get info from the OSC input trigger... ugh, ugh, ugh...
  -- but it works more or less
  local tkNo = name:match([[toggleTrackEnable(%d*)%.lua$]])
  if (tkNo == nil) then
    return
  end
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