Old 12-12-2019, 04:30 PM   #1
lerian
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Default ClearView [ Standard v1.0b3, Extended v1.0]

ClearView Theme (v6 mod) / (scroll for the standard version)

March 7 2020: Updated to v1.0 Extended version for donors

Please include your email address in the donation field, i set it up so it will automatically send you the theme archive, so you won't have to wait for me to send it manually.

Donation & Download Link

Changelog:

- new darker petrol tint for all colors
- added 50 separator models - 5 pictures + 45 patterns
- added 20 meter colors
- included project file with all the separators and meters set up so you can easily chose the ones you like
- added transport font with fixed size characters
- fixed various bugs








Feb 12 2020: Standard Version Updated to v1.0 beta 3 (1.0 coming soon)

Download from stash: https://stash.reaper.fm/theme/2449/ClearView

Read the included txt file for install instructions and changelog
Report any bugs in this thread.

This theme is a v6 default mod. Every image was changed and adjusted to make a clear, easy on the eyes theme, friendly with long working hours and maybe more important - inspiring and OCD FREE!!
Kept all the new V6 functions working.
Includes Theme Adjuster script with 12 palettes (the "OK" one is freshly made)

1080p only for now (you can still use it if you disable scaling)

Do you like this theme? Would like to Buy Me a Coffee? Thank you.

Donors will get the extended version of the theme, and all the future updates i will make for it. Right now there are 50 separators, 20 colored meters, and 5 colored faders.

Thank you, and enjoy
Lerian





Last edited by lerian; 03-07-2020 at 06:06 AM.
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Old 12-13-2019, 02:03 AM   #2
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Excellent, way to go!

The Volume and M/S Buttons are certainly an improvement,
also the rounded edges of the Tracks/folders and Label.

I think one of the elements that stands out too much from Default 6 Theme, is the massive Route button..
not only it is too big, but the stripe coloring (while I can appreciate the retro palette) is just bonkers lol

I much prefer the simple I/O button from your superduper Excellent Analog Default..
it's discrete, gets the job done, and it doesn't take any real state.


-To say the truth I found your v1.8 theme when I started with Reaper around 2013, and I haven't used any other Theme ever since!

I may have +1000 Themes, and lots of them are just Amazing, great works of Art in a way..

But yeah, in comparison to Analog 1.8, all of them are unusable,
in terms of cohesion, practicality or productivity on a professional level..

The proportions are right, the warm color palette is great, no greens, lots of red and yellow..
And I donno.. for some reason it just looks and feels perfectly RIGHT!

-So yeah I'm looking forward to see what will you come up with in this new Reaper phase..

Or if anyone is ever able to beat you, not because their theme is more flashy or more artistically impressive,
but for overall practical, professional and natural reasons. (human perception..)
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Old 12-13-2019, 06:22 AM   #3
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Looks great, keep it up!

Love the armed, route, mute and solo. I like your idea with the tcp tracks

You could try to change the fx ....
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Old 12-13-2019, 06:54 AM   #4
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I like the 6 theme but this mod is looking good so far.
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Old 12-13-2019, 06:56 AM   #5
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Looks very nice, keep it up! 👍🏻
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Old 12-13-2019, 07:01 AM   #6
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This is my favorite mod so far, hoping you feel like sharing it soon.
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Old 12-13-2019, 08:07 AM   #7
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I love the rounded corners for folders! that does give a lot of sense of separation! Keep it up
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Old 12-13-2019, 09:03 AM   #8
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It does looks nice...
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Old 12-13-2019, 09:47 AM   #9
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Looking good! Your questions:

mcp.recmode sets its position realtive to in_sec, one of my imaginary construction sections.

Code:
set in_sec 	+ + [sidebar_sec{2} pan_sec{1}] [0 pan_sec{3} mcp.size{0}] * scale h<hide_input_s{0} [0 0 0 22] h<hide_inputFX_s{0} [0 0 0 42] [0 0 0 54]
That last 54 is probably what you're looking for.

Similarly, the pan knobs on the mcp master (is that the one you mean?) position relative to pan_sec, which is, you guessed it, an imaginary construction section. So enlarge that.

Elements like track name should already align vertically with parent folder on the tcp, change 'align controls' to 'aligned' in the script.

Quote:
Originally Posted by lerian View Post
Cleaned up the mess
I have made this theme extremely easy to mod, provided the means and instructions to do so, and welcome you doing it. I not only have no doubt that your mod and many others will be very popular, but also I am at your service to make that happen as easily as possible. In return, it would be super nice if you could turn down the attitude. You may not agree with the direction I went with the theme, but please consider that doesn't mean you understand why.
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Old 12-13-2019, 01:59 PM   #10
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Praise be to both Lerian and White Tie. I'd love if we had orangeish red highlights in places like how the Default 6 theme has bypassed effects in orangish red and I just love the look of that kind of thing.

Last edited by DeathByGuitar; 12-13-2019 at 02:07 PM.
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Old 12-13-2019, 02:45 PM   #11
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Thanks. The screenshot shows promise. A more consistent UI, and better contrast. Looks pleasant to use. Any chance for a bigger screenshot?

Thanks
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Old 12-13-2019, 03:35 PM   #12
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Thanks ernzo for the appreciation, it took me a lot of time to make that theme, tested it on different monitors, every button shadow, gradient and color was changed and re-changed, every time i did a small change on color had to change all the other elements too, so its quite a bit of work to make the things right. And thanks to WT that he made the v4 theme so good it only needed few adjustments to it.

The I/O button now is under solo button, i renamed it to S|R (send and receive). Not sure is the best approach, i think i will copy the SND / RCV text from v4 theme. It fits nicely there.




Quote:
Originally Posted by White Tie View Post
Looking good! Your questions:

mcp.recmode sets its position realtive to in_sec, one of my imaginary construction sections.

Code:
set in_sec 	+ + [sidebar_sec{2} pan_sec{1}] [0 pan_sec{3} mcp.size{0}] * scale h<hide_input_s{0} [0 0 0 22] h<hide_inputFX_s{0} [0 0 0 42] [0 0 0 54]
That last 54 is probably what you're looking for.

Similarly, the pan knobs on the mcp master (is that the one you mean?) position relative to pan_sec, which is, you guessed it, an imaginary construction section. So enlarge that.

Elements like track name should already align vertically with parent folder on the tcp, change 'align controls' to 'aligned' in the script.


I have made this theme extremely easy to mod, provided the means and instructions to do so, and welcome you doing it. I not only have no doubt that your mod and many others will be very popular, but also I am at your service to make that happen as easily as possible. In return, it would be super nice if you could turn down the attitude. You may not agree with the direction I went with the theme, but please consider that doesn't mean you understand why.
WT i want to apologize if i was inappropriate, was never my intention to heat things up or throw accusations around. Actually i find the direction to be the right one, so no problem with me on this one. The things i was debating about i already started to mod, so things are good on my side and i'm grateful for your help.

Would be even more helpful to have some comments here or in the rtconfig explaining in plain text all the syntax. I know it is in the sdk, but would be less time consuming to have at least one complex line commented. Example:

Code:
set in_sec 	+ + [sidebar_sec{2} pan_sec{1}] [0 pan_sec{3} mcp.size{0}] * scale h<hide_input_s{0} [0 0 0 22] h<hide_inputFX_s{0} [0 0 0 42] [0 0 0 54]
Code:
;set in_sec = sets an imaginary section
;+ + = have this role
; [sidebar_sec{2} pan_sec{1}] [0 pan_sec{3} mcp.size{0}] = 4 coordinates, sidebar_sec{2} does this, etc
; * does this
;scale h<hide_input_s{0} means this
;and so on
I think it will save a lot of time to themers and to you answering questions on the forum.

I fixed the track, but on master after i enlarged the pan_sec i want to move the pan a bit lower, just cant figure out the value that does it.

Last edited by lerian; 12-13-2019 at 04:01 PM.
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Old 12-14-2019, 05:05 AM   #13
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Sure thing.

I have split that line into two sections, to make it a bit more human readable, so lets split the first addition calculation:

Code:
set in_sec + \
    + [sidebar_sec{2} pan_sec{1}] [0 pan_sec{3} mcp.size{0}] \ 
    * scale h<hide_input_s{0} [0 0 0 22] h<hide_inputFX_s{0} [0 0 0 42] [0 0 0 54]
The first line is all where it sits relative to other sections.
x : its x position is sidebar_sec{2}, the width of the sidebar. If there's no sidebar, that's zero. If there is, this section sits next to the sidebar.
y : pan_sec{1} plus pan_sec{3} - the y position of the pan section, plus its height. In other words, under the pan section.
w: I've set this to mcp.size{0} (the full panel width) but that's just so it shows up if I use a test image to check on it*. I don't actually use the w value of this section anywhere, so its width doesn't really matter.

The second line is all about height. This is the only place there are actual numbers, (all the previous values have been measurements of other sections) so this is where I apply my scale factor. Then its just a standard line of conditional walter:
  • If panel height is less than my 'hide input' height, h is 22.
  • Otherwise, if panel height is less than my 'hide input fx' height, h is 42.
  • Otherwise, h is 54.

'hide input' height and 'hide input fx' height are values I expose to modders so they can mess with the setting of these important break points without too much messing about. Inside the macro I multiply these values by the layout scale, because I decided it would be easier for everyone to do all the layout at 100% values and then scale things behind the scenes.

--------

* Since my sections aren't real things, when setting up I will steal an element I'm not looking at right now, replace its image with one of my 'ugly space filler images' and then temporarily stick a line like this in:

set mcp.mute in_sec

...and then I can actually see where in_sec is, and spot any inevitable cockups.
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Old 12-14-2019, 12:36 PM   #14
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Looks nice.

I would suggest make Solo button yellow, not green. Yellow signals perfectly that the track is affected (soloed), green melts with the environment (meters) and dont draw attention.

MCP tracks maybe need a pixel more separation, something that sets them apart.

Green meters are meh, orange are easier on the eye. Why are people obsessed with meters? One better needs readable numbers that report peak position and thin non-flashy indicators.

Pan knobs have the indicator off and they are really cheap-looking.

Last edited by ANDYZ; 12-14-2019 at 12:42 PM.
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Old 12-14-2019, 04:27 PM   #15
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Thank you WT!

Thanks Andyz, the yellow solo makes sense.

WT, can you please tell me that there is a solution to tint only part of the tcp? I am not talking about using pink lines, but rather some code somewhere for better precision. The problem with pink lines is that they are dumb, so if i want to color only the track idx part of the tcp, when i have tracks stacked in folders all that pink area remains in the left, so tcp_bg is pseudo-coloring properly the tracks under folders. Is there a fix for this?


Also, would help if i don't want to tint the whole tcp and keep the option to base color my tracks from the theme tweaker without having to edit the tcp_bg

Thank you

Last edited by lerian; 12-14-2019 at 04:56 PM.
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Old 12-14-2019, 04:44 PM   #16
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@lerian

Thank you for your work and dedication
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Old 12-14-2019, 09:48 PM   #17
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I like what you did with the transport controls. They seem to fit the theme better. No disrespect to White Tie (who does brilliant work), but I never cared for the default Reaper transport.
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Old 12-15-2019, 03:53 PM   #18
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Looks really good, your theme. I like the round folder design.
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Old 12-16-2019, 06:38 AM   #19
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is this in the stash to download?
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Old 12-16-2019, 07:33 AM   #20
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No, it’s not yet finished.
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Old 12-17-2019, 01:30 AM   #21
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Not in the stash yet. Still working on it.

Took a new (old) direction, will go "analog" again.
This time with deep space separators

https://i.imgur.com/fQ1ENo2.png

Maybe this week will be ready for release, when i figure out how to fix some walter issues.

Last edited by lerian; 12-17-2019 at 01:38 AM.
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Old 12-17-2019, 01:42 AM   #22
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Quote:
Originally Posted by lerian View Post
Not in the stash yet. Still working on it.

Took a new (old) direction, will go "analog" again.
This time with deep space separators

https://i.imgur.com/fQ1ENo2.png

Maybe this week will be ready for release, when i figure out how to fix some walter issues.
Looking good. Excited to give this a try
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Old 12-17-2019, 01:47 AM   #23
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It looks good, great theme !
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Old 12-17-2019, 02:06 AM   #24
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Cowabunga!

(Yay was too short..)
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Old 12-17-2019, 02:19 AM   #25
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Looks great to me!
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Old 12-17-2019, 07:43 AM   #26
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Does the most recent screenshot remind anyone of Star Trek: TNG?
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Old 12-17-2019, 07:35 PM   #27
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@ lerian
Really liking what you've done so far.
love the separators, please don't change those.

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Old 12-18-2019, 06:49 AM   #28
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Love those separators! you are doing awesome

And seriously, the rounded corner for folders makes it SOOO easy to see. I love it!
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Old 12-18-2019, 07:15 PM   #29
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+1!!!!!! those separators LOL I love them!!

This theme rules
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Old 12-19-2019, 02:33 PM   #30
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@ lerian
what font(s)are using in this theme?

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Old 12-19-2019, 03:16 PM   #31
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Thanks guys,

Im also testing a version with limited track colors, and still testing tcp styles for buttons.

https://imgur.com/a/rRHCF1l

Quote:
Originally Posted by lucas_LCS View Post
@ lerian
what font(s)are using in this theme?

::
Verdana for the UI, and DJB Get Digital for the status bar.
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Old 12-19-2019, 07:35 PM   #32
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Quote:
Originally Posted by lerian View Post
Thanks guys,

Im also testing a version with limited track colors, and still testing tcp styles for buttons.

https://imgur.com/a/rRHCF1l



Verdana for the UI, and DJB Get Digital for the status bar.
Looks great!
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Old 12-19-2019, 09:34 PM   #33
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Quote:
Originally Posted by lerian View Post
Thanks guys,

Im also testing a version with limited track colors, and still testing tcp styles for buttons.

https://imgur.com/a/rRHCF1l
I like this a lot, although I did prefer the colors on the top half of the mixer. Happy to lose the 'punch card' FX buttons, and the 'fly united' routing

Looking at this again, it looks even better. I would request an option for horizontal panners. The Analog 1.8 variant I use has them, and I find them helpful for grokking the mix.

Excellent work though!!!!!
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Old 12-19-2019, 11:59 PM   #34
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Quote:
Originally Posted by lerian View Post
Thanks guys,

Im also testing a version with limited track colors, and still testing tcp styles for buttons.

https://imgur.com/a/rRHCF1l

I like both versions!
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Old 12-20-2019, 12:31 AM   #35
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Very very good works. On small mcp, fader is better than volume knob, it is important to see faders at a glance.
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Old 12-20-2019, 04:16 AM   #36
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Quote:
Originally Posted by alphoc View Post
Very very good works. On small mcp, fader is better than volume knob, it is important to see faders at a glance.
I agree with you, but that would involve too much walter that im afraid i can handle for now. If you know how to do it, i will gladly include a version with faders.

Same thing for horizontal pan..
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Old 12-20-2019, 04:54 AM   #37
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Quote:
Originally Posted by lerian View Post
I agree with you, but that would involve too much walter that im afraid i can handle for now. If you know how to do it, i will gladly include a version with faders.

Same thing for horizontal pan..
Hey lerian. Sorry to post here but you seem to have figured out two things that are stumping my brain :¬)

May I ask how you got two things working:

1) Custom fonts (I can't get them to change via the theme tweaker, even on the default V6 - they seem locked - posted more details in the Smooth V6 thread)

2) The first (opening) MCP folder, the V6 theme only has mcp_folder_last.png.

Hit a brick wall here!
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Old 12-20-2019, 06:55 AM   #38
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Quote:
Originally Posted by b0se View Post
Hey lerian. Sorry to post here but you seem to have figured out two things that are stumping my brain :¬)

May I ask how you got two things working:

1) Custom fonts (I can't get them to change via the theme tweaker, even on the default V6 - they seem locked - posted more details in the Smooth V6 thread)

2) The first (opening) MCP folder, the V6 theme only has mcp_folder_last.png.

Hit a brick wall here!
Hi b0se,

1. I changed fonts in theme tweaker, nothing fancy. Im not sure what do you mean by locked. There are few "walter font" sections, first one is fx list in mcp, 3rd one i think is track label.

2. mcp_fcomp_off/tiny
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Old 12-20-2019, 07:26 AM   #39
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My only gripe with the default theme for all versions of Reaper in I don't like the volume knob on the TCP, much prefer some type of horizontal fader. If I knew how to change that I would, other than that I think this new variation looks promising. Keep up the good work!
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Old 12-20-2019, 07:54 AM   #40
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Quote:
Originally Posted by lerian View Post
Hi b0se,

1. I changed fonts in theme tweaker, nothing fancy. Im not sure what do you mean by locked. There are few "walter font" sections, first one is fx list in mcp, 3rd one i think is track label.

2. mcp_fcomp_off/tiny
1. Managed to get most of the fonts changed - except the transport. It's bugged here (on every theme) - always the same font.

2. That's odd, I don't see those here, only the closing:



Is that an option in the theme script or preferences?
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