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07-02-2019, 09:31 AM
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#1
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
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v5.979+dev0702 - July 2 2019
v5.979+dev0702 - July 2 2019
+ macOS: use Metal display output on 10.11+ for various windows
# macOS: improve grid lines on retina displays
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07-02-2019, 09:39 AM
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#2
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Human being with feelings
Join Date: May 2016
Posts: 2,065
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This version is crashing on launch and will not open.
Crash Reports:
https://www.dropbox.com/sh/ce8a9i66n...Jh1VF0zxa?dl=0
Reverting back to the last pre-release.
PS: reaper5979+dev0630_x86_64 is not crashing on launch.
__________________
REAPER, just script it bro.
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07-02-2019, 10:28 AM
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#3
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Human being with feelings
Join Date: Jan 2012
Posts: 1,181
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Crashing here too on High Sierra
https://we.tl/t-SsNW9zvJlh
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07-02-2019, 10:35 AM
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#4
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Human being with feelings
Join Date: Mar 2007
Posts: 479
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Initial impression is really good on this, graphics sluggishness is hugely hugely improved on my system, doesn't feel laggy at all now in Retina mode. Will keep testing!
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07-02-2019, 11:08 AM
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#5
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Thanks for the crash reports, have a probable fix (it seems to only have an issue with Intel graphics) coming in 0702a in a few minutes.
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07-02-2019, 12:38 PM
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#6
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Human being with feelings
Join Date: Apr 2017
Location: St. Petersburg, FL
Posts: 880
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Switching between screensets seems a bit slow.
I have a screenset that just opens the mixer docked at the bottom and it takes 2-3 seconds compared to instantly with non-beta.
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07-02-2019, 12:39 PM
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#7
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Human being with feelings
Join Date: Apr 2017
Location: St. Petersburg, FL
Posts: 880
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07-02-2019, 01:45 PM
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#8
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Human being with feelings
Join Date: Jul 2009
Posts: 7,571
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also noticing a lag with switching screensets.
I had a lag just dragging an item - it would take half a second for the grid lines through the item would appear after releasing.
as soon as I got LiceCap out it fixed itself. I'll try capturing it if it happens again.
been a while since I used a beta build. Really liking the more clear ruler!
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07-02-2019, 02:37 PM
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#9
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Human being with feelings
Join Date: Jan 2012
Posts: 1,181
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Still crashing with 0702a for me.
Mac mini (late 2012)
2.6 GHz Intel Core i7
Intel HD Graphics 4000 1536 MB
New crash report just sent
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07-02-2019, 02:46 PM
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#10
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Human being with feelings
Join Date: May 2017
Posts: 981
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There is a graphic Bug for me. If I delete an item or cut or insert an envelope point in take envelope...it doesn't happen...(the Graphics doesn't get updated) till I perform a zoom in or out. I suspect the graphics doesn't get refreshed. This is happening in 0702a
Mac OS Mojave. 10.14.5
3.5 Ghz 6 Core Intel Xeon E5
Mac Pro Late 2013
Graphics AMD FirePro D500 3GB
64 GB RAM
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07-02-2019, 02:46 PM
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#11
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Human being with feelings
Join Date: May 2016
Posts: 2,065
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I'm on my laptop at the moment. Also still crashing with version reaper5979+dev0702a_x86_64.
Crash Reports:
https://www.dropbox.com/sh/3x7o9hlmp...ukjsgo-Qa?dl=0
__________________
REAPER, just script it bro.
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07-02-2019, 03:00 PM
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#12
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Human being with feelings
Join Date: Apr 2017
Location: St. Petersburg, FL
Posts: 880
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I tried on a system with intel graphics and I can reproduce a crash there.
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07-02-2019, 03:01 PM
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#13
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Human being with feelings
Join Date: Jun 2008
Location: Whales, UK
Posts: 6,009
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Quote:
Originally Posted by Triode
Still crashing with 0702a for me.
Mac mini (late 2012)
2.6 GHz Intel Core i7
Intel HD Graphics 4000 1536 MB
New crash report just sent
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what triode said - 0.3 ghz
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07-02-2019, 06:31 PM
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#14
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Oops 0702a didn't have the fix correctly implemented, backwards logic. 0702b should hopefully fix!
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07-02-2019, 07:16 PM
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#15
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Human being with feelings
Join Date: Jun 2008
Location: Whales, UK
Posts: 6,009
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reaper now starts but the graphics performance is uh... bad. (zooming) sorry.
'no optimization' is better, but i think its worse than pre-tinkering.
i have a large rotary encoder set to horizontal scroll and in metal mode it just doesn't keep up at all. was smooth before.
continuous scrolling looks ok so it could be a zoom thing?
(mac mini 2012 mojave)
anyway - bed.
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07-03-2019, 02:27 AM
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#16
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Human being with feelings
Join Date: Dec 2015
Posts: 394
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with dev0702b I choose the various modes then close and restart reaper and sadly I am not seeing any improvement with the new metal mode, when resizing everything there is a bad delay, and the movement of the playhead is still not smooth at all, i'm just not seeing any improvement in FPS at all.
I still live in hope though but 3 years is a long time to wait.
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__________________
16" M1Pro MacBook Pro, 32gig ram, 1TB ssd, macOS 14
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07-03-2019, 06:38 AM
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#17
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Is it intentional on the new macOs builds that Reaper now goes into the "requires high performance GPU" mode, if used on a machine that has 2 GPUs? (Like a Macbook Pro with low and high performance GPUs.)
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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07-03-2019, 07:32 AM
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#18
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by Xenakios
Is it intentional on the new macOs builds that Reaper now goes into the "requires high performance GPU" mode, if used on a machine that has 2 GPUs? (Like a Macbook Pro with low and high performance GPUs.)
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Yeah, if Metal is enabled that is expected. If you don't want that, you can disable Metal in prefs/general/advanced and restart REAPER.
Edit: though now reading https://developer.apple.com/document...?language=objc it might be possible to improve that, hmmm...
Last edited by Justin; 07-03-2019 at 09:21 AM.
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07-03-2019, 07:36 AM
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#19
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Human being with feelings
Join Date: Jan 2012
Posts: 1,181
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0702b runs now for me.
When changing screensets I'm not noticing a lag but when switching to the mixer (on a screenset change) initially there's an instant where it looks fuzzy. This doesn't happen on the normal releases.
By the way is the current development anything to do with this?:
https://forum.cockos.com/showpost.ph...10&postcount=6
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07-03-2019, 07:45 AM
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#20
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Human being with feelings
Join Date: May 2016
Posts: 2,065
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0702b is also working here now.
My screensets are minimal, and so is my mixer due to my workflow so I am not perceiving any issues, but yes, overall REAPER is looking pretty sharp with these new improvements and the 6.0 alpha theme.
__________________
REAPER, just script it bro.
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07-03-2019, 07:53 AM
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#21
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Human being with feelings
Join Date: Jan 2012
Posts: 1,181
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Quote:
Originally Posted by MRMJP
0702b is also working here now.
My screensets are minimal, and so is my mixer due to my workflow so I am not perceiving any issues, but yes, overall REAPER is looking pretty sharp with these new improvements and the 6.0 alpha theme.
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I can't see any difference but I'm using Imperial.
Which windows look different on your system and is this only with the v6 theme?
Cheers
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07-03-2019, 08:01 AM
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#22
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Human being with feelings
Join Date: May 2016
Posts: 2,065
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Quote:
Originally Posted by Triode
I can't see any difference but I'm using Imperial.
Which windows look different on your system and is this only with the v6 theme?
Cheers
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Overall it just has a more clear and rich look, and I'm using one of the darker modes of the v6 theme.
I haven't gone back to V5 theme since so I'm not sure if it's only with the v6 theme.
__________________
REAPER, just script it bro.
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07-03-2019, 01:51 PM
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#23
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Human being with feelings
Join Date: Feb 2017
Location: Hollywood, CA
Posts: 125
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This option to render selected media items via master ignores parallel processing that feeds side-chain buses. X-Raym's script is still the only solution for me for stemming.
Not sure if this is the spot for this...
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07-12-2019, 10:39 AM
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#24
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Human being with feelings
Join Date: Feb 2017
Location: Hollywood, CA
Posts: 125
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"+ Render: when rendering selected tracks or media items via master, also render children and receives [p=2151904]"
Thanks Justin!!!
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