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12-04-2017, 08:18 AM
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#81
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Human being with feelings
Join Date: Feb 2009
Location: Reaper HAS send control via midi !!!
Posts: 4,031
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after mup text file export in Reaper all finale and sibelius users will throw away their products out of the window. Hans Zimmer will watch them and smoke in one hand, drinking beer in the other.
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12-04-2017, 08:35 AM
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#82
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,690
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Take a look at the video in the message just before yours.
-Michael
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12-04-2017, 08:46 AM
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#83
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Human being with feelings
Join Date: Dec 2017
Posts: 1
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Nais
This is very nice news indeed.
As of yesterday, there are now 2 contenders for my beloved SONAR.
When I see the response time here, I think I might be on to a winner
All the best.
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12-04-2017, 08:50 AM
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#84
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Human being with feelings
Join Date: Dec 2015
Posts: 1,739
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Quote:
Originally Posted by braj
I also hope ReaTune can get Ara support. I sold my Melodyne that came with Studio One when I moved full-time to Reaper. If not, I can wait till they have a sale on Essential, but honestly, I'd rather ReaTune were able to do the job. I can dock it more effectively.
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Just to clear things up, after several similar requests here that don't really make sense to me: having ARA support DOES NOT mean that the Melodyne algorithms are implemented. It only means that Melodyne can be integrated in the DAW. You'll still have to buy Melodyne. So I'm not sure what "ReaTune gets Ara support" means.
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12-04-2017, 08:52 AM
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#85
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by InTone
Is there some sort of list of ARA-compatible plugins and can somebody tell more precisely what one can do with this ARA?
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The list :
ARA allows to use those plugins easier and faster. It's only useful for people who own those plugins. If you don't have them, the ARA support in Reaper does not bring anything new to you. (They could maybe throw in similar features for ReaTune now while they are working on that kind of stuff anyway though...)
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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12-04-2017, 08:55 AM
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#86
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Human being with feelings
Join Date: Dec 2015
Posts: 1,739
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Quote:
Originally Posted by Xenakios
The list :
ARA allows to use those plugins easier and faster.
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And we have a great user contributed script that pretty much does what Vocalign does, so really, it's only about Melodyne.
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12-04-2017, 09:08 AM
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#87
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Human being with feelings
Join Date: Aug 2011
Posts: 62
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Yay!
Now, if Celemony would do a Linux version of Melodyne, and SoundToys and FabFilter would do the same with their plugins, Heaven on earth would finally become reality!
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12-04-2017, 09:10 AM
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#88
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by Xenakios
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And Cakewalk Drum Replacer, too (didn't know this until today)... But with Cakewalk being shut down...
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12-04-2017, 09:12 AM
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#89
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Human being with feelings
Join Date: Mar 2013
Location: Moscow
Posts: 99
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WHOA ! GUYS , THIS IS JUST AMAZING !
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12-04-2017, 09:24 AM
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#90
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Human being with feelings
Join Date: Jan 2006
Location: Montreal
Posts: 434
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NIIIIIIIIIIIIIIIIICE!
__________________
PSD Music
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12-04-2017, 09:38 AM
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#91
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Human being with feelings
Join Date: Jun 2012
Location: Spain
Posts: 7,241
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the track mode vs item mode. This is interesting. It is something that also affects ReaTune, forcing to use ReaTune in items FX only. Because using it in track FX Chain causes to not update properly when you insert time or move items etc.
Hopefully this is going to be addressed with ARA implementation, and ReaTune can also benefit from this.
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12-04-2017, 09:46 AM
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#92
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Moderator
Join Date: Aug 2007
Location: Italy
Posts: 4,326
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Oh well, this is almost perfect timing to get rid of one of the main concerns for SONAR refugees to go REAPER: "There's no ARA in REAPER"
I have a feeling this is not purely a coincidence, even though if all of this happened kind of one month ago, imagine:
- Cakewalk RIP announcement
- Melodyne essential 50% off due to Black Friday
- REAPER gets ARA
All at the same time!
- Mario
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12-04-2017, 09:57 AM
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#93
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Human being with feelings
Join Date: Feb 2009
Location: Stockholm
Posts: 102
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How does one use this to get it working as it should? Do i just open up a track, insert melodyne and it should just work? Or do i have to check some box i Reaper? Is it out yet?
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12-04-2017, 09:58 AM
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#94
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by gregerlindberg
How does one use this to get it working as it should? Do i just open up a track, insert melodyne and it should just work? Or do i have to check some box i Reaper? Is it out yet?
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It's a feature in development, so how it works isn't probably set yet. Not available for public testing yet.
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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12-04-2017, 09:59 AM
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#95
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Human being with feelings
Join Date: Oct 2008
Location: Right Hear
Posts: 15,618
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DAWsome news....
trying to not pee in my pants with excitement... %^)
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12-04-2017, 10:08 AM
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#96
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Human being with feelings
Join Date: Mar 2014
Location: Louisville, KY, USA
Posts: 1,075
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Thank YOU! THANK YOU!!!
People seem to only be aware of the pitch editing ability of Melodyne.
Please note, that the tempo mapping abilities are primarily what I'm after. ARA is required for true back & forth communication between Melodyne and the DAW in this regard. ARA should allow importing & editing the tempo map from Melodyne and editing the timing of notes apart from the tempo map.
This takes free-time recordings to a new level, IMO. The tempo mapping I've done in REAPER with SWS has been difficult and time-consuming. The mapping is not too difficult, I suppose, but any "tempo-quantizing" of free-time audio is glitchy and weird sounding using Tempo markers. Drum slip editing is a huge PITA as well. Melodyne can do these with ease and have convincing results as well.
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12-04-2017, 10:36 AM
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#97
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by heda
Hopefully this is going to be addressed with ARA implementation, and ReaTune can also benefit from this.
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ReaTune should support ARA to benefit from it. It should be a bilateral support.
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12-04-2017, 11:27 AM
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#98
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Human being with feelings
Join Date: Dec 2015
Posts: 1,739
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Quote:
Originally Posted by vitalker
ReaTune should support ARA to benefit from it. It should be a bilateral support.
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To benefit from what exactly ? Can someon explain ?
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12-04-2017, 11:32 AM
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#99
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Automatically updating itself when you move or stretch or resize items, etc.
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12-04-2017, 11:38 AM
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#100
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Human being with feelings
Join Date: Dec 2015
Posts: 1,739
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Quote:
Originally Posted by EvilDragon
Automatically updating itself when you move or stretch or resize items, etc.
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Ah ok, thx.
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12-04-2017, 11:40 AM
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#101
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by EvilDragon
Automatically updating itself when you move or stretch or resize items, etc.
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ARA has never been needed for ReaTune to be able to do that, though. It's just something they've decided not to implement so far.
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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12-04-2017, 12:20 PM
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#102
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Human being with feelings
Join Date: May 2014
Location: Norway
Posts: 982
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Quote:
Originally Posted by mehmethan
Thanks a lot
Time stretch and item position change seems to be working great. What about transfering audio ?
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That's the big advantage of ARA. It basically removes the need to transfer the audio, as this is done instantly as you edit (afaik).
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12-04-2017, 01:33 PM
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#103
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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What's really exciting about this is Cockos will find a few bugs along the way and fix them (by themselves or with Celemony's help). This alone will make things more pleasant.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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12-04-2017, 03:32 PM
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#104
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Human being with feelings
Join Date: Jun 2008
Location: Whales, UK
Posts: 6,009
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sounds cool although any benefits to 'stock' Reaper and all it's users (e.g reatune) would be higher up the 'woo' scale for me
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12-04-2017, 03:39 PM
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#105
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Human being with feelings
Join Date: Jul 2007
Posts: 1,957
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Quote:
Originally Posted by insub
Thank YOU! THANK YOU!!!
People seem to only be aware of the pitch editing ability of Melodyne.
Please note, that the tempo mapping abilities are primarily what I'm after. ARA is required for true back & forth communication between Melodyne and the DAW in this regard. ARA should allow importing & editing the tempo map from Melodyne and editing the timing of notes apart from the tempo map.
This takes free-time recordings to a new level, IMO. The tempo mapping I've done in REAPER with SWS has been difficult and time-consuming. The mapping is not too difficult, I suppose, but any "tempo-quantizing" of free-time audio is glitchy and weird sounding using Tempo markers. Drum slip editing is a huge PITA as well. Melodyne can do these with ease and have convincing results as well.
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Not sure if I'm misunderstanding you but I can use melodyne for tempo mapping free- time songs right now without ARA. Its been a while since I needed to do it but IIRC I just export a stereo render of my drum tracks into standalone Melo then export to tempo map which converts it to a midi file and import back into reaper.
It works SOOOO much faster and better than tempo markers.
Last edited by Magicbuss; 12-05-2017 at 08:32 AM.
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12-04-2017, 03:56 PM
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#106
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Yes, and with ARA you can do that without exporting the render out etc... directly in your project.
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12-04-2017, 04:42 PM
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#107
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Human being with feelings
Join Date: Apr 2008
Posts: 2,036
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Quote:
Originally Posted by Magicbuss
Not sure if I'm misunderstanding you but I can use melodyne for tempo mapping free- time songs right now without ARA. Its been a while since I needed to do it but IIRC I just export a stereo render of my drum tracks into standalone Melo then export to tempo map which converts it convert it to a midi file and import back into reaper.
It works SOOOO much faster and better than tempo markers.
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I can't get a definitive answer in which version of melodyne you can do this. Essential? Assistant? Editor? Studio? (they have WAY too many versions) And GOD HELP YOU if you forget your password
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12-04-2017, 06:37 PM
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#108
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Human being with feelings
Join Date: Nov 2011
Posts: 3,409
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Quote:
Originally Posted by LCipher
I can't get a definitive answer in which version of melodyne you can do this. Essential? Assistant? Editor? Studio? (they have WAY too many versions) And GOD HELP YOU if you forget your password
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Don't they just have 4?
This matrix suggests that all versions do mapping, but editor or studio are required for editing tempo.
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12-04-2017, 06:41 PM
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#109
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Human being with feelings
Join Date: Mar 2007
Location: In Da Club
Posts: 297
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Quote:
Originally Posted by LCipher
I can't get a definitive answer in which version of melodyne you can do this. Essential? Assistant? Editor? Studio? (they have WAY too many versions) And GOD HELP YOU if you forget your password
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You cant do tempo change editing in Essential or Assistant. Here is a comparison of the Melodyne versions (scroll down to the middle of the page):
http://www.celemony.com/en/melodyne/...hnical-matters
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12-04-2017, 07:34 PM
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#110
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Human being with feelings
Join Date: Sep 2010
Posts: 127
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Damn!
Great news.
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12-04-2017, 08:50 PM
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#111
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Human being with feelings
Join Date: Jul 2006
Posts: 42
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After a few years away from Reaper, trying to make Sonar work for me, I moved back to Reaper earlier this year. Only thing missing, for me, was ARA. So, Yay!!!
Anyhow, for those who aren't tracking this, or aren't familiar with Melodyne -- there's a rather nice BF discount for upgrades running on multiple sites. Much cheaper than can be found on Celemony's site. Here's one:
https://plugindiscounts.com/brand/celemony/
If you must have tempo editing, the upgrade from Essential to Editor is only $133, for instance. No multi-tracking, of course, but very few people will actually need this, rather than just wanting it.
If you own fairly recent versions of other DAWS, you probably have an included license for Essential. Off the top of my head, that includes at least Sonar, Studio One, and Waveform. Probably all the others in Celemony's compatibility list. Otherwise, you may still be able to buy a license for Essential for $49 on one of the discount sites, though I think that's deal's over. For now.
And -- if you have a friend who owns multiple DAWS, they likely have multiple Essential licenses. To the best of my knowledge, these are not linked, and can be transferred. Not trying to sabotage Celemony's marketing, or trigger a tsunami of begging for free licenses, but there are marketplaces at KVR and Gearslutz, among others.
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12-04-2017, 09:01 PM
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#112
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Human being with feelings
Join Date: Feb 2012
Posts: 57
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Quote:
Originally Posted by lolilol1975
Just to clear things up, after several similar requests here that don't really make sense to me: having ARA support DOES NOT mean that the Melodyne algorithms are implemented. It only means that Melodyne can be integrated in the DAW. You'll still have to buy Melodyne. So I'm not sure what "ReaTune gets Ara support" means.
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It means ReaTune acts like Melodyne. In the video, it is shown Melodyne automatically adjusts when changes are made to the source, the markers move, it is in sync. In ReaTune, when you do the same, you have to click 'update' and your markers need to be redone.
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12-04-2017, 11:05 PM
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#113
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Human being with feelings
Join Date: Apr 2009
Posts: 316
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Wohooooo!!!! Yesyesyes!!!
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12-05-2017, 12:19 AM
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#114
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Human being with feelings
Join Date: Jul 2017
Location: Moscow
Posts: 60
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Thanks guys!
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12-05-2017, 03:21 AM
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#115
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Human being with feelings
Join Date: Aug 2007
Location: Near Cambridge UK and Near Questembert, France
Posts: 22,754
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So the truth is now out. TWO programs use ARA.
In order to actually benefit from the "game changing" tempo related stuff my included single-track essentials version of Melodyne isnt going to work & I have to pay out double what reaper cost me to BUY in order to upgrade to a version of this that will do what everyone ahs been so excited about? Beginning to see why Justin & Schwa have been backward in coming forward.
Hopefully the code was not a major drain on our dev`s resources....
P.S. whoopee.....
__________________
Ici on parles Franglais
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12-05-2017, 03:42 AM
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#116
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Human being with feelings
Join Date: Jun 2012
Location: Spain
Posts: 7,241
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@ivansc, I think most users will use it to tune and quantize bad recorded audio, not to create tempo. And hopefully more plugins can support ARA in the future. But I agree I hope it is not a major drain in resources for this.
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12-05-2017, 04:46 AM
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#117
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Human being with feelings
Join Date: Mar 2014
Posts: 266
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Just wanted to say: Thank you for this! ARA support will be fantastic step forward for the workflow
Respect!
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12-05-2017, 04:56 AM
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#118
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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Dear Cockos, this is amazing news !
Thank you so much !
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12-05-2017, 05:45 AM
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#119
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Human being with feelings
Join Date: May 2008
Location: Adelaide, South Australia
Posts: 17
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Quote:
Originally Posted by Area52
OMG!!! I think I'm coming too! ...
This is/was the only thing missing in Reaper!
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Ableton Link
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12-05-2017, 06:24 AM
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#120
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Human being with feelings
Join Date: Mar 2013
Posts: 137
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Fantastic news, thanks Devs!!
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