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11-22-2014, 08:41 AM
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#1
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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Two differents Files with two differents format from only one RENDER.
Two differents files with different format from only one RENDER.
That is:
Very often is strongly needed the option to use a second path in render with its settings.
This way will be useful render at one time a ".wav" file and its version in ".MP3" in a different path.
In today times always it is necessary to render an additional version of a Master in any different format.
This feature will be helpful.
Some one think the same?
Thanks in any case and sorry for my bad english.
Cheers from Spain.
Last edited by javiramallo; 11-24-2014 at 12:59 PM.
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11-24-2014, 02:32 AM
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#2
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Human being with feelings
Join Date: Nov 2014
Location: Wroclaw PL
Posts: 168
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++1 YES!!!
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11-24-2014, 06:42 AM
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#3
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Human being with feelings
Join Date: Jan 2011
Location: Austria/Europe
Posts: 216
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+1 would use this a LOT
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11-24-2014, 09:54 AM
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#4
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Human being with feelings
Join Date: Mar 2007
Posts: 4,018
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++1, usable and helpful
akademie
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08-18-2015, 03:59 PM
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#5
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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come on friends.
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08-18-2015, 04:10 PM
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#6
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Human being with feelings
Join Date: Jul 2009
Posts: 1,231
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+1 would be awesome. Save time. FR?
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08-19-2015, 05:44 AM
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#7
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Human being with feelings
Join Date: Dec 2011
Location: Finland
Posts: 792
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Can't this be made by making two render presets and using rendering queue?
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08-19-2015, 06:27 AM
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#8
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Human being with feelings
Join Date: Mar 2007
Posts: 4,018
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@Icchan
Although possible to double render using render queue, that unfortunately means, that the two renders will not be the same (modulation FXs, realtime VSTis etc (LFOs, detunings, unisonos... you know). Only proper way is to render "master" in best lossless format and then make other format versions (lossless or lossy) out of it !
Sure it would be better to be made automatically at render, but for now :-(
akademie
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08-19-2015, 06:51 AM
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#9
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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Quote:
Originally Posted by akademie
@Icchan
Although possible to double render using render queue, that unfortunately means, that the two renders will not be the same (modulation FXs, realtime VSTis etc (LFOs, detunings, unisonos... you know). Only proper way is to render "master" in best lossless format and then make other format versions (lossless or lossy) out of it !
Sure it would be better to be made automatically at render, but for now :-(
akademie
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Yess.. Must be something automatic.
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08-19-2015, 07:19 AM
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#10
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Human being with feelings
Join Date: Dec 2011
Location: Finland
Posts: 792
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The easiest way to get this done would be to allow user to run a program after render with ability to have wildcards as parameters from the render dialogue.
This way users could run what ever they want after the fact for those files that they just created.
(and it's quite easy to setup automatic encoding with batch files or what ever)
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08-19-2015, 07:28 AM
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#11
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,821
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Quote:
Originally Posted by akademie
Although possible to double render using render queue, that unfortunately means, that the two renders will not be the same (modulation FXs, realtime VSTis etc (LFOs, detunings, unisonos... you know).
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For every item in the render queue, a new project is opened, rendered, and then closed. It is as close to state-machine deterministic as it can possibly be. LFOs, etc should all be identical. The only way the two renders would not be the same is if there is some plugin that intentionally randomizes based on a non-deterministic seed like the time of day, which should be extremely rare.
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08-19-2015, 01:48 PM
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#12
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Human being with feelings
Join Date: Mar 2007
Posts: 4,018
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Are you sure schwa?
What about VSTi with free running oscillators, detuned OSC1/2 etc.
I can guarantee, that if I render a bassline played by e.g. Korg MS-20 VSTi (especially in unison mode), then everytime I will get unique render = if then I check them with one polarity inverted they won't null !!!
akademie
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08-19-2015, 02:10 PM
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#13
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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In Any case and regardless of the considerations of #akademie which I appreciate.
Schwa, What do you think about the possibility to get this useful feature?
I Refer to the first entry of the thread.
Thank you in any case.
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08-19-2015, 02:27 PM
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#14
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,821
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Quote:
Originally Posted by akademie
Are you sure schwa?
What about VSTi with free running oscillators, detuned OSC1/2 etc.
I can guarantee, that if I render a bassline played by e.g. Korg MS-20 VSTi (especially in unison mode), then everytime I will get unique render = if then I check them with one polarity inverted they won't null !!!
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The render queue literally opens a new project for every render and closes it afterwards. If there is some plugin that sounds different every time you open the project, then the renders will sound different, but with such a plugin you don't have any control over how it sounds from one playback to another anyway.
With respect, this sounds like a problem that doesn't need to be solved. Queuing two renders to different formats should work fine.
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08-19-2015, 03:11 PM
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#15
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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Quote:
Originally Posted by schwa
With respect, this sounds like a problem that doesn't need to be solved. Queuing two renders to different formats should work fine.
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Schwa, You are right, From the beginning it not was raised like a Problem, only was a little improvement request that seen to be very useful.
at least so says the first post, not the rest.
But if you do are not in the same point I respect it.
Thank in any case.
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08-20-2015, 01:59 AM
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#16
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Human being with feelings
Join Date: Oct 2013
Location: Moscow, Russia
Posts: 3,984
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schwa, Speaking about render I also should to take your attention to this.
For much reasons render queue really useful only for simple things, but sometimes we need, you know...options
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08-20-2015, 11:21 AM
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#17
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Human being with feelings
Join Date: Dec 2011
Location: Finland
Posts: 792
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Quote:
Originally Posted by schwa
With respect, this sounds like a problem that doesn't need to be solved. Queuing two renders to different formats should work fine.
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But I would consider adding a possibility to run .exe with customizable parameters after a render anyway. That could be a small but significant improvement to the render dialog.
Would allow you to do what ever processing or tasks upon the files you just created using what ever external program you choose to use.
Of course this can be set up by pretty much anyone if they need it without reaper supporting it, but it's just again one of those "features" that big programs have that remove the need from the user to setup stuff since it's already simplified by the DAW in some form or another.
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08-20-2015, 02:29 PM
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#18
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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Quote:
Originally Posted by Icchan
But I would consider adding a possibility to run .exe with customizable parameters after a render anyway. That could be a small but significant improvement to the render dialog.
Would allow you to do what ever processing or tasks upon the files you just created using what ever external program you choose to use.
Of course this can be set up by pretty much anyone if they need it without reaper supporting it, but it's just again one of those "features" that big programs have that remove the need from the user to setup stuff since it's already simplified by the DAW in some form or another.
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+1 for that!
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08-21-2015, 02:20 PM
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#19
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Human being with feelings
Join Date: Apr 2011
Posts: 504
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Did anyone mention that rendering twice is twice as slow? I'd use the multiple formats option if it were available.
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08-21-2015, 02:46 PM
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#20
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Human being with feelings
Join Date: Jun 2008
Location: Whales, UK
Posts: 6,010
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the other day I wanted 24bit 48 render and an mp3 each for 3 mixes, and what I did was render queue the 3 tunes to render the 24 bit wavs, then i Used repaer's batch converter to give me an mp3 copy of each.
Am Sure that could be combo'd up for speed but does require the first render that is then converted to be of high enough quality to yield an mp3 you are happy with.
Perhaps some kind of option
"If current render is an uncompressed format, give user option to convert that render to another ( lossy ) format and put it [user location]"
Or in shorthand. "Make a lossy copy of this render"
Edit: Also bear in mind sometimes you kind of hot mix and render in a rush, making a quick render, checking it, then going back to the mix to give it a tweak - so if you use render queue, your certainty of what version of project is rendered is reduced, and the likelyhood of a recent save and less recent save getting rendered increases.
If you do the copies at the same time you are 100% certain you have rendered what you want to two identical copies.
Last edited by BenK-msx; 08-21-2015 at 02:57 PM.
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