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11-02-2013, 03:25 PM
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#41
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Human being with feelings
Join Date: Feb 2013
Location: my space
Posts: 932
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Options>Show REAPER resource path.....left click on this.
When the window for this folder opens, open the Effects folder and put the jnif file in the MIDI folder, leaving everything else there.
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You never know what's coming
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11-03-2013, 07:36 AM
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#43
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Human being with feelings
Join Date: Aug 2012
Posts: 48
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cool!
thanks for all the work.
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Stone age sequencing and orbit strings
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11-03-2013, 10:41 AM
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#44
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Human being with feelings
Join Date: Dec 2008
Posts: 2,111
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Updated to version 013
- Duplicate sequence using Shift + Left click on piano keys / note names.
https://stash.reaper.fm/18579/sequencer_baby_v2_jnif_013
Here is an example
jnif
Last edited by jnif; 11-03-2013 at 10:55 AM.
Reason: Added missing download link
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11-03-2013, 10:32 PM
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#45
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Human being with feelings
Join Date: Jun 2013
Posts: 288
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Just wanna chime in and thank you for this nifty little js plug. I really appreciate how easy it is for me now to layout some drum grooves pretty fast. Would it be possible to add a feature where I could predefine 3 different velocity "states" like weak, medium and strong and draw them via shortcut?
Eg I would define my weak one at 40, my medium one at 80 and my strong one at 120. Now every time I eg use [shortcut 1] + lmb I draw only notes with a velocity of 40. [shortcut 2] + lmb would be the medium one etc.
That would be so dang cool.
Regards
Sebastian
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Underground Music Production: Sound Design, Machine Funk, High Tech Soul
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11-04-2013, 02:30 AM
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#46
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Human being with feelings
Join Date: Jun 2012
Posts: 126
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Quote:
Originally Posted by jnif
I have used those octave numbers because I like to have same numbers as in NI Battery and Kontakt.
In Reaper preferences I have "MIDI octave name display offset" set to -1. This way I have MIDI editor, Sequencer_baby, and Battery/Kontakt, all displaying same octave numbers.
I think it's not possible to auto-detect "MIDI octave name display offset" setting inside JS code. Or is it?
Maybe there should be some easily editable variable in Sequencer_baby which you could manually modify to match your "MIDI octave name display offset" setting.
jnif
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Oh I thought it was a bug...my bad, thank you for your work though it's very much appreciated.
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11-04-2013, 02:47 AM
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#47
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Human being with feelings
Join Date: Jan 2011
Location: Poland
Posts: 10
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I just wanted to thank You jnif for this amazing JS plugin, it makes sketching drum sequences/melodies/arp a blast
I think it would be cool to attach mini manual with all the keyboard shortcuts as a comments in code.
Best Regards!
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11-04-2013, 07:36 AM
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#48
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Human being with feelings
Join Date: Aug 2011
Posts: 1,272
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I wish the code had comments, I tried to dissect it the other day to add my own thing, but knowing nothing about JS it was rough going.
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11-04-2013, 08:47 AM
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#49
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Human being with feelings
Join Date: Sep 2007
Posts: 2,153
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Any more improvements coming? Jnif updates fast and furious...
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11-04-2013, 12:24 PM
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#50
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Human being with feelings
Join Date: Jan 2007
Location: mcr:uk
Posts: 3,889
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Thanks for all the work you've put into this. I never really bothered with the original but this is shaping up to be a very handy little tool. I think some dedicated buttons for operations like duplicate sequence would be more useful if you can face it. Copy/paste sequence would be nice too .
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11-04-2013, 12:51 PM
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#51
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Human being with feelings
Join Date: Dec 2008
Posts: 2,111
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Quote:
Originally Posted by henge
Any more improvements coming?
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I'm working on a note tie feature.
It's almost ready.
Quote:
Originally Posted by IXix
I think some dedicated buttons for operations like duplicate sequence would be more useful if you can face it. Copy/paste sequence would be nice too .
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Toolbar is on my todo list.
Copy/paste is more difficult to implement but maybe possible sometime in future.
However, something like simple "copy to another pattern" would be quite easy with a toolbar.
jnif
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11-04-2013, 12:59 PM
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#52
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Human being with feelings
Join Date: Jun 2009
Posts: 129
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Great work! Like it a lot!
jnif, is any chance to implement Gang notes or Individual Note Length?
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11-04-2013, 01:14 PM
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#53
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Human being with feelings
Join Date: Dec 2008
Posts: 2,111
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Quote:
Originally Posted by cjaxis
Great work! Like it a lot!
jnif, is any chance to implement Gang notes or Individual Note Length?
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I don't know what you mean by Gang notes.
Individual note lengths is on my todo list, but I can't promise anything.
jnif
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11-04-2013, 01:15 PM
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#54
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Human being with feelings
Join Date: Jan 2007
Location: mcr:uk
Posts: 3,889
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Quote:
Originally Posted by jnif
something like simple "copy to another pattern" would be quite easy with a toolbar.
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Whatever works for you. Just want to copy to/from another pattern so you can easily make variations on a pattern.
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11-04-2013, 03:08 PM
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#55
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Human being with feelings
Join Date: Dec 2008
Posts: 2,111
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Updated to version 014
- Tie notes using Alt + Left click.
https://stash.reaper.fm/18590/sequencer_baby_v2_jnif_014
This was quite big change.
Please test and report any bugs. Thanks.
Note: Projects using older version of sequencer_baby_v2_jnif are not compatible with 014+ versions. The state data format used in project files and in presets has changed.
Note tie example:
jnif
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11-04-2013, 05:18 PM
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#56
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Human being with feelings
Join Date: Aug 2011
Posts: 1,272
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It's coming along great! Just a thought, rather than clicking and dragging to draw on the grid, which doesn't seem of much value to me, maybe click and drag should control the velocity without having to press ctrl.
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11-04-2013, 05:28 PM
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#57
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Human being with feelings
Join Date: Jun 2011
Location: England, UK
Posts: 158
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Nice work...just gets better thanks guys
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11-04-2013, 06:55 PM
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#58
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Human being with feelings
Join Date: Jul 2012
Location: Minnesota
Posts: 1,725
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This thing is actually becoming really nice! Thanks for your hard work.
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11-04-2013, 08:17 PM
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#59
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Human being with feelings
Join Date: Aug 2011
Posts: 1,272
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I made some changes to version 14. When you activate a cell the note auditions. When you change velocity of a cell the new velocity auditions. I like the extra feedback. Also, now click and drag changes the velocity of the cell you click on, rather than ctrl-click and drag. That way you can construct a groove with nothing but the mouse. I probably used too many variables and didn't really make the changes in the most clean way, and maybe no one else is even looking for these changes, but there you have it.
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11-04-2013, 08:45 PM
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#60
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Human being with feelings
Join Date: Jul 2012
Location: Minnesota
Posts: 1,725
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So does the sequencer automatically initiate with host playback or is it triggered by midi note input? If it does trigger by note input does it transpose on the fly to accommodate a change in the midi note?
Great job jnif.
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11-04-2013, 11:21 PM
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#61
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Human being with feelings
Join Date: Aug 2012
Posts: 48
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can I use program changes in the normal midi editor to say, go from sequence 1 to 2?
__________________
Stone age sequencing and orbit strings
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11-04-2013, 11:59 PM
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#63
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Human being with feelings
Join Date: Dec 2008
Posts: 2,111
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Quote:
Originally Posted by Doc Brown
So does the sequencer automatically initiate with host playback or is it triggered by midi note input? If it does trigger by note input does it transpose on the fly to accommodate a change in the midi note?
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It initiates/plays automatically with host playback.
It is a sequencer, not an arpeggiator.
Maybe an arpeggiator mode could be added as an option.
Quote:
Originally Posted by von haulshoven
can I use program changes in the normal midi editor to say, go from sequence 1 to 2?
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I think that is not possible.
But it is easy to change pattern using track automation.
Just enable track automation envelope for the pattern parameter and draw envelope steps where you want to change the pattern.
Actually, when testing this I noticed that pattern numbers go from 0 to 15 in automation envelopes, not from 1 to 16 like in plugin GUI. Needs to be fixed in next version.
jnif
Last edited by jnif; 11-05-2013 at 12:05 AM.
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11-05-2013, 06:16 AM
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#64
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Human being with feelings
Join Date: May 2012
Posts: 1,216
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Quote:
Originally Posted by jnif
Actually, when testing this I noticed that pattern numbers go from 0 to 15 in automation envelopes, not from 1 to 16 like in plugin GUI.
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Damned ! And i thougth changing the dropdown values would be enough !
One question, jnif, can you clean up the stash a little bit ?
The first page is now full with your betas.
Why don't you just put it in a zip with a constant name and update that zip on stash, which contains the new version (with new version number) ?
I asked that because browsing the stash would be then much easier for the people.
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11-05-2013, 08:02 AM
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#65
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Human being with feelings
Join Date: Jun 2006
Posts: 22,567
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the only feature I am lacking is the ability to maybe draw in a midi note to TRIGGER certain patterns as using automation might be fiddly.
this is great though!
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11-05-2013, 09:01 AM
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#66
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Human being with feelings
Join Date: Jun 2009
Posts: 11
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loving this new sequencer, cheers jnif
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11-05-2013, 12:02 PM
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#67
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Human being with feelings
Join Date: Dec 2008
Posts: 2,111
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Updated to version 016
- Tie / untie multiple notes in a row using Alt + Left drag.
- Fixed bar line drawing bug introduced in version 014.
- Changed pattern numbers back to 0-15. I could not make the numbers work in sync with automation envelope when plugin GUI was showing pattern numbers 1-16. Strange... (Is it a bug in JS?)
https://stash.reaper.fm/18598/sequencer_baby_v2_jnif.zip
The download file is now a zip package. You have to extract the zip to get the plugin file.
Example of the new Alt + Left drag tie/untie behavior:
jnif
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11-05-2013, 02:41 PM
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#68
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Human being with feelings
Join Date: Sep 2007
Posts: 478
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Is there any way of having fine-tuning of the timing of notes? A rigid/static grid makes for completely lifeless drums. This is what makes FL Studio's step sequencer so amazing. You can very easily shift notes just a fraction of a ms forward and create amazing grooves.
Other than that, this looks awesome!
EDIT: Nope, looks like there's no way to fine shift forward or backwards in time. I'd say this is one of the most important things missing at the moment. If you do implement it, make sure it can be set to a very fine value. Sometimes a tight groove can be a difference of just a few milliseconds!
EDIT2: and adding the possibility of giving each lane their own name would be nice. These two additions and it's almost perfect!
Last edited by bmanic; 11-05-2013 at 02:55 PM.
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11-05-2013, 02:55 PM
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#69
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Human being with feelings
Join Date: Sep 2010
Location: Finland
Posts: 776
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Hey. Thanks for this nice plugin! And a little FR: Would it be possible to set sequence length, rate etc. per pattern?
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11-05-2013, 02:56 PM
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#70
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Human being with feelings
Join Date: Sep 2007
Posts: 478
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Quote:
Originally Posted by Jason Brian Merrill
the only feature I am lacking is the ability to maybe draw in a midi note to TRIGGER certain patterns as using automation might be fiddly.
this is great though!
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Yeah, having separate PATTERN TRIGGER TRACKS would be awesome. This way this little sequencer would become extremely powerful!
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11-05-2013, 02:57 PM
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#71
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Human being with feelings
Join Date: Sep 2010
Location: Finland
Posts: 776
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You can do it with automation easily, change the patterns I mean :P
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11-05-2013, 06:26 PM
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#72
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Human being with feelings
Join Date: Oct 2010
Posts: 272
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Quote:
Originally Posted by bmanic
Is there any way of having fine-tuning of the timing of notes? A rigid/static grid makes for completely lifeless drums. This is what makes FL Studio's step sequencer so amazing. You can very easily shift notes just a fraction of a ms forward and create amazing grooves.
Other than that, this looks awesome!
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What I'd love to see is a feature that allowed you to select multiple notes in a row and automatically assign triplet timing to them. This would be an invaluable feature in the Reaper editor too.
I agree, though, being able to nudge off the grid would be great.
As far as exporting sequences into Reaper, I'm just drawing a blank MIDI clip and then applying track FX with MIDI output, which works. Anyone else doing it differently? I haven't been able to figure out how to get it to spit out a recorded MIDI clip directly.
A "clear all" button would also be nice.
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11-05-2013, 06:30 PM
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#73
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Human being with feelings
Join Date: Jun 2006
Posts: 22,567
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Quote:
Originally Posted by Seventh
You can do it with automation easily, change the patterns I mean :P
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thats awfully fiddly, no?
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11-05-2013, 07:02 PM
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#74
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Human being with feelings
Join Date: Oct 2010
Posts: 272
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Quote:
Originally Posted by bmanic
Yeah, having separate PATTERN TRIGGER TRACKS would be awesome. This way this little sequencer would become extremely powerful!
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Cosign. Good idea. You would need to have a little separate section to the GUI that would also have assignable length in bars, independent of the length set for each sequence.
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11-05-2013, 07:09 PM
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#75
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Human being with feelings
Join Date: Oct 2010
Posts: 272
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Quote:
Originally Posted by Jason Brian Merrill
thats awfully fiddly, no?
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Well, it's not really that hard, but you have to work on two different interfaces. The advantage of doing it with an automation track is you can look at the other clips in your arrange window and time the steps in the automation sequence that way. There are only eight available sequences so it's pretty easy to find each one as you move the automation steps up and down.
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11-05-2013, 09:53 PM
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#76
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Human being with feelings
Join Date: Dec 2010
Posts: 81
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Aewsome! Thanks a lot!
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11-05-2013, 10:02 PM
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#77
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Human being with feelings
Join Date: Dec 2010
Posts: 81
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Quote:
Originally Posted by jnif
- Velocity control for each note. Ctrl + Left click/drag.
You can drag over multiple notes on the same row to create velocity curves.
- Velocity adjust of all notes on the same row. Ctrl + Alt + left click/drag.
- Duplicate sequence using Shift + Left click on piano keys / note names.
- Tie / untie notes using Alt + Left click.
- Tie / untie multiple notes in a row using Alt + Left drag.
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Is it possible to put this information/help on a second tab (like in Arp!bang0) for people with weak brains? Like me?
Maybe in one of further updates. Features first.
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11-05-2013, 10:46 PM
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#78
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Human being with feelings
Join Date: Oct 2008
Location: Right Hear
Posts: 15,618
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Quote:
Originally Posted by Jason Brian Merrill
thats awfully fiddly, no?
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Cello
I tried this sometime back and did not find it very fiddly... seems to work well and easily
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11-06-2013, 12:45 AM
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#79
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Human being with feelings
Join Date: Mar 2010
Location: Melbourne
Posts: 5,646
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Immensely enjoying this sequencer.Thanks a lot , Jnif !
Copy paste patterns please .
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Salamat
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11-06-2013, 04:15 AM
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#80
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Human being with feelings
Join Date: Mar 2013
Location: Bahia,Brazil
Posts: 661
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Thanks a million Jnif. This makes setting up beats much faster than the midi editor. Thanks for all you hard work and patience with all of us asking for MORE MODS MORE MODS. I presently use it to control ReaDrums with Pipelines samples....Resonably efficient.
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