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03-10-2010, 04:40 PM
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#1
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Human being with feelings
Join Date: Mar 2009
Posts: 370
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3.36pre 3
Let's dance !
v3.36pre3 - March 10 2010
+ MIDI controllers: fix for different action mappings in the arrange view vs MIDI editor
+ MIDI editor: correct overlapping notes whenever they occur
+ MIDI editor: fix for resizing notes up to the left or right edge of the parent item
+ MIDI editor: fixed marquee select for drum-mode notes
+ Mousewheel: enable relative zoom for mice that send finely-grained mousewheel data
+ Multi-touch: per-gesture options for reverse, scaling, disabling inertia, improved zooming
+ OSX: more consistent AU GUI updating when playing back FX automation
+ OSX: preliminary bridging support (to run 32 bit plugins on 64 bit, PPC plug-ins on Intel, etc)
+ (removeme) more consistent behavior for selecting/editing CC events, bank/program, text/sysex, velocity
+ (removeme) fixed reversed fade menu images
v3.36pre2 - March 8 2010
+ (removeme) fixed crash when marquee selecting CC lanes out of bounds
+ (removeme) support ctrl+click (toggle) and shift+click (contiguous) for selecting CC events
+ (removeme) CC mouse-drag is locked into either time or velocity, but not both
+ x86/x64 bridging: internal improvements and bugfixes
+ MIDI editor: action to show raw MIDI data
+ MP3: fixed poor quality render with VBR encoding on OSX and Windows x64
+ Windows: Vista+ file dialog for source properties and save track template file dialogs
+ (removeme) OSX: internal timer cleanups to SWELL
v3.36pre1 - March 6 2010
+ CPU usage: optimizations with high track counts (solo sibling calculation caching)
+ Item properties: better-looking fadein/fadeout menus
+ OSX: ReaNINJAM: better support for removing / readding VST
+ MIDI editor: marquee select in CC lanes (alt+right drag), mouse drag selected CC events (preliminary)
+ Mixer: save/restore exact visibility of FX, FX parameters, and sends
+ Multi-touch: Windows 7 and OSX 10.6 multi-touch gestures can be mapped to REAPER actions
+ Preferences: save/restore last preferences page visited when closing/opening REAPER
+ Tempo maps: lower CPU use for projects with large tempo maps (helps VST time info as well)
+ x64: support bridging/firewalling of x64 VSTs, including 32-bit REAPER in Wow64
Last edited by schwa; 03-10-2010 at 10:05 PM.
Reason: added prior 3.36 changelogs
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03-10-2010, 05:36 PM
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#2
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Human being with feelings
Join Date: Mar 2008
Location: Sydney, Australia
Posts: 3,955
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Ppc to intel bridge??? I'm not a mac user but that is pretty awesome!
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03-10-2010, 05:39 PM
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#3
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Human being with feelings
Join Date: Jul 2009
Posts: 3,294
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FADE IN/OUT display went wrong...fade ins show fade outs curves (right click) and vice versa... (@pre2)
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03-10-2010, 05:50 PM
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#4
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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That should be fixed in pre3, no?
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03-10-2010, 06:11 PM
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#5
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Human being with feelings
Join Date: Jun 2008
Posts: 4,923
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holy shit PPC bridging that's worth my license fee right there as my ancient plugs come back to life...
and 64-bit goodness too?
too much!
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03-10-2010, 06:20 PM
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#6
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by dub3000
Ppc to intel bridge??? I'm not a mac user but that is pretty awesome!
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The PPC emulation isn't done by Cockos code... It's an Intel OS-X feature that Apple naturally had to put in when the Intel Macs were released, so that the old PPC only binaries of softwares would work.
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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03-10-2010, 08:09 PM
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#8
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Human being with feelings
Join Date: Jul 2009
Posts: 3,294
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The Fill area for item envelopes is a good move, tho it will be more directive and clear once it fills only the selected envelope and show points only for the selected envelope
see this:
[IMG]http://img214.**************/img214/9913/env.th.png[/IMG]
instead of this...
[img]http://img641.**************/img641/2470/ouchj.png[/img]
Last edited by Reflected; 03-10-2010 at 08:15 PM.
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03-10-2010, 10:59 PM
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#9
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Human being with feelings
Join Date: Apr 2008
Posts: 64
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Quote:
+ Mousewheel: enable relative zoom for mice that send finely-grained mousewheel data
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The problem I was having with my MS laser mouse is fixed. Thanks.
Any chance the same kinda thing may be related to the following (pasting from my post in another topic)...
Quote:
When I scroll vertically by hovering over either the scrollbar to the right or the little control panel thingies to the left, scrolling down is much faster than scrolling up. When I scroll vertically over the arrange view by holding alt+ctrl, the up and down scrolling is consistent. When I use the mousewheel on a fader, up and down is consistent.
When I use the mousewheel to expand or shrink the track height with alt+ctrl+wheel over the scrollbar or control panel thingies, or ctrl+wheel over the arrange view, rolling down shrinks the track immediately (too fast, actually) but I hafta roll up for miles to expand them.
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... or is that something completely different?
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03-11-2010, 01:38 AM
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#10
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Human being with feelings
Join Date: Dec 2009
Location: Wellington, NZ
Posts: 300
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Quote:
Originally Posted by mim
MIDI editor: correct overlapping notes whenever they occur
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Let's robot dance!
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03-11-2010, 01:51 AM
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#11
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Human being with feelings
Join Date: Jun 2006
Location: UK
Posts: 3,210
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Quote:
Originally Posted by fingers
Let's robot dance!
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first thing in the morning Robot dance is always the best
Subz
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03-11-2010, 02:12 AM
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#12
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-blänk-
Join Date: Jun 2008
Posts: 11,359
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Marquee seems fine now (except pitch value = max, see bug thread) .
By any means, would it be possible to allow marquee start on a CC divider bar? Still hard to select when v=0 and v=127 are both involved on a single lane.
I like how single click (resp single ALT+click, depending on options) in an empty area now deselects all. Could the same click on an event delete that single event?
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03-11-2010, 02:36 AM
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#13
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Mortal
Join Date: Dec 2008
Location: France
Posts: 1,969
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I like the way CCs move horizontally or vertically now (pre2). It's almost there!! Though, I tried my first real CC edition. I didn't really achieved it.. Not that I push for other features (such as popup: I couldn't prevent myself to right click on those sexy selected CCs it!!! so natural..), but for usability -I- think at least the following things should come "out of the 3.36 box", don't you ?
1) CC selection is not a "bijection" between the different views, only selections in event list are reported in CC lane
=> btw, CC lane selection is not reported in the event list. This would be usefull and simplify the workflow even without popup, ex: checking values after a vertical drag, selecting a bunch of CCs in lane then mute them in the event list, etc..
=> CC lane selection is lost when closing the ME (and isn't not visible in RPP chunks either)
[EDIT] in other words, selection in CC lanes seems only graphical
2) shouldn't CCs obey snap settings ? (+niptick: shouldn't right click in the toolbar popup the snap settings dlg ?)
This would be usefull when moving bunch of CCs to an another part
3) Quote from pre2
Quote:
Originally Posted by Evan
uhm... what about select/copy/paste midi cc?
edit: just found it, sorry... drowned in shortcuts
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Damn! didn't find it! Evan, do you mean ctrl-c/v/x? how did you do?
Please, let me know if I missed that, 'cause it would be VERY usefull for edition from/to different items. I CTRL+DRAGed a lot, but was then unable to copy/paste
That leads to:
4) shouldn't a normal click in a CC lane moves the cursor to it?
=> a bit annoying with lot of lanes (you have to scroll up to the piano roll), would be worse with paste.
Please, let me know if I missed some things..
Last edited by Jeffos; 03-11-2010 at 02:58 AM.
Reason: in other words, selection in CC lanes seems only graphical
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03-11-2010, 03:56 AM
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#14
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-blänk-
Join Date: Jun 2008
Posts: 11,359
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Agreed in all points, Jeffos,
except maybe the last one (4), I don't quite like the edit cursor being moved with each click in the notes area as well, but I see where you are coming from. For paste's sake it would be useful.
Your point 1) is very important. Also it should be possible to select and CTRL+C events in the event list and paste them into a piano roll view.
Reading that selection is not reflected in RPP chunks scares me a bit. I was hoping to see some nifty CC event scripts happening, does this mean there'll be no way?
As of snap: CC should also snap relative IMO .
CTRL+X/C/V (and the delete key) are not yet working on CC events at all. I can only guess Evan meant copying with CTRL+drag horizontally to copy.
One other thing that seems important to me (has already been mentioned, but is worth to be repeated I think):
When some events are selected, please disable event adding to that lane in favor of value changing. So we could select some events and draw/refine a curve out of the existing ones. It would work like in the velocity lane, only selected events would change values.
And there are a some actions that should be changed (or new ones added) to work on CC. Examples:
- Cut, copy and paste
- delete notes -> delete events
- Mute events
- reverse events (the last two are named misleadingly, they do only work on notes)
- Set selected note to channel (n) => set selected event to channel (n)
And 'Move CC with notes' desperately needs fixing, It doesn't copy all underlying events when CTRL+drag. I believe this has broken between v3.14 and 3.15
Last edited by gofer; 03-11-2010 at 04:05 AM.
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03-11-2010, 04:14 AM
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#15
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Human being with feelings
Join Date: Oct 2006
Location: Greece
Posts: 3,553
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Yeah sorry for that. I meant I found CTRL+drag to duplicate events. No cut/copy/paste yet.
We're getting there!
Somebody mentioned it and I agree: CC drawing (click+drag) only affects selected events (unless no events are selected). That somehow makes more sense to me. Especially when you want to refine a specific region only.
edit: whoops, gofer mentioned in exactly the previous post
worth repeating I guess.
The up/down or left/right movement only appears a little glitchy. I select an event, drag it upwards and it seems to make a tiny jump to the left (without me moving it). Also I would miss smooth free-movement+scaling at points. Perhaps we can do it like drawing programs do it, I think Photoshop (etc) use the Shift key to restrict movement, either vertically either horizontally (depending on where the mouse moves first). It just seems a little glitchy to me as it is now.
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03-11-2010, 04:26 AM
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#16
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-blänk-
Join Date: Jun 2008
Posts: 11,359
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Evan, can we agree to make it the other way round? Hold a modifier to free up the movement? Could be an option of course. In most cases I am very happy with the current behavior, but would appreciate a way to override.
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03-11-2010, 04:36 AM
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#17
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Human being with feelings
Join Date: Oct 2006
Location: Greece
Posts: 3,553
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Definitely, no problem with that. Eventually it can be a toggle button/mode or whatever.
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03-11-2010, 04:56 AM
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#18
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-blänk-
Join Date: Jun 2008
Posts: 11,359
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Hmm, maybe use the SHIFT key for that, it could override both snapping when enabled and toggle the movement restriction?
The only downside seems to be that the combination 'snap=on + free movement' is not possible that way, but somehow I'd find it rather intuitive.
Needs more thinking, I only just had this idea. I have the feeling I like it.
EDIT
Wait, no. It would be weird when free movement is your default... SHIFT would toggle snap off and movement restriction on.
So scrap that Nevermind.
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03-11-2010, 11:50 AM
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#19
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Human being with feelings
Join Date: Jun 2009
Location: Montréal,QC
Posts: 84
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Quote:
Originally Posted by mim
+ OSX: more consistent AU GUI updating when playing back FX automation
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That did the trick for our AU'S!
Thanks to to all the team for this and especially Schwa for the answer.
As I told you in my email, our surround panner will be completed in a few days. If you want to include it with the Reaper package, it is open source, so feel free to do it.
You can get the current version at: http://code.google.com/p/octogris/
Thanks again!!!
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03-11-2010, 01:12 PM
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#20
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Thank you very much for the heads up on that problem, yerbouti.
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03-11-2010, 01:38 PM
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#21
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Human being with feelings
Join Date: Jun 2009
Location: Gippsland, Aus
Posts: 516
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great to have 64bit reaper run 32bit plugs as Snow Leopard is 64bit. Even though I only have 4gig of ram does 64bit do anything else special other than the ram?
But I still can't see my VST's in the fx browser?
***EDIT - ahhh had to do a cache/rescan and then this little thing pops up 'reaper_host_i386' and adds them all.
Quick question - a plugin called 'EVE' which I deleted keeps asking for installation folder and won't go away - had to force quit reaper and go back in again.
Another bug - when cmd+tabbing out of reaper with a floating fx window (kore player) the window doesn't disappear (the i386 host bit)
Plugs seem to load much quicker with 64bit version
Freaky - when I plugged in my camera card and had reaper install also loaded as a .dmg - Picassa opens up and then opens up import from reaper install and then the reaper i386 host crashes.
__________________
.-. . .- .--. . .-. | .. ... | --. --- .-.. -..
Last edited by jayendra; 03-11-2010 at 02:16 PM.
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03-11-2010, 04:23 PM
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#22
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Human being with feelings
Join Date: Jun 2006
Location: UK
Posts: 3,210
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Quote:
Originally Posted by jayendra
Quick question - a plugin called 'EVE' which I deleted keeps asking for installation folder and won't go away
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check the .vst or AU files are not in Library/audio/plugin's (components for AU & vst for vst's) (check both root Library/audio/plugin's plus your user Library/audio/plugin's to be sure you got rid of the bugger)
Subz
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03-11-2010, 11:37 PM
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#23
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Human being with feelings
Join Date: Mar 2008
Location: Unwired (probably in the proximity of Amsterdam)
Posts: 4,868
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Quote:
Originally Posted by mim
Let's dance !
v3.36pre3 - March 10 2010
+ Multi-touch: per-gesture options for reverse, scaling, disabling inertia, improved zooming
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Thanks!
Quote:
Originally Posted by mim
+ OSX: preliminary bridging support (to run 32 bit plugins on 64 bit, PPC plug-ins on Intel, etc)
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W0000000T! Holy freaking bunch of cows!!
Snag up some old PPC plugs before word gets out!
[edit:] 32 to 64 bit bridging not working here yet; but hey, it /said/ "preliminary".
__________________
˙lɐd 'ʎɐʍ ƃuoɹʍ ǝɥʇ ǝɔıʌǝp ʇɐɥʇ ƃuıploɥ ǝɹ,noʎ
Last edited by Banned; 03-11-2010 at 11:52 PM.
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03-13-2010, 03:14 AM
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#24
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Human being with feelings
Join Date: Nov 2009
Location: Moscow, Russia
Posts: 44
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Hey!
What means (removeme) tag?
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03-13-2010, 03:42 AM
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#25
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Human being with feelings
Join Date: Oct 2006
Location: Greece
Posts: 3,553
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removeme probably means that this line will not appear in the final changelog
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