Old 02-23-2010, 04:50 PM   #1
rob.manderson
Human being with feelings
 
rob.manderson's Avatar
 
Join Date: Feb 2009
Location: Phoenix AZ
Posts: 226
Default 3.32pre2

v3.32pre2 - February 23 2010
+ Action: dock/undock currently focused window
+ Parameter modulation window: updated UI to expand as needed
+ Parameter linking: link parameters of FX to other parameters in chain
+ Preferences window: remembers its last position
+ OSX: better initial positioning of popup windows
+ OSX: magic mouse multitouch swipe can be mapped using the action system
+ OSX: preference to use opt+drag to copy items, command+drag to slip content
+ OSX: show render progress in docker
+ OSX AU: fixed Apple DLSMusicDevice
+ OSX AU: ignore multiple output busses if the plugin is marked as buggy (may fix some silent plugins)

v3.32pre1 - February 21 2010
+ Auto crossfades: fixed fades incorrectly created on item deletion
+ Filename generation: now tries up to 10,000 times to find an unused file number
+ MIDI editor: easier to select diamond/triangle notes at the edge of the MIDI item
+ MIDI editor: fix for occasional disappearing CC events when moving notes
+ Mousewheel: horizontal mousewheel support (including OSX magic mouse)
+ MP3: simplified configuration settings
+ OSX: fixed plugin wet/dry knob display going to zero when switching to generic plugin UI
+ OSX: command+H hides REAPER
+ OSX: JS editor keyboard usability enhancements, drawing cleanups
+ Project load: improved resolving file names for missing media
rob.manderson is offline   Reply With Quote
Old 02-23-2010, 04:51 PM   #2
nicholas
Scribe
 
nicholas's Avatar
 
Join Date: Jan 2007
Location: Van Diemen's Land
Posts: 12,203
Default

Quote:
Originally Posted by rob.manderson View Post
v3.32pre2 - February 23 2010
+ Parameter linking: link parameters of FX to other parameters in chain
If this is what I think it is it will be awesomeness raised to the power of ten. Can't wait to play ...
__________________
Learning Manuals and Reaper Books
REAPER Unleashed - ReaMix - REAPER User Guide
http://www.lulu.com/spotlight/glazfolk
nicholas is offline   Reply With Quote
Old 02-23-2010, 04:55 PM   #3
nicholas
Scribe
 
nicholas's Avatar
 
Join Date: Jan 2007
Location: Van Diemen's Land
Posts: 12,203
Default

Quote:
Originally Posted by rob.manderson View Post
v3.32pre2 - February 23 2010
+ Action: dock/undock currently focused window
... and this ain't such a bad idea either ....
__________________
Learning Manuals and Reaper Books
REAPER Unleashed - ReaMix - REAPER User Guide
http://www.lulu.com/spotlight/glazfolk
nicholas is offline   Reply With Quote
Old 02-23-2010, 04:56 PM   #4
drybij
Human being with feelings
 
Join Date: May 2008
Location: Somewhere else
Posts: 735
Default

Quote:
Originally Posted by nicholas View Post
If this is what I think it is it will be awesomeness raised to the power of ten. Can't wait to play ...
what could you do with it?

thanks again, Cockos!
drybij is offline   Reply With Quote
Old 02-23-2010, 05:00 PM   #5
Shan
Human being with feelings
 
Shan's Avatar
 
Join Date: Mar 2007
Location: Vancouver
Posts: 2,279
Default

Quote:
Originally Posted by rob.manderson View Post

+ Parameter linking: link parameters of FX to other parameters in chain
Now THIS...is brilliant.

Now if we could link to more than one parameter...

Shane
__________________
"Music should be performed by the musician not by the engineer."

Michael Wagener 25th July 2005, 02:59 PM

Last edited by Shan; 02-23-2010 at 05:14 PM.
Shan is offline   Reply With Quote
Old 02-23-2010, 05:12 PM   #6
gofer
-blänk-
 
gofer's Avatar
 
Join Date: Jun 2008
Posts: 11,359
Default

Oh, the new PM window is smart

Is it planned to make the parameter linking work across tracks at some point?
gofer is offline   Reply With Quote
Old 02-23-2010, 05:19 PM   #7
nofish
Human being with feelings
 
nofish's Avatar
 
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,110
Default

Quote:
Originally Posted by drybij View Post
what could you do with it?

thanks again, Cockos!
Haven't tested yet but I think it comes from this (elevated) FR.

http://forum.cockos.com/project.php?issueid=700
nofish is offline   Reply With Quote
Old 02-23-2010, 05:38 PM   #8
semiquaver
Human being with feelings
 
Join Date: Jun 2008
Posts: 4,923
Default

yes the parameter linking is going to be crazy - could make some very organic morphs and such I figger...

and dock/undock action - yessss

!
semiquaver is offline   Reply With Quote
Old 02-23-2010, 05:41 PM   #9
musicbynumbers
Human being with feelings
 
musicbynumbers's Avatar
 
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
Default GENIUS!!!!

I have posted a few things about this recently and using the lovely "miditoreacontrolpath" plugin but this is just amazing!!!!

I just tried linking up 3 parameters from different fxs and gets a little confusing,

it would be amazing if when you click "link to parameter" it adds an additional box below that called maybe "link to paramer 2" and so forth allowing you to go crazy on the linking.

I've even found it is automatable too!

One other problem so far is that it only works in play mode.

which is a shame as I would love to use this system to make my one of my midi controllers (p5 glove) be able to control lots of things at once.

Hope you guys keep going with this, it's flipping insane and tiotally out the blue!!!

I LOVE YOU GUYS!!! x
musicbynumbers is online now   Reply With Quote
Old 02-23-2010, 05:49 PM   #10
musicbynumbers
Human being with feelings
 
musicbynumbers's Avatar
 
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
Default

anyone else think it's the wrong way round and that the initial parameter should be the "master controller" and not the one you've just linked to?

for instance if I bring up parameter modualtion for frew 2 on reaeq and then link this to say freq 3, freq 3 now controls both but it seems that freq 2 (the one I have the parameter window up for) should control freq 3

if that makes sense,

early days though.. maybe it will become apparent why

anyway devs, I'm still gob smacked!

thanks!
musicbynumbers is online now   Reply With Quote
Old 02-23-2010, 05:54 PM   #11
zappsunzorn
Human being with feelings
 
zappsunzorn's Avatar
 
Join Date: Feb 2008
Location: Virginia Beach VA
Posts: 2,274
Default

Quote:
Originally Posted by musicbynumbers View Post
anyone else think it's the wrong way round and that the initial parameter should be the "master controller" and not the one you've just linked to?

for instance if I bring up parameter modualtion for frew 2 on reaeq and then link this to say freq 3, freq 3 now controls both but it seems that freq 2 (the one I have the parameter window up for) should control freq 3

if that makes sense,

early days though.. maybe it will become apparent why

anyway devs, I'm still gob smacked!

thanks!
It follows the same logic used in the others. You can have that parameter controlled by a LFO, the dynamics of some signal, or another parameter on the same or another plugin.
zappsunzorn is offline   Reply With Quote
Old 02-23-2010, 05:58 PM   #12
musicbynumbers
Human being with feelings
 
musicbynumbers's Avatar
 
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
Default

Sorry to keep posting but just figured out why it wasn't running on stop.

it was because you either have to have "run fx on stop active" or have the track armed

EDIT:Zappsunzorn, that's understandable but it I'm still praying to every idol I can that the devs will allow us to add multiple parameters in parallel (via adding a new box to tick each time you link a parameter) instead of the semi-series way it is now
musicbynumbers is online now   Reply With Quote
Old 02-23-2010, 06:07 PM   #13
musicbynumbers
Human being with feelings
 
musicbynumbers's Avatar
 
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
Default

Oh did I mention that if they can find a way to do monophonic pitch recognition to parameter control as well as volume based like we have now I will set up the Reaper foundation cult just for them and then do some crazy stunt like 2012 suicide pack just to get them publicity

THAT's how much it would mean to me! lol
musicbynumbers is online now   Reply With Quote
Old 02-23-2010, 06:26 PM   #14
zappsunzorn
Human being with feelings
 
zappsunzorn's Avatar
 
Join Date: Feb 2008
Location: Virginia Beach VA
Posts: 2,274
Default

Quote:
Originally Posted by musicbynumbers View Post
Oh did I mention that if they can find a way to do monophonic pitch recognition to parameter control as well as volume based like we have now I will set up the Reaper foundation cult just for them and then do some crazy stunt like 2012 suicide pack just to get them publicity

THAT's how much it would mean to me! lol

Having this as another drop down box would be great but it looks like any of the JS plugins that have sliders move can be used with this (or made to work with this ), or maybe they can add a moving slider to Reatune.

Now what is your address so we can call the police

PS: This is already a feature request vote vote vote http://forum.cockos.com/project.php?issueid=2050
zappsunzorn is offline   Reply With Quote
Old 02-23-2010, 06:40 PM   #15
Kundalinguist
Human being with feelings
 
Kundalinguist's Avatar
 
Join Date: Nov 2008
Location: Toronto, Canada
Posts: 4,630
Default

Quote:
v3.32pre2 - February 23 2010
+ OSX AU: fixed Apple DLSMusicDevice
Careful OSX users, I think someone's trying to get into our pants!

Also, thanks for the option - drag option. You guys are sweet. In a manly way, of course.
__________________
Success is just one more plugin away! And happiness is as close as your next upgrade. (On the interweb: www.rolandk.ca / www.auroraskypublishing.com)

Last edited by Kundalinguist; 02-23-2010 at 06:50 PM.
Kundalinguist is offline   Reply With Quote
Old 02-23-2010, 06:52 PM   #16
BlackBart
Human being with feelings
 
Join Date: Apr 2008
Posts: 808
Default

Parameter linking....cool!
That will be great for controlling cutoff freq, mix, feedback, etc. of multiple delays in ReaDelay.

HOWEVER...

I really think there needs to be a visual indicator that parameters are linked. A color halo around the linked controls would be cool...like the green automation halo in ProTools. Hmmm...probably not do-able in VST world.

What about having linked controls automatically show up in the TCP...with some sort of link symbol?

However it's done, keeping track visually of linked and modulated paramaters seems like a must.
BlackBart is offline   Reply With Quote
Old 02-23-2010, 06:53 PM   #17
musicbynumbers
Human being with feelings
 
musicbynumbers's Avatar
 
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
Default

365 la la land

they could just get the pitch detector in reapitch to do this, it would be very cool.

I could finally have my eq settings following the pitch of the vocal so I can actually boost and cut each harmonic in the vocal and have these changes tracked.

It sounds soooo much better than static eq where if the singer sings an octave up all of a sudden your static eq is boosting totally the wrong places
musicbynumbers is online now   Reply With Quote
Old 02-23-2010, 07:02 PM   #18
BlackBart
Human being with feelings
 
Join Date: Apr 2008
Posts: 808
Default

Also, it would be very helpful to have linked parameters remembered in a preset. Right now, it looks like they're not.

A single Fx preset could remember links internal to that Fx. A saved chain could remember links internal to that chain.
BlackBart is offline   Reply With Quote
Old 02-23-2010, 10:30 PM   #19
Mercado_Negro
Moderator
 
Mercado_Negro's Avatar
 
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,687
Default

Quote:
Originally Posted by BlackBart View Post
Also, it would be very helpful to have linked parameters remembered in a preset. Right now, it looks like they're not.

A single Fx preset could remember links internal to that Fx. A saved chain could remember links internal to that chain.
I can save FX Chains with linked parameters and they are still linked when I insert the FX Chain. Am I missing a step here?

NOTE: I used ReaEQ and ReaComp (linked one band to the threshold, just for testing this)
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
Mercado_Negro is offline   Reply With Quote
Old 02-23-2010, 10:50 PM   #20
EricM
Human being with feelings
 
EricM's Avatar
 
Join Date: Jul 2009
Location: Ljubljana, Slovenia
Posts: 3,801
Default

Quote:
Originally Posted by rob.manderson View Post
+ OSX: preference to use opt+drag to copy items, command+drag to slip content
Will this be for PC as well (ctrl/alt)?
EricM is offline   Reply With Quote
Old 02-23-2010, 11:42 PM   #21
Reflected
Human being with feelings
 
Reflected's Avatar
 
Join Date: Jul 2009
Posts: 3,295
Default

Quote:
Originally Posted by rob.manderson View Post
v3.32pre2 - February 23 2010
+ Parameter modulation window: updated UI to expand as needed
+ Parameter linking: link parameters of FX to other parameters in chain
+ Preferences window: remembers its last position
many thanks!

Added to my Implemented FR list.
Reflected is offline   Reply With Quote
Old 02-24-2010, 12:08 AM   #22
musicbynumbers
Human being with feelings
 
musicbynumbers's Avatar
 
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
Default

Quote:
Originally Posted by Mercado_Negro View Post
I can save FX Chains with linked parameters and they are still linked when I insert the FX Chain. Am I missing a step here?

NOTE: I used ReaEQ and ReaComp (linked one band to the threshold, just for testing this)
you know what I will try again, maybe I did something silly like didn't press play whilst moving them (to activate it)
musicbynumbers is online now   Reply With Quote
Old 02-24-2010, 12:12 AM   #23
Mercado_Negro
Moderator
 
Mercado_Negro's Avatar
 
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,687
Default

Quote:
Originally Posted by musicbynumbers View Post
you know what I will try again, maybe I did something silly like didn't press play whilst moving them (to activate it)
Press play? I don't have to press play to make it work. I wonder what I'm missing, really. Everything is working as expected here (less the baseline behavior which is not new so I'm not sure if I should 'comment' it here).
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
Mercado_Negro is offline   Reply With Quote
Old 02-24-2010, 12:14 AM   #24
robertpaulelliott
Human being with feelings
 
Join Date: Oct 2009
Posts: 134
Default

OSX OSX OSX.... yoh... Kudos guys... you make me tingle.
robertpaulelliott is offline   Reply With Quote
Old 02-24-2010, 12:16 AM   #25
musicbynumbers
Human being with feelings
 
musicbynumbers's Avatar
 
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
Default

By JOVE.. it works! both track template and fx chain.

what I mean My good fellow is that if you disable "run fx on stop" and don have the track armed then it will not respond and what I didn't realise is that even if it's playing if the track has no items it wont respond either still will take that one of my 4 feature wish list!

have a read of them here,

http://forum.cockos.com/showpost.php...29&postcount=5

see what you think
musicbynumbers is online now   Reply With Quote
Old 02-24-2010, 12:25 AM   #26
Mercado_Negro
Moderator
 
Mercado_Negro's Avatar
 
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,687
Default

Quote:
Originally Posted by musicbynumbers View Post
By JOVE.. it works! both track template and fx chain.

what I mean My good fellow is that if you disable "run fx on stop" and don have the track armed then it will not respond and what I didn't realise is that even if it's playing if the track has no items it wont respond either still will take that one of my 4 feature wish list!

have a read of them here,

http://forum.cockos.com/showpost.php...29&postcount=5

see what you think
I think I know what your problem is: The Baseline Value. Before clicking on 'Link to parameter' double-click on it to set it back to 0. As I said before, the 'Baseline value' behavior is definitely wrong but it's been always like this since Parameter Modulation exists so I've learned to live with it (though I'd love to see it change).

I'm uploading a vid so you can see what I'm doing stick around!

EDIT:

Here is the video: https://stash.reaper.fm/oldsb/804623/LinkParameters.gif

I didn't embed it because I know stashbox doesn't work for you sometimes
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway

Last edited by Mercado_Negro; 02-24-2010 at 12:35 AM.
Mercado_Negro is offline   Reply With Quote
Old 02-24-2010, 12:42 AM   #27
musicbynumbers
Human being with feelings
 
musicbynumbers's Avatar
 
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
Default

thanks Man your very considerate

I've just had an idea too, perhaps when you hover over either the track control for a parameter or the env (any others) it could show you what other parameters it controls, just like it does when you hover over a send.

this is so cool though just had multiple lfos on the eq all connected to each other with lfos and audio control signal, very very nice, now I'm going to try out sending reapitch's midi notes into the miditoreacontrol converter and seeing if I can get some pitch to parameter control action!
musicbynumbers is online now   Reply With Quote
Old 02-24-2010, 01:02 AM   #28
BlackBart
Human being with feelings
 
Join Date: Apr 2008
Posts: 808
Default

OK...starting to get it now. Yes, it is saved with presets and fx chains. Cool!

I don't know why the links don't work with an empty track (Or one with no sends/receives attached). That seems odd to me. (That's why I thought the links weren't saved.)

Is there any way to adjust the position of the linked (slave) parameter after it's linked? (Without unlinking) I think something like a right click or Ctrl click on the parameter knob should move it independently.

Also,wouldn't it make sense that once linked, any member of the link could function as the master, so that grabbing any member would adjust the link?
BlackBart is offline   Reply With Quote
Old 02-24-2010, 01:09 AM   #29
musicbynumbers
Human being with feelings
 
musicbynumbers's Avatar
 
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
Default

you adjust them in the actual parameter mod bit with the offset, as mentioned you can even get them to go in reverse which is the real power behind it!
musicbynumbers is online now   Reply With Quote
Old 02-24-2010, 01:12 AM   #30
vocalid
Human being with feelings
 
vocalid's Avatar
 
Join Date: Sep 2009
Location: Middle of nowhere (where the cheese comes from)
Posts: 483
Default

Will it be possible to link through a math function as in
y=F(x)
y=maxX-x
y=(maxX-minX)/x
y=sin(x)*maxY

that would be truly astonishing...... I'm sure all those twiddlybit lovers out in the audio world would thank you (even more)
vocalid is offline   Reply With Quote
Old 02-24-2010, 01:19 AM   #31
Mercado_Negro
Moderator
 
Mercado_Negro's Avatar
 
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,687
Default

Quote:
Originally Posted by BlackBart View Post
OK...starting to get it now. Yes, it is saved with presets and fx chains. Cool!

I don't know why the links don't work with an empty track (Or one with no sends/receives attached). That seems odd to me. (That's why I thought the links weren't saved.)
Don't work with an empty track? What do you mean? A track with no items?
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
Mercado_Negro is offline   Reply With Quote
Old 02-24-2010, 01:22 AM   #32
BlackBart
Human being with feelings
 
Join Date: Apr 2008
Posts: 808
Default

Quote:
Originally Posted by musicbynumbers View Post
you adjust them in the actual parameter mod bit with the offset, as mentioned you can even get them to go in reverse which is the real power behind it!
Flexible, yes, but certainly a pain in the butt to keep opening windows.
If only this whole parameter mod system were designed for easier access!
BlackBart is offline   Reply With Quote
Old 02-24-2010, 01:27 AM   #33
Mercado_Negro
Moderator
 
Mercado_Negro's Avatar
 
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,687
Default

Quote:
Originally Posted by BlackBart View Post
Flexible, yes, but certainly a pain in the butt to keep opening windows.
If only this whole parameter mod system were designed for easier access!
You can move the parameter in the plug-in and then run the action 'FX: Show parameter modulation for last touched FX parameter'.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
Mercado_Negro is offline   Reply With Quote
Old 02-24-2010, 01:29 AM   #34
BlackBart
Human being with feelings
 
Join Date: Apr 2008
Posts: 808
Default

Quote:
Originally Posted by Mercado_Negro View Post
Don't work with an empty track? What do you mean? A track with no items?
Yes, that's correct.
My initial fx chain save test was done by saving a chain from one track with receives attached. I then made a new track...no items, no sends/receives...and inserted the newly saved chain. The links wouldn't work...until I added a receive from another track. I added/deleted the receive several times...same result.

I also deleted the receive, and then recorded a little bit of audio on that track. Then the links also worked.
BlackBart is offline   Reply With Quote
Old 02-24-2010, 01:35 AM   #35
BlackBart
Human being with feelings
 
Join Date: Apr 2008
Posts: 808
Default

Quote:
Originally Posted by Mercado_Negro View Post
You can move the parameter in the plug-in and then run the action 'FX: Show parameter modulation for last touched FX parameter'.
Oh yeah...that new action. Thanks, I'll try that. Seems like a kluge, though

I really wish that the Parameter Mod window would open as part of the main Fx window, not as a separate window. It's slow to look across 2 monitors to get at that 2nd window.
BlackBart is offline   Reply With Quote
Old 02-24-2010, 01:36 AM   #36
Mercado_Negro
Moderator
 
Mercado_Negro's Avatar
 
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,687
Default

Quote:
Originally Posted by BlackBart View Post
Yes, that's correct.
My initial fx chain save test was done by saving a chain from one track with receives attached. I then made a new track...no items, no sends/receives...and inserted the newly saved chain. The links wouldn't work...until I added a receive from another track. I added/deleted the receive several times...same result.

I also deleted the receive, and then recorded a little bit of audio on that track. Then the links also worked.
What were you doing with the receives? It shouldn't matter if the track has receives and/or sends at all unless your using the signal from another track to move the parameter. In this case, you need create a new receive through the proper channels to the track so it can work when you insert the FX chain.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
Mercado_Negro is offline   Reply With Quote
Old 02-24-2010, 01:46 AM   #37
BlackBart
Human being with feelings
 
Join Date: Apr 2008
Posts: 808
Default

Quote:
Originally Posted by Mercado_Negro View Post
You can move the parameter in the plug-in and then run the action 'FX: Show parameter modulation for last touched FX parameter'.
This is interesting...
That action doesn't seem to work if I move a parameter from the Fx window. It only seems to work on parameters placed in the TCP. Even if you write touch automation from a parameter in the Fx window, you still have to mouse click on the control in the TCP for the action to work.

Check it out. Am I missing something?
BlackBart is offline   Reply With Quote
Old 02-24-2010, 01:52 AM   #38
BlackBart
Human being with feelings
 
Join Date: Apr 2008
Posts: 808
Default

Quote:
Originally Posted by Mercado_Negro View Post
What were you doing with the receives? It shouldn't matter if the track has receives and/or sends at all unless your using the signal from another track to move the parameter. In this case, you need create a new receive through the proper channels to the track so it can work when you insert the FX chain.
There was no actual parameter modulation...just this new link function. My original track had ReaDelay inserted, and was functioning as an AUX FX track. I was sending the audio out of a VSTi to it for a slap.

I've tried this several times. Unless I'm missing something...the links don't work unless something is active on that track. Does it work for you?
BlackBart is offline   Reply With Quote
Old 02-24-2010, 01:52 AM   #39
EricM
Human being with feelings
 
EricM's Avatar
 
Join Date: Jul 2009
Location: Ljubljana, Slovenia
Posts: 3,801
Default

Quote:
Originally Posted by BlackBart View Post
This is interesting...
That action doesn't seem to work if I move a parameter from the Fx window. It only seems to work on parameters placed in the TCP. Even if you write touch automation from a parameter in the Fx window, you still have to mouse click on the control in the TCP for the action to work.

Check it out. Am I missing something?
To which key did you map the action? Currently the plug-in interface
'eats' certain key strokes, so they are not passed to the main window
where the action is assigned. Annoying, I know (especially the SPACE
when you are tweaking a parameter and want to hear the result from
where the edit cursor is, and don't have a controller at hand...).

It should work if you map it with a modifier (ctrl/command, option/alt, shift).

Edit: Shift+keystroke does not get passed through as well!

Last edited by EricM; 02-24-2010 at 02:12 AM. Reason: Correction for Shift info
EricM is offline   Reply With Quote
Old 02-24-2010, 01:53 AM   #40
Mercado_Negro
Moderator
 
Mercado_Negro's Avatar
 
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,687
Default

Quote:
Originally Posted by BlackBart View Post
Oh yeah...that new action. Thanks, I'll try that. Seems like a kluge, though

I really wish that the Parameter Mod window would open as part of the main Fx window, not as a separate window. It's slow to look across 2 monitors to get at that 2nd window.
Indeed. That action is just a workaround. I agree the access to the PM window should be easier but, imo, it shouldn't be placed in the Track FX Chain but per plug-in (optionally). Maybe we could have something like this:



Clicking on one of those options will show the proper window, maybe? or the old full Parameter Modulation window with the new linking added?
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
Mercado_Negro is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 01:32 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.