Old 02-04-2014, 11:28 PM   #1
James HE
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Default Oscope+ v 1.1a

IN the stash...

*small update (V1.1a build2) I added a control to change the text / margin size.

https://stash.reaper.fm/v/19695/Oscope%20%2B%20V1.1a

This version's drawing function is based on Anamoly's Skope. The drawing is nice in that it is completely resizable, and scaleable, however It can be cpu heavy, (REAPER does not report the GUI use in it's monitor)

Sliderless GUI, click on the effect name in the upper left corner to get a list of controls. Everything is serialized, save presets (or as default)

Last edited by James HE; 02-05-2014 at 11:01 AM.
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Old 02-05-2014, 02:56 AM   #2
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... good work (and a lesson in gfx / mouse handling )

I bumped the font size up to 14 here.
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Old 02-05-2014, 04:02 AM   #3
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Nice! Thank you
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Old 02-05-2014, 06:11 AM   #4
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Good work. I like the idea of sliderless gui.
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Old 02-05-2014, 08:02 AM   #5
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Quote:
Originally Posted by Anomaly View Post
Good work. I like the idea of sliderless gui.
Thanks for the framework for the drawing function!

There are a few changes, the gain is applied within the function itself - so peak gain changes are applied retroactively. (also it is limited) and instead of a pointer, I draw a big box covering the previous buffered waveform. And there was a small optimization in there with the loop - oldloop, I re-ordered things to prevent a small drawing bug with the second channel when resizing.

Last edited by James HE; 02-05-2014 at 08:30 AM.
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Old 02-05-2014, 10:37 AM   #6
James HE
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Added a control to change the text / margin size for you old blind geezers. lol



*disclosure - I'm blind as a bat without me specs!



*hmmm.... some of these mouse controls may need 4.60 + to work right! just a warning.
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Old 02-05-2014, 06:56 AM   #7
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Quote:
Originally Posted by DarkStar View Post
... good work (and a lesson in gfx / mouse handling )

I bumped the font size up to 14 here.
I think you may want to bump up the "margins" in init to 14 as well. it should scale.

*I should tie the text size to the margins anyway... next update.

oh yeah, probably a good idea for some. I was going to make that configurable... I sort of ran out of mouse modifiers anyway... ha ha...

I need to sort out how to do text field boxes - so in the menu mode, you could enter values.

Last edited by James HE; 02-05-2014 at 07:16 AM.
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