Old 03-29-2018, 08:54 AM   #1
timothys_monster
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Default v5.79pre3 - March 29 2018

+ Free item positioning: order items by timeline position if they were split from the same original recording
+ MIDI editor: double/halve note length action updates pre-quantized state
+ MIDI editor: fix potential hang when text/sysex message list is out of order due to ill-behaved ReaScript [t=205010]
+ Notation: improve accidental positions on displaced notes and clusters [p=1971522]
+ Stretch markers: add new "transient-optimized" and "no pre-echo reduction" stretch marker modes
+ Stretch markers: add project setting for stretch marker mode
+ Video: add Invert colors preset, add rotate to normal zoom/pan preset
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Old 03-29-2018, 09:03 AM   #2
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+ Stretch markers: add project setting for stretch marker mode

Would be amazing to have those as a track setting (think of recording drums with several items/takes on one track)
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Old 03-29-2018, 09:57 AM   #3
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+ Stretch markers: add new "transient-optimized" and "no pre-echo reduction" stretch marker modes
ooh! that sounds awesome, thanks!

+ Stretch markers: add project setting for stretch marker mode
Agree with Timothy that a track override would give us a lot of power.

+ Video: add Invert colors preset, add rotate to normal zoom/pan preset
Please consider a video preset that can delay/offset the video on that track (both forwards and backwards in ms) as more and more of us are using big TVs for our video projection that have big delays built in or in my case, I've got speakers that have a phase accurate mode but adds 90ms to the audio so being able to delay the video would be great. Thanks!
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Old 03-29-2018, 10:00 AM   #4
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Quote:
Originally Posted by musicbynumbers View Post
+ Stretch markers: add new "transient-optimized" and "no pre-echo reduction" stretch marker modes
ooh! that sounds awesome, thanks!

+ Stretch markers: add project setting for stretch marker mode
Agree with Timothy that a track override would give us a lot of power.

+ Video: add Invert colors preset, add rotate to normal zoom/pan preset
Please consider a video preset that can delay/offset the video on that track (both forwards and backwards in ms) as more and more of us are using big TVs for our video projection that have big delays built in or in my case, I've got speakers that have a phase accurate mode but adds 90ms to the audio so being able to delay the video would be great. Thanks!
There’s an option in the video prefs
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Old 03-29-2018, 10:51 AM   #5
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There’s an option in the video prefs
Indeed, thanks, that is awesome for sure!

Would it be possible to add an action to toggle this delay on and off? (begging on my knees/please)

The reason being is that I can toggle these speakers from active linear mode at 90ms to minimal phase mode at near 0ms and if I could tie that in to a reaper button to do the same "active/deactivated" delay switch in reaper I would be "complete" so to speak and have solved a big issue right now with switching from mixing/mastering to playing live via the speakers to film/video stuff
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Old 03-29-2018, 11:31 AM   #6
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Originally Posted by timothys_monster View Post
+ MIDI editor: double/halve note length action updates pre-quantized state
Can you explain ?
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Old 03-29-2018, 11:33 AM   #7
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It adjusts the original note length before quantization, rather than doubling/halving the quantized note length. Or, possibly, after doubling/halving the quantized state, it does the same to the original note (before you commit quantize).

Last edited by EvilDragon; 03-29-2018 at 11:47 AM.
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Old 03-29-2018, 11:48 AM   #8
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+ Video: add Invert colors preset, add rotate to normal zoom/pan preset
Great ! Thx you.
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Old 03-29-2018, 12:09 PM   #9
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Originally Posted by timothys_monster View Post
+ Notation: improve accidental positions on displaced notes and clusters [p=1971522]

Well well, I've been waiting such long time for this one, sounds pretty good!
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Old 03-29-2018, 02:56 PM   #10
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Ouch, no change about the Melodyne VST threading sync issue I found in pre2?

If so, sorry but I won't be able to test this...

- Mario
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Old 03-29-2018, 03:00 PM   #11
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Originally Posted by mabian View Post
Ouch, no change about the Melodyne VST threading sync issue I found in pre2?

If so, sorry but I won't be able to test this...

- Mario
None yet, but we'll look at it soon.
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Old 03-29-2018, 03:15 PM   #12
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+ Stretch markers: add project setting for stretch marker mode

Woohaa, this is amazing !!
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Old 03-29-2018, 04:07 PM   #13
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Originally Posted by vanhaze View Post
+ Stretch markers: add project setting for stretch marker mode

Woohaa, this is amazing !!
yes
But I also agree that an option to override per track, would be awesome. IMO.
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Old 03-30-2018, 12:49 AM   #14
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Originally Posted by heda View Post
yes
But I also agree that an option to override per track, would be awesome. IMO.
Although per track would be nice, I did notice you can override it per item instead. Per track would be useful though.
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Old 03-30-2018, 03:28 AM   #15
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Originally Posted by timothys_monster View Post
+ Stretch markers: add project setting for stretch marker mode
Does this mean we can finally make all stretch markers "tonal mode" by default at last?
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Old 03-30-2018, 04:59 AM   #16
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Default VCV Bridge or Reaper bug?

Hi all guys,
i don't know if this is a 5.79pre3 bug or a more "general" Reaper one or a VCV Bridge one.
Tell me pleas if have to change place in the forum to post this.
As you may know VCV Rack 0.6 has just come up yesterday. It includes a "0 latency" VST Bridge to use VCV Rack in DAWs with more "comfort".
I link here a video that i just made a few minutes ago that shows some strange behavior.
It shows a latency issue that i have with VCV Bridge and Reaper.
As you can see when the playhead reach the loop end some strange glitch is heard and some strange readings are read in the VCV Output module for the Bridge buffer length. Plus if i disable the recording arm button in the Reaper track everything get out of time. Can anyone reproduce it?

https://youtu.be/C1QaDEWR14A
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Old 03-30-2018, 06:55 AM   #17
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Originally Posted by lalo View Post
...
people are discussing VCF in reaper also here:
https://forum.cockos.com/showthread.php?t=205042

I'll try it soon too! wonderful : )
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Old 03-30-2018, 09:20 AM   #18
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Originally Posted by lalo View Post
Hi all guys,
i don't know if this is a 5.79pre3 bug or a more "general" Reaper one or a VCV Bridge one.
Tell me pleas if have to change place in the forum to post this.
As you may know VCV Rack 0.6 has just come up yesterday. It includes a "0 latency" VST Bridge to use VCV Rack in DAWs with more "comfort".
I link here a video that i just made a few minutes ago that shows some strange behavior.
It shows a latency issue that i have with VCV Bridge and Reaper.
As you can see when the playhead reach the loop end some strange glitch is heard and some strange readings are read in the VCV Output module for the Bridge buffer length. Plus if i disable the recording arm button in the Reaper track everything get out of time. Can anyone reproduce it?

https://youtu.be/C1QaDEWR14A
I tried with ReaRoute and everything works. I tried with Live 10 and everything works. So i guess is something regarding VST buffer and Reaper?
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Old 03-30-2018, 10:28 AM   #19
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Originally Posted by EvilDragon View Post
It adjusts the original note length before quantization, rather than doubling/halving the quantized note length. Or, possibly, after doubling/halving the quantized state, it does the same to the original note (before you commit quantize).
sorry I don't get it.
I'll wait the next "what's new" Kenny's video to understand this change.
I still get length notes bug after quantization, don't know if this is related ?

https://forum.cockos.com/showthread.php?t=204800
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Old 03-30-2018, 10:53 AM   #20
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Originally Posted by timothys_monster View Post
+ Stretch markers: add new "transient-optimized" and "no pre-echo reduction" stretch marker modes
What do these new options do?
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Old 03-30-2018, 02:43 PM   #21
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Originally Posted by juliansader View Post
What do these new options do?
Transient mode tries extra hard to prevent pre-echo right before the transient (it does so by slowing down the segment a little extra). No pre-echo mode does the opposite (slows down the segment less, giving possibly better timing within the segment but at the expense of more timestretch-engine-dependent pre-echo getting through).
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Old 03-30-2018, 02:45 PM   #22
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Originally Posted by EvilDragon View Post
It adjusts the original note length before quantization, rather than doubling/halving the quantized note length. Or, possibly, after doubling/halving the quantized state, it does the same to the original note (before you commit quantize).
There was a bug -- if you inserted a note, used the "double length" action, then quantized, the length would get reset to the original length. This fixes that bug.
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Old 03-30-2018, 03:35 PM   #23
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Quote:
Originally Posted by Justin View Post
Transient mode tries extra hard to prevent pre-echo right before the transient (it does so by slowing down the segment a little extra). No pre-echo mode does the opposite (slows down the segment less, giving possibly better timing within the segment but at the expense of more timestretch-engine-dependent pre-echo getting through).
How would it compare to the technique that I described in my request (basically, creating a no stretch zone for a transient by enclosing it between two stretch markers) and was somewhat implemented by mpl?
Should I compare the results on some percussive material and report?
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Old 03-31-2018, 12:50 AM   #24
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Originally Posted by Indiscipline View Post
How would it compare to the technique that I described in my request (basically, creating a no stretch zone for a transient by enclosing it between two stretch markers) and was somewhat implemented by mpl?
Should I compare the results on some percussive material and report?
Please do. It was during my attempts to use sloped stretch markers for transient protection that I encountered the pre-echo bug.
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Old 03-31-2018, 01:16 AM   #25
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Quote:
Originally Posted by Justin View Post
Transient mode tries extra hard to prevent pre-echo right before the transient (it does so by slowing down the segment a little extra). No pre-echo mode does the opposite (slows down the segment less, giving possibly better timing within the segment but at the expense of more timestretch-engine-dependent pre-echo getting through).
It seems that time-stretching calculations and algorithms are quite complicated under the hood (more than what the visual stretching of peaks between stretch markers would imply).

The new Transient mode works well to prevent pre-echo in most downward sloping stretch sections, but unfortunately still not in short sections.
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Old 03-31-2018, 01:26 AM   #26
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Time-stretching is complicated by its very nature...
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Old 03-31-2018, 01:34 PM   #27
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Quote:
Originally Posted by Justin View Post
There was a bug -- if you inserted a note, used the "double length" action, then quantized, the length would get reset to the original length. This fixes that bug.
OK I understand.
But on the contrary, if the note length is halved, then quantized, the length also return to the original length as seen on my video.

https://forum.cockos.com/showthread.php?t=204800
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