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Old 12-21-2019, 04:57 PM   #1
Nikolaos
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Join Date: Dec 2019
Posts: 29
Default Retina problems

I have a code written in (Iplug 1) that in WIN, using (LICE_FAVOR_SPEED) does not exceed CPU %3.

I was struggling with a problem in Mojave in which the same code did not lower the% 100 CPU, but in standalone mode using "Open in low resolution", it consumes %10 which is still a lot but it is perfectly functional.

According to the tests , there are no leaks or thread problems.

My question is: Obviously I can't and it is not a good idea to use LICE on Mac... and "Low resolution" is not available for Au or Vst...
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Old 12-26-2019, 04:16 PM   #2
Nikolaos
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Join Date: Dec 2019
Posts: 29
Default

BUMP: How low CPU usage due to upscaling, in retina and in iplug 1 (wdl-ol)?

How do I tell you to compile without upscaling?

or how do I use differentiated bitmaps for retina x2?

Anyone have a project to understand all this?

Thanks Community!
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