Hi DSP folks,
We are looking out for a DSP developer who knows how to replicate and manipulate audio to match given specifications. This is not similar to Universal Audio 'Unison' technology or anything that they do.
This project is to replicate VA synths as close as possible.
What we are looking for:
* Basic waveform and sample based audio playback DSP knowledge.
* LFO to manipulate waveforms and other functions DSP areas.
* Chorus, reverb, delay, filters and all the other good stuff.
We have done all the GUI's, knobs and functions, written more than 70 000 lines of code already - Our current product(s) are 100% completed as they are - All we are missing from our product is Audio Engine and it is highly requested feature for our current products.
Why missing audio engine?
I won't be giving any more details here, but if you are really interested and you have TIME to work on this, hit me up and I will tell more.
This project is not in a hurry, but if you know audio DSP and enjoy working with it, you would definitely have a long term job our my company.
I am very sorry if this is not a right place for this post, but as our code is currently built with WDL, I can't imagine any other place.
And no, we have no plans to swap over to JUCE.