Old 11-20-2017, 08:42 AM   #1
X-Raym
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Default Scripts: Render Region Matrix

Hi !

I just released a new pack for the Render Region Matrix, for gameaudio, sound designers, and sample library makers
Includes :
  • X-Raym_Add regions in time selection to render matrix (master).lua
  • X-Raym_Add regions in time selection to render matrix (tracks).lua
  • X-Raym_Clean region render matrix.lua
  • X-Raym_Remove regions in time selection from render matrix (master).lua
  • X-Raym_Remove regions in time selection from render matrix (tracks).lua
  • X-Raym_Restore region render matrix from file.lua
  • X-Raym_Save region render matrix to file.lua


Hope you will like it,
don't hesitate to share if you know someone who can interested

Cheers !

EDIT 2018-03-17
New script!

  • X-Raym_Remove region render matrix entries containing no items for selected tracks.lua




EDIT 2018-03-19
New script!

  • X-Raym_Add regions matching name filter to render matrix (tracks).lua
  • X-Raym_Add regions matching name filter to render matrix (master).lua



Thanks schapps for initial sponsor!

Last edited by X-Raym; 03-19-2018 at 02:02 PM.
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Old 11-21-2017, 02:48 AM   #2
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Awesome! In Reapack?
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Old 11-21-2017, 03:00 AM   #3
X-Raym
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@Giafini
Yes, Download and updates are avaible by Reapack and by Zip on my website after purchase (this is a premium scripts pack )
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Old 11-26-2017, 10:08 AM   #4
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nice and thanks just purchased and installed
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Old 12-02-2017, 09:40 AM   #5
Jonas Ekstrom
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This looks brilliant!
Please add "save regions to cue file"
It would save my life.
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Old 12-02-2017, 10:21 AM   #6
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@Jonas Ekstrom
Thanks !

Quote:
save regions to cue file
This seems not related to regions matrix :/

But have you tried mpl Script: mpl_Generate CUE from project markers.lua ?
This was discussed on this thread : https://forums.cockos.com/showthread.php?p=1891821

@hopi

Many thanks for your support
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Old 12-02-2017, 10:32 AM   #7
Jonas Ekstrom
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Quote:
Originally Posted by X-Raym View Post
@Jonas Ekstrom
Thanks !



This seems not related to regions matrix :/

But have you tried mpl Script: mpl_Generate CUE from project markers.lua ?
This was discussed on this thread : https://forums.cockos.com/showthread.php?p=1891821

@hopi

Many thanks for your support
No you´re right, not related, to much coffee, sorry going OT.
Tried the mpl, couldnt get it to play well. Will dig deeper and keep it in the right thread.
Thanks!
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Old 01-02-2018, 02:42 AM   #8
lollo
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@ X-Raym:

How did you solve the update's problem of the Matrix Render window?
I don't know if it's a bug or not, but other users asked in the past how to solve it but without success...

https://forum.cockos.com/showthread.php?t=170325
https://forum.cockos.com/showthread.php?p=1910328

Thx
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Old 01-02-2018, 05:27 AM   #9
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@lollo
It depends on the script, they don't use all the same logic, sometime it is just the uses of native actions, but in most cases
Code:
reaper.TrackList_AdjustWindows( false )
is all you need.
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Old 01-03-2018, 12:59 PM   #10
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Amazing! I don't have words! If someone has little or big problem, you always have a correct anwers.
Your code, Works!

Thx a lot, Doctor!
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Old 01-07-2018, 07:07 AM   #11
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Missed this till now I'll check it out when time!
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Old 01-07-2018, 12:07 PM   #12
DynamicK
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Great scripts...on the shopping list
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Old 03-17-2018, 05:28 AM   #13
X-Raym
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Default New script

New script added to the pack:
  • X-Raym_Remove region render matrix entries containing no items for selected tracks.lua


Enjoy!
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Old 03-17-2018, 06:55 AM   #14
Vincent Sermonne
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very usefull, merci Ray !
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Old 03-19-2018, 02:02 PM   #15
X-Raym
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Default New script!

  • X-Raym_Add regions matching name filter to render matrix (tracks).lua
  • X-Raym_Add regions matching name filter to render matrix (master).lua




Thanks schapps for initial sponsor!

@Vincent Sermonne
Glad you like it :P
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Old 08-28-2020, 05:59 AM   #16
X-Raym
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Default New releases

4 new scripts in the pack!


  • X-Raym_Add region at current edit cursor position to render matrix (master).lua
  • X-Raym_Add region at current edit cursor position to render matrix (tracks).lua
  • X-Raym_Remove region at current edit cursor position from render matrix (master).lua
  • X-Raym_Remove region at current edit cursor position from render matrix (tracks).lua
Enjoy!
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