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Old 06-30-2020, 12:37 AM   #1
Zmey79
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Default Render as Loop,like in Ableton Live

Hi there!
Please add this feature to the export window and it will greatly facilitate the life of many producers involved in sound design and not only.
There is an action from MPL, but this is not at all. Rather, this action performs the correct actions, but it is necessary that these actions be performed during export, without deleting the instrument track.
It would also be very cool if you added the normalization function during export-rendering.
Hope to hear me ...
Thank you very much.
Den.
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Old 06-30-2020, 01:14 AM   #2
Meo-Ada Mespotine
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The MPL script deletes a track? Sounds like a bug to me but I've never used it.
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Old 06-30-2020, 04:46 AM   #3
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Quote:
Originally Posted by Meo-Ada Mespotine View Post
The MPL script deletes a track? Sounds like a bug to me but I've never used it.
I didn’t write correctly: it does not delete the track, but deletes the midi track (item). Replaces it with the resulting audio file.
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Old 06-30-2020, 10:03 AM   #4
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Ok, this should not be. Try giving mpl a bugreport for that, so he can fix this.
Simply open a thread about this in the developersubforum.
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Old 07-02-2020, 12:47 AM   #5
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Quote:
Originally Posted by Meo-Ada Mespotine View Post
Ok, this should not be. Try giving mpl a bugreport for that, so he can fix this.
Simply open a thread about this in the developersubforum.
Got it.
Thank you.
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Old 07-02-2020, 03:54 AM   #6
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How does the render as loop work in Ableton Live?
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Old 07-04-2020, 01:04 AM   #7
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Originally Posted by heda View Post
How does the render as loop work in Ableton Live?
If there is an effect in the loop (delay, reverb, etc.) then, when rendering, the tail of this effect is transferred to the beginning of the loop. In other words, while listening to this loop, everything sounds perfect, without a sharp break in the sound at the end of the loop.
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Old 07-04-2020, 04:22 AM   #8
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check this script I did. it can help. https://forum.cockos.com/showthread.php?t=219640
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Old 07-04-2020, 04:39 AM   #9
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This would be useful with Subprojects. AFAIK scripts can't really do anything about how Subprojects are rendered.
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Old 07-10-2020, 10:45 PM   #10
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Quote:
Originally Posted by heda View Post
check this script I did. it can help. https://forum.cockos.com/showthread.php?t=219640
Thank you so much.
I already use a script from MPL (Script: mpl_Glue and Render selected items as seamless loops.lua) it helps a lot, but I want it to be in the render window.All the same, scripts are not quite that.
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Old 07-10-2020, 11:04 PM   #11
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Quote:
Originally Posted by Zmey79 View Post
Thank you so much.
I already use a script from MPL (Script: mpl_Glue and Render selected items as seamless loops.lua) it helps a lot, but I want it to be in the render window.All the same, scripts are not quite that.
i tried this script ! but asks "Do you want to BATCH render selected items?"
I says yes but he ignores me : ) i am on OSX . How about you?
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Old 07-11-2020, 03:25 AM   #12
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Quote:
Originally Posted by Zmey79 View Post
Thank you so much.
I already use a script from MPL (Script: mpl_Glue and Render selected items as seamless loops.lua) it helps a lot, but I want it to be in the render window.All the same, scripts are not quite that.
I don't know how mpl scripts works. But this uses your render window settings. there is a button that opens the window too, set your render settings there and close it and then finish rendering from the script. we cannot change or add anything to the render window itself.
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Old 07-12-2020, 03:38 AM   #13
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Quote:
Originally Posted by deeb View Post
i tried this script ! but asks "Do you want to BATCH render selected items?"
I says yes but he ignores me : ) i am on OSX . How about you?
If one item is selected, then it does not do this, but if several items are selected, this script performs this function as it should. Win 10.
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Old 07-12-2020, 03:39 AM   #14
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Quote:
Originally Posted by heda View Post
I don't know how mpl scripts works. But this uses your render window settings. there is a button that opens the window too, set your render settings there and close it and then finish rendering from the script. we cannot change or add anything to the render window itself.
Thanks again..I will definitely try your script today.
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Old 07-12-2020, 11:29 PM   #15
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Quote:
Originally Posted by Zmey79 View Post
If one item is selected, then it does not do this, but if several items are selected, this script performs this function as it should. Win 10.
ohh thank you! i wonder why it allows to two or more items and not 1
Is it logical for you?
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Old 07-13-2020, 02:25 AM   #16
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Quote:
Originally Posted by deeb View Post
ohh thank you! i wonder why it allows to two or more items and not 1
Is it logical for you?
I think this is done just in case, because many can come in handy.
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