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09-12-2018, 09:17 AM
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#1
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Human being with feelings
Join Date: Aug 2017
Posts: 14
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OSC send to local IP
Hi,
I'm trying to get Reaper to send its OSC data to a local IP. It works well when sticking to localhost, but when I set up any other IP, it seems the message is not sent.
Sending the same message to the same port to the same IP using an other application (here, the basic command line oscsend), it works: the receiver gets the full message with arguments. So no network issue (at first glance).
Did someone stumble on this one before?
Thanks !
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09-13-2018, 12:31 AM
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#2
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,685
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What other IP did you set up and how did you do that, and when do you expect a message should be sent there ?
Some time ago OSCIIBot had been updated to be able to work even without a dedicated IP in "communication mode", answering to the IP address it received a message from. When Justin implemented that with OSCIIBot, he mentioned that it would be in Reaper, as well. (No idea if that helps here...)
-Michael
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09-13-2018, 02:29 AM
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#3
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Human being with feelings
Join Date: Aug 2017
Posts: 14
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It's an IP on my local network, 192.168.XX.XX. Using oscsend, or other OSC senders, the receiver gets the message (testing with a simple /play 1).
Reaper sends the data when using localhost or 127.0.0.1, but using an other IP seems to do something weird.
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09-13-2018, 02:40 AM
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#4
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,685
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Where did you set this address ?
You might want to use WireShark to monitor the network traffic.
Michael (only used OSC via OSCIIBot yet)
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09-14-2018, 01:44 AM
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#5
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Human being with feelings
Join Date: Aug 2017
Posts: 14
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I should have thought of Wireshark way before.
The OSC play/stop is sent as a bundle, the Arduino lib I was using didn't parse them.
So no problem after all, it's always the user
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09-14-2018, 01:58 AM
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#6
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Human being with feelings
Join Date: Aug 2018
Location: Maastricht
Posts: 92
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Quote:
Originally Posted by UlrichH
I should have thought of Wireshark way before.
The OSC play/stop is sent as a bundle, the Arduino lib I was using didn't parse them.
So no problem after all, it's always the user
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I'm working on a Teensy based OSC controller and used this OSC library. Based on the examples I've written code to parse messages and or bundles, maybe this is of help to you:
OSC_Controller_20180902.zip
The code parses incoming messages and stores the result in structs.
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09-14-2018, 05:46 AM
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#7
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,685
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Quote:
Originally Posted by UlrichH
So no problem after all
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Great that you got this sorted out
-Michael
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09-30-2018, 02:45 PM
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#8
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Human being with feelings
Join Date: Aug 2017
Posts: 14
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Quote:
Originally Posted by Gerrit
I'm working on a Teensy based OSC controller and used this OSC library.
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I switched to this one also
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