Old 04-27-2018, 08:39 AM   #481
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I said this up-thread somewhere, but Celemony has been very good at working with all of the hosts and plugin manufacturers while developing ARA2, and changing things when their model doesn't fit together well with the host models.

I know they wanted to have ARA2 officially released by now, but I think there was a problem with one of the bigger, slower-moving hosts. It's like they are trying to herd a bunch of animals through a gate at the same time but one of the animals is 1000x bigger than the others and walks in whatever direction it wants.
So it may be that ARA2 is holding up the release of Reaper 6?
Such is life in the far away ARA2 galaxy.
Damn, it is speeding away from us!
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Old 04-27-2018, 09:43 AM   #482
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Highly unlikely it's Avid. Their offshore engineering team can't get out of their own way way right now, and modifyng the AAX spec to include ARA2 seems a daunting task even with a crack engineering team.

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That does sound like Apple alright. Or even Avid. Especially Avid. (but I don't recall seeing them announce anything regarding ARA in PT)
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Old 04-27-2018, 01:41 PM   #483
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I know they wanted to have ARA2 officially released by now, but I think there was a problem with one of the bigger, slower-moving hosts. It's like they are trying to herd a bunch of animals through a gate at the same time but one of the animals is 1000x bigger than the others and walks in whatever direction it wants.

Shirley Steinberg?
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Old 04-27-2018, 01:43 PM   #484
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So it may be that ARA2 is holding up the release of Reaper 6?
As soon as a plugin that uses ARA2 is made public, we'll put up a REAPER prerelease that supports it.
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Old 04-27-2018, 02:20 PM   #485
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As soon as a plugin that uses ARA2 is made public, we'll put up a REAPER prerelease that supports it.
Great!
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Old 05-01-2018, 06:40 PM   #486
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Is it normal that melodyne's playhead always shows like 1/4 note behing reaper's playhead on playback ?

It does this even at high buffer settings. It's a little hard to follow the notes of a lead for exemple.
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Old 05-01-2018, 08:07 PM   #487
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I get weird behavior exporting midi. It works as intended when exporting un desktop though.

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Old 05-02-2018, 01:33 AM   #488
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Quote:
Originally Posted by Pinknoise View Post
Is it normal that melodyne's playhead always shows like 1/4 note behing reaper's playhead on playback ?

It does this even at high buffer settings. It's a little hard to follow the notes of a lead for exemple.
I noticed this as well and reported it as a bug some time ago.
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Old 05-02-2018, 02:06 AM   #489
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Originally Posted by Pinknoise View Post
Is it normal that melodyne's playhead always shows like 1/4 note behing reaper's playhead on playback ?

It does this even at high buffer settings. It's a little hard to follow the notes of a lead for exemple.
Try disabling Anticipative FX and track buffering on the track(s) that host Melodyne.

I think it's normal...

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Old 05-02-2018, 02:43 AM   #490
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Originally Posted by Pinknoise View Post
Is it normal that melodyne's playhead always shows like 1/4 note behing reaper's playhead on playback ?

It does this even at high buffer settings. It's a little hard to follow the notes of a lead for exemple.
That's normal in case you have some FX requiring a high PDC value, e.g. a convolutional reverb. I usually turn it off while working with Melodyne. The time lag corresponds to the that PDC value, it's not something related to the rhythm (like a quarter note).
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Old 05-02-2018, 07:17 AM   #491
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Ok thanks it seems to work now. One thing I don't understand,
when I make guitar chords, sometimes notes get separated in Melodyne sometimes they don't. Why is that ?

I can't find how to tell it to separate notes from the chord it is set to Polyphonic.
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Old 05-02-2018, 01:42 PM   #492
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As a renegade from the SONAR debacle, I find the only thing that I miss about Cakewalk Platinum (as I come up to speed in Reaper) is the tight integration of Melodyne. I own Studio Ver. 4 (Cakewalk specific version was pretty limited) and have had mixed results using as a straight plugin within Reaper.

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Old 05-03-2018, 03:07 AM   #493
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I get weird behavior exporting midi. It works as intended when exporting un desktop though.
Could you share a minimal project that demonstrates the problem, or email it to support at cockos?
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Old 05-03-2018, 03:18 AM   #494
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A question for the beta-testers.
The ARA2 Melodyne, is used as an item fx or as a track insert fx?
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Old 05-03-2018, 03:54 AM   #495
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I suppose it can be both, but there's no reason to use it at item FX level any longer, because of ARA.
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Old 05-03-2018, 07:56 AM   #496
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I suppose it can be both, but there's no reason to use it at item FX level any longer, because of ARA.
Thanks EvilDragon! I asked because before I come to work with REAPER as my main daw, one of the daws I was using, was Studio One where there, ARA -Melodyne was implemented as kinda an item fx - so from one point of view you are sure that it does the job before any kind of track fx processing.
I can't wait to use the ARA2 Melodyne abilities in Reaper
It would be very useful if we could dock it in a way that whenever we want to load or recall Melodyne it will come docked. Is it somehow possible?
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Old 05-03-2018, 09:44 AM   #497
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You can dock the whole FX window wherever you want, but not sure if the same can be done to a single individual plugin.
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Old 05-03-2018, 12:19 PM   #498
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I wonder if it would be good from a user workflow perspective to special case Melodyne so it could be docked like, say, the "single midi editor per project". So you could click on a media item and automatically have the melodyne at the bottom of the screen be that particular melodyne.
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Old 05-03-2018, 03:01 PM   #499
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Quote:
Originally Posted by EvilDragon View Post
but there's no reason to use it at item FX level any longer, because of ARA.
Only after solving performance problems. Now even a second instance of Melodyne in Track-FX mode significantly slows the speed of the Melodyne's reaction (really I need summary 20-50 tracks in vocal editing projects).
In Item-FX mode now I can use 30-40 instances on 4-8 measure items without the "waiting wheel" in a few seconds after each editing operation. So I can edit half the song, then render edited items as new takes and continue to work, taking advantage of Studio version: the ability to see what is happening on the adjacent tracks.
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Old 05-03-2018, 03:17 PM   #500
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I wonder if it would be good from a user workflow perspective to special case Melodyne so it could be docked like, say, the "single midi editor per project". So you could click on a media item and automatically have the melodyne at the bottom of the screen be that particular melodyne.
You can dock single Melodyne window (Track FX or Item FX) in docker and just close new Melodyne's windows after adding new instance and use previously docked window with previously set parameters (zoom, editing tool, grid snapping etc). And with Studio version you can switch tracks for editing directly from Melodyne window (even select multiple tracks at once).

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Old 05-03-2018, 09:18 PM   #501
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This is taking too damn long. When will it finally be released?
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Old 05-03-2018, 09:27 PM   #502
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I said this up-thread somewhere, but Celemony has been very good at working with all of the hosts and plugin manufacturers while developing ARA2, and changing things when their model doesn't fit together well with the host models.

I know they wanted to have ARA2 officially released by now, but I think there was a problem with one of the bigger, slower-moving hosts. It's like they are trying to herd a bunch of animals through a gate at the same time but one of the animals is 1000x bigger than the others and walks in whatever direction it wants.
A big dinosaur with a tiny brain ?
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Old 05-03-2018, 09:30 PM   #503
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You can dock single Melodyne window (Track FX or Item FX) in docker and just close new Melodyne's windows after adding new instance and use previously docked window with previously set parameters (zoom, editing tool, grid snapping etc). And with Studio version you can switch tracks for editing directly from Melodyne window (even select multiple tracks at once).
very cool! I own melodyne studio, so it will be great once the ARA2 supporting version of it and reaper come out...
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Old 05-03-2018, 11:34 PM   #504
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This is taking too damn long. When will it finally be released?
When it's ready and when Celemony says so.
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Old 05-04-2018, 03:26 AM   #505
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I am one of the fortunate Beta testers for ARA 2 with REAPER and I can say it works beautifully within REAPER. I am therefore staying on the special ARA 2 REAPER Beta until Celemony officially releases the final version. I have used Melodyne so much more since ARA 2 testing as it is so great to have it integrated. I certainly don't think REAPER is holding up the final release as it works fine.
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Old 05-04-2018, 06:59 AM   #506
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Originally Posted by Pinknoise View Post
I get weird behavior exporting midi. It works as intended when exporting un desktop though.
Bumping this: could you post a small project that demonstrates the problem, or email it to support at cockos?
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Old 05-04-2018, 06:34 PM   #507
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I was away for 2 days ! Here it is: https://drive.google.com/open?id=1Rc...JSFYy9BdLd5PlN
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Old 05-05-2018, 04:37 AM   #508
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I was away for 2 days ! Here it is:
Thanks, fixed for the next build.
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Old 05-06-2018, 06:56 AM   #509
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I'd like to clarify some points as I'm not sure it is due to a bug or some workflow I'n not aware of. First there is this:

Quote:
Originally Posted by Pinknoise View Post
Ok thanks it seems to work now. One thing I don't understand,
when I make guitar chords, sometimes notes get separated in Melodyne sometimes they don't. Why is that ?

I can't find how to tell it to separate notes from the chord it is set to Polyphonic.
This morning guitar chords are working fine and getting separated into melodyne my question: are chords, in polyphonic mode, always supposed to show up as separated notes ?

Now I'm new to Melodyne studio and ARA but everytime I used to analyse something into Melodyne essential, I was getting immidiate results, in realtime when playing with the blobs. Is there something I don't know in studio because I move notes around and I hear the sound of notes changing but on playback it is still the original.
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Old 05-07-2018, 05:57 AM   #510
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This morning Melodyne works as intended. I can change chords on the fly. It just crashed on me though. Playing with timing tool, no plugins aside Melodyne.
Reaper 5.80 Melodyne 4.2.0.005
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Old 05-11-2018, 09:52 AM   #511
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ARA 2 must be around the corner VERY soon now, since it looks like Studio One 4 is possibly coming out May 22. There was a Facebook post from Presonus hinting that something big is going to happen on May 22. That also means to me that Reaper 6 will possibly be coming out soon too! Going to be a great summer for DAWs!
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Old 05-12-2018, 06:14 AM   #512
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Thanks, fixed for the next build.
Do you have an idea when it is coming out ? Also what would be the number of that build ?
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Old 05-12-2018, 06:25 AM   #513
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Do you have an idea when it is coming out ? Also what would be the number of that build ?


https://forum.cockos.com/showpost.ph...&postcount=484
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Old 05-15-2018, 02:39 AM   #514
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HI,

The current new version of Auto Tune (Auto Tune Pro), is ARA enabled.
However, I don't know whether Auto Tune Pro is ARA 1, or ARA 2.

This has only been briefly mentioned in the preceding thread.

Auto Tune is my choice for tuning correction.
I have used Auto Tune since V4, and have the current version.

Could the Reaper developers please advise whether this is being tested with the next version of Reaper.

I would be happy to help with testing if this would be of use.


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Old 05-15-2018, 04:03 AM   #515
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AT is currently using ARA1 AFAIK, so it won't work in Reaper with ARA2, but perhaps Antares is working on updating it to ARA2 specs?
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Old 05-15-2018, 04:05 AM   #516
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The current new version of Auto Tune (Auto Tune Pro), is ARA enabled.
However, I don't know whether Auto Tune Pro is ARA 1, or ARA 2.
I last spoke with Antares in January. At that time they were working on ARA1 support.
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Old 05-15-2018, 04:07 AM   #517
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Well that's a waste of coding when ARA2 is coming at us...
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Old 05-15-2018, 10:14 AM   #518
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Default ARA and Auto Tune Pro

For what it's worth, I emailed Antares with a feature request for ARA 2 and Reaper compatibility ....
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Old 05-17-2018, 08:47 AM   #519
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Quote:
Originally Posted by schwa View Post
Is coming.



https://www.gearnews.com/reaper-get-...n-ara-support/
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Old 05-17-2018, 08:47 AM   #520
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Wow you're late.
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