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04-27-2018, 08:39 AM
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#481
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Human being with feelings
Join Date: Sep 2012
Posts: 122
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Quote:
Originally Posted by schwa
I said this up-thread somewhere, but Celemony has been very good at working with all of the hosts and plugin manufacturers while developing ARA2, and changing things when their model doesn't fit together well with the host models.
I know they wanted to have ARA2 officially released by now, but I think there was a problem with one of the bigger, slower-moving hosts. It's like they are trying to herd a bunch of animals through a gate at the same time but one of the animals is 1000x bigger than the others and walks in whatever direction it wants.
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So it may be that ARA2 is holding up the release of Reaper 6?
Such is life in the far away ARA2 galaxy.
Damn, it is speeding away from us!
__________________
Multi-touch Monitor, XotoPad 2 and iPad Air as Midi Controllers, iConnectMIDI2+,
Windows 10 64 bit, Reaper 6, Waves Horizon, Komplete 12, Iris 2, Some Melda, PSP, SonoKinetic, Eventide, Blue Cat Audio, Homegrown.
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04-27-2018, 09:43 AM
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#482
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Human being with feelings
Join Date: Jun 2016
Posts: 584
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Highly unlikely it's Avid. Their offshore engineering team can't get out of their own way way right now, and modifyng the AAX spec to include ARA2 seems a daunting task even with a crack engineering team.
Quote:
Originally Posted by EvilDragon
That does sound like Apple alright. Or even Avid. Especially Avid. (but I don't recall seeing them announce anything regarding ARA in PT)
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04-27-2018, 01:41 PM
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#483
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Human being with feelings
Join Date: Feb 2006
Location: Basel, Switzerland
Posts: 4,715
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Quote:
Originally Posted by schwa
I know they wanted to have ARA2 officially released by now, but I think there was a problem with one of the bigger, slower-moving hosts. It's like they are trying to herd a bunch of animals through a gate at the same time but one of the animals is 1000x bigger than the others and walks in whatever direction it wants.
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Shirley Steinberg?
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04-27-2018, 01:43 PM
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#484
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by X. O. Apodo
So it may be that ARA2 is holding up the release of Reaper 6?
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As soon as a plugin that uses ARA2 is made public, we'll put up a REAPER prerelease that supports it.
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04-27-2018, 02:20 PM
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#485
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Human being with feelings
Join Date: Oct 2017
Location: Athens
Posts: 84
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Quote:
Originally Posted by schwa
As soon as a plugin that uses ARA2 is made public, we'll put up a REAPER prerelease that supports it.
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Great!
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05-01-2018, 06:40 PM
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#486
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Human being with feelings
Join Date: Aug 2012
Location: Around Montréal
Posts: 1,117
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Is it normal that melodyne's playhead always shows like 1/4 note behing reaper's playhead on playback ?
It does this even at high buffer settings. It's a little hard to follow the notes of a lead for exemple.
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05-01-2018, 08:07 PM
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#487
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Human being with feelings
Join Date: Aug 2012
Location: Around Montréal
Posts: 1,117
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I get weird behavior exporting midi. It works as intended when exporting un desktop though.
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05-02-2018, 01:33 AM
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#488
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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Quote:
Originally Posted by Pinknoise
Is it normal that melodyne's playhead always shows like 1/4 note behing reaper's playhead on playback ?
It does this even at high buffer settings. It's a little hard to follow the notes of a lead for exemple.
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I noticed this as well and reported it as a bug some time ago.
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05-02-2018, 02:06 AM
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#489
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Moderator
Join Date: Aug 2007
Location: Italy
Posts: 4,326
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Quote:
Originally Posted by Pinknoise
Is it normal that melodyne's playhead always shows like 1/4 note behing reaper's playhead on playback ?
It does this even at high buffer settings. It's a little hard to follow the notes of a lead for exemple.
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Try disabling Anticipative FX and track buffering on the track(s) that host Melodyne.
I think it's normal...
- Mario
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05-02-2018, 02:43 AM
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#490
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Human being with feelings
Join Date: Jan 2016
Location: Germany
Posts: 26
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Quote:
Originally Posted by Pinknoise
Is it normal that melodyne's playhead always shows like 1/4 note behing reaper's playhead on playback ?
It does this even at high buffer settings. It's a little hard to follow the notes of a lead for exemple.
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That's normal in case you have some FX requiring a high PDC value, e.g. a convolutional reverb. I usually turn it off while working with Melodyne. The time lag corresponds to the that PDC value, it's not something related to the rhythm (like a quarter note).
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05-02-2018, 07:17 AM
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#491
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Human being with feelings
Join Date: Aug 2012
Location: Around Montréal
Posts: 1,117
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Ok thanks it seems to work now. One thing I don't understand,
when I make guitar chords, sometimes notes get separated in Melodyne sometimes they don't. Why is that ?
I can't find how to tell it to separate notes from the chord it is set to Polyphonic.
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05-02-2018, 01:42 PM
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#492
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Human being with feelings
Join Date: Feb 2018
Location: SF Bay Area
Posts: 67
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As a renegade from the SONAR debacle, I find the only thing that I miss about Cakewalk Platinum (as I come up to speed in Reaper) is the tight integration of Melodyne. I own Studio Ver. 4 (Cakewalk specific version was pretty limited) and have had mixed results using as a straight plugin within Reaper.
Last edited by shmuelyosef; 05-04-2018 at 12:08 PM.
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05-03-2018, 03:07 AM
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#493
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by Pinknoise
I get weird behavior exporting midi. It works as intended when exporting un desktop though.
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Could you share a minimal project that demonstrates the problem, or email it to support at cockos?
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05-03-2018, 03:18 AM
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#494
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Human being with feelings
Join Date: Oct 2017
Location: Athens
Posts: 84
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A question for the beta-testers.
The ARA2 Melodyne, is used as an item fx or as a track insert fx?
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05-03-2018, 03:54 AM
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#495
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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I suppose it can be both, but there's no reason to use it at item FX level any longer, because of ARA.
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05-03-2018, 07:56 AM
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#496
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Human being with feelings
Join Date: Oct 2017
Location: Athens
Posts: 84
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Quote:
Originally Posted by EvilDragon
I suppose it can be both, but there's no reason to use it at item FX level any longer, because of ARA.
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Thanks EvilDragon! I asked because before I come to work with REAPER as my main daw, one of the daws I was using, was Studio One where there, ARA -Melodyne was implemented as kinda an item fx - so from one point of view you are sure that it does the job before any kind of track fx processing.
I can't wait to use the ARA2 Melodyne abilities in Reaper
It would be very useful if we could dock it in a way that whenever we want to load or recall Melodyne it will come docked. Is it somehow possible?
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05-03-2018, 09:44 AM
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#497
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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You can dock the whole FX window wherever you want, but not sure if the same can be done to a single individual plugin.
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05-03-2018, 12:19 PM
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#498
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Human being with feelings
Join Date: Sep 2007
Posts: 91
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I wonder if it would be good from a user workflow perspective to special case Melodyne so it could be docked like, say, the "single midi editor per project". So you could click on a media item and automatically have the melodyne at the bottom of the screen be that particular melodyne.
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05-03-2018, 03:01 PM
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#499
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Human being with feelings
Join Date: Oct 2007
Location: Moscow, Russia
Posts: 52
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Quote:
Originally Posted by EvilDragon
but there's no reason to use it at item FX level any longer, because of ARA.
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Only after solving performance problems. Now even a second instance of Melodyne in Track-FX mode significantly slows the speed of the Melodyne's reaction (really I need summary 20-50 tracks in vocal editing projects).
In Item-FX mode now I can use 30-40 instances on 4-8 measure items without the "waiting wheel" in a few seconds after each editing operation. So I can edit half the song, then render edited items as new takes and continue to work, taking advantage of Studio version: the ability to see what is happening on the adjacent tracks.
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05-03-2018, 03:17 PM
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#500
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Human being with feelings
Join Date: Oct 2007
Location: Moscow, Russia
Posts: 52
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Quote:
Originally Posted by wdreamsmaycome
I wonder if it would be good from a user workflow perspective to special case Melodyne so it could be docked like, say, the "single midi editor per project". So you could click on a media item and automatically have the melodyne at the bottom of the screen be that particular melodyne.
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You can dock single Melodyne window (Track FX or Item FX) in docker and just close new Melodyne's windows after adding new instance and use previously docked window with previously set parameters (zoom, editing tool, grid snapping etc). And with Studio version you can switch tracks for editing directly from Melodyne window (even select multiple tracks at once).
Last edited by Alex_HS; 05-03-2018 at 03:29 PM.
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05-03-2018, 09:18 PM
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#501
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Human being with feelings
Join Date: Jul 2015
Posts: 92
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This is taking too damn long. When will it finally be released?
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05-03-2018, 09:27 PM
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#502
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Human being with feelings
Join Date: Dec 2015
Posts: 1,739
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Quote:
Originally Posted by schwa
I said this up-thread somewhere, but Celemony has been very good at working with all of the hosts and plugin manufacturers while developing ARA2, and changing things when their model doesn't fit together well with the host models.
I know they wanted to have ARA2 officially released by now, but I think there was a problem with one of the bigger, slower-moving hosts. It's like they are trying to herd a bunch of animals through a gate at the same time but one of the animals is 1000x bigger than the others and walks in whatever direction it wants.
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A big dinosaur with a tiny brain ?
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05-03-2018, 09:30 PM
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#503
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Human being with feelings
Join Date: Sep 2007
Posts: 91
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Quote:
Originally Posted by Alex_HS
You can dock single Melodyne window (Track FX or Item FX) in docker and just close new Melodyne's windows after adding new instance and use previously docked window with previously set parameters (zoom, editing tool, grid snapping etc). And with Studio version you can switch tracks for editing directly from Melodyne window (even select multiple tracks at once).
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very cool! I own melodyne studio, so it will be great once the ARA2 supporting version of it and reaper come out...
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05-03-2018, 11:34 PM
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#504
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by dePUNDIT
This is taking too damn long. When will it finally be released?
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When it's ready and when Celemony says so.
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05-04-2018, 03:26 AM
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#505
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Human being with feelings
Join Date: Mar 2007
Posts: 236
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I am one of the fortunate Beta testers for ARA 2 with REAPER and I can say it works beautifully within REAPER. I am therefore staying on the special ARA 2 REAPER Beta until Celemony officially releases the final version. I have used Melodyne so much more since ARA 2 testing as it is so great to have it integrated. I certainly don't think REAPER is holding up the final release as it works fine.
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05-04-2018, 06:59 AM
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#506
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by Pinknoise
I get weird behavior exporting midi. It works as intended when exporting un desktop though.
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Bumping this: could you post a small project that demonstrates the problem, or email it to support at cockos?
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05-04-2018, 06:34 PM
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#507
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Human being with feelings
Join Date: Aug 2012
Location: Around Montréal
Posts: 1,117
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05-05-2018, 04:37 AM
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#508
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by Pinknoise
I was away for 2 days ! Here it is:
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Thanks, fixed for the next build.
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05-06-2018, 06:56 AM
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#509
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Human being with feelings
Join Date: Aug 2012
Location: Around Montréal
Posts: 1,117
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I'd like to clarify some points as I'm not sure it is due to a bug or some workflow I'n not aware of. First there is this:
Quote:
Originally Posted by Pinknoise
Ok thanks it seems to work now. One thing I don't understand,
when I make guitar chords, sometimes notes get separated in Melodyne sometimes they don't. Why is that ?
I can't find how to tell it to separate notes from the chord it is set to Polyphonic.
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This morning guitar chords are working fine and getting separated into melodyne my question: are chords, in polyphonic mode, always supposed to show up as separated notes ?
Now I'm new to Melodyne studio and ARA but everytime I used to analyse something into Melodyne essential, I was getting immidiate results, in realtime when playing with the blobs. Is there something I don't know in studio because I move notes around and I hear the sound of notes changing but on playback it is still the original.
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05-07-2018, 05:57 AM
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#510
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Human being with feelings
Join Date: Aug 2012
Location: Around Montréal
Posts: 1,117
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This morning Melodyne works as intended. I can change chords on the fly. It just crashed on me though. Playing with timing tool, no plugins aside Melodyne.
Reaper 5.80 Melodyne 4.2.0.005
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05-11-2018, 09:52 AM
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#511
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Human being with feelings
Join Date: Sep 2007
Posts: 635
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ARA 2 must be around the corner VERY soon now, since it looks like Studio One 4 is possibly coming out May 22. There was a Facebook post from Presonus hinting that something big is going to happen on May 22. That also means to me that Reaper 6 will possibly be coming out soon too! Going to be a great summer for DAWs!
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05-12-2018, 06:14 AM
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#512
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Human being with feelings
Join Date: Aug 2012
Location: Around Montréal
Posts: 1,117
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Quote:
Originally Posted by schwa
Thanks, fixed for the next build.
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Do you have an idea when it is coming out ? Also what would be the number of that build ?
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05-15-2018, 02:39 AM
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#514
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Human being with feelings
Join Date: May 2018
Location: Waiheke Island. Auckland. New Zealand.
Posts: 47
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ARA and Auto Tune Pro
HI,
The current new version of Auto Tune (Auto Tune Pro), is ARA enabled.
However, I don't know whether Auto Tune Pro is ARA 1, or ARA 2.
This has only been briefly mentioned in the preceding thread.
Auto Tune is my choice for tuning correction.
I have used Auto Tune since V4, and have the current version.
Could the Reaper developers please advise whether this is being tested with the next version of Reaper.
I would be happy to help with testing if this would be of use.
aomahana.
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05-15-2018, 04:03 AM
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#515
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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AT is currently using ARA1 AFAIK, so it won't work in Reaper with ARA2, but perhaps Antares is working on updating it to ARA2 specs?
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05-15-2018, 04:05 AM
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#516
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by aomahana
The current new version of Auto Tune (Auto Tune Pro), is ARA enabled.
However, I don't know whether Auto Tune Pro is ARA 1, or ARA 2.
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I last spoke with Antares in January. At that time they were working on ARA1 support.
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05-15-2018, 04:07 AM
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#517
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Well that's a waste of coding when ARA2 is coming at us...
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05-15-2018, 10:14 AM
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#518
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Human being with feelings
Join Date: May 2018
Location: Waiheke Island. Auckland. New Zealand.
Posts: 47
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ARA and Auto Tune Pro
For what it's worth, I emailed Antares with a feature request for ARA 2 and Reaper compatibility ....
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05-17-2018, 08:47 AM
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#519
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Human being with feelings
Join Date: Sep 2013
Location: Musquodoboit Harbour, Nova Scotia
Posts: 338
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Any Idea When?
__________________
Everything I Need to Know about Reaper, I Learned from Kenny Gioia.
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05-17-2018, 08:47 AM
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#520
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Wow you're late.
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