Old 03-08-2018, 07:39 AM   #441
cfillion
Human being with feelings
 
cfillion's Avatar
 
Join Date: May 2015
Location: Québec, Canada
Posts: 2,250
Default

@mpl There is --amend to make it update existing versions. You can run "reapack-index --scan . --amend" to update all published versions in one shot.
cfillion is offline   Reply With Quote
Old 03-08-2018, 07:41 AM   #442
EvilDragon
Human being with feelings
 
EvilDragon's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 22,078
Default

Quote:
Originally Posted by mpl View Post
I noticed that year ago or so and fixed it. The only thing I see author was not changed. Seems I need to push new versions so reapack indexer will rescan headers for new names. Thanks for report, doing it right now.
Thank you!
EvilDragon is online now   Reply With Quote
Old 03-08-2018, 08:31 AM   #443
mpl
Human being with feelings
 
mpl's Avatar
 
Join Date: Oct 2013
Location: Moscow, Russia
Posts: 2,139
Default

Thanks cfillion. Seems everything looks nice now.
__________________
SoundCloud | MPL Scripts discussion | ReaPack | Donate
mpl is offline   Reply With Quote
Old 03-08-2018, 08:31 AM   #444
EvilDragon
Human being with feelings
 
EvilDragon's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 22,078
Default

It does. Thanks
EvilDragon is online now   Reply With Quote
Old 03-08-2018, 12:35 PM   #445
juliansader
Human being with feelings
 
Join Date: Jul 2009
Posts: 2,145
Default

Question for SWS coders: Would it be possible to include wxWidgets (or any other open-source, cross-platform graphics toolkit) in SWS, with Lua bindings?
juliansader is online now   Reply With Quote
Old 07-09-2018, 12:47 AM   #446
creatorzprod
Human being with feelings
 
Join Date: Aug 2017
Location: Germany
Posts: 2
Default

That would interest me too! Any news or updates on that?
creatorzprod is offline   Reply With Quote
Old 07-09-2018, 03:58 AM   #447
EvilDragon
Human being with feelings
 
EvilDragon's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 22,078
Default

Quote:
Originally Posted by juliansader View Post
Question for SWS coders: Would it be possible to include wxWidgets (or any other open-source, cross-platform graphics toolkit) in SWS, with Lua bindings?
Don't think that's necessary, perhaps it'd be better to expose SWELL to Lua somehow.
EvilDragon is online now   Reply With Quote
Old 09-22-2018, 09:31 AM   #448
airon
Human being with feelings
 
airon's Avatar
 
Join Date: Aug 2006
Location: City
Posts: 10,139
Default

Does anyone whether Breeder is still around ?


I'm trying to figure out how to update the loudness scanning, so more than EBU R128 can be scanned for. The libebur128 library was patched seven months ago as well, so there may be some bug fixes available too.


My goal is to have a separate scanning mode, if possible even two new actions for it, a preset level and a variable input-box driven level.

Dolby Dialogue Gate(free code now) followed by ITU 1770.1 (oldest with no gates at all) loudness scanning. Netflix surprised everyone a few weeks ago with a new delivery spec, and it's actually quite clever.


So if Breeder is still here, perhaps he or someone else well versed in C++ can help out in this regard. If it's too much work, I'll certainly ask for help from Cockos.

I've posted the complete request here: https://forum.cockos.com/showpost.ph...postcount=2478

as well as in the Github issue tracker. https://github.com/reaper-oss/sws/issues/1046
__________________
Dialogue/FX Editor & Re-Recording Mixer
(Video)Using Latch Preview
"My ego comes pre-shrunk" - Randy Thom
airon is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 10:49 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.