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10-02-2015, 11:04 AM
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#81
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Banned
Join Date: Aug 2007
Location: Too close to Charlotte, NC
Posts: 3,554
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True, when I'm on the water in my 27 foot Chapparal Bowrider. But when I'm a landlubber I'll stick to regular conventions.
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10-02-2015, 04:51 PM
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#82
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Quote:
Originally Posted by JHughes
I have a nitpick for your consideration: In dual pan mode, the left channel is red and the right is green. I believe it should be the opposite.
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I saw that thread, and as far as I can tell there's no existing standard. Googling the subject didn't even give me any dual-colored pan knobs on real hardware to look at, so...
The only color standard I'm aware of, for audio, is RCA connectors - L/R = white/red.
Conclusion: For a subject with this much debate, and the fact that I couldn't offer both ways without doing two versions of every layout, I'll have to pass.
If you want to swap them yourself, I believe you want to look for mcp_panbg.png, mcp_widthbg.png, tcp_panbg.png, and tcp_widthbg.png. Reaper's element finder is telling me those are wrong, but I can't find any other files that they would be.
Quote:
PS Nitpick 2 What does it take to change the "Phase" button to read Polarity?
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I assume you're talking about the tooltip you get when you hover over the button with a phase symbol, since I can't find anything that actually says Phase. If that's the case, the tooltip is hardcoded into Reaper. Sorry.
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10-02-2015, 05:05 PM
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#83
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Banned
Join Date: Aug 2007
Location: Too close to Charlotte, NC
Posts: 3,554
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Hardcoded, damn.
Thanks for the answers though, I'll keep my hopes up for the future.
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10-02-2015, 06:41 PM
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#84
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Banned
Join Date: Aug 2007
Location: Too close to Charlotte, NC
Posts: 3,554
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Well, I got this much done anyway:
Red is always the right channel for stereo!
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10-03-2015, 03:32 PM
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#85
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Human being with feelings
Join Date: Aug 2014
Location: NY
Posts: 791
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That looks better to me!
__________________
“Where words fail, music speaks”
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10-03-2015, 05:55 PM
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#86
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Human being with feelings
Join Date: Apr 2011
Location: St George, UT _ USA
Posts: 2,881
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Hoping an update is forthcoming with the change?
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10-03-2015, 06:09 PM
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#87
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Quote:
Originally Posted by sostenuto
Hoping an update is forthcoming with the change?
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If you mean the red/green thing... nope. I honestly can't find anything on this topic outside the couple of threads on the Reaper forum where people were complaining - at the very least, since there's no consensus, changing it would annoy just as many people.
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10-03-2015, 06:13 PM
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#88
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Human being with feelings
Join Date: Apr 2011
Location: St George, UT _ USA
Posts: 2,881
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Quote:
Originally Posted by Lokasenna
If you mean the red/green thing... nope. I honestly can't find anything on this topic outside the couple of threads on the Reaper forum where people were complaining - at the very least, since there's no consensus, changing it would annoy just as many people.
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Just checking, as I read your earlier message and understand. Always like to keep Nitpicky current!
Regards,
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10-03-2015, 06:27 PM
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#89
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Banned
Join Date: Aug 2007
Location: Too close to Charlotte, NC
Posts: 3,554
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There IS a standard. I've used it my whole life.
https://en.wikipedia.org/wiki/RCA_connector
Color coding in consumer equipment
Stereo audio applications use either black and red, grey and red or white and red RCA connectors; in all three cases, red denotes right.
https://www.accesscomms.com.au/refer...onnections.htm
Although there is no "standard" color code for audio/video interconnects, the following suggested colors used to identify the role of a particular cable are based on common industry practice, with the colors matching the majority of audio/video devices commonly in use. It's recommended that these color schemes are used in conjunction with the color-rings on our premium range of compression connectors.
Stereo Audio
Left Channel=White
Right Channel=Red
http://www.bnoack.com/index.html?htt...ode-audio.html
General Stereo, analog + digital
Left Channel=White
Right Channel=Red
And I could go on.
If this nit is too small to pick, then fine, I know how to fix it. But the only thing arbitrary and non-standard right now is having the left channel red and the right channel green. Red is NEVER used for the left channel, and green isn't used anywhere for left OR right.
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10-03-2015, 06:55 PM
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#90
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Oh, I thought it was just that people wanted to flip the red/green. I'll see what I can do.
Edit: Done and uploaded.
Last edited by Lokasenna; 10-03-2015 at 07:29 PM.
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10-04-2015, 04:34 AM
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#91
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Human being with feelings
Join Date: Jun 2007
Location: Terra incognita
Posts: 7,670
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Ok, with white instead of green and swapped sides it is now actually meeting the old color standard for some connections, maybe a daw first also.
As for changing things like tooltips for the controls, those can be done by editing the language packs. Can be found as a sticky in pre-release forum (Localization: i8n).
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10-04-2015, 04:58 AM
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#92
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Human being with feelings
Join Date: Aug 2014
Location: NY
Posts: 791
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That looks even better but the sliders still have a red stripe for left and green stripe for right...
__________________
“Where words fail, music speaks”
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10-04-2015, 07:34 AM
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#93
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Banned
Join Date: Aug 2007
Location: Too close to Charlotte, NC
Posts: 3,554
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Oh I finally see what +NRG is talking about. I'm such a neophyte.
I'm going to look at that localization file next. I may have to change my sig soon, which will be a blessed relief!
BTW I don't mind having green as the left channel, it's a nice contrast but I'm very happy how this has turned out. Thanks everyone for your support!
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10-04-2015, 10:51 AM
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#94
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Quote:
Originally Posted by +NRG
That looks even better but the sliders still have a red stripe for left and green stripe for right...
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Fixed.
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10-04-2015, 12:28 PM
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#95
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Human being with feelings
Join Date: Aug 2014
Location: NY
Posts: 791
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Nice!
__________________
“Where words fail, music speaks”
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10-04-2015, 12:41 PM
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#96
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Banned
Join Date: Aug 2007
Location: Too close to Charlotte, NC
Posts: 3,554
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Oh happy day! Please bear with me as I struggle to hold back a tear...
I'm pretty sure I broke something, but it's a great proof of concept.
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10-04-2015, 03:59 PM
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#97
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Human being with feelings
Join Date: Apr 2013
Posts: 699
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Lokasenna -
Thank you muchly for doing this theme and continuing to tweak.
It's the best theme I've seen yet for Reaper. Fawesome!
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10-07-2015, 11:09 AM
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#98
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Human being with feelings
Join Date: May 2012
Posts: 44
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Best Reaper theme/tweak ever. The only one I've used for more than a day, the custom themes usually screw up some part of Reaper default functionality, like folders very often. This just makes Reaper better, nothing else.
After this theme, the only thing I'm not happy with in Reaper (visually) are the ugly/bland looking default plugins (and some menus). I think it's weird that the slider backgrounds are flat grey, not even black borders, and the fader caps have shadows. I think it should be one or the other. More than 6db of available gain on the sliders would also be nice.
Anyways, thanks a lot, Lokasenna!
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10-14-2015, 02:48 PM
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#99
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Human being with feelings
Join Date: Jan 2012
Location: Germany
Posts: 1,130
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I was just wondering how I can undo your tweak of the bigger contrast in the FX parameters and sends in MCP. I'd like to have default again. Are only PNGs responsible for that or also some code in the RTconfig?
Oh and also, there are two little nitpicks regarding layouts:
- Regarding large layout: The FX param button is still in it's original color (less contrast).
- Regarding small and standard layout: The monitor button has got issues with its border.
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10-14-2015, 07:27 PM
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#100
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Quote:
Originally Posted by timothys_monster
I was just wondering how I can undo your tweak of the bigger contrast in the FX parameters and sends in MCP. I'd like to have default again. Are only PNGs responsible for that or also some code in the RTconfig?
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Just PNGs. I believe the ones you want are:
mcp_fxlist_empty
mcp_fxlist_norm
Quote:
[*] Regarding large layout: The FX param button is still in it's original color (less contrast).
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Fixed.
Quote:
[*] Regarding small and standard layout: The monitor button has got issues with its border.
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Yeah. Unfortunately, since I'm not the best at Photoshop, the Small and Standard layouts use the same image that Sexan provided for Large, which Reaper then resizes automatically. Downside, the borders are small enough that auto-resizing makes them disappear.
If anyone reading this has the ability, I'd be thrilled to have a proper Small and Standard version of the MCP and TCP monitor images. In the meantime, hey - it's still better than the original.
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10-15-2015, 11:33 AM
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#101
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Human being with feelings
Join Date: Jan 2012
Location: Germany
Posts: 1,130
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Quote:
Originally Posted by Lokasenna
Just PNGs. I believe the ones you want are:
mcp_fxlist_empty
mcp_fxlist_norm
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Sorry, that didn't do the job. I actually swapped all the mcp_fxlist... and mcp_sendlist... PNGs. But no change.
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10-15-2015, 02:22 PM
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#102
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Human being with feelings
Join Date: Jan 2012
Location: Germany
Posts: 1,130
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Lokasenna, have a try with these monitoring PNGs for the small layout.
I made them the same size as the Mute-button (16x18 with the shadow included). Can you try adding them to the layout, adjust the WALTER and tell me if they work like that?
If so, I try to make the ones for the standard layout as well.
https://stash.reaper.fm/25469/small_m...itor_16x18.zip
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10-15-2015, 08:29 PM
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#103
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Weird. I just checked, and those are definitely the images that I changed.
Those monitor buttons are lovely, I'd be happy to add them when you get a chance to make the other one. One nitpick of my own: to match the other buttons in the theme, the shadow should only be on the first two sections of mcp_monitor_off - the third section, and the images for On and Auto, are when the "button" is pushed in, so it doesn't need a shadow.
Looks great though. Cheers.
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10-16-2015, 09:57 AM
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#104
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Human being with feelings
Join Date: Jan 2012
Location: Germany
Posts: 1,130
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OK, do you mean something like this?
https://stash.reaper.fm/25472/mcp_monitor.zip
I made the buttons always the same size as the mute-buttons in either small (16x18) or standard (20x20) layout. I hope I understood you right regarding the shadows. I have no graphic skills at all...
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10-16-2015, 08:36 PM
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#105
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Cool, thank you. I had to do a bit of editing - if you click on the buttons at each size, you'll see what I meant about the shadows - but they work great.
When I get some time I'll copy these over to the TCP and then put out an updated version.
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10-16-2015, 11:42 PM
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#106
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Human being with feelings
Join Date: Jan 2012
Location: Germany
Posts: 1,130
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OK, happy to hear that.
But I think you must not change the TCP icons, because they work great with the 3 layouts (no border problems).
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10-17-2015, 02:00 PM
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#107
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Done, and updated.
The button for the Standard layout on the TCP had a blurry border, because of Reaper's resizing. That was all I wanted to fix there.
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10-17-2015, 03:16 PM
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#108
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Human being with feelings
Join Date: Apr 2011
Location: St George, UT _ USA
Posts: 2,881
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@ lokasenna ..... always Koool !!
Thanks much
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10-18-2015, 03:39 AM
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#109
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Human being with feelings
Join Date: Jan 2012
Location: Germany
Posts: 1,130
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Thanks for the update and the credits Looks great!
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10-18-2015, 07:28 AM
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#110
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Human being with feelings
Join Date: Nov 2008
Location: madrid/spain
Posts: 1,036
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better pan knobs???, please
actually it´s hard to view pan knobs
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10-18-2015, 07:44 AM
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#111
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Quote:
Originally Posted by vidalsh
better pan knobs???, please
actually it´s hard to view pan knobs
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What's wrong with them?
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10-18-2015, 07:56 AM
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#112
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Human being with feelings
Join Date: Nov 2008
Location: madrid/spain
Posts: 1,036
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Quote:
Originally Posted by Lokasenna
What's wrong with them?
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it´s an issue in the original 5.0, I guess...volume and pan knobs are so hard to view for me...too small and poor resolution...
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11-06-2015, 01:38 AM
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#113
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Human being with feelings
Join Date: Jan 2012
Location: Germany
Posts: 1,130
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By the way, if anyone is interested in a TCP layout with emphasis on small track heights and the elements being aligned to look like this:
Paste this into you rtconfig:
Code:
; order of controls (1-15)
def order_recarm 1
def order_label 2
def order_volume 3
def order_io 12
def order_pan_width 4
def order_mute 7
def order_solo 8
def order_fx 5
def order_fxbyp 6
def order_phase 11
def order_env 13
def order_recmode
def order_recmon 9
def order_fxin
def order_recinput 10
set min_width [186]
set f_align [2]
set show_vals [0]
set use_area [0]
set popup_fader [0]
set pad [4 4] ; the padding between elements [x y]
set n_border [8 8] ; nominal border around all elements
set e_size [0 0 19 19] ; the base element size [0 0 height width]
; The 'variance' settings below work as follows: - all elements take on the base element size unless varied here
; - the first number is the variance in width (can be much bigger, no problem)
; - the second number is the variance in height (don't go nuts)
; - the third number is the variance in padding (so make it the negative of the pad number if you want the gap gone)
; - the fourth number is to set whether the element should glue to the previous element for row switching (1=yes, 0=no)
; - the fifth number is the required stretch factor (0=no stretching, and progressively to 1=full horizontal stretching)
; element w h pad glu sf
variance order_recarm 0 0 0 0 0
variance order_label 90 0 -4 0 0.1
variance order_volume 0 0 -3 0 0
variance order_io 5 0 2 0 0
variance order_pan_width 23 0 0 0 0
variance order_mute 0 0 0 0 0
variance order_solo 0 0 -5 1 0
variance order_fx -3 0 0 0 0
variance order_fxbyp -7 0 -4 1 0
variance order_phase -4 0 2 0 0
variance order_env 23 0 -1 0 0
variance order_recmode 16 0 0 0 0
variance order_recmon 0 0 0 0 0
variance order_fxin -1 0 0 0 0
variance order_recinput 120 0 -4 1 0
set min_width [196] ; layout will break if panel width is less than 2 element's width. Use this to stop before that happens...
set f_align [2] ; line all the elements up, rather than staggering with the folder hierarchy ([0] no, [1] yes, [2] V4 style 2nd element stretch)
set show_vals [0] ; show value readouts for volume, pan and width
set use_area [0] ; multiply the stretch factor by the number of visible rows, to make use of the additional area
set popup_fader [0] ; draw a big fader if size permits
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12-20-2015, 03:27 AM
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#114
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Human being with feelings
Join Date: Dec 2011
Location: Finland
Posts: 792
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Quote:
Originally Posted by Lokasenna
The only color standard I'm aware of, for audio, is RCA connectors - L/R = white/red.
Conclusion: For a subject with this much debate, and the fact that I couldn't offer both ways without doing two versions of every layout, I'll have to pass.
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I gotta pitch in a little even if it's not really anything but a opinion and subjective observation.
I've done Live-audio for quite many years. I haven't yet seen a newer mixing console (I know this is completely based on subjective experience) that doesn't use this convention:
Going through the connections from left to right from up to down: Left then Right channel. (depending if they're side by side or on top of each other e.g mixing console channel strip)
And in cable color coding (even with TSR and XLR that have color coding rings or sleeves) Red = Right unless otherwise noted.
Any other colors are always free game. Don't even go to 5.1 systems etc...
I use that convention pretty much all the time since it keeps me from at least not mixing up the right and left channels when hooking up stuff.
And I've mistaken rarely thus far by using this.
I've had a few older pieces of equipment that don't have any standards regarding this or have their own, but anything made after 1995 is pretty much set.
Last edited by Icchan; 12-20-2015 at 03:42 AM.
Reason: Typos
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01-15-2016, 07:25 AM
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#115
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Human being with feelings
Join Date: Feb 2014
Posts: 309
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Quote:
Originally Posted by Mercado_Negro
Adding my grain of sand here:
Sidebar layout ala REAPER v4
Copy and replace this in the rtconfig.txt:
Then search for Layout "ab --- Standard Sidebar" "sidebar" and copy/replace this:
This is how it looks like:
NOTE: This only works for the Standard layouts and BREAKS the small and large sidebar layouts.
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F****** YEAH!!!
So, today, instead of playing guitar and making songs, it looks like I'm learning WALTER
This is class, and informative. THANKS GUYS, just discovered this theme (been looking for a decent horizontal VU track layout for ages
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01-15-2016, 10:02 AM
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#116
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Human being with feelings
Join Date: Feb 2014
Posts: 309
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Quote:
Originally Posted by James HE
just comment them out, use the preferences. But just realize that tint strength is ignored in the version 5 tinting.
If you are creating a theme that you want to share, and have the sadistic tendency of wanting to limit the user's options, ( ) You can load up a v4 theme, make the right settings, open up the reaper ini and just use the tinttcp value you see there. This is, for me at least, quicker than doing some bitshifting - even if I did know which preferences comprise which bit.
All those preferences work as they did before - except for the strength.
The tint strength is now simply determined via the alpha of your images. So if you want unselected items to have no tint, as any logical person should, you just need to make an item_bg.png that is %100 opaque.
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I'm a (slightly clour-blind) noob to DAWs, MIDI and Reaper, so I've gotta lotta ground to cover, re this top tip for tint strength, is this default in reaper5, or do I need to tweak something to NOT tint unselected items?
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01-15-2016, 10:47 AM
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#117
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Human being with feelings
Join Date: Feb 2014
Posts: 309
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Quote:
Originally Posted by JHughes
Hardcoded, damn.
Thanks for the answers though, I'll keep my hopes up for the future.
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like this?
doesn't work as well (too long) in dialog
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01-15-2016, 02:43 PM
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#118
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Human being with feelings
Join Date: Jul 2014
Location: London
Posts: 733
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Look at the 'collapse folder' button on Separator TCPs
Code:
Layout "da --- Separator strip" "strip2"
set e_size [0 0 0 0]
set min_width [5]
draw_tcp
set tcp.label.color ?sel [255 255 255] [184 184 184]
set tcp.meter [0]
set tcp.trackidx [0]
set tcp.foldercomp [383 0 18 19 1 0 1 0] ; <------- Need to add this. Or something.
EndLayout
Please note: 2nd pic has my customised 'Flat' look, but you get the placement problem I hope.
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01-15-2016, 04:03 PM
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#119
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Good catch, but I have to ask why you need a folder of separators.
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01-15-2016, 04:39 PM
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#120
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Human being with feelings
Join Date: Jul 2014
Location: London
Posts: 733
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Fair point.
Not sure yet, but I was trying to find an elegant way of using "HeDa's Markers and Regions from Items" script.
Mainly to keep marker tracks from growing in size when zooming track heights.
I'm probably overthinking it. Generally what Reaper encourages.
Here's the other option. Minimal.
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