Old 12-15-2018, 11:45 AM   #1
Triode
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Default v5.964rc1 - December 15 2018

v5.964rc1 - December 15 2018
  • + Comps: include item mute state in take comps
  • + FX: improve performance of ReaPlugs on macOS (all architectures), Linux x86_64, possibly other platforms
  • + JS: improve log scaling on spectrograph/spectrogram preset
  • + JSFX: avoid sometimes setting the 'srate' variable to 0 when plug-in is bypassed [t=214716]
  • + JSFX: fix gfx_drawstr() bug with centered mode and bitmapped font [t=214765]
  • + JSFX: optimized UI performance for scripts with many UI elements visible
  • + JSFX: reduce some samplerate-dependent processing overhead per instance
  • + JSFX: use FTZ mode on armv7l linux
  • + MIDI Learn: optionally only respond to learn while effect configuration is visible
  • + MIDI: fix event position filter [t=213126]
  • + Project bay: fix take-selection issues when removing source media from project
  • + Projects: always reset automation-item related options when loading old (pre-automation item) projects
  • + ReaScript: fix gfx_drawstr()/gfx.drawstr() bug with centered mode and bitmapped font [t=214765]
  • + ReaScript: optimize calling of extension-defined functions
  • + ReaScript: remove limit on size of data returned by GetTrackMIDILyrics()
  • + ReaScript: support NeedBig/NeedXXX suffixes for extension-defined function char* API parameters (via realloc_cmd_ptr() extension API function for NeedBig)
  • + Takes: improve behavior of next/previous take actions with multiple items selected
  • + Takes: overhauled display vs selection of empty takes
  • # API: fix implied Lua buffer passing for API-added functions
  • # API: realloc_cmd_ptr() can resize buffers down
  • # FX: improve performance for reaplugs on armv7l
  • # ReaScript: optimized calling of NeedBig APIs
  • # ReaScript: plug-in added API functions that use realloc_cmd_ptr/NeedBig can return binary-safe data (resized size is used)
Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode
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Old 12-17-2018, 06:26 AM   #2
Yanick
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Hi, Justin! Do you plan to optimize graphic during the zoom/scroll of a large number of items, markers, tracks, etc.?
https://drive.google.com/open?id=1BS...7jZH3t8o5d-C3C
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Old 12-17-2018, 07:16 AM   #3
mespotine
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Quote:
# API: fix implied Lua buffer passing for API-added functions
# ReaScript: optimized calling of NeedBig APIs
Does this mean, I can use the most recent version of JS-extension-plugin, that needed some pre-release features to run?
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Old 12-18-2018, 01:01 PM   #4
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Reaper is incredibly fast and stable, it can withstand a large number of plug-ins, but the graphics engine should be facilitated, because in large projects it unpleasantly reduces fps. This is much worse than appearance. I really hope that in the future there will be improvements in this direction.

Last edited by Yanick; 12-18-2018 at 01:20 PM.
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Old 12-18-2018, 02:54 PM   #5
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Quote:
Originally Posted by Yanick View Post
Hi, Justin! Do you plan to optimize graphic during the zoom/scroll of a large number of items, markers, tracks, etc.?
https://drive.google.com/open?id=1BS...7jZH3t8o5d-C3C
I guess you should make a feature request for this, in the feature request forum.
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