Old 08-22-2018, 12:15 AM   #1
jm duchenne
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Default Pyramix 11

Well, I would not even exchange my Reaper against a free version of Pyramix... but one must recognize that it may be the more powerful DAW for multichannel audio.

There are a few things in this new version that I am starving to have in Reaper, like the VST Routing !
https://www.merging.com/products/pyr...g-view-availab

Also, support to the Object Based Audio in v6 would be great ;-)
https://www.merging.com/products/pyr...audio-definiti
Since it is an open source format, I suppose that it will not be impossible ?
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Old 08-22-2018, 07:12 AM   #2
RDan
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Originally Posted by jm duchenne View Post

There are a few things in this new version that I am starving to have in Reaper, like the VST Routing !
https://www.merging.com/products/pyr...g-view-availab
Isn't this already possible with the matrix view of each plugin? However, I am not sure if the latency is compensated for.
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Old 08-22-2018, 08:44 AM   #3
jm duchenne
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Yes, it is possible, and extremely useful and certainly faster.
But in its current stage, the cells can be on or thru, not off, which makes some routings complicated.
For example, I often have to add an empty column to block the signal to pass thru.
But where this kind of view would be invaluable is for connecting several plugins in parallel, which I doubt is possible in Pyramix...
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Old 08-24-2018, 06:11 AM   #4
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Configuring plugin routing is something I find a tad cumbersome and sometimes frustrating in REAPER. However, I just found out about the following script which I haven't yet tried but am eager to install.

I'm hoping this provides some of the functionality we are seeking....

https://forum.cockos.com/showthread.php?t=209768
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Old 08-24-2018, 07:49 AM   #5
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Yes, I have just found it too and tried : it is well done and has a great potential for parallel routings.
I must ask to have a possibility to NOT connect an output since it is the thing the standard matrix routing lacks.
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Old 09-08-2018, 11:19 AM   #6
Reynaud
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Also, support to the Object Based Audio in v6 would be great
Requested this functionality almost two years ago. It is still a very specialised field so it’s not surprising that the Reaper devs haven't dedicated time to implementation.

Object-based Audio workflows are to a very limited extent possible within Reaper employing dedicated plugins and an ADM rendering server, but the Pyramix devs really have done a fantastic job with their implementation (after consulting with engineers at France Televisions, EBU members, and engineers already involved in these type of workflows).
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Old 09-09-2018, 10:02 AM   #7
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For those of us who are still trying to grasp all of the acronyms used in this area, this EBU.fr page might help:

http://aesfrance.info/les-dossiers-d...mment-pourquoi

It's in French, but all video's are in English. Also, an English language version does exist. It might even be better, but it is login protected. Makes you wonder about openness...
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Old 09-09-2018, 06:04 PM   #8
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I wish I had a few days to leisurely go through all that information. I think getting the acronyms right is just a small part of what that link has to offer.

Thanks Cyrano!
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Old 09-09-2018, 08:27 PM   #9
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I wish I had a few days to leisurely go through all that information. I think getting the acronyms right is just a small part of what that link has to offer.

Thanks Cyrano!
Took me 3 days, but was worth it. I finally grok how ambisonic, surround and other things like object based audio come together. Before I wasn't able to grok that.
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