Quote:
Originally Posted by read
still trying to make sense of acoustics.
sound in car sounds just fine even if its untreated...
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Listening in a car is not mixing in a car and mixes done it poor rooms may very well sound bad in a car.
Mixing in a neutral/accurate environment is good so that when the result of that is listened to everywhere else, it represents what was intended to be heard reasonably well. There should be a "known good" somewhere to work from - even when the room isn't perfect but you learn what it's problems are and work around them. No room is truly perfect but
there is certainly a point where the room is the lesser of problems and you end up ahead of the game instead of fighting the room the entire time.
It also really isn't about live or dead, it's about overabundance or lack of frequencies due to the room you are in (nodes and modes), which will make many of your mixing decisions incorrect because that isn't what the music really sounds like. If the room is especially bad and you are using mics in it, you'll end up spending all your time in plugins and EQs trying to effectively get pee out of the pool.