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Old 07-18-2021, 10:16 AM   #41
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Originally Posted by schwa View Post
I think we'll just have API functions always return peak levels regardless of what the track meters are displaying.
That's a shame. The RMS meters were/are actually far more useful on my x touch hardware now than the peak meters ever were so would be a shame to loose them. They are far more meaningful all of a sudden.

It works well now. Hopefully there's another solution
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Old 07-18-2021, 10:44 AM   #42
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Originally Posted by schwa View Post
I think we'll just have API functions always return peak levels regardless of what the track meters are displaying.
For me, for control surface usage, that'd be totally fine as (as seen on the sent video) on the BCR 'metering' is so coarse, it's only useful as track activity indicator anyway (can't speak for users using real MCU or another device with proper meters obviously).
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Old 07-18-2021, 10:47 AM   #43
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Originally Posted by musicbynumbers View Post
I see in the video that you were thinking of a way that if there was a gap on lane one then the next lane's item would be audible instead and so forth down the lanes?
Yes, when there's a gap on first lane for example, this will make automatically audible the gap of the item from second lane and so on. Then we could also move pieces or whole items on different lanes to choose the best part of the items to be audible,experiment,combine etc..

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Originally Posted by musicbynumbers View Post
I like this idea too so with that in mind. I wonder if as well as a solo and mute button for each lane. There could be another button (called something like "master") that is maybe only on lane 1 and when clicked, makes that top lane the dominant lane so that items on that lane override others regardless of solo or mute but, gaps in the master lane would mean the next lane below it would take over.
Sounds also like a cool idea combining both ways
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Old 07-18-2021, 10:50 AM   #44
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Quote:
Originally Posted by matt_t View Post
v6.32+dev0717 - July 17 2021
[list][*] * Includes feature branch: MIDI editor note reordering
I'm not sure how it's best to report something like this, but MIDI note re-ordering seems to mess with FeedTheCat's wonderful MIDI Editor Magic scripts and the vertical zoom settings. Basically, if I change the MIDI note order, then go into Drum Mode in a docked MIDI editor, then click in the arrange view with the ME Magic script for left click, regardless of what the vertical zoom settings of that script are, I get tiny drum flags. Even when the script is set not to impact vertical zoom.

Now maybe the script itself could be fixed in the future to work properly when note order was changed (I'll notify FTC of this issue), there should hopefully be a way where any scripts/functions that impact zoom or note ranges could correctly identify what's in view when the MIDI note order has been changed.
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Old 07-18-2021, 11:07 AM   #45
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Originally Posted by Funkybot View Post
I'm not sure how it's best to report something like this, but MIDI note re-ordering seems to mess with FeedTheCat's wonderful MIDI Editor Magic scripts and the vertical zoom settings. Basically, if I change the MIDI note order, then go into Drum Mode in a docked MIDI editor, then click in the arrange view with the ME Magic script for left click, regardless of what the vertical zoom settings of that script are, I get tiny drum flags. Even when the script is set not to impact vertical zoom.

Now maybe the script itself could be fixed in the future to work properly when note order was changed (I'll notify FTC of this issue), there should hopefully be a way where any scripts/functions that impact zoom or note ranges could correctly identify what's in view when the MIDI note order has been changed.
My hunch is (if you want to forward to FTC) that from glancing at the script's source it uses SWS provided API function BR_GetMouseCursorContext_MIDI which seems to have broken with the note reordering:
https://forum.cockos.com/showthread....10#post2463510

(Maybe/hopefully something that could be fixed from Reaper's side?)
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Old 07-18-2021, 11:47 AM   #46
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Originally Posted by X-Raym View Post
Funny you did that cause I just created a list of some synonyms in action list too!

https://github.com/ReaTeam/Doc/blob/...%20keywords.md
Typo in the list: "extand" should be "extend" I think.
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Old 07-18-2021, 12:51 PM   #47
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Originally Posted by nofish View Post
My hunch is (if you want to forward to FTC) that from glancing at the script's source it uses SWS provided API function BR_GetMouseCursorContext_MIDI which seems to have broken with the note reordering:
https://forum.cockos.com/showthread....10#post2463510

(Maybe/hopefully something that could be fixed from Reaper's side?)
Yes, I alerted FTC to this thread.

I'm also hoping this is something that can maybe be fixed on the Reaper side.
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Old 07-18-2021, 01:23 PM   #48
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There is an issue with item labels/item height when items are collapsed.

When there is no fixed item media lane, it's OK.
But when there is fixed item media lane, the height of items collapsed is wrong. Normally, label shouldn't be over other item (my option offset: 120%).


Last edited by ovnis; 07-18-2021 at 02:26 PM.
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Old 07-18-2021, 01:35 PM   #49
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Originally Posted by ovnis View Post
There is an issue with item labels/item height when items are collapsed.

When there is no fixed item media lane, it's OK.
But when there is fixed item media lane, the height of items collapsed is wrong. Normally, label shouldn't be over other item.

I think this happens because the current behavior is offset from them item top and it dont consider the item label.

Meaning: if you take zoom out vertically the same thing will happen

Last edited by daniellumertz; 07-18-2021 at 02:21 PM.
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Old 07-18-2021, 02:26 PM   #50
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Hi, I too noticed something with collapsing lanes, when over 8 lanes, there's 2 places where it seems the items disappear and that probably wouldn't be great for editing and workflow.

https://i.imgur.com/GajquNp.mp4

In the gif I start with 9 lanes, then 8 then 10 to see the behavior. I don't know who would use 10 lanes but hey, who knows
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Old 07-18-2021, 03:40 PM   #51
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Quote:
Originally Posted by Funkybot View Post
Yes, I alerted FTC to this thread.

I'm also hoping this is something that can maybe be fixed on the Reaper side.
Just to confirm (and maybe it helps the devs) BR_GetMouseCursorContext_MIDI indeed stops detecting note rows (returns -1) as soon as a row is reordered.
screencapture

Test script:
Code:
function msg(m)
  return reaper.ShowConsoleMsg(tostring(m) .. "\n")
end

lastNoteRow = ""

function GetMouseCursorDetails()
  windowOut, segmentOut, detailsOut = reaper.BR_GetMouseCursorContext()
  retval, inlineEditor, noteRow, ccLane, ccLaneVal, ccLaneId = reaper.BR_GetMouseCursorContext_MIDI()

  if lastNoteRow ~= noteRow then
    msg("noteRow: " .. noteRow)
  end
  lastNoteRow = noteRow
  reaper.defer(GetMouseCursorDetails)
end

GetMouseCursorDetails()
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Old 07-19-2021, 04:25 AM   #52
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Quote:
Originally Posted by matt_t View Post
v6.32+dev0717 - July 17 2021
[*] * Includes feature branch: media item lanes

Just gonna mention this again...

"Item lanes: Move item down one lane (when showing multiple item lanes)"

This should create a lane if one does not exist.

1. This would create consistency with moving items into an empty space (or empty TCP area) in the arrange area.
2. And of course, reduces potential human error due to mouse shenanigans.

Thank you kindly
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Old 07-19-2021, 06:09 AM   #53
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There's an offset with tabs and items, the gap between them changes when we move an item to another lane, specifically the gap is bigger on first lane and gets smaller on lane 6 as shown in the gif.



Also i think this doesn't look very nice visually, before the track is collapsed, the items disappear and appear again at a specific height level.
The only issue with tabs also is that they don't look visually nice when the track is collapsed because they overlap. I think it would be nice in order to avoid tab overlapping to show only one number(the biggest one, in this case 6) at least to know the number of fixed lanes. (an option to hide the rest numbers with track height would be nice too)

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Old 07-19-2021, 06:14 AM   #54
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Default FR: Media Lane ReaScript API

Code:
* Includes feature branch: media item lanes
It doesn't seem we have ReaScript API function to set it, it is not in GetMediaItemInfo_Value has far as I can see
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Old 07-19-2021, 06:25 AM   #55
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Default FR: Move item down one lane shopuld create new lane

Quote:
Item lanes: Move item down one lane (when showing multiple item lanes)

I think this action should allow lane creation instead of being limit to last existing lane. Or at least a secondary action which would be able to create a new one. What do you think ?
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Old 07-19-2021, 06:27 AM   #56
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Default FR: Note reordering cursor

Hi,


I think note reordering would greatly benefit from a dedicated cursor (up/down arrow is just fine) when CTRL is pressed over the note names list. Small UX allowing discovery of the feature.
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Old 07-19-2021, 06:28 AM   #57
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Regarding the item guideline and media lanes, when we move multiple selected items on different lanes, it would be nice to see in which lanes they're going to be placed.
This would be easier to separate if multiple guidelines were created for the selected items, or if the tabs would change color as an indication, to show where the items are going to be placed.
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Old 07-19-2021, 06:29 AM   #58
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Quote:
Originally Posted by X-Raym View Post
I think this action should allow lane creation instead of being limit to last existing lane. Or at least a secondary action which would be able to create a new one. What do you think ?
Yeah. I think if you use the action it should create a new lane and be clever enough that if the next action is "move up lane" then it should remove the new lane too
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Old 07-19-2021, 07:58 AM   #59
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The only issue with tabs also is that they don't look visually nice when the track is collapsed because they overlap. I think it would be nice in order to avoid tab overlapping to show only one number(the biggest one, in this case 6) at least to know the number of fixed lanes. (an option to hide the rest numbers with track height would be nice too)
+1 More clean, aesthetic and readable.
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Old 07-19-2021, 08:05 AM   #60
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if lane tabs were smaller (number + graphic part) that would be better too.

Last edited by ovnis; 07-19-2021 at 08:21 AM.
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Old 07-19-2021, 09:04 AM   #61
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Quote:
Originally Posted by musicbynumbers
Yeah. I think if you use the action it should create a new lane and be clever enough that if the next action is "move up lane" then it should remove the new lane too
This is the current behavior of the move up lane action, actually :P
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Old 07-19-2021, 09:22 AM   #62
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Originally Posted by X-Raym View Post
I think this action should allow lane creation instead of being limit to last existing lane. Or at least a secondary action which would be able to create a new one. What do you think ?
+1
I think about it too.
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Old 07-19-2021, 09:35 AM   #63
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Quote:
Originally Posted by X-Raym View Post
I think this action should allow lane creation instead of being limit to last existing lane. Or at least a secondary action which would be able to create a new one. What do you think ?
Hmmm, perhaps ...

...the action to move down a lane should create a lane if one does not exist

And, there could be separate actions to:

Create lane below selected media item(s)

Create lane below selected media item(s) and move to items to the new lane(s)

I would certainly say that in any event, the method of creating and moving an item to a new lane should not solely be executed via the mouse.
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Old 07-19-2021, 10:00 AM   #64
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Thx for your feedbacks on media lane actions !


I guess we also need generic Add and Remove lane actions,
as well as a reascript API track info value for lane count to be able to play more with it.
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Old 07-19-2021, 10:48 AM   #65
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Media item lane label is a nice feature. It would be really great if its development roadmap heading towards track versioning (similar to PT’s playlist, or Cubase’s Track Versions ala REAPER), we would only need to select/activate one exclusive lane as one version.
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Old 07-19-2021, 10:51 AM   #66
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Quote:
Originally Posted by jrengmusic View Post
Media item lane label is a nice feature. It would be really great if its development roadmap heading towards track versioning (similar to PT’s playlist, or Cubase’s Track Versions ala REAPER), we would only need to select/activate one exclusive lane as one version.
I'm hoping Media Item Lanes improvements will trickle down to Take Lanes and then combined with RE's we'll eventually get to swipe comping. For me, the two biggest areas for opportunity in Reaper are a fast comping system that works well with multi-track audio, and an overhaul of (or series of deep refinements to) the MIDI Editor.
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Old 07-19-2021, 11:03 AM   #67
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Oh yes, what Funkybot said!
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Old 07-19-2021, 11:14 AM   #68
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Originally Posted by Funkybot View Post
and an overhaul of (or series of deep refinements to) the MIDI Editor.
Don’t see this happening soon but I’m crossing my fingers
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Old 07-19-2021, 11:46 AM   #69
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No pressure, it happens when it happens.
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Old 07-22-2021, 03:43 PM   #70
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Lane tags + continuous scrolling
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