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04-20-2008, 04:31 AM
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#1
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Human being with feelings
Join Date: Jan 2007
Location: Umeå, Sweden
Posts: 947
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DrumReaplacer v1.0 - THE free drum replacing solution
UPDATED February 9 2009! This post is outdated, go to the end of this thread for the latest version (or click here http://forum.cockos.com/showpost.php...&postcount=103)
Hey all,
I'll be posting the first alpha of DrumReaplacer (with a built-in sampler) shortly, but before I do I just wanted to know if some nice soul out there has done some sample rate conversion i JS?
Since DrumReaplacer 1.0 will be its own sampler (and you should be able to use samples of any sample rate) I need to figure out how to do this in JS, but if someone has done it before there's no need to invent the wheel all over again (is that a saying in english?).
Anyway, any help is much appreciated! Regards,
- Jonas Eriksson
Last edited by Jonas_Eriksson_Swe; 02-09-2009 at 01:48 PM.
Reason: SRC! (and bugfixes)
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04-20-2008, 07:00 AM
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#2
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Human being with feelings
Join Date: Sep 2006
Location: Indiana
Posts: 1,716
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'reinvent the wheel' is, indeed, a common saying.
'round robinity', i'm not so familiar with. but i like it!
tj
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It may be the devil, or it may be the Lord, but you're gonna hafta serve somebody.
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04-20-2008, 07:18 AM
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#3
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by Jonas_Eriksson_Swe
I'll be posting the first alpha of DrumReaplacer (with a built-in sampler) shortly, but before I do I just wanted to know if some nice soul out there has done some sample rate conversion i JS?
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I don't think so ... but it sure would be awesome if Justin put in a JS hook to Reaper's SRC!
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04-20-2008, 08:36 AM
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#4
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Human being with feelings
Join Date: Jun 2006
Location: Finland, Kuopio
Posts: 911
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Where can I find more info on this? How to use samples etc..?
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04-20-2008, 05:58 PM
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#5
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Human being with feelings
Join Date: Feb 2007
Posts: 3,221
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nice.
will the internal sampler allow you to edit start/end point and pitch?
also, will the new drumreaplacer still allow you to use other software via midi, or will it exclusively use its own internal sampler?
good work.
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04-24-2008, 03:13 AM
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#6
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Human being with feelings
Join Date: Jan 2007
Location: Umeå, Sweden
Posts: 947
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Thanks for your replies, everyone! DrumReaplacer 1.0 is sort of finished except for the sample rate conversion and I'm rather pleased with how it works (so easy to use compared to previous versions).
Quote:
Originally Posted by teej813
'round robinity', i'm not so familiar with. but i like it!
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Me too : ) Actually I'm having a hard time deciding what to call that slider. What it does it that it controls how many other samples that has to be played before the first sample can be played again - to avoid the machine-gun or typewriter effect in snare fills, for example. Has anyone got an idea for a name?
Quote:
Originally Posted by schwa
I don't think so ... but it sure would be awesome if Justin put in a JS hook to Reaper's SRC!
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+ 1 for that, would be great indeed.
Quote:
Originally Posted by Finnish
Where can I find more info on this? How to use samples etc..?
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Any info (and the DrumReaplacer 1.0, when finished) will be posted here. For now the samples in the source file has to be separated by a few milliseconds of digital silence, but I'm thinking about having thresholds as an option. I've been kind of busy lately (kids, work, beach volley...) but I'll post an almost finished version shortly.
Quote:
Originally Posted by nym
nice.
will the internal sampler allow you to edit start/end point and pitch?
also, will the new drumreaplacer still allow you to use other software via midi, or will it exclusively use its own internal sampler?
good work.
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Start and end points will be found automatically (see above), but maybe there should be a "timing"-slider so you can adjust the timing of the hits backward or forward in time? (To be used only if you want the hits to be played earlier or later than in the original signal...)
DrumReaplacer 1.0 will not send MIDI, but if you need that functionality you could still use the 0.6a version, right? And I'll probably make a simple audio to MIDI trigger based on the DrumReaplacer code, but I'm afraid it'll be some time before I get around to doing that : (
Sample rate conversion, sample rate conversion, gotta get that sorted out now.
Regards,
- Jonas
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05-08-2008, 01:34 PM
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#7
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Human being with feelings
Join Date: Jan 2007
Location: Umeå, Sweden
Posts: 947
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Tjoho!
Finally a working alpha of DrumReaplacer 1.0:
[EDIT: Removed link to minimize confusion on what the current version is]
Works great, just install it and try it out! I included a few of Pipeline's Grip samples to get you going.
ToDo:
- Sample rate conversion (for now, use samples that match the original tracks)
- Stealth-mode
- a Dynamics slider
- Prevent loading to large sample source files
- Optimizations
Happy drum replacing! Regards,
- Jonas
Last edited by Jonas_Eriksson_Swe; 04-08-2009 at 02:28 AM.
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05-08-2008, 03:29 PM
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#8
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Human being with feelings
Join Date: Feb 2007
Posts: 3,221
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just in time. thanks, jonas!
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05-08-2008, 04:28 PM
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#9
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Human being with feelings
Join Date: Jul 2007
Posts: 1,259
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Thanks Jonas! I've been using this ever since the beta testing.. The dynamics setting is outstanding!
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05-09-2008, 02:38 AM
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#10
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Human being with feelings
Join Date: Jan 2007
Location: Umeå, Sweden
Posts: 947
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Thanks guys!
I forgot to mention, if you want to make your own sample source files (I'm guessing you will : ) make sure there's at least 50 ms of digital silence between the samples.
Regards,
- Jonas
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06-06-2009, 11:23 AM
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#11
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Human being with feelings
Join Date: Aug 2008
Location: 55.833712,10.587835
Posts: 99
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Hey Jonas
I am back on Reaper on the Mac Book after version 3 since now the Scandinavian lettering thing seems to be fixed (hooray!)
However I am experiencing quite a bit of delay (9315 samples to be exact) on the output of Drumreaplacer (just got the newest version) - I am guessing you are still on your mac book pro as well. Have you had any such problems with reaper 3?
This also goes for your demo project that comes with the newest version.
Also there does not seem to be any change in delay time depending on the sample i use to replace with.
Cheers
J
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06-16-2009, 09:39 PM
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#12
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Human being with feelings
Join Date: Jan 2007
Location: Umeå, Sweden
Posts: 947
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Quote:
Originally Posted by Vulkanizer
Hey Jonas
I am back on Reaper on the Mac Book after version 3 since now the Scandinavian lettering thing seems to be fixed (hooray!)
However I am experiencing quite a bit of delay (9315 samples to be exact) on the output of Drumreaplacer (just got the newest version) - I am guessing you are still on your mac book pro as well. Have you had any such problems with reaper 3?
This also goes for your demo project that comes with the newest version.
Also there does not seem to be any change in delay time depending on the sample i use to replace with.
Cheers
J
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Hmm, I just did a few tests with 3.02 and everything seems to work as expected... I'll install 3.03 and try again.
[EDIT:]
Tried with 3.03 and it also works fine here as well, however I haven't done a fresh install, just installed the newer versions on top of the old. Do you still have delay problems?
Regards,
- Jonas
Last edited by Jonas_Eriksson_Swe; 06-16-2009 at 09:59 PM.
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06-25-2009, 12:59 AM
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#13
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Human being with feelings
Join Date: Aug 2008
Location: 55.833712,10.587835
Posts: 99
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Quote:
Originally Posted by Jonas_Eriksson_Swe
Hmm, I just did a few tests with 3.02 and everything seems to work as expected... I'll install 3.03 and try again.
[EDIT:]
Tried with 3.03 and it also works fine here as well, however I haven't done a fresh install, just installed the newer versions on top of the old. Do you still have delay problems?
Regards,
- Jonas
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I am still on 3.02. Since we just moved and got on a company ISP I've been having this issue mess up my downloads so I cant bet my hands on 3.03 right now:
http://hackthemac.blogspot.com/2008/...cant-open.html
Don't know when I will be able to download properly again. Just goes to show you should own your internet connection yourself.
On the drumreaplacer front though I am sorry to report that there has been no change in 3.02 regarding the delay. situation is the same.
J
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06-27-2009, 12:48 PM
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#14
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Mortal
Join Date: Jan 2006
Location: Wickenburg, Arizona
Posts: 14,047
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I'm making the ReaPlacer versions of the gog files of Kompound Drums. I got them to show all 32 hits, but its playing late. What could be causing this?
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06-27-2009, 11:17 PM
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#15
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Human being with feelings
Join Date: Jan 2007
Location: Umeå, Sweden
Posts: 947
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Quote:
Originally Posted by pipelineaudio
I'm making the ReaPlacer versions of the gog files of Kompound Drums. I got them to show all 32 hits, but its playing late. What could be causing this?
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Hey Pipe!
Long time... I listened to to your samples and they sound good!
Unfortunatley I don't know why they should be late in DrumReaplacer (does your older stuff still work?) but if you could post a wav that doesn't work as expected I'll see if I can figure it out (PM the link if you don't want it here in public.)
Regards,
- Jonas
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