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Old 12-19-2022, 04:00 PM   #1
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Default v6.73+dev1219 - December 19 2022

v6.73+dev1219 - December 19 2022
  • * Includes feature branch: selected media item appearance changes
  • * Includes feature branch: media item fixed lanes
  • + Dynamic split: respect track edit grouping when splitting grouped items
  • + FX: for VSTs that support gain-reduction reporting, allow embed UI for this meter
  • + Grouping: fix items on the same track being treated as grouped for edge edits [p=2625098]
  • + IDEs: improve international keyboard support on Windows
  • + JSFX: add mem_multiply_sum(), mem_insert_shuffle()
  • + JSFX: support EEL2 preprocessing
  • + JSFX: update Super8, channel mixer to use preprocessor
  • + Master VU: fix setting red threshold dB [t=270710]
  • + Media items: add option to preview grouped item selection on mouseover or marquee selection
  • + Razor edits: improve behavior when "overlap and crossfade media when finalizing razor edits" enabled [p=2623951]
  • + ReaScript/EEL: add mem_multiply_sum(), mem_insert_shuffle()
  • + ReaScript: EEL2 supports preprocessor to generate code <? printf("code;"); ?>, _suppress can be set to prevent compilation of sections of code
  • + ReaScript: improve gfx.getchar() international keyboard support
  • + Render: display render statistics as list view in render progress window
  • + Video: add get_host_placement()
  • + Video: support EEL2 preprocessing
  • # JSFX: fix gaps in UIs [p=2621429]
  • # Razor edit: fix incorrect lane move when editing multiple razor edits [p=2623754]
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.

Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode
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Old 12-19-2022, 04:30 PM   #2
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Some nice stuff!

+ FX: for VSTs that support gain-reduction reporting, allow embed UI for this meter
What other plugins than ReaComp support this?

+ IDEs: improve international keyboard support on Windows
Does it mean full unicode support?

+ Media items: add option to preview grouped item selection on mouseover or marquee selection
Sounds nice, tomorrow we'll see how it looks.

+ Video: add get_host_placement()
What this is about?
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Old 12-19-2022, 04:55 PM   #3
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Quote:
Originally Posted by vitalker View Post
Some nice stuff!

+ FX: for VSTs that support gain-reduction reporting, allow embed UI for this meter
What other plugins than ReaComp support this?

+ IDEs: improve international keyboard support on Windows
Does it mean full unicode support?

+ Media items: add option to preview grouped item selection on mouseover or marquee selection
Sounds nice, tomorrow we'll see how it looks.

+ Video: add get_host_placement()
What this is about?
The meter embedded ui is very interesting, hope they also add support to view the settings on a eq also is the plugin manufacturer responsible for adding this option ???
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Old 12-19-2022, 06:05 PM   #4
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"+ Razor edits: improve behavior when "overlap and crossfade media when finalizing razor edits" enabled [p=2623951]"


Thx you!
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Old 12-19-2022, 06:44 PM   #5
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Old 12-19-2022, 06:52 PM   #6
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Originally Posted by vitalker View Post
Some nice stuff!

+ FX: for VSTs that support gain-reduction reporting, allow embed UI for this meter
What other plugins than ReaComp support this?
ReaComp has its own UI. This is for plugins that support the Presonus GR API, apparently Softube does?

https://support.presonus.com/hc/en-u...-Studio-One-3-

Quote:
+ IDEs: improve international keyboard support on Windows
Does it mean full unicode support?
Should be improved, at least.

Quote:
+ Video: add get_host_placement()
What this is about?
We added that API for jsfx in a previous build -- so FX can determine what track/item they are on, for gmem use etc.
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Old 12-19-2022, 08:07 PM   #7
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Old 12-19-2022, 08:25 PM   #8
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Originally Posted by vitalker View Post
+ FX: for VSTs that support gain-reduction reporting, allow embed UI for this meter
What other plugins than ReaComp support this?
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Old 12-19-2022, 09:06 PM   #9
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+ Media items: add option to preview grouped item selection on mouseover or marquee selection
Great!
Noticed that items remain highlighted when grouping is disabled if they were highlighted at that moment.
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Old 12-19-2022, 10:08 PM   #10
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Old 12-20-2022, 12:27 AM   #11
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Originally Posted by musicbynumbers View Post
v6.73+dev1219 - December 19 2022
  • + JSFX: support EEL2 preprocessing
What is this ?

-Michael
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Old 12-20-2022, 12:44 AM   #12
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Wow!
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Old 12-20-2022, 12:46 AM   #13
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ReaComp...
Thank you, Justin!
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Old 12-20-2022, 12:46 AM   #14
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Great!
Noticed that items remain highlighted when grouping is disabled if they were highlighted at that moment.
What do you mean? GIF would be helpful
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Old 12-20-2022, 12:47 AM   #15
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Nice! Thanks for showing.
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Old 12-20-2022, 01:23 AM   #16
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I'm no longer able to type double quotes, single quotes, accented letters, etc. in the IDE. I've rolled back to v6.72, and then it's fine again, so I'm guessing it's related to this change:

Quote:
+ IDEs: improve international keyboard support on Windows
I'm running Windows 10, and my keyboard layout is United States-International.
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Old 12-20-2022, 01:39 AM   #17
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Quote:
Originally Posted by mschnell View Post
What is this ?
Note that I don't really know either, but I think it allows you to use EEL2 to generate JSFX/EEL2 code. So if e.g. you have this code to sum up a bunch of sine waves:

Code:
sum = 0;
sum += sin(1*x)/1;
sum += sin(3*x)/3;
sum += sin(5*x)/5;
sum += sin(7*x)/7;
You can replace it with this:

Code:
sum = 0;

<?
  i = 1;
  loop(4,
    printf("sum += sin(%d*x)/%d;\n", i, i);
    i += 2;
  );
?>
I think this will generate the code at compile time, so both code fragments are equivalent (because @sample-code size for both is the same).
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Old 12-20-2022, 01:57 AM   #18
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What do you mean? GIF would be helpful
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Old 12-20-2022, 02:12 AM   #19
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Quote:
Originally Posted by Justin View Post
ReaComp has its own UI. This is for plugins that support the Presonus GR API, apparently Softube does?

https://support.presonus.com/hc/en-u...-Studio-One-3-



Should be improved, at least.



We added that API for jsfx in a previous build -- so FX can determine what track/item they are on, for gmem use etc.
Hi Justin

in 6.72 Official release I see it's already implemented and it works. But it's not listed into the changelog on the download page

Please here the animated gif

https://drive.google.com/file/d/1RI0...ew?usp=sharing
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Old 12-20-2022, 02:15 AM   #20
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Originally Posted by Daodan View Post
Ah, now I understand what do you mean. You mean items remain selected even when grouping is disabled? But what's wrong here? It is WYSIWYG design. Secondly why do you expect Reaper UNselect items after you selected them? It would not be consistent. You selected grouped items and now you want selection gone for them? Why did you select them in the first place if you don't want them to be selected?
Maybe a not good analogy, but it's like expecting unmuting grouped tracks after you muted lead track and then disabled grouping. So generally speaking you want law to work backwards.
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Old 12-20-2022, 03:00 AM   #21
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Originally Posted by vitalker View Post
Some nice stuff!

+ FX: for VSTs that support gain-reduction reporting, allow embed UI for this meter
What other plugins than ReaComp support this?
Does Fabfilter support this yet ?

I‘ll certainly ask ask both Fabfilter and Klanghelm to support it if they do not already.
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Old 12-20-2022, 03:03 AM   #22
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Quote:
Originally Posted by musicbynumbers View Post
v6.73+dev1219 - December 19 2022
  • + ReaScript: improve gfx.getchar() international keyboard support
Huuuge thanks, will test it as soon as a I can
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Old 12-20-2022, 03:04 AM   #23
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Originally Posted by airon View Post
Does Fabfilter support this yet ?

I‘ll certainly ask ask both Fabfilter and Klanghelm to support it if they do not already.
Check Daodan's post.
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Old 12-20-2022, 03:05 AM   #24
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Quote:
Originally Posted by BartR View Post
Hi Justin

in 6.72 Official release I see it's already implemented and it works. But it's not listed into the changelog on the download page

Please here the animated gif

https://drive.google.com/file/d/1RI0...ew?usp=sharing
I'll repeat myself (again):

Quote:
Originally Posted by vitalker View Post
You are wrong. ReaComp (ReaComp: support TrackFX_GetNamedConfigParm(GainReduction_dB)) and VSTs (VST: support TrackFX_GetNamedConfigParm() with GainReduction_dB to retrieve the current GR from plug-ins that support the Presonus GR API) support it since REAPER v5.70 - December 13, 2017.
In REAPER v6.0 - December 3, 2019 embedded TCP/MCP UI was added, so you could put parts of plugins inside control panels.
It's just you couldn't show gain-reduction meter inside TCP/MCP before v6.0.
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Old 12-20-2022, 03:11 AM   #25
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Quote:
Originally Posted by Tale View Post
I'm no longer able to type double quotes, single quotes, accented letters, etc. in the IDE. I've rolled back to v6.72, and then it's fine again, so I'm guessing it's related to this change:

I'm running Windows 10, and my keyboard layout is United States-International.
Improving international keyboard support meant worsen local keyboard support.

I can confirm that with normal US layout it works, but not with international US.
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Old 12-20-2022, 03:26 AM   #26
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Originally Posted by vitalker View Post
Ah, now I understand what do you mean. You mean items remain selected even when grouping is disabled? But what's wrong here? It is WYSIWYG design. Secondly why do you expect Reaper UNselect items after you selected them? It would not be consistent. You selected grouped items and now you want selection gone for them? Why did you select them in the first place if you don't want them to be selected?
Maybe a not good analogy, but it's like expecting unmuting grouped tracks after you muted lead track and then disabled grouping. So generally speaking you want law to work backwards.
+ Media items: add option to preview grouped item selection on mouseover or marquee selection
It's not selecting. It's highlighting items when grouping enabled and mouseover (or marquee selection). You can see that items highlighted when grouping disabled and no mouseover (if you previously disable grouping on mouseover). This is obviously a bug (easy fixable I believe)
You can enable it in preferences->appearance->media. Checkbox "highlight grouped items on mouseover"
I'm pretty sure you'll understand when you try it yourself.
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Old 12-20-2022, 03:31 AM   #27
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Originally Posted by Daodan View Post
+ Media items: add option to preview grouped item selection on mouseover or marquee selection
It's not selecting. It's highlighting items when grouping enabled and mouseover (or marquee selection). You can see on that items highlighted when grouping disabled and no mouseover. This is obviously a bug (easy fixable I believe)
You can enable it in preferences->appearance->media. Checkbox "highlight grouped items on mouseover"
I'm pretty sure you'll understand when you try it yourself.
Ah, thank you for pointing it out (I didn't know there is an option and it is disabled by default). Sorry for not understanding.
Now I can confirm this behavior. On the other hand the devs probably didn't expect someone would disable grouping by shortcut while hovering over grouped items.
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Old 12-20-2022, 04:13 AM   #28
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Quote:
Originally Posted by Tale View Post
Note that I don't really know either, but I think it allows you to use EEL2 to generate JSFX/EEL2 code. So if e.g. you have this code to sum up a bunch of sine waves:

Code:
sum = 0;
sum += sin(1*x)/1;
sum += sin(3*x)/3;
sum += sin(5*x)/5;
sum += sin(7*x)/7;
You can replace it with this:

Code:
sum = 0;

<?
  i = 1;
  loop(4,
    printf("sum += sin(%d*x)/%d;\n", i, i);
    i += 2;
  );
?>
I think this will generate the code at compile time, so both code fragments are equivalent (because @sample-code size for both is the same).

Yep, this. The EEL2 in the preprocessor has a completely independent namespace/memory space, too. Take a look at the updated versions of super8 and loudness meter and channel mixer if you want to see it in action.
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Old 12-20-2022, 05:05 AM   #29
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Originally Posted by vitalker View Post
Improving international keyboard support meant worsen local keyboard support.

I can confirm that with normal US layout it works, but not with international US.
Hmm my Windows doesn't seem to list US international, but I was able to duplicate some issues with US Spanish. Fixing for the next build, hopefully!
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Old 12-20-2022, 05:12 AM   #30
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Originally Posted by musicbynumbers View Post
v6.73+dev1219 - December 19 2022[*]+ IDEs: improve international keyboard support on Windows
Not sure if this relates (sorry if not). Would be amazing if we could get a fix for the VirtualMidiKeyboard for German Layouts (QWERTZ). When we are playing the Z and Y --> those letters are exchanged on German Keyboards (compared to qwerty) and therefore are the notes G and D. (my muscle memory isn´t a big fan of this behaviour... )

Last edited by operator; 12-20-2022 at 05:18 AM.
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Old 12-20-2022, 05:17 AM   #31
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BTW: is it intentional, that this dev-release is 6.73+ and not 6.72+ ?
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Old 12-20-2022, 05:27 AM   #32
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If it helps:
Here keyboard is OK!
My native language is Portuguese but I use this configuration:

System: English (United States) Internacional
Windows Display Language: English (United States)
Keyboard: United States International Keyboard
System: Windows 10
Physical Keyboard: Apple Keyboard Standard US


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Originally Posted by Justin View Post
Hmm my Windows doesn't seem to list US international, but I was able to duplicate some issues with US Spanish. Fixing for the next build, hopefully!
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Old 12-20-2022, 05:30 AM   #33
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+ FX: for VSTs that support gain-reduction reporting, allow embed UI for this meter
This is a nice feature but I think the GR meter moves too fast and the readout is hard to read.

1) I don't think we need the two letters "GR" there.

2) Please make the readout to stick at the highest value and reset with playback stop/start
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Old 12-20-2022, 05:39 AM   #34
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On the other hand the devs probably didn't expect someone would disable grouping by shortcut while hovering over grouped items.
This is exactly what public testing is good for, thanks Daodan!
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Old 12-20-2022, 05:48 AM   #35
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Originally Posted by operator View Post
Not sure if this relates (sorry if not). Would be amazing if we could get a fix for the VirtualMidiKeyboard for German Layouts (QWERTZ). When we are playing the Z and Y --> those letters are exchanged on German Keyboards (compared to qwerty) and therefore are the notes G and D. (my muscle memory isn´t a big fan of this behaviour... )
You can create/edit a file reaper-vkbmap.txt alongside reaper.ini which lets you change it, e.g. https://stash.reaper.fm/8772/reaper-vkbmap.txt
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Old 12-20-2022, 06:00 AM   #36
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Originally Posted by Justin View Post
Hmm my Windows doesn't seem to list US international, but I was able to duplicate some issues with US Spanish. Fixing for the next build, hopefully!
If you follow this instruction, you should be able to find this layout among others. Maybe they've added it later, but in 20H2 I have it.

https://www.windowscentral.com/how-c...out-windows-10
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Old 12-20-2022, 06:06 AM   #37
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Originally Posted by operator View Post
Not sure if this relates (sorry if not). Would be amazing if we could get a fix for the VirtualMidiKeyboard for German Layouts (QWERTZ). When we are playing the Z and Y --> those letters are exchanged on German Keyboards (compared to qwerty) and therefore are the notes G and D. (my muscle memory isn´t a big fan of this behaviour... )
Not related, because there is a file, where you can edit key map. It is in root folder: reaper-vkbmap.txt. For German you'll probably need something like this: https://forum.cockos.com/showpost.ph...4&postcount=10
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Old 12-20-2022, 06:07 AM   #38
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Quote:
Originally Posted by Justin View Post
[...]edit a file reaper-vkbmap.txt [...]
Wow... mille grazie... thx.

EDIT: Also big thx to you vitalker. <3 <3 <3

Last edited by operator; 12-20-2022 at 06:29 AM.
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Old 12-20-2022, 06:09 AM   #39
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Wow... mille grazie... thx.
And you got the exact map in my post.
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Old 12-20-2022, 06:19 AM   #40
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[*]+ ReaScript: EEL2 supports preprocessor to generate code <? printf("code;"); ?>, _suppress can be set to prevent compilation of sections of code
Ohhh, I'm definitely gonna give this a try!
It should help mimic "object" array in JSFX

What's the usage / use case for _suppress ?

Thanks !
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