|
|
|
07-07-2008, 03:15 PM
|
#1
|
Mobile
Join Date: Jan 2006
Location: London & São Paulo. Hardcore commercial REAPERite
Posts: 1,669
|
Can any MIDI head (using the new "convert to file ghost copyable" action) repro this?
Just tested using rc0 on 2 machines... would appreciate any confirmation of what seems like a bug.
1) Record a few measures of in-project midi (in any mode)
2) Use the action "convert to file (ghost copyable)"
3) Try recording (using MIDI Overdub) on top of it
As far as I can tell the new stuff doesn't get recorded.
If I open the same file manually it's fine
But then converting to in-project and back to file means again it won't record.
If it's confirmed then to me this is a bug since we obviously should be able to record on top of a "ghost" item and see it appear on all instances, right?
Cheers
drew
__________________
Proudly using REAPER exclusively for...
* Media and event music composition & production, sound design + auto-processing at Qsonics.com
* Broadcast branding, promos, education & training and narration voice-overs at DrewWhite.com
|
|
|
07-07-2008, 03:42 PM
|
#2
|
Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
|
Overdub and replace recording modes don't work for MID files, they only work for in-project midi events...
-Justin
|
|
|
07-07-2008, 03:52 PM
|
#3
|
Human being with feelings
Join Date: Jan 2007
Location: in the middle of the icecube.
Posts: 7,403
|
Quote:
Originally Posted by Justin
Overdub and replace recording modes don't work for MID files, they only work for in-project midi events...
-Justin
|
So maybe, when you have some time you could make it work...
or do something that makes it appear to work like:
I a ghost item is selected when midi overdub/overwrite enabled that item should be made regular for the duration of the recording. upon stop, reaper should find a replace all ghosted copies with the newly updated ghosted copy.
the whole idea is that what ever we do to the ghosted item appears in its clones automatically. And since it is midi, those tweaks should be doable in real time via the midi controller.
thanks for considering this.
.t
|
|
|
07-07-2008, 11:15 PM
|
#4
|
Mobile
Join Date: Jan 2006
Location: London & São Paulo. Hardcore commercial REAPERite
Posts: 1,669
|
Quote:
Originally Posted by Tallisman
the whole idea is that what ever we do to the ghosted item appears in its clones automatically. And since it is midi, those tweaks should be doable in real time via the midi controller.
|
Yeah my initial uses had been with drum patterns where I was tweaking in the MIDI editor and was very happy seeing the change reflected immediately.. but then trying to add a couple of notes in Overdub today just made it clear it's not a full clone mode yet.
To me the work done so far feels like a step in the right direction. Unlike gofer, I like the idea of the ghosts/clones being files so they are available even for different projects and you can actually update items (that are intended to be identical) across those different projects in one hit.
I like Tallisman's idea very much - hopefully that, or a direct overdub/replace method for files, can be considered.
Cheers!
drew
__________________
Proudly using REAPER exclusively for...
* Media and event music composition & production, sound design + auto-processing at Qsonics.com
* Broadcast branding, promos, education & training and narration voice-overs at DrewWhite.com
|
|
|
07-07-2008, 11:48 PM
|
#5
|
-blänk-
Join Date: Jun 2008
Posts: 11,359
|
Quote:
Originally Posted by drew
To me the work done so far feels like a step in the right direction. Unlike gofer, I like the idea of the ghosts/clones being files so they are available even for different projects and you can actually update items (that are intended to be identical) across those different projects in one hit.
|
Hmm, didnīt think about that, interesting idea, though I personally wouldnīt want things to be silently changed in projects I donīt currently work on, so I wouldnīt use that possibility. That doesnīt mean itīs not legit and cool for others.
I hope I donīt appear like ranting, I appreciate all the cool new features coming for Reaper, especially those related to midi (and the new modulation routing is just heaven), but I still think this implementation is somehow indirect. But perhaps our three heroes have some specific goal in mind with it that I donīt see yet.
Frank
|
|
|
07-08-2008, 12:13 AM
|
#6
|
Human being with feelings
Join Date: Jul 2006
Posts: 12,482
|
Quote:
Originally Posted by drew
I like the idea of the ghosts/clones being files
|
but that's not a unique feature to ghost/clones. there's an option in the perferences if you want all items as files.
personally i don't like the files. especially if overdub and replace recording modes don't work with them.
|
|
|
07-07-2008, 03:54 PM
|
#7
|
Mobile
Join Date: Jan 2006
Location: London & São Paulo. Hardcore commercial REAPERite
Posts: 1,669
|
Aha that'll be why then.
Of course this does kinda prevent a major use of ghosting/cloning if you can only update ghosted material by editing the notes manually rather than playing them in using overdub/replace.
The only workaround I can think of involves converting to in-project, changing the sequence, then back again and renaming the new file as the old one. Messy heh.
__________________
Proudly using REAPER exclusively for...
* Media and event music composition & production, sound design + auto-processing at Qsonics.com
* Broadcast branding, promos, education & training and narration voice-overs at DrewWhite.com
|
|
|
07-07-2008, 04:15 PM
|
#8
|
-blänk-
Join Date: Jun 2008
Posts: 11,359
|
Using midifiles to acchieve the ghosting feature seems to be a detour. It also means one has to close the midi editor to update the "ghosts" which is just slow and indirect. Why not use references to whatever represents the midi item itself in the project? It does it when looping an item which seems not that different in effect, so I donīt understand why ghost items are so clumsy.
Frank
|
|
|
07-07-2008, 04:35 PM
|
#9
|
Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
|
Quote:
Originally Posted by gofer
Using midifiles to acchieve the ghosting feature seems to be a detour. It also means one has to close the midi editor to update the "ghosts" which is just slow and indirect. Why not use references to whatever represents the midi item itself in the project? It does it when looping an item which seems not that different in effect, so I donīt understand why ghost items are so clumsy.
Frank
|
You don't have to close the midi editor (or even save, though you need to save if you want the changes to stick if you reload the project) to update the ghosts.
|
|
|
07-07-2008, 04:37 PM
|
#10
|
-blänk-
Join Date: Jun 2008
Posts: 11,359
|
I stand corrected here, sorry.
Frank
|
|
|
07-07-2008, 11:21 PM
|
#11
|
Human being with feelings
Join Date: Jul 2006
Posts: 12,482
|
Quote:
Originally Posted by Justin
Overdub and replace recording modes don't work for MID files, they only work for in-project midi events..
|
what's the problem for a ghost function for internal midi items?
|
|
|
07-07-2008, 11:33 PM
|
#12
|
Mobile
Join Date: Jan 2006
Location: London & São Paulo. Hardcore commercial REAPERite
Posts: 1,669
|
Quote:
Originally Posted by Dandruff
what's the problem for a ghost function for internal midi items?
|
Well.. I guess the fact that there isn't one
__________________
Proudly using REAPER exclusively for...
* Media and event music composition & production, sound design + auto-processing at Qsonics.com
* Broadcast branding, promos, education & training and narration voice-overs at DrewWhite.com
|
|
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -7. The time now is 02:57 AM.
|