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05-04-2023, 10:06 AM
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#1
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Human being with feelings
Join Date: Apr 2016
Location: ASU`ogacihC
Posts: 3,913
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v6.79+dev0504 - May 4 2023
v6.79+dev0504 - May 4 2023
* Includes feature branch: run ReaScripts in REAPER (new instance or already-running instance) from the command line
* Includes feature branch: visual track spacers
* Includes feature branch: 128 channels per track
* Includes feature branch: updated Windows manifest for newer OS features
* Includes feature branch: always running non-bypassed FX when the UI is visible
* Includes feature branch: crossfade new recording with existing media items if configured
* Includes feature branch: video from background projects
* Includes feature branch: FX containers
* Includes feature branch: improvements to aligning takes after recording
* Includes feature branch: arrange view override mouse modifier sections
* Includes feature branch: toolbar armed/special animations
* Includes feature branch: pooled and unpooled ARA edits
* Includes feature branch: shortcut import/export improvements and multiple main keyboard sections
* Includes feature branch: preview item selection for grouped tracks
* Includes feature branch: GR metering as embedded UI for third-party VSTs
* Includes feature branch: media item fixed lanes
+ Appearance: display item volume knob, unmuted button by default for new users
+ CLAP: do not apply plugin latency to MIDI events if the plugin processes MIDI input and output [t=278898]
+ Media explorer: do not interrupt project peakbuilding when closing media explorer [t=278830]
+ Metadata: support LRC channel configuration in WAVEFORMATEXTENSIBLE metadata [t=278826]
+ ReaScript: fix documentation for Track/TakeFX_GetPreset() [t=270988]
# API: when closing the console window, automatically clear contents
# CLAP: fix hang when displaying generic UI for plugins with enumerated parameters
# Media item lanes: fix creating comp areas from razor edits on comping lane
# Media items: prevent take buttons from moving when selecting media items [p=2674552]
Full Changelog - Pre-Releases - Feature Requests - Generated by WhatsNew2
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05-04-2023, 10:13 AM
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#2
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 4,585
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Quote:
Originally Posted by Edgemeal
v6.79+dev0504 - May 4 2023
# API: when closing the console window, automatically clear contents
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Thank you like... a billion!
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05-04-2023, 12:36 PM
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#3
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Human being with feelings
Join Date: Apr 2016
Location: ASU`ogacihC
Posts: 3,913
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Record into lane
Not sure what the behavior is but maybe just a minor redraw needed?
Enable 'Record into lane', record a bit, then delete the recorded item and notice the 'Record into lane' option disables itself in context menu, but there is still a red dot drawn next to lane until you force TCP to redraw (like resize tracks).
https://stash.reaper.fm/46823/0504%2...nto%20lane.gif
Win10_x64
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05-04-2023, 01:34 PM
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#4
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Human being with feelings
Join Date: Jul 2008
Location: The Netherlands
Posts: 3,645
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Quote:
# CLAP: fix hang when displaying generic UI for plugins with enumerated parameters
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Fix confirmed, thanks!
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05-04-2023, 02:14 PM
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#5
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,116
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Collapsed fixed-lanes : tweaking item automation has horizontal line artifact.
Just thought I'd mention it, seems new.
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05-04-2023, 03:22 PM
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#6
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,116
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Hey all, the interactions between Fixed Lanes + Comping Mode + Auto Comp are still feeling really backwards.
If Comping On and Comp Exists, and you just want to add passes without disrupting the comp, this is not currently possible.
If you turn Comping Off and Comp Exists, yes you can add passes without disrupting the comp but when you hit stop the new lane solos itself which again is not desirable.
I'm not sure what the solution is here, but (at least for my workflow) it's currently impossible to do what feels like should be the defaults.
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05-04-2023, 03:26 PM
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#7
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,116
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Is it maybe a thing to create a matrix for the different permutations, and the defaults being based on this? Or sets of permutations for different use cases?
Even something as simple as a track option for "auto comp on/off" could at least get us part way there.
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05-04-2023, 03:28 PM
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#8
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,116
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Dunno if this was settled - but when doing Time Selection Auto Punch it's trimming to the Time Selection, which I would argue is undesirable and unnecessary especially with Auto Comp. If the Time Selection punch is automatically comping itself, it'd be more useful to show the full recording pass from Start Record to Stop Record in the lane, given that it has its own entire lane.
I understand why this wasn't possible with the old Item-Based non-lane comping (there was no way to accommodate for it) but now the luxury of having full lanes could at least give an option for this?
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05-04-2023, 03:38 PM
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#9
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Human being with feelings
Join Date: Mar 2011
Location: On my arse in Glasgow, Scotland
Posts: 2,032
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Quote:
Originally Posted by Edgemeal
Not sure what the behavior is but maybe just a minor redraw needed?
Enable 'Record into lane', record a bit, then delete the recorded item and notice the 'Record into lane' option disables itself in context menu, but there is still a red dot drawn next to lane until you force TCP to redraw (like resize tracks).
https://stash.reaper.fm/46823/0504%2...nto%20lane.gif
Win10_x64
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Tried to reproduce this but everything as expected, ie nothing greyed out and RIL is still ticked, whether comping is on or not...XP, etc.
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05-04-2023, 04:07 PM
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#10
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,746
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Quote:
Originally Posted by ferropop
If Comping On and Comp Exists, and you just want to add passes without disrupting the comp, this is not currently possible.
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So you are looking for a mode where, regardless of whether comping is active, you record a new pass, and afterwards you don't hear the new recording?
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05-04-2023, 04:14 PM
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#11
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Human being with feelings
Join Date: Apr 2016
Location: ASU`ogacihC
Posts: 3,913
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Quote:
Originally Posted by bolgwrad
Tried to reproduce this but everything as expected, ie nothing greyed out and RIL is still ticked, whether comping is on or not...XP, etc.
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I deleted the item using the DEL key if that matters, also used a clean install with all default settings just in case.
Win10_x64
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05-04-2023, 04:30 PM
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#13
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Human being with feelings
Join Date: Mar 2011
Location: On my arse in Glasgow, Scotland
Posts: 2,032
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Quote:
Originally Posted by Edgemeal
I deleted the item using the DEL key if that matters, also used a clean install with all default settings just in case.
Win10_x64
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Ah yes, did a portable install and that happens: delete the recorded item and the RIL indicator sticks, while the menu item is unticked.
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05-04-2023, 04:32 PM
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#14
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,746
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Quote:
Originally Posted by lewloiwc
The behavior of CLAP_PARAM_IS_STEPPED in CLAP is much unstable and is not functioning properly except for 0 to 3.
Versions using CLAP_PARAM_IS_PERIODIC and the old REAPER version are working properly.
The initial values of all parameters are set to 0.
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Ah, can you (or anyone) post or link to a CLAP plugin that has a stepped parameter that does not have zero as the minimum value?
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05-04-2023, 04:50 PM
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#15
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,116
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Quote:
Originally Posted by schwa
So you are looking for a mode where, regardless of whether comping is active, you record a new pass, and afterwards you don't hear the new recording?
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hey Schwa, yeah here's the scenario:
You record takes, you comp as you go.
You come back later and just want to add more takes, for doubles or just more options. But you don't want to disrupt the current comp, or (more importantly) the Comp Areas that have been carefully split up by word/syllable/phrase.
Currently just turning off Comping Mode lets you not disrupt stuff, but then every time you do a new pass you lose the context of the comp lane because the last pass solos itself.
And yeah I dunno if a mode is necessary, but a track option to selectively "Enable Auto-Comping of last-recorded Material" could solve this.
Maybe I'm alone on this, but I'm wanting this super super often.
Also to confirm, "don't hear the new recording" meaning it doesn't auto-comp itself. You still want to hear it (and auto-mute) while recording.
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05-04-2023, 04:53 PM
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#17
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,116
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^^ imagine you've comped a section and it's split up into many comp areas (words/phrases).
Currently if you add more passes, you're getting rid of all the Comp Areas because the auto-promotion wipes them and replaces with itself.
Again this is selectively useful! You'll want this sometimes (when you know 100% you're wanting to replace the section with a new take) but other times you want to just collect more passes, but retain all the split-up comp areas because they're useful!
And yeah if disabling comping to keep the comp areas intact, then it's a fight with having to constantly re-solo the Comp Lane.
Last edited by ferropop; 05-04-2023 at 06:48 PM.
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05-04-2023, 05:52 PM
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#18
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,746
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Quote:
Originally Posted by lewloiwc
Is it possible to download it from this link?
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Yes thanks that's helpful. I know they are just test plugins, but to be clear, for both plugins the initial value for all parameters is zero, even though zero is out of range for many parameters, right?
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05-04-2023, 06:54 PM
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#19
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Human being with feelings
Join Date: Aug 2021
Posts: 128
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Quote:
Originally Posted by schwa
Yes thanks that's helpful. I know they are just test plugins, but to be clear, for both plugins the initial value for all parameters is zero, even though zero is out of range for many parameters, right?
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You are right!
Bitwig is automatically clipped to the value closest to the initial value, but I prefer not to clip REAPER as there is a kind of backdoor trick where you can exceed the original range by stacking two automations!
Translated with www.DeepL.com/Translator (free version)
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05-05-2023, 01:13 AM
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#20
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Human being with feelings
Join Date: Jan 2021
Location: the sweet spot
Posts: 22
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Display issue when FX is always on top
I'm running Kirchhoff EQ in Windows 10, and when I make it always on top, its dropdown menu disappears behind itself. It makes me unable to change the filter type when pinned in full screen. I use this setting a lot on the monitor that is usually dedicated to the mixer (to prevent the FX UI from hiding behind the mixer) so I'm sure it didn't happen in the last +dev I've tried — that is 6.78+devSomething.
Also I haven't updated the plugin in a while.
__________________
"-What a terrible joke!
-But it's my only line..."
And now for some self-promotion: website | bandcamp | spotify
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05-05-2023, 02:41 AM
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#21
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,795
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Quote:
Originally Posted by ferropop
^^ imagine you've comped a section and it's split up into many comp areas (words/phrases).
Currently if you add more passes, you're getting rid of all the Comp Areas because the auto-promotion wipes them and replaces with itself.
Again this is selectively useful! You'll want this sometimes (when you know 100% you're wanting to replace the section with a new take) but other times you want to just collect more passes, but retain all the split-up comp areas because they're useful!
And yeah if disabling comping to keep the comp areas intact, then it's a fight with having to constantly re-solo the Comp Lane.
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Exactly! That's what I ve also proposed in previous pre for an option to pass through the existing comps without breaking them. It would be really useful to have this option for recording.
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05-05-2023, 03:00 AM
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#22
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
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Quote:
Originally Posted by Edgemeal
v6.79+dev0504 - May 4 2023
+ Appearance: display item volume knob, unmuted button by default for new users
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Good move sir.
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05-05-2023, 08:41 AM
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#23
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Quote:
Originally Posted by Edgemeal
+ Appearance: display item volume knob, unmuted button by default for new users
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Thx you!
label item : adding color options for volume, pitch and name
Sometimes, item informations can be hard to read.
With option:
Now:
Last edited by ovnis; 05-05-2023 at 09:07 AM.
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05-07-2023, 06:11 AM
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#24
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,686
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After working with Lanes comping doing many takes in a looped recording session I have some requests:
- It would be great if the name of the currently recording lane is shown somewhere so that I can take a note on paper what the singer did at that point and which lanes will be worth to be auditioned and considered for keeping
- It would be good to have a shortcut for deleting lanes (something with del). This should be possible without selecting the lane for playback. (Maybe I just missed an already existing feature)
- It would be good to be able to select multiple in a row (by something like shift-click) to delete them in a single action. Reaper often also uses right-swipe (marquee) for this). some ctrl-click action for adding top such a selection also might be nice.
- It would be helpful to modify (reduce) the height of individual lanes to have more room for the others (more important ones).
-Michael
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05-07-2023, 07:24 AM
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#25
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,746
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Quote:
Originally Posted by mschnell
It would be great if the name of the currently recording lane is shown somewhere so that I can take a note on paper what the singer did at that point and which lanes will be worth to be auditioned and considered for keeping
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That's tricky because the final lane layout depends on various things including the track's current state, and settings in preferences/audio/loop recording. You could use the actions "add/edit take marker at play position" or "quick add take marker at play position" during recording, for this purpose.
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05-07-2023, 11:31 AM
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#26
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Human being with feelings
Join Date: Jul 2009
Posts: 3,294
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Quote:
Originally Posted by ovnis
Thx you!
label item : adding color options for volume, pitch and name
Sometimes, item informations can be hard to read.
With option:
Now:
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+1!!!!!
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05-07-2023, 10:41 PM
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#27
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,686
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Quote:
Originally Posted by schwa
That's tricky because the final lane layout depends on various things including the track's current state, and settings in preferences/audio/loop recording. You could use the actions "add/edit take marker at play position" or "quick add take marker at play position" during recording, for this purpose.
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Sorry to be a PITA, but IMHO this is really essential for (my) Comping workflow.
Do you mean the (crated on the fly by simply counting up) lane name/number "depends on various things" ? If not it should be able to be displayed "somewhere", independent of the "final lane layout", in some status field similar to the currant play cursor position (OK, I do see the issue that multiple tracks might be armed...).
And in fact I am not intending to "mark" the currently recording lane, but to be able to write down a note of it, preferredly on paper rather than by typing.
As a Workaround I could make a list of the upcoming lane names (numbers) (on paper) when starting the loop recording and always mark the currently one. But as most lanes will not get notes, this does not seem very appropriate. OTOH, having Reaper display what it is currently doing seems perfectly natural.
Suggestion:
Alternate in-place blinking display of the name/number of the just recording lane and that of the lane the the waveform-display of the recording lane overlaps the Waveform display of.
This seems very intuitive to me: overlapping names and overlapping Waveforms of the two.
Thanks for listening.
-Michael
Last edited by mschnell; 05-08-2023 at 12:45 AM.
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05-08-2023, 04:33 AM
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#28
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,746
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Quote:
Originally Posted by mschnell
Do you mean the (crated on the fly by simply counting up) lane name/number "depends on various things"
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For example, the preference "in loop recording, discard incomplete first or last takes if at least one full loop was recorded" means that lane numbers for earlier recording passes can change during the recording. When recording in lanes, new recording will be put in the highest lane where it fits, but the lane where the recording fits can change as the recording continues.
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05-08-2023, 05:03 AM
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#29
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Human being with feelings
Join Date: May 2019
Location: Berlin
Posts: 2,159
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About razor edits in comp lane:
Could we please have a setting similar to "Options: Razor edits in media item lane affect all track envelopes" to specify whether we want razor edits to affect source lanes when collapsed?
I personally would like source lanes to remain untouched, e.g. when using razor edits to stretch audio, but also when copy-pasting bits and pieces. Seems a bit weird that all other edits unsync comp areas, but razor edits sync back to the source.
Related to this, I'd also like to see a mode where razor edits in the comp lane fully affect comp areas (trim/cut/copy/paste).
Currently, when you delete silence/breaths, the areas stay in sync because the source lanes are affected. I'd prefer it if the source lanes were left untouched, and the comp areas get trimmed instead:
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05-08-2023, 05:04 AM
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#30
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Human being with feelings
Join Date: May 2019
Location: Berlin
Posts: 2,159
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05-08-2023, 05:08 AM
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#31
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Human being with feelings
Join Date: May 2019
Location: Berlin
Posts: 2,159
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Shift+S does something weird (Item: Split items at time selection)
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05-08-2023, 05:41 AM
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#32
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,746
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Quote:
Originally Posted by FeedTheCat
screencap
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What is the mouse modifier being used there? If it's "copy comp area and media items on all lanes together", then that seems like the intended behavior?
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05-08-2023, 06:08 AM
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#33
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Human being with feelings
Join Date: May 2019
Location: Berlin
Posts: 2,159
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Quote:
Originally Posted by schwa
What is the mouse modifier being used there? If it's "copy comp area and media items on all lanes together", then that seems like the intended behavior?
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That's the one. Hmmm, it might just look weird to me as I usually have "Trim content behind media items when editing" enabled. Maybe it would make sense to respect that preference when copying comp areas?
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05-08-2023, 06:43 AM
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#34
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Human being with feelings
Join Date: May 2019
Location: Berlin
Posts: 2,159
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Quote:
Originally Posted by FeedTheCat
Related to this, I'd also like to see a mode where razor edits in the comp lane fully affect comp areas (trim/cut/copy/paste).
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To clarify what I mean:
When you copy part of a synced area I'd like the copy to have an unsynced comp area (not copy the source as well).
E.g. in this scenario instead of the whole target area unsyncing, you'd get an unsynced area for the copied part in the middle, but the areas on the sides would get trimmed and remain synced.
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05-08-2023, 06:55 AM
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#35
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Human being with feelings
Join Date: Nov 2009
Location: Nuremberg
Posts: 148
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Small bug found:
You cannot drag and drop fx on the monitor fx button, if you do so, it produces an instant crash.
win11x64 reaperx64
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05-08-2023, 11:03 AM
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#36
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,686
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Quote:
Originally Posted by schwa
For example, the preference "in loop recording, discard incomplete first or last takes if at least one full loop was recorded" means that lane numbers for earlier recording passes can change during the recording. When recording in lanes, new recording will be put in the highest lane where it fits, but the lane where the recording fits can change as the recording continues.
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On the first sight this seems rather weird to me, but no doubt there are useful applications. But nonetheless to me it seems not to be a problem to know what name the lane will get, when it will be "published". And AFAIU, the Waveform display of the recording lane always is on top of (part of) some existing lane. Hence the name display of that lane should be able to be "toggling" with the new lane's future name.
Maybe the "lane Name Toggling" can be switched off in situation when there might be problems arising, but in the "standard" case of recording one lane after the other (using a selection loop or not) this should be possible and very handy.
Thanks for listening !
-Michael
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05-08-2023, 10:57 PM
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#37
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,686
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Quote:
Originally Posted by schwa
For example, the preference "in loop recording, discard incomplete first or last takes if at least one full loop was recorded" means that lane numbers for earlier recording passes can change during the recording. When recording in lanes, new recording will be put in the highest lane where it fits, but the lane where the recording fits can change as the recording continues.
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Thinking about that, to me <if there is no other easy solution, such as dynamically re-using the name of a first incomplete lane> it seems not necessary that the lane names (numbers) are prone to change on the fly. IMHO it does not harm if numbers are left out in the naming sequence. In fact when you manually delete lanes, you are creating such holes anyway. Happens all the time with me without creating any confusion.
-Michael
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