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04-26-2010, 02:36 PM
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#1
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Human being with feelings
Join Date: Nov 2006
Location: Finland
Posts: 1,528
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3.46pre2 is here!
v3.46pre2 - April 26 2010
+ Import: added option (prefs/media) to not autoname tracks on media import
+ MIDI editor: fixed list editor broken event deletion (since 3.4)
+ ReWire: slave support can build tempo map from master tempo map during playback
+ Video: added "mp4" and "m4v" filetypes to the video decoder plugin
+ Video: added setting to disable FFmpeg decoding
+ Video: the "FFmpeg" subfolder will now be scanned for FFmpeg DLLs in both the program and user folders
+ (remove this comment) better solo defeat behavior with folders, master solo
v3.46pre1 - April 25 2010
+ Actions: toggle show/hide all floating windows except floating toolbar
+ Media item crossfades: fixed slow shift+drag of crossfades in one direction when zoomed out
+ MIDI editor: support for Device Name and Song Select messages
+ MP3: encode audio that has peaks higher than +0dB without clamping
+ Multiproject: no stop of background recording projects when stopping current and sync option set
+ ReaXComp: properly recall which band is soloed when loading projects
+ ReWire: slave support for projects with tempo maps
+ Track solo: solo defeat (set tracks to always play even if other tracks are soloed)
+ WAV: when reading files that are growing, autodetect length changes
__________________
______ Announcing__mrelwood plugins______
.. MacBook Pro 16" Late '19 .. Scarlett 6i6, Saffire Pro 24 DSP (+ADA8000) .. FCA610 .. EVE SC207 .. Focal: Shape 65, Alpha 65, CMS 40, Listen Pro ..
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04-26-2010, 02:37 PM
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#2
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Human being with feelings
Join Date: Oct 2008
Location: a zonzo
Posts: 473
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3.46 pre 2 in up
v3.46pre2 - April 26 2010
+ Import: added option (prefs/media) to not autoname tracks on media import
+ MIDI editor: fixed list editor broken event deletion (since 3.4)
+ ReWire: slave support can build tempo map from master tempo map during playback
+ Video: added "mp4" and "m4v" filetypes to the video decoder plugin
+ Video: added setting to disable FFmpeg decoding
+ Video: the "FFmpeg" subfolder will now be scanned for FFmpeg DLLs in both the program and user folders
+ (remove this comment) better solo defeat behavior with folders, master solo
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04-26-2010, 03:01 PM
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#3
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Human being with feelings
Join Date: Jul 2009
Posts: 3,294
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Quote:
+ Actions: toggle show/hide all floating windows except floating toolbar
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This one is also needed:
show/hide all floating windows except SWS Snapshots window
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04-26-2010, 03:59 PM
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#4
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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It would be great if any ReWire users would be interested in trying out the new feature where Reaper (as ReWire slave) will automatically build a tempo map as the master plays back.
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04-26-2010, 04:16 PM
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#5
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Human being with feelings
Join Date: Jun 2007
Posts: 528
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Quote:
Originally Posted by schwa
It would be great if any ReWire users would be interested in trying out the new feature where Reaper (as ReWire slave) will automatically build a tempo map as the master plays back.
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What is this for? Wouldn't a slave follow the tempo of the master like protools anyway?
By the way any additions to rewire are great!
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04-26-2010, 04:22 PM
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#6
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by typewriter
WWouldn't a slave follow the tempo of the master like protools anyway?
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This lets you automatically transfer the master's tempo map to the slave just by playing the project.
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04-26-2010, 04:30 PM
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#7
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Human being with feelings
Join Date: Feb 2008
Posts: 1,616
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Just messing around on the laptop with Reaper into Reaper it seems to work as advertised, it'll be Wednesday till I'll have access to the main 'pute to test though. I take it you're interested in how it works with other hosts?
Btw do you know if the other Rewire issues can be addressed in this round?
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04-26-2010, 04:44 PM
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#8
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Human being with feelings
Join Date: Feb 2007
Location: Sydney Oz
Posts: 8,480
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Quote:
Originally Posted by mrelwood
v3.46pre2 - April 26 2010
+ Video: added "mp4" and "m4v" filetypes to the video decoder plugin
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Beautiful, we can now import mp4s without renaming them to mov... thanks guys.
How about rendering to mp4 without renaming from mov next? And m4r too please?
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04-26-2010, 06:34 PM
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#9
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Could you "slip" this in devs?
Would it be possible to get reaper to ask to delete imported media (from chosen temp) when quitting unsaved projects.
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This way not only would then act like cubendo but it would make sense as you might want to just try out some edits or do a quick export with out actually saving the track or media.
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So if the project is brand new, you've imported say 10 drum loops but then quit, reaper should ask "do you wish to delete to recycle bin copied media related to this un-saved project?"
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04-26-2010, 07:32 PM
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#10
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Human being with feelings
Join Date: Dec 2009
Posts: 253
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It would be great to have Reaper rewire Logic. And/or the other way around.
BTW, Reaper sharply quits when reseting midi devices on OS X 10.6.3 ....
This bug is a real BUG !!!!!
Please, do something about it.
__________________
12-core MacPro-32Go , Logic 9.1.4, Reaper, DP 7.23, Reason 5. 3x FF800. Over 900 plugins. Tons of sound banks. Neve 24-track console, Studer 2" 24-Track, many mics. 60's Marshall & Fender amps. '50s Fender guitars, '60's Fender Basses, vintage pedals, etc...
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04-26-2010, 07:34 PM
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#11
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by Neve
It would be great to have Reaper rewire Logic. And/or the other way around.
BTW, Reaper sharply quits when reseting midi devices on OS X 10.6.3 ....
This bug is a real BUG !!!!!
Please, do something about it.
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Can you get the crash log for these quits from the system console and post it?
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04-26-2010, 09:38 PM
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#12
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Human being with feelings
Join Date: Oct 2008
Location: a zonzo
Posts: 473
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Quote:
Originally Posted by schwa
It would be great if any ReWire users would be interested in trying out the new feature where Reaper (as ReWire slave) will automatically build a tempo map as the master plays back.
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Yes, can confirm that this is working +/- 1/100th of a beat accurate. Usually, right on the money. Reaper rewired as a slave in PTLE 8.0.3 on OSX 10.58 intel
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04-27-2010, 01:41 AM
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#13
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Human being with feelings
Join Date: Dec 2009
Posts: 253
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Quote:
Originally Posted by Justin
Can you get the crash log for these quits from the system console and post it?
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Sure. I will next time it happens.
__________________
12-core MacPro-32Go , Logic 9.1.4, Reaper, DP 7.23, Reason 5. 3x FF800. Over 900 plugins. Tons of sound banks. Neve 24-track console, Studer 2" 24-Track, many mics. 60's Marshall & Fender amps. '50s Fender guitars, '60's Fender Basses, vintage pedals, etc...
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04-27-2010, 02:31 AM
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#14
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Human being with feelings
Join Date: Sep 2007
Location: earth
Posts: 1,385
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I like the implementation of mp4 !
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04-27-2010, 04:34 AM
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#15
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Human being with feelings
Join Date: Jul 2006
Posts: 12,480
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Quote:
Originally Posted by mrelwood
+ Video: added setting to disable FFmpeg decoding
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This option should be grayed out when no FFmpeg files are found.
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04-27-2010, 05:23 AM
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#16
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Human being with feelings
Join Date: Sep 2009
Posts: 996
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Quote:
Originally Posted by schwa
It would be great if any ReWire users would be interested in trying out the new feature where Reaper (as ReWire slave) will automatically build a tempo map as the master plays back.
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working fine here
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04-27-2010, 05:34 AM
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#17
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Human being with feelings
Join Date: Sep 2009
Posts: 996
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Quote:
Originally Posted by musicbynumbers
Would it be possible to get reaper to ask to delete imported media (from chosen temp) when quitting unsaved projects.
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This way not only would then act like cubendo but it would make sense as you might want to just try out some edits or do a quick export with out actually saving the track or media.
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So if the project is brand new, you've imported say 10 drum loops but then quit, reaper should ask "do you wish to delete to recycle bin copied media related to this un-saved project?"
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makes sense to me, it will stop new users from cluttering their reaper folder too
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04-27-2010, 02:59 PM
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#18
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Human being with feelings
Join Date: Mar 2007
Location: Vancouver
Posts: 2,279
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Quote:
Originally Posted by schwa
It would be great if any ReWire users would be interested in trying out the new feature where Reaper (as ReWire slave) will automatically build a tempo map as the master plays back.
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I'm finding some major syncing issues now that we never use to have. I use to be able to get a complete nulled signal 100% of the time with REAPER ReWired into PT. It is now very random. Sometimes I get a null and sometimes I don't, as the sync is off. This occurs after REAPER establishes the sync, which is indicated by the red flash in the transport. I can attempt to find the exact release where this started but it will take some time, as the last time I bench marked this when it did work was many months ago.
Shane
__________________
"Music should be performed by the musician not by the engineer."
Michael Wagener 25th July 2005, 02:59 PM
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04-27-2010, 03:44 PM
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#19
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Human being with feelings
Join Date: Jul 2008
Location: Tuscany (Italy)
Posts: 144
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Quote:
Originally Posted by mrelwood
+ Actions: toggle show/hide all floating windows except floating toolbar
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The "Screen sets" windows doesn't hide/show.
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04-27-2010, 05:59 PM
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#20
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by Shan
I'm finding some major syncing issues now that we never use to have.
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By any chance do you have a couple of test projects (master and slave) to test nulling?
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04-27-2010, 06:55 PM
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#21
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Human being with feelings
Join Date: Mar 2007
Location: Vancouver
Posts: 2,279
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Quote:
Originally Posted by schwa
By any chance do you have a couple of test projects (master and slave) to test nulling?
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Yes. I'm doing these as I type this. I'll post these in about 20 min or so.
Shane
__________________
"Music should be performed by the musician not by the engineer."
Michael Wagener 25th July 2005, 02:59 PM
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04-27-2010, 07:21 PM
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#22
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Cool, thanks. Looking at it here as well. For consistency, please make sure the Reaper pref "ReWire slave low-CPU mode" is disabled (it's enabled by default).
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04-27-2010, 07:50 PM
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#23
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Human being with feelings
Join Date: Mar 2010
Location: Adelaide, South Australia (originally from Geelong)
Posts: 5,598
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MP4 video seems to be playing smoother on my laptop (REAPER 32 on Win7 32) in pre2 and the MP4 import is working. However, I have noticed that seeking backwards while playing by positioning the play cursor earlier tends to make the video freeze sometimes (audio still plays). If I let it continue playing, sometimes the video will start again and then stop. Stopping and pressing play gets the video going again. This appears to be a video keyframe issue.
This happens whether I have FFmpeg enabled or disabled.
I haven't tried this on my studio rig (REAPER 64 on Win7 64) yet though.
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04-27-2010, 07:56 PM
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#24
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Human being with feelings
Join Date: Mar 2010
Location: Adelaide, South Australia (originally from Geelong)
Posts: 5,598
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One question relating to FFmpeg. Is there a way to tell whether or not REAPER is actually using the FFmpeg dll's? The reason I ask is because I initially forgot to drag them to the REAPER directory and I noticed the checkbox for "Disable FFmpeg Decoding" was still selectable.
I now have the dll's in C:\Program Files\REAPER\FFmpeg
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04-27-2010, 08:16 PM
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#25
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Human being with feelings
Join Date: Mar 2007
Location: Vancouver
Posts: 2,279
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Quote:
Originally Posted by schwa
Cool, thanks. Looking at it here as well. For consistency, please make sure the Reaper pref "ReWire slave low-CPU mode" is disabled (it's enabled by default).
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That one I forgot to disable in this video, but redoing everything with it disabled still gives the same sync issue:
http://www.screencast.com/t/YTg0MTJkMD
I'm randomly testing stuff in the vid so if you watch it from beginning to end, I think you'll catch on to what is occurring. Basically, it appears that the start of the actual sync gets thrown off the lower the PT buffer is.
Here is the session I used:
https://stash.reaper.fm/oldsb/324841/...-Sync-Test.zip
If you disable "Prevent media buffering for selected tracks"(have that checked) in REAPER, the sync does appear to start faster, but still not sample accurate.
Hopefully this info will help. Let me know if you need anything else.
Shane
__________________
"Music should be performed by the musician not by the engineer."
Michael Wagener 25th July 2005, 02:59 PM
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04-27-2010, 11:55 PM
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#26
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Moderator
Join Date: Aug 2007
Location: Italy
Posts: 4,326
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I don't know if this all is new to 3.46pre2, but I thought it's worth reporting:
1) I recorded a short MIDI item; disabling loop item source on it made all notes vanish. Thanks to undo they were back.
I had to glue the item to make it possible to disable item looping without loosing the events.
2) After closing a project and opening another Reaper showed two alert boxes saying that it has to quit abnormally (or unusually, sadly i wanted to complete a song passage with no time to record and copy the info)
Relaunching Reaper I could open the project without problems.
Is some of the above already known?
Thanks,
Mario
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04-28-2010, 01:41 AM
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#27
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Scribe
Join Date: Jan 2007
Location: Van Diemen's Land
Posts: 12,167
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Show REAPER Resource Path .... seems to have disappeared from the Options menu.
Is this intentional or a bug? I hope the latter.
Thanks!
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04-28-2010, 01:50 AM
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#28
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Human being with feelings
Join Date: Jul 2006
Posts: 12,480
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Quote:
Originally Posted by nicholas
Show REAPER Resource Path .... seems to have disappeared from the Options menu.
Is this intentional or a bug? I hope the latter.
Thanks!
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Yeah, I also found it useful!
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04-28-2010, 02:20 AM
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#29
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Solo defeat..
This might sound crazy i'll let you decide..
Something that might make things easier for doing headphone mixes is a 4th send option that sends pre-track items. This would mean you can send incoming audio back to the musicians without it playing back through their headphones what they've just heard which might be the desired behaviour.
I guess i could just create multiple "record safe tracks", hide them and stop them sending to main outs and use these for sending to headphones. But the option to have a 4th "pre-track" send would be useful.. Maybe?
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04-28-2010, 03:29 AM
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#30
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
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Quote:
Originally Posted by Dannii
One question relating to FFmpeg. Is there a way to tell whether or not REAPER is actually using the FFmpeg dll's? The reason I ask is because I initially forgot to drag them to the REAPER directory and I noticed the checkbox for "Disable FFmpeg Decoding" was still selectable.
I now have the dll's in C:\Program Files\REAPER\FFmpeg
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Check the source properties of the video item to confirm which decoder is used. The default shortcut is CTRL+F2.
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04-28-2010, 03:39 AM
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#31
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
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Quote:
Originally Posted by musicbynumbers
This might sound crazy i'll let you decide..
Something that might make things easier for doing headphone mixes is a 4th send option that sends pre-track items. This would mean you can send incoming audio back to the musicians without it playing back through their headphones what they've just heard which might be the desired behaviour.
I guess i could just create multiple "record safe tracks", hide them and stop them sending to main outs and use these for sending to headphones. But the option to have a 4th "pre-track" send would be useful.. Maybe?
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Bad writing mate. B-a-d- w-r-i-t-i-n-g! I had to read through this a couple of times to decipher it. Yet, I am still not sure what idea exactly you wished to share.Please do explain it again.
Last edited by airon; 04-28-2010 at 10:08 AM.
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04-28-2010, 08:00 AM
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#32
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Human being with feelings
Join Date: Feb 2008
Posts: 1,616
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It turns out that the problem with bitcrushing with Reaper rewired into Reaper only happens when a section is looping. It will play all day without bitcrushing until I set the loop points and put it into cycle.
Here's an mp3. It repeats 3 times over one MIDI item triggering K3.5 in the Reaper slave. The first is letting it play without cycle on. The 2nd and 3rd are with cyckle on, listen to what happens when it returns to the start and repeats for the 3rd time. It stays bitcrushed, irrespective of cycle mode until Reapers are closed and reopened. With Reaper rewired into Cubase everything is fine, but with Reaper rewired into Reaper here's the result....
https://stash.reaper.fm/oldsb/874317/...shed%20mp3.mp3
I've attached the project files.
btw, Plogue Bidule works fine with Cubase too but has issues rewired into Reaper.
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04-28-2010, 10:40 AM
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#33
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Human being with feelings
Join Date: Mar 2010
Location: Adelaide, South Australia (originally from Geelong)
Posts: 5,598
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Quote:
Originally Posted by airon
Check the source properties of the video item to confirm which decoder is used. The default shortcut is CTRL+F2.
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Ah cheers
It is definitely switching between FFmpeg and Quicktime each time I restart REAPER after changing preferences and the video 'sticking' on seek while in play mode happens whether I'm using FFmpeg or Quicktime. It is fine if I stop playback, change song position and restart playback though.
Again, I haven't tried this on Win7 64 and REAPER 64 yet.
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04-28-2010, 10:59 AM
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#34
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Quote:
Originally Posted by airon
Bad writing mate. B-a-d- w-r-i-t-i-n-g! I had to read through this a couple of times to decipher it. Yet, I am still not sure what idea exactly you wished to share.Please do explain it again.
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Fair enough!
I blame it on time of day, looming deadlines and writing it from my oldish mobile!
I think maybe it is just a weird concept and the correct explanation eludes me. Another way to put it might be.. I would like to be able to set a track's send state so that it only sends (to the cuebuss track) the incoming signal from the soundcard. So in this way it's pre everything.
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The reason for wanting this is so you can use the actual tracks your recording to for the cue busses BUT when your playing back what's on those tracks it is NOT also sent to the cuebuss tracks. This means the musicians can play between themselves whilst the engineer is playing back the last take.
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I think i might just opt for using separate hidden tracks for cuebuss sends instead though! no need to explain it then! Lol
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04-28-2010, 11:23 AM
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#35
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by captain caveman
It turns out that the problem with bitcrushing with Reaper rewired into Reaper only happens when a section is looping. It will play all day without bitcrushing until I set the loop points and put it into cycle.
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We are looking at this bug.
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04-28-2010, 11:47 AM
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#36
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Human being with feelings
Join Date: Feb 2008
Posts: 1,616
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Quote:
Originally Posted by schwa
We are looking at this bug.
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Excellent, thanks schwa!
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