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Old 06-07-2017, 09:54 AM   #1
Rizzo
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Default Interested in exploring electronic music production. Where to start?

I'm a newbie into audio production, I know a little bit of the basics. Been into it for around 2 years now.
I started my journey in music as a metalhead back in my teens, but it's been a few years I'm actively appreciating electronica so it's something I'd like to explore myself, using Reaper of course.

I'd need some guidance. Are there some books \ video tutorials about sampling, beatmaking and sound design around? Like "the recording revolution" of electronic music, just to be clear and concise? I really like Graham's format.
Or are there popular electro-specialized forums? I know this is a generic Reaper-oriented forum, but I might as well just ask for help if anyone's into electro.

My idea would be having a palette of tools as to craft something in the vein of synthpop \ ambient \ IDM \ industrial and the likes.

Cheers
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Old 06-15-2017, 02:56 AM   #2
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Bump?
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Old 06-15-2017, 04:09 AM   #3
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I don't know of any electronica-specific resources (although I'm sure there are some out there), but my best advice (and the way I did it many years ago) would be to just listen to some electronica that you like and start messing around with a sampler (for drums) and a synth and try to emulate some of the sounds you are looking for.

You will spend A LOT of time fiddling around before you start finding the sound you want, but the more you do it, the easier it will become to turn an idea for a sound into the actual sound you are looking for.

Sorry I am not more help, but I guess some advice is better than no advice.
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Old 06-15-2017, 04:10 AM   #4
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P.S. There are a lot of good sample libraries out there (a lot of which are free). I would start there.
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Old 06-15-2017, 09:42 AM   #5
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Thanks Mibo, as for the "listen and replicate" lot of people say that and I can't disagree, but of course it's not that easy for a starter. What I'd be looking for, if not an actual structured guide, is at least some "how to do X" examples to connect some dots and give me some starting points in experimenting with production techniques.

As for samples, I spotted some nice ones out at 99sounds. Some other good samples resources you could point me at?
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Old 06-15-2017, 10:17 AM   #6
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I don't use a lot of samples myself these days, but here is a decent place to start. http://earmonk.com/free-sample-libraries/

Also, you can google "free sample libraries" or something similar. Just watch out for gremlins (adware, etc).

And I see your point about being new to it, so replication would be difficult. My advice there would be to listen and find something specific you would like to replicate and then ask about it specifically on the forums.

People here are usually extremely helpful if you have a specific thing you are trying to do.

And finally, I did a quick search and stumbled across this site
http://howtomakeelectronicmusic.com/category/tutorials

I haven't used it myself, but at a glance it seems to have quite a bit of what you are looking for. Not Reaper specific, but should give you some good ideas to get started and come up with some specific questions for the forum.
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Old 06-15-2017, 10:58 AM   #7
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Thanks mibo!
I did know a little about HTMEM, I'll explore it deeper.
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Old 06-15-2017, 11:52 AM   #8
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Quote:
My idea would be having a palette of tools as to craft something in the vein of synthpop \ ambient \ IDM \ industrial and the like.
Brother\|/sister-- start at the beginning as you already done (interest.)
Music is an art-and like martial art- a good firm root will grow a better tree.
Focus on the basics and drill them daily- in martial arts,this may be your 'stance' or footing.Once you have good firm footing + balance- many moves come from that.
It's exactly the same for music-drill the fundementals,the core knowledge of keys,tones and levels(volume.)
Speed and agility may come next.
TBH-the better investment is a rea lly decent sampler(imo)-with this you will have access to practically all musical tone ranges.
Samplers can also help drill the fundamentals for synthesis modelling.
LFO's,filters,envelopes all pretty much do the same jobs,but all have uniqueness about them with certain style plugins.

An order of learning might be:
1.Tone generations (either voice/instrument/virtual synthesis.)
2.Tone manipulations and modulations (lfo's/envelopes/filters/fx.)
3.Tone timings and arrangements (tempos and divisions.)
4.Tone sharing/distributions.
5.**insert *here* either happiness,or sadness,or mixture of both!!**

Everything else inbetween is a bond,or bonus Enjoy,or not.
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Old 06-16-2017, 03:37 AM   #9
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Thanks Bri, and the metaphors are appreciated.
I already started studying the elementary basics of synthesis,and how a synthetizer works.
I was actually thinking about getting me a decent sampler. Could you recommend a good free one?
I know Reaper has a stock one (Reasamplomatic or something like that), but I heard good things about Shortcircuit. Advice?
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Old 06-16-2017, 05:57 AM   #10
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ReaSamplomatic is worth using to learn how to use samples. It's nice and simple and very useful for percussion etc. Not so good for full range instruments. So when you want something more advanced then I prefer TX16Wx to Shortcircuit. If you do decide to use Shortcircuit don't touch version 2, it has all sorts of problems. V1.1.2 is the one to go for.

For learning synths I'd suggest starting with Synth1. It's free, sounds good and has literally thousands of presets available so you can see how others have made sounds. But it's also simple enough so you can just play with the controls yourself and pick up the basics of oscillators, envelopes, filters, LFOs etc.

BTW if like me you're a bit of a cheapskate then it's worth having a look at http://forum.cockos.com/showthread.php?t=52382 Loads of recommended free instruments and effects.

Steve
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Old 06-16-2017, 06:47 AM   #11
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Quote:
I know Reaper has a stock one (Reasamplomatic or something like that), but I heard good things about Shortcircuit. Advice?
See post#10.
If you can get a working 64b emu x3-would give that a thumbs up>(there is no fx unless fixed though) 32b version is ok fx wise.Just a reg tweak for 64b.
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Old 06-16-2017, 08:41 AM   #12
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Hey Steve, thanks a lot for the tips!
So I'll look deeper into ReaSampl. Already fiddling with Synth1, great tool! I'll search for some presets to reverse-engineer them.

And yeah I'm all about stock and freeware stuff, so massive thanks for that link.
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Old 06-16-2017, 09:09 AM   #13
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PS Can you make "sampling machines" with Reasampl, like saving a bunch of midi-tied samples in your own sort of custom sampler to load at any time?
I'd like to save my own drum machine with my favorite samples from here and there,for instance.

And if not -in case I made myself clear enough- is there any way to do something like that?
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Old 06-16-2017, 12:18 PM   #14
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You can do it with RS5K (ReaSampl....) on a track just set up one instance of RS5K for each sample then associate each instance with a different MIDI note (set Note Start and Note End) and save the lot as an FX chain.

I like odd percussion so I have any number of "drum kits" set up like that full of Indian tablas/dhols and Japanese Taiko drums as well as even stranger samples.

Steve
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Old 06-18-2017, 07:01 AM   #15
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Thanks again Steve, that sounds great.
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Old 06-19-2017, 01:26 AM   #16
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Bump, any other user willing to spare any advice?
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Old 08-15-2017, 09:18 PM   #17
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My opinion:
probably get some samples on the genres you want to produce, singles or loops

use samples wisely directly in reaper if it makes sense, or use reaper sampler for 1 shot sample
for drum kit's classics probably easier with battery but can be done with reapers sampler.
for more complex sampling:
heard good things for the free version of tx16wx
http://www.tx16wx.com/
for EDM should be nice:
http://www.vengeance-sound.com/plugi...uite%20Phalanx

http://www.musicradar.com/news/tech/...d-today-621799

for effects reaper is a good start and probably ending but with little search you'll find nice things, compressors, delays , reverbs, distortions, amps with more attractive interfaces. The more important is to know each one of them and what they can do for you.

for techniques: youtube

now plan a structure for a song, Start with a First SECTION make a SECOND, don't get stuck in loops! and evolve : )

Also learning an instrument is always good.
Knowing the basics of piano is always good.
Play or sing songs you like and have fun with it

and that's it
all good!
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