Old 02-15-2023, 03:15 PM   #1
mawi
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Default Performance optimization for JSFX

I have developed a JSFX that loads many large image files to display the user interface. Unfortunately, I can't load many JSFX instances into a Reaper project because it quickly fills up my memory. I suspect this is due to the many large image files that each JSFX instance loads. Is there any way to be able to load many JSFX instances into a Reaper project without quickly filling up my RAM?

Last edited by mawi; 05-30-2023 at 11:20 AM.
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Old 05-30-2023, 11:21 AM   #2
mawi
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I did a little comparison with JSFX and VST2. Once 100 tracks with one JSFX instance each and then once 100 tracks with one VST2 instance each. Compared to VST2 and VST3, JSFX uses almost twice as much CPU and three times as much RAM. Is there any way to minimize/optimize the CPU and memory consumption of JSFX?

Last edited by mawi; 05-30-2023 at 11:28 AM.
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Old 05-30-2023, 11:55 AM   #3
Zeno
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I'd say it depends on the type of plugin and what it does.

ext_tail_size would be one option you could use.
Another option would be to execute only the parts of the code that are actually needed.


It's hard to say without seeing your code.
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Old 05-30-2023, 12:57 PM   #4
mawi
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Do the same test with e.g. SonicAnomaly S.LA.X. Once 100 tracks with JSFX and 100 tracks with VST2. Do you also have much more CPU and memory consumption with JSFX? What is the reason for that?

vst: https://plugins4free.com/plugin/2593/

jsfx: https://github.com/Sonic-Anomaly/Son...master/Plugins
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Old 05-30-2023, 01:16 PM   #5
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The folder with the image files for my JSFX is about 18MB on the hard disk. When I load my JSFX with the images it consumes about 180MB of RAM per instance.

Last edited by mawi; 05-30-2023 at 03:35 PM.
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Old 05-30-2023, 07:49 PM   #6
James HE
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Are you resizing the images?

It could be that the images are constantly being resized, this is obviously bad. Put a check in there such that the image is only resized when the window size changes.
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