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03-26-2020, 01:14 PM
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#121
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Human being with feelings
Join Date: Aug 2009
Location: NL
Posts: 1,458
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F10 opens the list of effects. You can enter them there. It's a pain in the ass once, but you only need to do it when you add more effects. Advantage is that you can nest them like so:
Code:
FXlist = {
Instruments = {
Synth = {
"Blah",
"Bloop"
},
},
Effects = {
},
}
Pay close attention to the commas, they are needed.
If you just want to take the plugin for a spin, you can also do shift + right mouse button, which will just give you the categories as they are currently set in reaper. Then you can at least see if you like or dislike this workflow, before you put in the effort of listing your effects.
As for the error, please update to v0.77. There was indeed a bug. Thanks for catching it!
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04-10-2020, 12:53 PM
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#122
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,271
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Hi Sai'ke! Seems this was updated recently? If so, can you plz tell me how to get back that option that you did for me a while ago to prevent the routing window from eating all keyboard shortcuts when focused? Thank you sir!
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04-10-2020, 01:14 PM
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#123
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Human being with feelings
Join Date: Aug 2009
Location: NL
Posts: 1,458
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Quote:
Originally Posted by foxAsteria
Hi Sai'ke! Seems this was updated recently? If so, can you plz tell me how to get back that option that you did for me a while ago to prevent the routing window from eating all keyboard shortcuts when focused? Thank you sir!
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Go into the dir where it is installed. By default that would be %APPDATA%\REAPER\Scripts\Routing tools\MachineView and edit config.cfg. Change dropfocus=0 to dropfocus=1
The special version I rolled for you before had it always enabled, but I made 0 the default since most people probably don't want that mode.
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04-10-2020, 01:25 PM
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#124
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,271
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You rock, Sai'ke! Thanks dude!
Btw my config file didn't have that line, but I added it and it worked.
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04-10-2020, 01:42 PM
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#125
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Human being with feelings
Join Date: Aug 2009
Location: NL
Posts: 1,458
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Cool!
Ah, I should probably add something that adds the defaults to config fields that do not exist yet in the config.
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08-06-2020, 12:27 PM
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#126
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Human being with feelings
Join Date: Mar 2017
Location: Ukraine, Kyiv
Posts: 546
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How to get back a mouse cursor after I select a brush (left corner) and paint tracks? Mouse cursor disappears.
How to make it always launch in dark mode?
Is there a way to "unhide" all hidden machines?
Last edited by Skorobagatko; 08-06-2020 at 12:32 PM.
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08-07-2020, 02:34 PM
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#127
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Human being with feelings
Join Date: Aug 2009
Location: NL
Posts: 1,458
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Quote:
Originally Posted by Skorobagatko
How to get back a mouse cursor after I select a brush (left corner) and paint tracks? Mouse cursor disappears.
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Hm. That's a bug. Thank you for reporting it. Should be fixed now in 0.78.
Quote:
Originally Posted by Skorobagatko
How to make it always launch in dark mode?
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The setting for night mode is stored on a per project basis. However, I realize that having a default would be nice. Therefore I've added it to the persistent settings as well in 0.78. Now, it will remember whatever you used last, and when you open the machine view in a new project where you haven't previously, it will open in whatever mode you used last (assuming that you closed the view last time, since that's when the config is updated).
Quote:
Is there a way to "unhide" all hidden machines?
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Yes. F4 shows all hidden machines. Note that F1 brings up a quick-help in case you forget.
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08-09-2020, 03:21 AM
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#128
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Human being with feelings
Join Date: Mar 2017
Location: Ukraine, Kyiv
Posts: 546
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Quote:
Originally Posted by sai'ke
Hm. That's a bug. Thank you for reporting it. Should be fixed now in 0.78.
The setting for night mode is stored on a per project basis. However, I realize that having a default would be nice. Therefore I've added it to the persistent settings as well in 0.78. Now, it will remember whatever you used last, and when you open the machine view in a new project where you haven't previously, it will open in whatever mode you used last (assuming that you closed the view last time, since that's when the config is updated).
Yes. F4 shows all hidden machines. Note that F1 brings up a quick-help in case you forget.
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All good now, thank you.
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08-10-2020, 05:40 PM
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#129
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Human being with feelings
Join Date: Dec 2017
Location: Brazil
Posts: 2,011
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wow this is great, is there a option to show only selected tracks?
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08-11-2020, 04:43 AM
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#130
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Human being with feelings
Join Date: Mar 2017
Location: Ukraine, Kyiv
Posts: 546
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Can you please check Ctrl + H shortcut (hide wires)? It doesn't work for me.
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08-12-2020, 12:34 PM
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#131
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Human being with feelings
Join Date: Aug 2009
Location: NL
Posts: 1,458
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Quote:
Originally Posted by daniellumertz
wow this is great, is there a option to show only selected tracks?
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There wasn't, but I added it in v0.77. It's under CTRL + F8 now.
Quote:
Originally Posted by Skorobagatko
Can you please check Ctrl + H shortcut (hide wires)? It doesn't work for me.
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Sorry, that had been moved to F9. I will update the help file.
There are three modes.
- All wires shown
- Only show wires for selected tracks
- Show all wires
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04-23-2021, 03:19 AM
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#132
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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I was looking to have a mind map vision of projects,
but the native wiring window is too unflexible (no zoom, no extensible canvas, wire are only goes from one side of the squares etc)
This one is more flexible visually
It may miss some alignments feature but it is way more pleasing to use
Rather than centered mind map,
I prefer left align map in this case,
Very readable and nice
Thx for sharing!
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04-23-2021, 12:37 PM
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#133
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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Just discover the extraordinary number of options present with F1 and the config files... and the grid snap features :P What a script!
Could the grid multiplicator here be in config var too ?
Code:
self.config.gridx = 0.5 * self.config.blockHeight
--
Also I think a function to auto align like above can be handy
Last edited by X-Raym; 04-23-2021 at 12:48 PM.
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04-24-2021, 07:27 AM
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#134
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,271
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Quote:
Originally Posted by X-Raym
Also I think a function to auto align like above can be handy
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I think it's ctrl+f7 or F9 but it will align vertically by color. I think the script was even putting my master VCA tracks at the top of those columns. I had requested the option to align horizontally but I think Sai'ke was already burnt out on my endless requests by that time.
It's worth noting that if you load all your track templates and arrange them how you would like, you can store those positions in a project template to allow you to determine where templates will appear when you load them in the future. So the project seems to be storing positions for any tracks that had ever been loaded into the project.
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04-24-2021, 11:14 AM
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#135
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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Quote:
I think Sai'ke was already burnt out on my endless requests by that time.
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I can imagine haha !
Add me on the list :P
(I'm pretty sure the FR I asked would take way too much to do for little use, but I wanted to share anyway in case someone else find it nice For sure not top priority)
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04-25-2021, 10:29 AM
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#136
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Human being with feelings
Join Date: Aug 2009
Location: NL
Posts: 1,458
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I added the multiplicator as a config option.
Horizontal layouts for general directed acyclic graphs are notoriously difficult (there's a reason lots of people turn to graphviz for this). I had a quick attempt at a heuristic method for doing a rough layout, but it was unsatisfactory.
Unfortunately, I don't really have time to develop or implement a good one from a paper at the moment. The shitty attempt is under CTRL + H in v0.80, but I'd rather just remove it, because it really isn't very good.
If you feel like taking up the challenge, I'd love a PR
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04-25-2021, 10:51 AM
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#137
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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Quote:
I added the multiplicator as a config option.
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Thx!
Quote:
If you feel like taking up the challenge, I'd love a PR
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I think we are on the same page on this : it would be good to have, but would be lots of dev for something not use very often in a project ^^
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04-25-2021, 12:39 PM
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#138
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Human being with feelings
Join Date: May 2019
Posts: 379
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Testing this...
Been testing this all morning.
Double clicking a machine gets me the top FX plugin, not the FX list.
Selecting a machine does not scroll to the track. It does scroll to the mixer, not the track.
I,in general, like this. It is an improvement over Reaper's Track Wiring as far as zooming and navigation. It does help in getting an overview of the entire project.
Hope this helps....Appreciate your efforts.
edit-I also found the right-click add menu kind of clunky. If the full FX menu would open it would not be necessary.
Last edited by Rodulf; 04-25-2021 at 12:47 PM.
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04-25-2021, 01:07 PM
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#139
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Human being with feelings
Join Date: Mar 2017
Location: Ukraine, Kyiv
Posts: 546
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Quote:
Originally Posted by Rodulf
Selecting a machine does not scroll to the track.
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Enable it here (F1 for shortcuts)
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04-25-2021, 02:16 PM
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#140
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Human being with feelings
Join Date: May 2019
Posts: 379
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Oooops....
...Okay!
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04-25-2021, 04:05 PM
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#141
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Human being with feelings
Join Date: Aug 2009
Location: NL
Posts: 1,458
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Quote:
Originally Posted by Rodulf
Been testing this all morning.
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Cool
Quote:
Double clicking a machine gets me the top FX plugin, not the FX list.
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Yeah, I've changed the default behaviour to open the FX list instead now. In retrospect, it's probably the more commonly wanted behaviour. For people that want the old behaviour back, set the config option onlyShowTopEffect to 1 in the config file.
Also note that if you have mpl's wiredchain installed, you can also open that by using ctrl + doubleclick on a machine.
Quote:
edit-I also found the right-click add menu kind of clunky. If the full FX menu would open it would not be necessary.
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Good point. In v0.81 (latest version), you can add an effect with the FX browser with the return key (it will still use the mouse position to determine where to add it though).
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04-25-2021, 05:19 PM
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#142
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Human being with feelings
Join Date: May 2019
Posts: 379
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Very cool...
Thank you for time and efforts! I wish the Cockos developers would take Track Wiring in this direction.
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04-27-2021, 05:39 AM
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#143
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Human being with feelings
Join Date: Mar 2020
Posts: 66
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Just stumbled on this one and love it -- Thanks for all the hard work, much appreciated!!!
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04-27-2021, 07:52 AM
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#144
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Human being with feelings
Join Date: Jul 2009
Posts: 3,295
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This script is amazing
If you could only create the same script for vst routings inside individual track it would be something i would donate for since i will probably use it
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04-27-2021, 10:04 AM
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#145
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Human being with feelings
Join Date: Aug 2009
Location: NL
Posts: 1,458
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Quote:
Originally Posted by Reflected
This script is amazing
If you could only create the same script for vst routings inside individual track it would be something i would donate for since i will probably use it
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Unfortunately, it's not in the cards at this point.
I'm curious though, what's wrong with mpl_wiredchain?
https://forum.cockos.com/showthread.php?t=209768
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04-27-2021, 11:21 AM
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#146
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Human being with feelings
Join Date: Jul 2009
Posts: 3,295
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Quote:
Originally Posted by sai'ke
Unfortunately, it's not in the cards at this point.
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if you think that, it is actually possible to make something good.
I think it worth it
for the shake or may I say sai'ke of humanity and love, please take this under your control
I just love your GUI style and everything you do
I have no doubt that if you will create it, it will be the most popular post in the forum!
Quote:
Originally Posted by sai'ke
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See MPL's quote
Reaper's limitations ?
Quote:
Originally Posted by mpl
EDIT:17.05.2020 I left it as is for now, the 4th prototype still have bad behaviour because of too much limitations of REAPER flexible routing. Near impossible to implement it without external tools. So I`ll probably stick it as is and return to it in the future...
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so I'm not sure if it's even possible :/
maybe you can be the answer.
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04-28-2021, 12:09 AM
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#147
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Human being with feelings
Join Date: May 2020
Posts: 434
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WOW Really awesome script!
+1 if you can do this for inside track routings.
that's the only thing i miss in reaper so I will actually use it and leave my current DAW.
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04-28-2021, 01:04 AM
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#148
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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Quote:
Originally Posted by Reflected
vst routings inside individual
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Maybe you need a dedicated tool for that if it breaks some reaper limitations,
like those VST chainer/wrapper plugins which can host VSTs,
some don't have graph based GUI, but some have
like Plogue Bidule, Kushview Element, or DDMF Plugin Chainer (not tested).
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04-28-2021, 02:47 AM
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#149
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Human being with feelings
Join Date: Jul 2009
Posts: 3,295
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Quote:
Originally Posted by X-Raym
Maybe you need a dedicated tool for that if it breaks some reaper limitations,
like those VST chainer/wrapper plugins which can host VSTs,
some don't have graph based GUI, but some have
like Plogue Bidule, Kushview Element, or DDMF Plugin Chainer (not tested).
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trust me I tried them all and few more.
including mux, freestyle, midi lab... etc
bugs, crashes, slowdowns, unorganized vst lists, no delay compensation, very slow progression... you name it, it's there. (each has its own kind of issues)
there is nothing like internal host/container.
sai'ke's machine GUI can be just perfect for this kind of thing and it keeps the consistency of the usage inside reaper.
I prefer to invest money on something like this.
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04-28-2021, 03:17 AM
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#150
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Human being with feelings
Join Date: May 2020
Posts: 434
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Quote:
Originally Posted by Reflected
trust me I tried them all and few more.
including mux, freestyle, midi lab... etc
bugs, crashes, slowdowns, unorganized vst lists, no delay compensation, very slow progression... you name it, it's there. (each has its own kind of issues)
there is nothing like internal host/container.
sai'ke's machine GUI can be just perfect for this kind of thing and it keeps the consistency of the usage inside reaper.
I prefer to invest money on something like this.
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I agree with all of the above 100%. I had the same experience with external vst hosters.
if sai'ke can create something like this inside Reaper, I will be so happy!
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05-07-2021, 08:41 AM
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#151
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Human being with feelings
Join Date: Jul 2009
Posts: 3,295
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Such a beautiful tool without any crashes
if only we could use this per track
please try to think of something
it will sure worth it for many of us and evetually for you too
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05-09-2021, 06:22 AM
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#152
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,271
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Quote:
Originally Posted by bennyboop
This seems really cool, is there some sort of video I can watch explaining how to use it?
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Most of what it can do is listed when you hit F1.
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05-22-2021, 04:08 PM
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#153
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Human being with feelings
Join Date: May 2019
Posts: 379
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Sai'ke, the more I use this the more I like it. What makes it so usable is the ability to navigate...zoom and pan...through the workspace, something Reaper Track Wiring sorely needs.
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05-24-2021, 03:44 PM
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#154
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Human being with feelings
Join Date: Aug 2009
Location: NL
Posts: 1,458
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Quote:
Originally Posted by Rodulf
Sai'ke, the more I use this the more I like it. What makes it so usable is the ability to navigate...zoom and pan...through the workspace, something Reaper Track Wiring sorely needs.
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I'm glad you're enjoying it
Quote:
Originally Posted by Reflected
Such a beautiful tool without any crashes
if only we could use this per track
please try to think of something
it will sure worth it for many of us and evetually for you too
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It's not a matter of want, nor money. Routing at the track level works fundamentally different in Reaper. It doesn't map well to this type of layout. I think mpl's wiredchain is about as close as you're going to get.
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05-25-2021, 08:13 AM
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#155
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Human being with feelings
Join Date: May 2019
Posts: 379
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MPL Wired Chain
I have tried to get Wired Chain to route in parallel and I've found it impossible. It will do a very simple hook up but not much more. This is not MPL's fault. Reaper just doesn't do this well. To do parallel routing within a single track I use MUX Modular and Blue Cat Patchwork.
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01-01-2022, 04:10 PM
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#156
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Human being with feelings
Join Date: Jul 2009
Posts: 3,295
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Quote:
Originally Posted by sai'ke
Routing at the track level works fundamentally different in Reaper. It doesn't map well to this type of layout.
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can you at least add an option to:
"show only selected tracks and their related tracks (sends/receives tracks)"
so it will hide all tracks that are not related to the selected tracks.
this will be useful
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01-01-2022, 05:46 PM
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#157
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Human being with feelings
Join Date: Aug 2009
Location: NL
Posts: 1,458
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Quote:
Originally Posted by Reflected
can you at least add an option to:
"show only selected tracks and their related tracks (sends/receives tracks)"
so it will hide all tracks that are not related to the selected tracks.
this will be useful
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CTRL + F8 switches to a mode where you see only selected tracks. It only propagated downward however. So you'll see anything downstream of a track (places the audio is being sent to). I've just added an extra mode where it also propagates track visibility upwards (in 0.82).
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01-02-2022, 12:00 AM
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#158
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Human being with feelings
Join Date: Jul 2009
Posts: 3,295
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Quote:
Originally Posted by sai'ke
CTRL + F8 switches to a mode where you see only selected tracks. It only propagated downward however. So you'll see anything downstream of a track (places the audio is being sent to). I've just added an extra mode where it also propagates track visibility upwards (in 0.82).
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niceeey thanks
I think that when clicking in empty area inside hackey machines in “show only selected tracks” modes, it shouldn’t hide or change anything.
In this mode it is expected that it shouldn’t change the view until different track is being selected from reaper itself.
so even when I add “readelay” track inside hackey machines, it will not change the view and thanks to that I will be able to keep working on the expected view and connect the readelay track to where I wanted.
Possible?
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01-02-2022, 12:24 AM
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#159
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Human being with feelings
Join Date: May 2020
Posts: 434
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Quote:
Originally Posted by Reflected
niceeey thanks
I think that when clicking in empty area inside hackey machines in “show only selected tracks” modes, it shouldn’t hide or change anything.
In this mode it is expected that it shouldn’t change the view until different track is being selected from reaper itself.
so even when I add “readelay” track inside hackey machines, it will not change the view and thanks to that I will be able to keep working on the expected view and connect the readelay track to where I wanted.
Possible?
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+1
may I add that it will be nice to see all levels of the related sends and receives tracks all the time.
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