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Old 05-17-2015, 08:29 PM   #121
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Quote:
Originally Posted by gofer View Post
EDIT #2: Aaah, as does "Mixer: Toggle master track visible" . 2x at the end of the script. That's the ticket
Nice! Thanks for sticking with it and finding the solution
I've put it in the API documentation so the trick doesn't get lost in the forums.
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Old 05-18-2015, 12:44 PM   #122
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Default _BR_CONT_PLAY_MOUSE_SOLO_ITEM

_BR_CONT_PLAY_MOUSE_SOLO_ITEM (play item under mouse untill shortcut release) is one of the recent action that completly changed my workflow
It is very very handy, I used to place cursor, solo tracks, press play, press stop, and unsolo tracks.
WIth this action, I only need to press the keyboard shortcut.

That said, it could be a bit more enhanced.
When I release the keyboard shortcut, I can cleary here during a fraction of a second (I would say bewteen 0.4, 1 seconds) all my tracks playing.
It should unsolo tracks last in the action sequence.

Does anyone notice that too ? (maybe you should have a lot of tracks, it is a audio story 90 tracks project in my case)
Could it be enhanced ?

Thanks for your answer
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Old 05-18-2015, 05:56 PM   #123
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Quote:
Originally Posted by X-Raym View Post
When I release the keyboard shortcut, I can cleary here during a fraction of a second (I would say bewteen 0.4, 1 seconds) all my tracks playing.
It should unsolo tracks last in the action sequence.
Ups, wasn't thinking straight when I wrote that - fixing for the next build.

Last edited by Breeder; 05-18-2015 at 06:39 PM.
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Old 05-18-2015, 06:28 PM   #124
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Quote:
Originally Posted by X-Raym View Post
_BR_CONT_PLAY_MOUSE_SOLO_ITEM
I use the track version of this command on one of my mouse buttons (love it) and yes I can hear all tracks very briefly as it unsolos the track.
But... I'm pretty sure this is a Reaper issue related to anticipative FX processing. If you offline all fx or disable anticipative fx processing on all of the tracks the problem should go away, which indicates that what we're hearing from the other tracks is a small amount of that fx buffer.
At least, that's what I assume is happening .

Edit: Looks like it also happens if I disable all fx but increase my buffer size to a large number... so it's related to any sort of latency (hearing all tracks after the shortcut is released for the amount of time of your latency).

Last edited by lachrimae; 05-18-2015 at 06:35 PM.
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Old 05-19-2015, 12:01 AM   #125
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@lachrimae
That's sounds right.
Let's hear what Breeder has to propose for these actions

@Breeder
Thanks !!
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Old 05-19-2015, 03:43 AM   #126
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Could we also please get the ability to import snapshots directly from a project without the need to export a SWS file or copy and paste them ?

I dont even know if anyone is paying attention to my requests but i ll keep ranting.
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Old 05-19-2015, 05:25 AM   #127
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Quote:
Originally Posted by Infidel View Post
I dont even know if anyone is paying attention to my requests but i ll keep ranting.
You do that, haha...but we don't have many contributors these days. So snapshots updates won't happen until someone decides to do it (I personally don't use snapshots that much)
If you have any friends that use REAPER and are good at C++, point them to SWS
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Old 05-20-2015, 06:47 AM   #128
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Default Bug report

API function in Lua :
Code:
mouse_item, mouse_pos =  reaper.BR_ItemAtMouseCursor()
It seems that mouse_pos is always nil, even if over an item.

Meanwhile, I use reaper.BR_PositionAtMouseCursor(-1)

Note: if there is no item, mouse__item is not NIL as most of other function, but it is "userdata: 0000000000000000"

Why ?
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Old 05-20-2015, 07:08 AM   #129
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Works here...


Code:
function msg (s)
  reaper.ShowConsoleMsg(tostring(s) .. "\n")
end

mouse_item, mouse_pos =  reaper.BR_ItemAtMouseCursor()
msg(mouse_item)
msg(mouse_pos)
Quote:
Originally Posted by X-Raym View Post
Note: if there is no item, mouse__item is not NIL as most of other function, but it is "userdata: 0000000000000000"

Why ?
I would like to know the answer myself It probably has something to do with REAPER and how it uses our exported C functions - Jeffos should know more.
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Old 05-20-2015, 07:27 AM   #130
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@breeder
Ok ok sorry, it was not the last REAPER and SWS version, it should have been corrected since

Note: would you prefer we report bugs on GitHub or here ?
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Old 05-20-2015, 07:36 AM   #131
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Quote:
Originally Posted by X-Raym View Post
@breeder
Ok ok sorry, it was not the last REAPER and SWS version, it should have been corrected since

Note: would you prefer we report bugs on GitHub or here ?
Always GitHub
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Old 05-22-2015, 09:51 AM   #132
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I've downloaded the SWS extension code and opened it in Visual C++ 2008. I thought it was programmed in wysiwyg, which could have helped me to understand a bit and modify the code (I just know VB and Python), but the way it's done, I don't understand a thing in the way it's programmed.
So, I need help.

Is there any way to add this to live configs :
- the ability to have multiple input tracks (one for each keyboard)
- the ability to configure two or more tracks (with their track presets)
- eventually adding a "Transpose" column to easily transpose the keyboards notes

Thanks
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Old 05-22-2015, 10:15 AM   #133
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Quote:
- the ability to have multiple input tracks (one for each keyboard)
All midi inputs and then route the channels?
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Old 05-22-2015, 11:07 AM   #134
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Yes. I know I can do that with a JS at the beginning of each instrument track, or redirect all my keyboards from a single track if I have limited them to a single channel MIDI send.
Transposition can be done that way too.
But in my opinion (and for my own use, of course), it should be more convenient and efficient to manage all of these informations directly from the Live Configs window because when you're working with your band, it's easier than to go to each track you need to use for a title, putting transpose or split values, trying them, correcting them unless they're well done.

Actually, I'm doing more or less the job with the SWS snapshots, but I miss the big display to know where I am.
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Old 05-22-2015, 12:24 PM   #135
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Default Input Level Track Meterig / Not for redord

Is there any way to do this with the sws ??

http://forum.cockos.com/showthread.php?t=161088

Thanks
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Old 05-24-2015, 01:29 PM   #136
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I am having lots of fun with GetSetTrackSendInfo at the moment . The only thing I have been missing is that weird button on sends that looks like a MIDI connector. Not that I actually understand what it does, or ever use it, but it got me puzzled that I couldn't get/set it. Not a biggie at all, just mentioning it in case it's easy to add to the existing function.


Once again, thanks for all the good stuff. I've got a bunch of cool scripts done concerning the creation of routing for multichannel and/or multioutput VSTi which help me a lot (and I admit I am quite proud about, although they seem pale compared to what some others are creating ). Can't wait to share but hesitating because neither the SWS nor Reaper version needed are official yet.
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Old 05-31-2015, 06:28 AM   #137
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Please, can add in snapshot a option that when play song and click to change snapshot, the song is stop at least for 0.5 sec(maybe it can configure to choose longer values) so no ugly long time sound crackle and stutter is hear. And maybe avoid windows total crash i get randomly sometimes on older reaper. but with reaper 5 r34 2.7.1 32 bit i get no hang until now. maybe it is fix. the hang happen that old snapshot is continue to play, and there is no stop etc possible. ctrl+alt+del show only task kill window frame. No text content. so only possible to press reset knob on PC and start windows again.

Last edited by magicmusic; 05-31-2015 at 06:39 AM.
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Old 05-31-2015, 06:40 AM   #138
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Quote:
Originally Posted by gofer View Post
I am having lots of fun with GetSetTrackSendInfo at the moment . The only thing I have been missing is that weird button on sends that looks like a MIDI connector. Not that I actually understand what it does, or ever use it, but it got me puzzled that I couldn't get/set it. Not a biggie at all, just mentioning it in case it's easy to add to the existing function...

It makes the send gain impact the MIDI note values or a volume CC (from memory).



>
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Old 05-31-2015, 07:40 AM   #139
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Quote:
Originally Posted by planetnine View Post
It makes the send gain impact the MIDI note values or a volume CC (from memory).
>
Yep, when you engage that MIDI icon, the send gain fader will send CC7 data (Volume MSB) and the pan fader sends CC10 (Pan MSB).
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Old 06-03-2015, 07:47 AM   #140
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Default SnapShots into Resources Window

Hello, would it be possible to include SnapShots into Resources Window?

That way we can have them organized and easily to find and use like Fx Chains and the rest of options there.

Thanks

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Old 06-03-2015, 12:32 PM   #141
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Is there a way to manually (via txt document or something) change the startup action for a project? I want to change it with a script.
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Old 06-04-2015, 02:21 AM   #142
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Quote:
Originally Posted by gofer View Post
I am having lots of fun with GetSetTrackSendInfo at the moment . The only thing I have been missing is that weird button on sends that looks like a MIDI connector.
I don't think it's a good idea to publish this setting in sws or natively: unless it's really mastered, this setting can be problematic too (can lead to what looks like "CC events spamming", see http://forum.cockos.com/showthread.php?t=94841, that's why it has been disabled by default in R 5.0 too...).

Quote:
Originally Posted by ecl View Post
Hello, would it be possible to include SnapShots into Resources Window?
It depends on what you want to do exactly, but in the Resources window/Track template mode, each slot can already be seen as a "snapshot" too, somehow. You don't have all the filters the Snapshots offers though, but those are cross-projects and can include envelopes and items (useful for comping).

Quote:
Originally Posted by Argitoth View Post
Is there a way to manually (via txt document or something) change the startup action for a project? I want to change it with a script.
Right now, no. The startup action is saved in project files, you can't mod it from a script. We could add an API for that though.
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Old 06-04-2015, 06:01 PM   #143
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It's saved in "project files" what do you mean? The RPP? That can be modified! (I'll find a way to modify it don't you worry.)
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Old 06-05-2015, 04:00 AM   #144
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Default FNG CC

Hi !

FNG functions are great for moving MIDI notes as they are cached and so can be targeted and move more easily.

Is they any equivalent to this for CC and sysex ?

Thanks !
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Old 06-08-2015, 06:18 AM   #145
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Breeder,
Thanks for the reaper.BR_SetMediaTrackLayouts
All is good, except one thing, after setting a track layout, the MCP doesn't reflect the layout correctly. Closing the mixer MCP window, and reopening it and it is good. So it's like a redraw issue? For example, if you set MCP to a "Large" layout, the layout changes but the width is the same so it is not shown correctly, like cropped.
win7x64, 5.0pre36, SWS 2.7.1
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Old 06-08-2015, 10:17 AM   #146
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As gofer has already pointed out, you need to manually reset it using certain actions.
Quote:
Originally Posted by gofer View Post
EDIT #2: Aaah, as does "Mixer: Toggle master track visible" . 2x at the end of the script. That's the ticket
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Old 06-08-2015, 10:32 AM   #147
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@Breeder:
ohhh thanks! I totally missed those posts
Everything good now. Nice hack
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Old 06-08-2015, 05:19 PM   #148
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EDIT... never mind... did a reboot and all is well... thanks
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Last edited by hopi; 06-08-2015 at 08:26 PM.
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Old 06-09-2015, 01:00 PM   #149
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Default something is gooone

anybody noticed that in the new 2.7.0 the
"S&M Resources import track from track templates PROMPT FOR SLOT" is gone?

I heavily need this action as it is in my day to day workflow.
In the new 2.7 version there is no action with an "prompt for slot" in there?
Can you please bring it back or am I missing something here?
I have it working in 2.4.1 but in 2.7 Reaper says "action does not exist"
Thanks.
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Old 06-10-2015, 02:35 PM   #150
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I am pretty new to the SWS Extension game.
Say is it possible to:

1. assign the Snapshot Visibility to OSC or Key Commands.
The regular 10 Track views offered under Screensets/Layouts aren't enough so I would like to use the SWS Extension Snapshot "Current Visibility" for all things like Strings (and subgroups of that) and so on.

2. is it possible to show only tracks that have content or tracks that have content at cursor?

Appreciate input on this.
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Old 06-14-2015, 12:40 AM   #151
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Hi ¡¡

A pair of suggestions, request or however we want to call it for next SWS.

1.Increasing or decresing the send levels for selectec traks at the same time.

(For instance when we send all the drums track to a reverd track and we want to down all those sends levels at the same time, not one by one)


2.Toggle "show db meter sacle in Vu"

(So we dont have to get into preference menú each time we want to do it)

Thanks
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Old 06-16-2015, 11:33 PM   #152
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dasombre, try this lua script

Code:
retval, retvals_csv = reaper.GetUserInputs("Number of slot", 1, "", "")
if retval ~= nil then 
str = "_S&M_ADD_TRTEMPLATE"
fstr = str..retvals_csv
reaper.Main_OnCommand(reaper.NamedCommandLookup(fstr), 0) 
end
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Old 06-17-2015, 06:52 AM   #153
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MPL, thank you for the hint.
I realized that sws-extensions from 2.5 on need Reaper 5pre.
So maybe the problem is gone when I finally install R5, but for now I don't want to mess with my working system.

What is your script doing exactly?
Or better asked: what happened to the actions I'm talking about: "...prompt for slot". Are they removed or are they just sitting elsewhere?

Thanks again for your help.
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Old 06-17-2015, 07:13 AM   #154
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Quote:
What is your script doing exactly?
It adds a number of slot to sws action name and runs this action.
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Old 06-22-2015, 10:26 AM   #155
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"Show/hide take envelope" -actions seem to be broken:

"Hide envelope" doesn't hide the envelope and
"Show envelope" resets all points to center (if there already are envelope points added)



(I might have posted this bug report earlier)

Win8.1 64bit, REAPER V5.0rc1/x64, SWS v2.7.1 #0 pre-release build (May 7, 2015)
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Old 06-22-2015, 11:33 AM   #156
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SWS/BR: Unselect envelope points outside time selection doesn't work if "take playrate" is something else than 1.0:
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Old 06-23-2015, 01:22 AM   #157
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Quote:
Originally Posted by dasombre View Post
MPL, thank you for the hint.
I realized that sws-extensions from 2.5 on need Reaper 5pre.
So maybe the problem is gone when I finally install R5, but for now I don't want to mess with my working system.

What is your script doing exactly?
Or better asked: what happened to the actions I'm talking about: "...prompt for slot". Are they removed or are they just sitting elsewhere?

Thanks again for your help.
Oops, yes, all "prompt for slot" actions have been removed... It seems I was drunk or something
Bringing them back for the next build, thanks for the heads up!

Quote:
Originally Posted by mpl View Post
It adds a number of slot to sws action name and runs this action.
For this to work, you first have to tweak the S&M.ini file as explained here though (not to "spam" the action list, there are often only 4 slot actions by default).

Quote:
Originally Posted by spk77 View Post
"Show/hide take envelope" -actions seem to be broken
I think this is already fixed for the next build (v2.7.2). Well, let me know if not!

Last edited by Jeffos; 06-23-2015 at 01:28 AM.
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Old 06-23-2015, 01:42 AM   #158
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Quote:
Originally Posted by Argitoth View Post
It's saved in "project files" what do you mean? The RPP? That can be modified! (I'll find a way to modify it don't you worry.)
It isn't a good idea to hack the RPP via a script: your changes will most probably be lost when the user undoes something, or when the project is saved...
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Old 06-23-2015, 02:24 AM   #159
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Nothing to do with SWS, but as it comes up here and Jeffos is with Cockos I think it's ok to take the opportunity here:

(about the knob in send settings looking like a MIDI 5-pin connector)
Quote:
Originally Posted by Jeffos View Post
I don't think it's a good idea to publish this setting in sws or natively: unless it's really mastered, this setting can be problematic too (can lead to what looks like "CC events spamming", see http://forum.cockos.com/showthread.php?t=94841, that's why it has been disabled by default in R 5.0 too...).
Re "unless it's really mastered"
As much as i try to understand this setting, I don't get it. Neither what it's for, nor what it actually does and the implications. And frankly I doubt any user does. Could a dev in the know please take some time and explain it in depht (not here, maybe in a dedicated thread about "Link track volume/pan and sends to MIDI", but at least to Nicholas, so it can be explained in the manual)? And, please, give it a name, so we don't have to adress it as "that weird MIDI knob in the sends".
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Old 06-23-2015, 02:45 AM   #160
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When you have a MIDI send, enabling/pushing this button will generate CC7/CC10 events when you tweak the volume/pan for that send (in the Routing window, or via actions), but it'll also send reset CC messages when stopping playback, etc -- which is expected but can be "surprising" as shown in the linked thread, esp. in v4 because this setting was automatically enabled for MIDI-only sends.
I'll ping Geoff if it's undocumented...

Last edited by Jeffos; 06-23-2015 at 02:58 AM. Reason: reset CC messages
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