Old 08-03-2019, 09:07 PM   #1
talustalus
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Default When Reaper repeatedly does not open

I'm having recurring issues with

1, crashes /freezes/hangs during Playback
2, sometimes Reaper just does not open, repeatedly.

I'm trying to diagnose the problem. My default project template is quite large.

To those who know or who have had similar experiences - is it usually caused by a plugin? Anything else I should be looking at closely?

Would really like to get to the bottom of this.

Thank you.
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Old 08-04-2019, 02:49 AM   #2
RAlive
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Up until now on my system Reaper crashes had to do with (buggy) plugins.
One way to check this is to start Reaper with an empty project, on windows hold down shift while starting reaper (don't know the mac key for this).
Go to the file menu>open project and find the project that's giving you trouble, check the box "open with FX offline(recovery mode).
Now bring FX online one by one to check for misbehaving plugins.
Of course if crash reports are generated there could be a clou in the report as well.
Hope this is of any help, good luck.
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Old 08-04-2019, 03:19 AM   #3
zookthespook
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In case you haven't tried it .
1. Open project with Effect Offline.
2.
Quote:
Is Reaper set to save the undo history?
{suggested by foxasteria}
3.
Quote:
Got any external USB drives connected?
Some of those will put themselves to sleep when not being read/written from/to via their firmware and regardless of your OS energy saver preferences. When that happens, any time an app queries the file system you have to wait for the USB drive to wake up.
{suggested by serr}

see if any of these factors help

zook
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Old 08-04-2019, 05:15 AM   #4
europa_man
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Default Portable Install

Quote:
Originally Posted by talustalus View Post
I'm having recurring issues with

1, crashes /freezes/hangs during Playback
2, sometimes Reaper just does not open, repeatedly.

I'm trying to diagnose the problem. My default project template is quite large.

To those who know or who have had similar experiences - is it usually caused by a plugin? Anything else I should be looking at closely?

Would really like to get to the bottom of this.

Thank you.
I'd recommend a portable install.
Just start fresh and do a portable install and load a few of your projects to test.
Add your most important plugins and watch how Reaper works.
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Old 08-04-2019, 05:16 AM   #5
talustalus
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Thanks both for your replies.

I will try open in FX offline mode and see how long it can go without crashing.


Do either of you know how to analyze a crash log? I can't make any sense of it. I *think* this is the section that's relevant because it says 'crashed', from the log report:
______________

Thread 14 Crashed:: reaper/mediaafx
0 libsystem_kernel.dylib 0x00007fff6312af72 __terminate_with_payload + 10
1 libsystem_kernel.dylib 0x00007fff6313d602 abort_with_payload_wrapper_internal + 121
2 libsystem_kernel.dylib 0x00007fff6313d589 abort_with_reason + 22
3 libobjc.A.dylib 0x00007fff618238dd _objc_fatalv(unsigned long long, unsigned long long, char const*, __va_list_tag*) + 108
4 libobjc.A.dylib 0x00007fff6182378f _objc_fatal(char const*, ...) + 135
5 libobjc.A.dylib 0x00007fff6182ec31 (anonymous namespace)::AutoreleasePoolPage::fastcheck(bool) + 157
6 libobjc.A.dylib 0x00007fff61815f83 objc_autoreleasePoolPush + 52
7 com.plugin-alliance.plugins.vst3.ElysiaNvelope 0x00000001da5c32d3 GetPluginFactory + 15971
8 com.plugin-alliance.plugins.vst3.ElysiaNvelope 0x00000001da5cfe34 GetPluginFactory + 68036
9 com.plugin-alliance.plugins.vst3.ElysiaNvelope 0x00000001da5d0150 GetPluginFactory + 68832
10 com.plugin-alliance.plugins.vst3.ElysiaNvelope 0x00000001da55f56b 0x1da554000 + 46443
11 com.plugin-alliance.plugins.vst3.ElysiaNvelope 0x00000001da5bb5d2 bundleExit + 52610
12 com.plugin-alliance.plugins.vst3.ElysiaNvelope 0x00000001da5bbfed bundleExit + 55197
13 com.cockos.reaper 0x0000000103ccf251 VST3_ProcessReplacing(AEffect*, float**, float**, int) + 2721
14 com.cockos.reaper 0x0000000103ae6e6f VST_HostedPlugin::ProcessSamples(int, double*, int, int, int, double, midi_List*, bool*, double, double, double, bool) + 10207
15 com.cockos.reaper 0x0000000103b0ecbd FxDsp:rocessSamples(int, double*, int, int, int, double*, midi_List*, double, bool, double) + 4877
16 com.cockos.reaper 0x0000000103b27780 FxChain::ProcessSamples(int, double*, int, int, int, int, double, midi_List*, double, bool) + 768
17 com.cockos.reaper 0x00000001038353a0 MediaTrack::RenderSamples_nocache(double, long long, double*, int, int, double, MediaTrack* const*, int, int*, bool, int, int, bool*, SyncSMP_Context*) + 22240
18 com.cockos.reaper 0x000000010383b311 MediaTrack::RenderSamples(double, long long, int, Track_RS_Output*, int, double, MediaTrack* const*, int, midi_List*, int, int, int, int, int, MediaTrack::Track_SendRec*, bool*, SyncSMP_Context*) + 881
19 com.cockos.reaper 0x0000000103831fea MediaTrack::RenderSamples_nocache(double, long long, double*, int, int, double, MediaTrack* const*, int, int*, bool, int, int, bool*, SyncSMP_Context*) + 9002
20 com.cockos.reaper 0x000000010383b311 MediaTrack::RenderSamples(double, long long, int, Track_RS_Output*, int, double, MediaTrack* const*, int, midi_List*, int, int, int, int, int, MediaTrack::Track_SendRec*, bool*, SyncSMP_Context*) + 881
21 com.cockos.reaper 0x0000000103831fea MediaTrack::RenderSamples_nocache(double, long long, double*, int, int, double, MediaTrack* const*, int, int*, bool, int, int, bool*, SyncSMP_Context*) + 9002
22 com.cockos.reaper 0x000000010383b311 MediaTrack::RenderSamples(double, long long, int, Track_RS_Output*, int, double, MediaTrack* const*, int, midi_List*, int, int, int, int, int, MediaTrack::Track_SendRec*, bool*, SyncSMP_Context*) + 881
23 com.cockos.reaper 0x00000001038420e4 MediaTrack::RunWorkThread(int, double, MediaTrack* const*, int) + 2100
24 com.cockos.reaper 0x00000001038a5912 WorkerThreadInst::threadProc(void*) + 1186
25 com.cockos.reaper 0x0000000103c953b0 __threadproc(void*) + 32
26 libsystem_pthread.dylib 0x00007fff631e32eb _pthread_body + 126
27 libsystem_pthread.dylib 0x00007fff631e6249 _pthread_start + 66
28 libsystem_pthread.dylib 0x00007fff631e240d thread_start + 13

Last edited by talustalus; 08-04-2019 at 05:49 AM.
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Old 08-04-2019, 05:36 AM   #6
talustalus
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Quote:
Originally Posted by europa_man View Post
I'd recommend a portable install.
Just start fresh and do a portable install and load a few of your projects to test.
Add your most important plugins and watch how Reaper works.
I'll look into that thanks.
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