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Old 04-20-2019, 03:18 AM   #2841
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Originally Posted by SebyMusic View Post
How, please tell me how to accomplish this.
I have a send page in CSI. When I press a button, I do enter in the sends mode, but I want to see ALL the sends of the selected track.
So if the selected track have 4 sends on it, well all 4 first faders will reflect the send amount for that selected track.

Right now, what I see is only one send of all 8 tracks in view.

tks
Seby
That's not implemented yet, stay tuned, we're getting closer to a release with the new architecture
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Old 04-20-2019, 06:53 AM   #2842
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Originally Posted by Geoff Waddington View Post
That's not implemented yet, stay tuned, we're getting closer to a release with the new architecture
Hi Geoff, are you telling me that I should wait before trying to configure it because I will have to redo it all on the new architecture?

Do you have an approx on when it will be available sir?
tks
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Old 04-21-2019, 03:14 AM   #2843
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Hi Geoff, are you telling me that I should wait before trying to configure it because I will have to redo it all on the new architecture?
Yes, the file formats change, so hold off for now.

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Do you have an approx on when it will be available sir?
I am currently working on a project to put food on the table, but a good guess ?

Should have something in May.
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Old 04-21-2019, 06:20 AM   #2844
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Should have something in May.
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Old 04-21-2019, 02:55 PM   #2845
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Originally Posted by Geoff Waddington View Post
Yes, the file formats change, so hold off for now.



I am currently working on a project to put food on the table, but a good guess ?

Should have something in May.
Geoff if there's a way to make it faster, please tell me in private
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Old 04-22-2019, 02:59 AM   #2846
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Geoff if there's a way to make it faster, please tell me in private
Seby
Well, the more folks donate, the more I can prioritize this

See donation link in sig below.
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Old 04-23-2019, 02:26 AM   #2847
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Hi Geoff

I am glad to read that the scrub/jog will be implemented. I wait in anticipation.

Another thing I would like to know is how to get Reaper to turn a LED on on my controller. For example, I have manged to configure a button on my controller to toggle my mixer control panel into view and it works a treat. However, it does not set the LED on my button. Is there a way to do that?
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Old 04-23-2019, 02:35 AM   #2848
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Hi Geoff

I am glad to read that the scrub/jog will be implemented. I wait in anticipation.

Another thing I would like to know is how to get Reaper to turn a LED on on my controller. For example, I have manged to configure a button on my controller to toggle my mixer control panel into view and it works a treat. However, it does not set the LED on my button. Is there a way to do that?
Hopefully

The new architecture splits out the feedback (lighting the light), so it should be doable with the next release.
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Old 04-23-2019, 11:49 PM   #2849
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Originally Posted by Geoff Waddington View Post
Hopefully

The new architecture splits out the feedback (lighting the light), so it should be doable with the next release.
Awesome Geoff.. I am hoping with this system I can program my controller to operate how I want it to.

I'm sending a donation.
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Old 04-30-2019, 11:48 PM   #2850
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Hi Geoff,

As CSI seemingly starts to enter a stable state, it might be worth considering the distribution of the great work.

Due to the multiple request daily popping in all these forums, IMHO it's essential that Control Surface support can easily be found and installed via ReaPack !
This holds for the extension itself, and for the many CSI configuration files that will be available by many helpful users.

Maybe a ReaPack Compatible Comment syntax - usable for the ReaPack "@about" section - might be needed to be defined.
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Old 05-01-2019, 06:26 AM   #2851
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Been out of the loop for a while, so I'd like to ask @Geoff,
will CSI get a 'learn parameter' function at some point?
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Old 05-01-2019, 11:27 AM   #2852
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Been out of the loop for a while, so I'd like to ask @Geoff,
will CSI get a 'learn parameter' function at some point?
Hadn't thought about it yet, but it would probably best to build a separate app that incorporates learn and blasts out .zon files, probably something that you launch from the config panel would do the trick
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Old 05-01-2019, 12:06 PM   #2853
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Originally Posted by Geoff Waddington View Post
Hadn't thought about it yet, but it would probably best to build a separate app that incorporates learn and blasts out .zon files, probably something that you launch from the config panel would do the trick
definitly! I'm sure that many users flinch from editing files using the text editor. An easy and understandable user interface will do it!
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Old 05-01-2019, 01:10 PM   #2854
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An easy and understandable user interface will do it!
Blowing up the effort to create the software by a factor of 10.

So I suggest considering adding a GUI once CSI is proven to work decently stable and does not need additional functional features.

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Old 05-01-2019, 02:18 PM   #2855
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a learn app would be nice.

You know what else would be awesome, and cutting edge? An auto-learn function! Think about something like the console 1, where sections are predefined on the surface for certain functions. And it seems to me that these kinds of parameters often share the same names: compressor THRESHOLD/THRESH, RATIO/RAT, RELEASE/REL

..I think you see where I'm going with this. That would be pretty badass, Geoff! I can't imagine how much more that would complicate things, so...(mic drop and exit stage quick!)
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Old 05-01-2019, 09:51 PM   #2856
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CSI needs KI !!!!

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Old 05-02-2019, 05:16 AM   #2857
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Originally Posted by Gass n Klang View Post
definitly! I'm sure that many users flinch from editing files using the text editor. An easy and understandable user interface will do it!
I'll take editing text files if it allows me to customise my controller.
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Old 05-02-2019, 05:22 AM   #2858
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definitly! I'm sure that many users flinch from editing files ...
Most users supposedly don't even want to take the pain of defining the interaction between the Control Surface and Reaper in any way.

Hence I think the power of CSI is that on the long run there will be a great library of configuration files, that "lazy" users can choose from to get a decent workflow for the Control Surface thy happen to own, "out of the box".
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Old 05-02-2019, 05:39 AM   #2859
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I'll take editing text files if it allows me to customise my controller.
+1 on this.

I think for the foreseeable future we will be in the position of having some people who have a deeper understanding of the CSI ecosystem and create the text files and other people who mix and match the files they've created.

The challenge will be in troubleshooting their systems when it doesn't 'just work'.

Perhaps we could create a guide based around a clean, portable install of Reaper, so that if people have difficulties with their main system they could begin completely from scratch and follow step by step instructions. That should make it easier to isolate problems.
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Old 05-02-2019, 05:42 AM   #2860
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Originally Posted by mschnell View Post
Most users supposedly don't even want to take the pain of defining the interaction between the Control Surface and Reaper in any way.

Hence I think the power of CSI is that on the long run there will be a great library of configuration files, that "lazy" users can choose from to get a decent workflow for the Control Surface thy happen to own, "out of the box".
-Michael
As Geoff's the only one writing the code for CSI, we're all 'lazy' to a degree
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Old 05-02-2019, 06:23 AM   #2861
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I don't mind what hoops i need to jump thru to get it working, as long as at the end of it I have what I need.
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Old 05-02-2019, 10:22 AM   #2862
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Originally Posted by Geoff Waddington View Post
Hadn't thought about it yet, but it would probably best to build a separate app that incorporates learn and blasts out .zon files, probably something that you launch from the config panel would do the trick
I wonder if a control surface extension can talk to a Lua script.

Maybe some folks in the scripting business can help. Lua might be just the ticket with all the GUI libraries.
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Old 05-03-2019, 02:43 AM   #2863
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I wonder if a control surface extension can talk to a Lua script.

Maybe some folks in the scripting business can help. Lua might be just the ticket with all the GUI libraries.
Cool, thanks, will check it out.
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Old 05-03-2019, 02:50 AM   #2864
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I don't mind what hoops i need to jump thru to get it working, as long as at the end of it I have what I need.
what he said..
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Old 05-03-2019, 06:11 AM   #2865
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As CSI seemingly starts to enter a stable state, it might be worth considering the distribution of the great work ... via ReaPack !
I suppose to support ReaPack the file format needs to allow some kind of block comment feature to allow for the ReaPack control lines.

Does the CSI file format already feature tghis ?

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Old 05-04-2019, 01:13 PM   #2866
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Way back when we were discussing what happens when layered Zones get deactivated.

The thinking at the time was that leaving a Zone would automatically take you back Home.

In any reasonable workflow I can think of, issues develop with that approach.

I think the natural way is the most intuitive and is likely the easiest to get functioning properly.

The natural way is that as Zones are deactivated the widgets revert to the "previous" Zone on the "stack".

Anyone see any problems with this ?
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Old 05-05-2019, 04:48 AM   #2867
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The natural way is that as Zones are deactivated the widgets revert to the "previous" Zone on the "stack".

Anyone see any problems with this ?
Nope, that's fine as long as we can still have a 'Home' button to teleport us back out of the bottom of the rabbit hole we've gone down, directly to the Home Zone.
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Old 05-05-2019, 05:35 AM   #2868
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Nope, that's fine as long as we can still have a 'Home' button to teleport us back out of the bottom of the rabbit hole we've gone down, directly to the Home Zone.
Cool, yeah, similar to GoPage SomePage, there will be ActivateZone SomeZone, where you can supply any Zone name you like to directly Activate that Zone, so to map a "Home" button:

SomeButton ActivateZone Home
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Old 05-05-2019, 06:46 AM   #2869
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Cool, yeah, similar to GoPage SomePage, there will be ActivateZone SomeZone, where you can supply any Zone name you like to directly Activate that Zone, so to map a "Home" button:

SomeButton ActivateZone Home
Direct Zone access- cool!

Those 'VPOT Assign' buttons at the top of the MCU Pro are just itchin' to be Zone access radio buttons! (and i've got 'Global View' down for the Home button)
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Old 05-05-2019, 08:11 AM   #2870
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I've got a portable Reaper installation just for developing my CSI stuff. Lots and lots of buttons, encoders, faders and knobs for doing the great stuff the Digidesign Icon consoles did. Now it can all be mine but even better. (insert maniacal laughter)





When can we play and get in to the zones ?
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Old 05-05-2019, 10:54 AM   #2871
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Hey all, just getting started with all this, I have some devices I want to start working on, a Yamaha 02r and a Yamaha ProMix 01, focused on the ProMix right now, sadly it came before pet much every control standard but does feature a "local" control that was used to connect it to another ProMix so you could control it. It allows for 16 faders and 16 buttons, I can observe all the information in reacontrol midi and do this and that is various different methods but it looks like you guys have exactly what I need, all the faders are transmitting and receiving on channel 1 CC 35 value is assigned to the first fader channel 1 CC 36 is fader two, etc etc. I figure this is simple enough. I see you guys use templates and I figure I just need to set one up to get rolling so I would love if you guys would be able to point me in the right direction to do so. Thank you guys so much for this project!
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Old 05-05-2019, 03:46 PM   #2872
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Direct Zone access- cool!

Those 'VPOT Assign' buttons at the top of the MCU Pro are just itchin' to be Zone access radio buttons! (and i've got 'Global View' down for the Home button)
Yup, that's exactly what first came to my mind
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Old 05-05-2019, 03:46 PM   #2873
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Quote:
Originally Posted by airon View Post
I've got a portable Reaper installation just for developing my CSI stuff. Lots and lots of buttons, encoders, faders and knobs for doing the great stuff the Digidesign Icon consoles did. Now it can all be mine but even better. (insert maniacal laughter)





When can we play and get in to the zones ?
Hopefully by end of May or so.
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Old 05-05-2019, 03:47 PM   #2874
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Hey all, just getting started with all this, I have some devices I want to start working on, a Yamaha 02r and a Yamaha ProMix 01, focused on the ProMix right now, sadly it came before pet much every control standard but does feature a "local" control that was used to connect it to another ProMix so you could control it. It allows for 16 faders and 16 buttons, I can observe all the information in reacontrol midi and do this and that is various different methods but it looks like you guys have exactly what I need, all the faders are transmitting and receiving on channel 1 CC 35 value is assigned to the first fader channel 1 CC 36 is fader two, etc etc. I figure this is simple enough. I see you guys use templates and I figure I just need to set one up to get rolling so I would love if you guys would be able to point me in the right direction to do so. Thank you guys so much for this project!
I would wait a few weeks, as the file format is in flux right now...
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Old 05-05-2019, 03:57 PM   #2875
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@MixMonkey, you were exactly right when you were surprised a few pages back how free-form the Shift (Control, etc.) Zone definitions were.

That way works great until you start layering other Zones on top, then you have to be careful that pressing Shift (which Activates the Home Shift Zone among others) doesn't clobber a layered definition with the Shifted Home behaviour.

Clear as mud right ?

Anyway, looks like I was overzealous in the use of Zones, let's go back to the old notation:

Select TrackUniqueSelect
Shift+Select TrackRangeSelect
Control+Select TrackSelect

etc.

That solves one part of the layering issues with which I'm currently wrestling.
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Old 05-06-2019, 12:04 PM   #2876
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Hey, I really like the concept of CSI so far! Though I cannot get it to receive MIDI signals for now. I created a new page, added my MIDI-surfaces (x-touch mini, maschine and launchpad mini) and enabled MIDI In monitoring in CSI. But no MIDI signals are displayed in the console when I press the buttons. I have disabled these MIDI devices in the preferences and they all send MIDI but seemingly not to CSI. Is there maybe some simple explanation for this?
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Old 05-07-2019, 03:55 AM   #2877
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Quote:
Originally Posted by Geoff Waddington View Post
@MixMonkey, you were exactly right when you were surprised a few pages back how free-form the Shift (Control, etc.) Zone definitions were.

That way works great until you start layering other Zones on top, then you have to be careful that pressing Shift (which Activates the Home Shift Zone among others) doesn't clobber a layered definition with the Shifted Home behaviour.

Clear as mud right ?

Anyway, looks like I was overzealous in the use of Zones, let's go back to the old notation:

Select TrackUniqueSelect
Shift+Select TrackRangeSelect
Control+Select TrackSelect

etc.

That solves one part of the layering issues with which I'm currently wrestling.
I was wondering whether any Zone other than the Home Zone would need its own modifier definitions to avoid a clash - ie a new Zone would have to have its own '2nd Function' button definied (or 3rd or 4th etc) or am I barking up the wrong tree?
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Old 05-07-2019, 06:27 AM   #2878
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Originally Posted by TVbene View Post
Hey, I really like the concept of CSI so far! Though I cannot get it to receive MIDI signals for now. I created a new page, added my MIDI-surfaces (x-touch mini, maschine and launchpad mini) and enabled MIDI In monitoring in CSI. But no MIDI signals are displayed in the console when I press the buttons. I have disabled these MIDI devices in the preferences and they all send MIDI but seemingly not to CSI. Is there maybe some simple explanation for this?
After you select Midi ports, etc., and the rest of the config, if you are on Windows, you may have to exit Reaper, and restart, you may even have to power cycle your interfaces -- known pre alpha bug.
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Old 05-07-2019, 06:30 AM   #2879
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Quote:
Originally Posted by MixMonkey View Post
I was wondering whether any Zone other than the Home Zone would need its own modifier definitions to avoid a clash - ie a new Zone would have to have its own '2nd Function' button definied (or 3rd or 4th etc) or am I barking up the wrong tree?
Yup, that's exactly the issue i'm avoiding by containing the modified behaviour within its Zone.

That way Shift is the same for everyone -- you don't need extra "2nd function" buttons.
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Old 05-09-2019, 11:13 AM   #2880
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Ok, so this is slowly coming together.

I believe we have a solution for modifiers that works reasonably well, and with a few constraints -- mostly good ones -- on the user, we are there, see what you think.

A Widget on a given Page is either a modifier or it isn't -- imagine a world where depending on which Zone was Activated the notion of Modifiers could wander about -- yuchhh !!

Mapping a Widget to any of the following Actions automatically designates it a Modifier:

TrackTouch
Shift
Option
Control
Alt

Yup, TrackTouch is now treated just like any other modifier (Shift, etc.).

That allows for a nice syntax a la:

DisplayLower| TrackPanDisplay
TrackTouch+DisplayLower| TrackVolumeDisplay

but requires that we do this trick so that the Fader adjusts the Volume while it is touched

Fader| TrackVolume
TrackTouch+Fader| TrackVolume

This solves the modifier issues in terms of reasonable syntax with reasonable constraints without making my programming life hell

What say you?
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