Any time you’re rendering anything other than the final distribution file, you should render to floating point exactly so that you never have to worry about it. Yes, 32 bit floating uses 4/3 the space as 24bit fixed, but the extra safety of not having to worry about absolute levels is totally worth it IMO. If you’ve got a mix working, and some of the individual tracks are going over 0, and you’d have to completely remix the thing to get it to sound the same with none of the stems going over...like why? Render to 32 bit. Done.
Keep in mind that render/freeze/glue should be included in the above. The format setting for those is in Project Settings, and I suggest explicitly setting that to floating point. Save it as default settings. It won’t fix anything you’ve already done, but you’ll be covered going forward.
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